News came about just a few days ago that Anime Limited has gained the license for the original soundtrack for the popular anime series Attack on Titan. The soundtrack contains 16 tracks, both inserts and background music, from the anime all composed by Hiroyuki Sawano, who has also composed songs for Gundam Unicorn, Guilty Crown and Kill la Kill. Songs include Attack On Titan, The Reluctant Heroes, Call Your Name, Eye-Water, Counter Attack-Mankind, and Rittaikidou.
We can expect a physical CD release later this summer, but as of right now, you can buy and download the entire soundtrack from all of the popular digital music stores, such as iTunes, Google Play, and Amazon.
Playstation’s furry little mascots have been packing their bags and making their way to Hollywood. First, Ratchet and Clank announced a CG movie, and not is the Thievius Raccoonus’ turn. Sly Cooper will be hitting the big screen in an original CG movie in early 2016. Staying true to the series, the film will be a heist film staring Sly Cooper and his partners Bentley Turtle and Murray Hippo.
The official synopsis of the film is as follows: ”Sly Cooper is a kinetic and comedic heist film that tells the story of Sly Cooper, an orphaned raccoon thief, along with his childhood friends and partners in crime, Bentley Turtle and Murray Hippo. In the film, Sly learns of his birth family’s secret legacy; that he comes from a long line of talented and international thieves. Endowed with this knowledge, Sly and his friends are catapulted into a global adventure as they race to reassemble pieces of an ancient book holding The Cooper Clan’s family secrets before it can fall into the hands of Clockwerk – an evil Russian metallic owl bent on ending the Cooper family line. From romantic Parisian backdrops to the lush mountains of China, gritty film noir meets bright, colorful graphic novels in this origin story of the world’s greatest thief-turned-hero.”
VP of Development and producer, David Wohl, had this to say about the film. ”The film will stay true to the franchise, though it will not be a complete origin story. In the film, Sly and his buddies are already together, though they are far from being great at what they do.” In regards to if the game voice actors would reprise their roles in the film, “We are exploring that now. The film will be a mix between those actors from the game, and various other talent who we can have fun with bringing into the franchise.”
Producer and CEO of Blockade Entertainment, Brad Foxhoven, spoke more on the film, ”We are working very closely with both Sony and Sucker Punch to make sure we are staying true to the franchise. Since we were altering the look of the characters and world into pure CG, it was important to keep them in the process. This included the script, the characters, models, and the cast. Of course we were nervous about the results, and breathed a massive sigh of relief when they gave their approval. Now we just have to wait for the fans.”
The film takes a noticeable cosmetic change from their known cel-shaded look to fully CG. Foxhoven said that, ”Going this path was a bold leap, but one we felt was appropriate for the theatrical process. The global film market leans towards pure CG-animated films. As much as we all loved the cel-shaded look of the game, we collectively felt it would not hold up on the big screen. Though we believe we managed to keep a lot of the feel of the game even in the film. Thankfully, Sony and Sucker Punch were supportive and agreed!”
With Ratchet and Clank releasing in 2015 and now Sly Cooper coming in 2016, I think Playstation chose the right titles to become movies. By the trailer it seems to have the signature style and comedy players have grown to love over the years. These might be the movies to actually make a good video game adaptation. If successful it they both could become blueprints on how to make a video game movie, or at least ones with anthropomorphic creatures. We will just have to wait and see how it turns out.
Only a week or two after the big CES debut of the Steam Machines we get another nice surprise from our good friends at Alienware. Earlier this week it was announced that Alienware’s version of the Steam Machine will not allow customization and will be updated every year. A few days after that it was said that Alienware will allow customers to upgrade their machines.
Frank Azor, Alienware general manager, apparently misspoke. In an interview with Eurogamer Azor says, “The Alienware Steam Machine, announced at CES, is designed to deliver a great gaming experience in the living room and we will enable customers to upgrade components.”
Azor says the he made the previous comment because their Machine’s size doesn’t allow for easy upgrades. Coming in around the size of a Nintendo Wii you can see how that would make removing parts difficult. Instead Azor recommended their X51 desktop model for those feeling the need to do some DIY upgrades.
