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No GravatarThe God Eater games have always had a cult following, stemming from its PSP origins over 5 years ago. Fans fell in love with its quirky, insane monster design and Monster Hunter-esque gameplay. God Eater 2: Rage Burst is the re-release of last year’s God Eater 2 with added features like survival missions, gear and extended story content.

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You are a member of Blood, an elite unit of God Eaters, whose sole purpose is ridding the world of Aragami. The Aragami are monsters that have completely taken over the planet. Aragami come in all terrifying shapes and sizes from people-sized demon plants to gigantic bug-dinosaur looking monstrosities. The awesome creature design makes every boss encounter more worthwhile, as the big baddies become more and more outrageous.

 

You’re not alone in your God Eating, your teammates all fall into the typical J-RPG spectrum of personalities from the stoic team leader, all the way down to the ditzy scantily-clad bad-ass who really likes to eat. I’ll admit at first I eye-rolled at a lot of the writing but the team aboard our flying fortress, Friar, did grow on me.

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There are really good character moments in between mission that reveal a lot of your crew’s motivations. Early on a teammate concocts a scheme to stage a meeting with a visiting pop-star. The humor in Rage Burst balances the grim reality of monsters displacing people into ghettos worldwide in a way that I really appreciated.

In order to fight the good fight, God Eaters use God Arcs, a Swiss-army type weapon system that houses a ranged weapon, melee weapon and shield. It’s a neat system that lets you change weapon types on the fly. Managing your God Arc becomes a herculean task considering the endless combinations of weapons you can craft and upgrade. I found myself loving the Buster Sword/Sniper/Shield combo.

If you want to really kick ass, you need to be able to effective switch your God Arc weapons suit your needs and being able to identify a specific Aragami’s weakness and when to press for the attack. I found that memorizing the attack pattern of each monster is the best way to get results. Combos and charge attacks on big melee weapons like hammers and scythes do crazy damage and feel good when you catch a monster from behind.http://realotakugamer.com/wp-admin/post.php?post=24449&action=edit#titlediv

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Each mission lets you bring in up to 3 computer controlled teammates that do a surprisingly good job of not being a hindrance and I even opted to recruit actual players for harder missions via online co-op. I suggest bringing in some buddies early on since the beginning missions are so utterly boring.

Rage Burst’s biggest letdown is in its mission design which is basically just from an arena filled with monsters. The first few hours are a bit of a drag since you can essentially sleepwalk through most of these conflicts, considering you don’t really need to use of the advanced combat techniques until you’re 8-10 hours in. I found myself having to replay a bunch of these missions in order to grind out loot and crafting materials.

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The customization options for Rage Burst are dense. The player-created protagonist has access to literally thousands of outfit and weapon combinations. There are plenty of loot and game rewards replaying mission in order to gain higher ranks scoring better loot. Join an online game and you’ll just how ridiculous and/or awesome you could potentially look.

Rage Burst also isn’t a great looking game. Most of the mission reuse the same locations, so just get used to fighting in the same bombed-out city landscapes for a good long while. This is a shame considering the character and monster design are so fun and full of personality.

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There is a rather steep learning curve. Advanced techniques are not explained all that well unless you do some digging in the database and become intimately aware with the all the System Terms. It was only after playing for about 10 hours that I figured out exactly what Bursts actually do. Other skills like parrying and using Zero Stance would have saved me a lot of heartache if I knew where to look earlier.

It’s easy to lose a lot of time playing God Eater 2: Rage Burst. If you can make it through the painfully slow start, you can find a deep and addictive action-RPG that could compete with the likes of Monster Hunter. This is all assuming you’re patient enough to put with a boring start, frustratingly steep learning curve and sub-par visuals.

By Jorge Jimenez On 7 Sep, 2016 At 05:05 PM | Categorized As Animation, Featured, Reviews, ROG News | With 0 Comments

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Final Fantasy has had with very spotty track record when it comes movies. From the $137 million nuclear bomb the was Final Fantasy: The Spirits to Final Fantasy VII: Advent Children which many considered a love letter to fans of the beloved JRPG, Final Fantasy VII. Kingsglaive: Final Fantasy XV is in the unique position of offering fans insight on the political landscape and conflicts for fans looking forward to playing Final Fantasy XV later this holiday season.

Square Enix spared no expense to bring forward the most visually striking animated movie seen to date. Saying that Kingsglaive is a great looking movie would simply be an understatement. The level of detail and photorealistic visuals mixed with an element of sci-fi fantasy wasn’t only pleasing on the eyes but give the world of Eos it’s own visual history without saying anything. There are times where you’ll confuse the actors on-screen with real people that simply shows how far we’ve in terms of motion capture and animation.

For years, The magical kingdom of Lucis has been fighting a losing war against the technologically superior Nifleheim Empire. The Nifs employ the use of vicious monsters and advanced weaponry to essential take over most of the world. Lucis is the only nation that hasn’t succumbed to the might of Nifleheim mostly due to the massive magical barrier erected by King Regis. This halted any and all attempts of invasion by Nifleheim leaving the conflict at a stalemate.

Nifleheim’s comically stylish chancellor Ardun Izunia proposes a controversial peace treaty that could end the fighting but could put the nation of Luis in a compromising position. There’s a lot of political outmaneuvering that happens around the treaty signing that feel like a game of royal checkers than chess.  Thankfully, King Regis is such a royal badass, who’s played by the equally badass Sean Bean, can make something as boring as a treaty signing into a tense and thrilling affair.

