At 3 A.M. PDT Thursday, June 19, Konami released a 30 min. gameplay trailer of Metal Gear Solid V: The Phantom Pain. The gameplay trailer is the same demo that was on display at this years E3. The trailer will be in English and shown on Kojima Station.
The Phantom Pain technically takes place after the most recent release of Metal Gear Solid: Ground Zeroes, but if you’re familiar with the Metal Gear series you know the games were released in anything but a linear order.
If you’re thinking of playing the Metal Gear series to “catch up” to this release you have more than enough time as MGSV: The Phantom Pain does not yet have a release date and isn’t expected to come out this year.
Here’s a link for the live stream currently going on on YouTube.
[Update] Seems the video has been taken down. [Update 2] Found a new video! [Update 3] Made some .gifs for when it gets taken down again.
Here’s some leaked footage of Bloodborne pre-E3. Before the E3 reveal Bloodborne was called Project beast and had some scene’s leaked on other occasions as well. From the looks of things it will definitely have the look and feel of the previous Souls game regardless of the gun. Considering it’s “leaked” footage it may be taken down soon.
In case you missed the E3 reveal here’s it’s trailer.
As everyone has already said it’s hard to believe and year has gone by, but with no complaints E3 media day is back! Per usual Sony followed Microsoft and this year both knew the focus would have to be bringing next gen gaming hype to their respective console. Here’s Sony’s Press Conference in it’s entirety if you missed it courtesy of IGN.
Without going too deep into each title here are the high notes from the presser and leading off the conference was this new Destiny Trailer.
The big announcement for Destiny was that starting this Thursday there will be Alpha access for the game and the Beta will begin July 17th. Also announced was a Destiny PS4 bundle including a new “Glacier white” PS4, Destiny and a 30 day trial of PS+. The white PS4 will be released along with the game on Sep. 9 and has the same specs and the others so other than a color change nothing new is being added.
Next Andrew House introduced the new gameplay trailer for the The Order 1886.
If you don’t know The Order was introduced last year at E3 and is a game about a group of knights protecting the world from monsters like the one you saw above.
Also shown was a new indie game called Entwined. Entwined is brought to you by Pixel Opus, a combination of recent graduates from Carnegie Mellon and San Jose State university.
Entwined, according to the speaker, is a game about “two souls in love.” Throughout the game you’re guiding these souls through sequences and upon clearing levels will have them come together to create a dragon. It’s a cute little game that’s out now in the Playstation store for $9.99.
Infamous Second Son made a repeat appearance this year, but its big announcement was the standalone DLC coming in August featuring “Fetch.” Alongside it was the announcement and premiere of Little Big Planet 3.
One of the biggest reveals was Bloodborne. You might remember a the game being called Project Beast and is Hidetaka Miyazaki’s, director of the first two souls games, new title. If you’re a souls fanboy like me you probably can’t wait for this game to come out.
Far Cry 4 came out with a gameplay trailer as well, but the most interesting part was the drop-in co-op at the end of the trailer.
Far Cry 4’s co-op is called guns for hire and the best part is you don’t have to own the game to play it. If you have a friend that wants to play with you and he doesn’t own it or you’re the one wanting to join you just drop in and play like you’ve always had it. You also get all the experience from that session as well.
The coolest game of the show was a game called No Man’s Sky by indie studio Hello Games.
I don’t even know what to do in the game, but every time I see the trailer I just get extremely excited. Here’s to hoping it doesn’t get ruined by the impending hype train that is E3 reveals and expectations.
If you haven’t seen the press conference you really should give it a look. It’s full of cool and interesting things coming to the system in the coming months. Last of Us is getting a remastered release, Ratchet and Clank the movie was premiered, GTA V is coming to next gen and you can upload your PS3 or Xbox 360 save data. It’s going to be a great, guys.
More towards the end of conference Sony took a backseat from games to introduce some of the new hardware coming out like Playstation Tv and project Morpheus.
Playstation Tv allows you to play a huge library of Playstation games with just the device and a Dualshock 3 controller. As for Mopheus more and more developers are starting to play around with it and the PS4 camera giving their VR headset a pretty bright outlook.
Rounding out the evening were two trailers for the upcoming Batman game, Batman Arkham Knight, and a new trailer for Uncharted 4: A Thief’s End.
Overall I really enjoyed Sony’s press conference. While the PS4 still isn’t a must have these games should be more than enough to help you make your decision regardless of whichever console you choose.
Mortal Kombat X is happening and the teaser released earlier today looks awesome. Developer NetherRealm Studios is bringing their next installment of the fighting game to current and next-gen consoles. Ed Boon, Creative Director, of NetherRealm Studios said in a press release, “Mortal Kombat has always been about over-the-top, visceral fighting and with Mortal Kombat X we wanted to utilise the power of new-gen consoles to give players our most intense game yet.” If the game is anything like the trailer I for one will not be disappointed.