If political machinations aren’t really your thing, other half of the movie focuses on members of the Kingsglaive, King Regis’s elite forces imbued with a fraction of the King’s magic that allow them to perform extraordinary feats of wow-ness like casting magic spells and warping around like mystical Navy SEALs. Nyx Ulric, played by Breaking Bad’s Aaron Paul, uncovers a conspiracy that could mean the end Lucis and its King. His other assignment is to be the personal driver/bodyguard of Princess Luna Freya of Tenebrae, voiced by Game of Thrones’ Lena Headey. Luna Freya’s is basically a vehicle to deliver exposition and remind us that Noctis, the main character in Final Fantasy XV, isn’t going to be in this movie. It’s tough to root for Nyx as a character since he falls under the category of the very typical typical ‘rule-breaking duty-bound super-soldier’ making it tough to care about what happens to him.

The action scenes involving the Kingsglaive shooting lightning out of their hands and snapping necks are fun and well choreographed. The opening 15 minutes that pits the Kingsglaive against an invading Nif army is a jaw-dropping sequence got me more and more excited to actually to play Final Fantasy XV. The final act is essentially a long chase scene with helicopters, spider mechs and bird demon-things that ends with a boss battle on a freeway with 50-story monsters doing their best Kaiju Big Battel reenactment in the city of Insomnia. This will would please any Final Fantasy fan especially if you grew bored with old men in robe performing political gymnastics and and rather see a dude with rock-star hair fight a dark knight inside on top of a collapsing freeway. You know, the stuff we love about Final Fantasy.

Paul and Headey work really well together especially towards the end of the third act. Headey brings a regal confidence while Paul’s nails the charming rebel act. Sean Bean, who plays King Regis, deserves a nod for a really killer performance and made me wish for an entire movie devoted King Regis saying kingly things.  As talented as they are, there’s no saving them from the aggressively melodramatic dialogue that usually comes with Final Fantasy. It’s tough to take a lot of what’s said seriously when the characters delivering the lines have super ridiculous names like Ravus Nox Fleuret, Libertus Ostium and Luche Lazarus.

Clocking in at under 2 hours, Kingsglaive feels about half-hour too long. There scenes involving Libertus could have completely cut completely. His arc doesn’t really pan out as well as you think it would and his role is reduced to just, “guy who gives another character a ride at the end of the movie.” There also some very interesting social-political themes about immigration, class and nationalism that I would have loved to seen fleshed-out but all seem to take a back seat in the second half of the movie in favor of watching Nyx beat the ever-loving crap out of an 8-foot jerk in plate mail, flying demons and spider-mech things for 45 minutes. Don’t get wrong, these are fun action scenes on their own but loses all charm and personality the first hour spent building by shifting its focus from world-building and political intrigue to non-stop action.

It’s tough to recommended Kingsglaive: Final Fantasy XV to anyone who isn’t a FF fan. If you plan on picking up Final Fantasy XV then Kingsglaive does a decent job setting up the state of the world when you take control of King Regis’ son, Noctis and his band of merry ass-kickers. Kingsglaive: Final Fantasy XV is a visual marvel that suffers from a predictable story that takes itself too serious that takes away from the over-the-top action.

 

 

 

By Jorge Jimenez On 7 Sep, 2016 At 05:15 PM | Categorized As News, PlayStation, ROG News, Uncategorized | With 0 Comments

No GravatarThe PlayStation Meeting 2016 featured the official annoucements of the remodeled PS4 and the brand new PS4 Pro along with one big Mass Effect-shaped suprise.

The worst kept secret in gaming is finally revealed.

The slimmer version will replace the standard PS4 model. The sleeker PS4 will have a new Dualshock 4 controller with a light bar in front above the touch screen. The power and reset buttons will actually be buttons. The hard drive will be even easier to swap out for something more beefy in case 1TB isn’t enough for you.

The slimmer model PS4  releases next week September 15 at $299.

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The PS4 Neo is no more, say hello to the PS4 Pro

The news we were all waiting for; price and release date for the PS4 Pro. The 4K ready console will be more powerful and will also feature HDR (High Dynamic Range) which basically means blacker black and more vibrant colors. The PS4 Pro upgrade GPU will have almost double the graphical fidelity of the standard PS4 and will come with a 1TB hard drive.

The PlayStation 4 Pro will arrive November 10, costing $399 in the US.
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Anyone streaming the meeting might have experienced some difficulty actually seeing the improvements that 4k and HDR which didn’t translate well on video. It reminded me of the time where Nintendo first unveiled the 3DS. The only way to really appreciate the upgraded fidelity would have to be in person.  It was finally good get to answers

Actual Mass Effect Andromeda Gameplay

The biggest surprise of the meeting was the exclusive gameplay reveal of Mass Effect Andromeda showing off the main character, Ryder, his companions and a new alien menace.

Other Highlights

  • We saw a quick glimpse of Insomniac Games’s new Spider-Man game which still looks amazing.
  • HDR Imaging is heading to all PS4 consoles starting next week via firmware update.
  • There’s no support for a 4K Blu-ray player, my guessing it was to keep the console cost at a competitive $399.
  • PSVR games will run better on PS4 Pro
  • No mention of PS Vita, in case anyone cared. I’m sure there are a few of you.
  • PS4 and PS4 Pro will both play the same discs.
  • Some already existing PS4 games like Shadow of Mordor, Deus Ex and Uncharted 4 will be able to take advantage of the Pro’s new hardware.

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