Remember that time you went out for the midnight release of that highly anticipated Wii/Wii U game? Oh you don’t? Well that’s okay because neither do I. It’s been a long time since I’ve seen a game and thought man I can’t wait to play this on my Wii U…that I don’t own.
Like most gamers I love Nintendo, or at least I think I do. I bought a 3DS XL last Christmas, does that count? Having been brought up alongside the Nintendo Entertainment System and Super Nintendo I feel wrong saying anything otherwise.
That’s the problem though. Whenever I think of Nintendo it’s never of their latest console or future plans; it’s purely of Super Mario Bros., Super Metroid or The Legend of Zelda whose gold cartridge captivated me.
So we’re going to try and help our good friends at Nintendo out with some things the staff here at ROG thinks they need to do to #WiiUvenate. My contribution to this effort is ads.
Since the Wii U was released back in November of 2012- yeah it’s been that long- I haven’t seen a single ad. For games or for the console. That’s not to say they don’t have any though. At the end of last year Kotaku actually wrote an article about their ads…and how they ignored the biggest selling point which is their off-TV play.
That’s kind of a problem. The Wii U’s best feature isn’t showcased. Another problem is how I couldn’t tell you off the top of my head what games for the Wii U are coming out or when.
So Nintendo that’s where I think you should start. Take a page from Sony and run an ad about a single little feature. There isn’t a day that goes by where I don’t see the Playstation 4’s “sharing is caring” commercial.
Simply put, at least use ads so you become relevant again. It’s kind of sad that you’re still developing great games yet gamers can’t tell you their title, aside from Super Mario Kart (arbitrary number here). You may have never been big on advertising games or your console but times change. I want to be 23 and experience this again.
Video game publisher Electronic Arts (EA) won’t threepeat “Worst company in America” this year by Consumerist. They were beat out by Time Warner Cable in the first round.
EA may have won this reader-based competition two years in a row, but did they ever really deserve it? They’re continually put up against companies that actually cheat people in some way, shape, or form and while you may argue that not making a game you wanted available offline or your continued troubles with Origin as having “harmed” you I’d ask you to be honest with yourself for at least one second.
They’ve never really deserved to be called “Worst Company in America” a fact shared by Peter Moore in his letter last year after they won. I loved it. He called out every major wrongdoing by other companies because those things really matter. Next to Ethan Albright’s letter to John Madden, it’s one of the most beautiful rants I’ve ever read.
Maybe that’s why they didn’t win this year. Maybe the internet for once thought about how they’re just a video game publishing company before they voted in this asinine competition. One can only hope that the internet actually put some rational thought into this one, but then again it doesn’t matter. If it did, maybe we wouldn’t see the same faces every year committing atrocities literally affecting the world.
They’re coming. Wave upon wave of next-gen games and do you know what the best part about that is? Actually being able to play whatever game(s) you just came home with and one thing that may prevent you from doing so is not having enough space on your not-so-big 500GB hard drive.
Now I know that seems like a lot of space and on past consoles you’d be completely correct, however, with every game on each console requiring a full download you’ll see that space quickly disappear.
The problem is that the games are bigger. Like a lot bigger. 20GB big and that combined will all of your captures, shares and whosits and whatnots is a lot of space taken up. It doesn’t help either that people forget that a good amount of your hard drive will be taken up with firmware data so you’re not actually getting all 500 gigs. You’re getting 408GB on the PS4 and 362GB on the Xbox One.
Now, with the Xbox one you have two legal options. You can periodically check your remaining space or you can devote an external drive or USB to your games/saves to help out. Managing your data isn’t that big of a task either due to the helpful little graphic that displays your remaining space and percentage of space used and you can easily delete and item or see how much space it uses by pressing the menu button (formerly Start).
If neither of these choices for whatever reason don’t appeal to you and you’d just like to have more space that’s an option too. An illegal option.
Like the PS4 you can upgrade your hard drive to a new bigger Solid State drive, hybrid or just another hard drive, but doing so voids your warranty. For those of you interested, youtuber Brian Williams uploaded a video showing you exactly what you need to do. I’ll also talk more about replacing your drive later.
The kind people at Sony on the other hand give you the same options, but putting in a new drive is actually supported. They even allow you to update your firmware/software on the console. If the graphics don’t help there is also this video by CNET which should get you through it. If you would just like to manually manage your data to avoid the tech side of things it’s easy as well. Just go to “System Storage Management” on your console and it’ll display all the information you need.
Here’s the thing about replacing your hard drives, nobody is just giving you a brand new shiny HDD or SSD for free. They cost. You can get a 1TB HDD for about $60-$80, but that’s on top of the expensive system you just bought and without any of the gains an SSD would bring and if you’re thinking about going the 1TB SSD route know that you’ll essentially be buying two consoles. They’re very expensive, but do offer faster load times on the consoles. Even if not by a lot the gains are still there.
Here’s the other option. There’s always another option. You could just wait. Developers are still learning the new consoles and the games that truly push their potential won’t be out until later this year or next. So wait just wait. I’m assuming there will at least be another variation of the consoles released with bigger drives so if the space is really bumming you out hold off until you get what you want. No sense in settling.
Brothers: a Tale of Two Sons is a beautiful game perfectly offset by a dark and bloody story. In Brothers you set off from a nice peaceful town, where the biggest obstacle is a random bully, in order to save your ailing father to dark and bloody areas filled with despair and death. As you travel across the world with their unique controller setup you’ll have to navigate countless simple puzzles and save the occasional NPC who will in turn help you along your journey; which is only becoming more and more perilous as you go.
In between these moments, however, is where you’ll experience the bulk of the game’s brilliant storytelling. Brothers is a nonverbal game where the characters speak in a fantasy language and your only context are the characters heavy use of hand gestures and actions that do a wonderful job of making everything clear while also showcasing each brother’s personalities. While the older brother’s actions are far more focused on helping his father the little brother’s interactions with others and the environment are more carefree.
Simply going down the alternate paths will reward you with experiences you would have otherwise never knew existed. For instance I’m moving on to the next area and I look down to see a man standing on a chair. What I didn’t notice until I went down his path to look was that there was also a noose tied around his neck. Now you can either watch a man commit suicide or have the older brother hold him up while the little climbs the tree and unties the knot. Brothers is full of moments like that in each and every area and the controls really enhance the experience.
In Brothers you simultaneously control them maneuvering a series of puzzles working together through beautiful landscapes. Each brother is assigned a half of the controller and it works flawlessly. While you use the analogs to control each brother’s direction the triggers control their actions. The only problems I experienced with the controls were user based which at times can cause a little frustration. I would routinely have the little brother running into some random wall because I was paying attention to the other or use the wrong side of the controller and falling.
Puzzles or I guess obstacles are obviously the main challenge of the game and all of them use the teamwork component. Whether it’s the big brother using his strength or the little brother using his size each obstacle is easy to navigate for the most part. The challenge comes when you have to “quickly” traverse the area. You’ll be so focused on doing it right and finding your rhythm and it may take you a little longer than expected. The best part about this, however, is that there isn’t a task that will take you forever to figure out or even do. The “harder” ones will take you a few tries tops and you’ll be on your way. Once you learn the controls you’ll be able to fluidly move through every challenge.
Brothers is an extremely short game, but appropriately so. You won’t have this incomplete of rushed feeling by the end of it. Brothers is a must play for anyone who can appreciated a good story and in my opinion should be enjoyed by all. Gamers and non-gamers alike. It’s truly a beautiful game. 9/10.
You can find Brothers: A tale of two sons on Xbox live arcade or currently for free with a PlayStation plus membership.
Playstation just sent out the vouchers for their Playstation Now service to all of their beta testers and we’ve already been leaked a list of all the games being tested.
Shadow of the Colossus
Papo & Yo
MX vs. ATV: Alive
Ninja Gaiden 3
The beta is currently only available for PS3 users. With this list of games we can only hope that upon release of the actual service we get more classics like Shadow of Colossus and recent greats like Last of Us.
On Jan. 31. Ouya announced the second iteration of its android based platform. The new version comes in black matte, has double the memory, an improved controller, and better wifi.
For those unfamiliar, Ouya was a kickstarter funded system that raised over $8 million and sold out on Amazon and at other retailers. The idea behind it was to “disrupt the television gaming market” by allowing indie developers to create games on the console. The target audience is obviously indie studios and indie game lovers. It gives them a console to work on they don’t have to worry about the likes of Sony, Nintendo or Microsoft.
The specs for this very little bundle of joy are as follows: CPU: nVIDIA Tegra 3 – T33 Quad-Core Processor, Memory: 1GB RAM, Console Dimensions: 75mm x 75mm x 82mm (2.9in x 2.9in x 3.2in), Storage: 16GB Internal Flash Storage (expandable via USB Port), USB: One USB 2.0 port, One Micro USB port, Connectivity: WiFi (802.11 a/b/g/n), Ethernet port, and Bluetooth, Video Output: HDMI (up to 1080p HD)
The Ouya also comes with a an improved wireless controller. Although it looks the same according to Ouya they fixed the analog sticks and the buttons from the last version.
If you’re interested in getting the Ouya just follow the link at the top and it can be yours for only $129.00 or you can buy last year’s version which will still be sold for $99. While the company does not foresee any price drops it does offer over 600 games that are all free to try so from that standpoint it seems like a steal.