Not allowing the users of a Steam Machine the ability to upgrade would successfully defeat the purpose of a Steam Machine. The whole point of the Steam Machines was a sort of console “openness.” All the big screen gaming of a console coupled with the technical superiority of a computer and the great steam collection you’ve built sale after sale.
Alienware’s Steam Machine doesn’t have a set list of specs or price point yet so it’ll be interesting to see what type of build(s) they’re going for and what they plan for their yearly release.
Do you remember when YouTube first came around? I do. It was, in my experience, a music explosion. People took to YouTube like it was a pile of pure gold coins just waiting to be taken. I tried my hand at it, created an account and began sharing my songs with anyone who would watch. (Spoiler: no one did.) Once the music scene became over crowded other types of content took center stage. Some of that content was focused on gaming. Anymore, the majority of my entertainment is found on YouTube. My DVR is almost full of shows I’ve set aside for the daily content I get on the video site. Game play, music, comedy, vlogs, scripted shows, and so much more. All of these things fill my subscription list and keep me entertained for hours. No really, hours. Do you think that’s strange? Maybe it is. I mean, who spends hours on the Internet watching other people who spend hours on the Internet? Well, more people than you think. If you want the truth then you need to realize that the Internet is not some foreign, odd thing. People that reside there are not less human because they exist there; in some ways you could argue people are more obviously themselves on the Internet. I know I’m speaking to the choir here, but it needs to be said. YouTube creators are just like other creators, and often more original. Why does that matter? Because the people and content that has most influenced my life can be found on YouTube. People like Dodger,Jesse Cox, TotalBiscuit, Boogie2988, the majority of the YOGSCAST, and many other people and channels. They have made gaming their life, their job, their passion, and it shows. These people create videos that range from game play, to news, to original music, to parodies. They have a good time, and they are basically my heroes. Sorry mom and dad, but it’s true. These channels have introduced me to all kinds of things. Growing up I was a bit deprived. My parents didn’t exist in the geek world. They didn’t take us to movies, they didn’t watch much TV, they monitored every minute we spent on computers (even though we were in high school before we got them), and they always frowned when I asked for a new game. We didn’t own consoles, I’m a pure PC player because of it, and we didn’t even delve into tabletop games. Really, I was deprived as a budding geek. If it weren’t for YouTube I wouldn’t own Dead Space, or Don’t Starve, or The Witcher. I wouldn’t know about the Humble Bundle, or Loot Crate, or Steam. I never would have played Portal, or Mirrors Edge, or Mass Effect (arguably my all time favorite game series), or so many others. The YouTube copyright scandal wouldn’t mean anything to me, and it should mean a whole lot to everyone. YouTube, no, not YouTube. The artists, creators, talents, and writers behind YouTube channels have literally changed my life. I’m not going to argue the reasons why creators on YouTube deserve more respect than they’re getting right now. I’m not going to tell you how terrible things are and why I think it all needs to be turned around. I’m here to tell you simply how important this website is. These people who sit at their computers and make jokes or rip on games for bad FOV sliders, they have saved lives. What they do is important, not just for their viewers but for the entertainment industry as a whole. Content creators that have established themselves on YouTube have proven time and again just how amazing they are. I’m here to tell you to go check them out. Subscribe to a hundred channels if you want, or only two, but I promise you will find someone making content that you will love. YouTube is just a platform, a stage. The people in the videos, the ones who are willing to shamelessly create just because they can, they are worth your time. Don’t be afraid to give it to them. Support them as much and as often as you can, because that will make all the difference.
I signed up for Amazon Local a few years back (and for those of you who don’t know what that is, it’s kind of like Groupon), and boy – it really did not disappoint!
I woke up one morning to an email saying “Access to Online Game Design Training for One Year” offered by the School of Interactive Design. As an editor looking to acquire as many skills in the gaming field as I can, I hopped on the deal right away. The good news for those of you who will need a little bit to recover from Christmas shopping is that this deal will be available for about another month (26 days from this date, actually).
Here’s what you need to know about everything this will include:
One year’s worth of access to easy to understand tutorials on Adobe Photoshop and Illustrator, Maya, Unity, and Game Salad.
On the voucher when you pay for the deal, it will say that you will not need to make any further purchases and that all software will be included an free. No, this does not include Photoshop and Illustrator. It includes Game Salad, Maya, and Unity. The videos will show you how and where to download these softwares from.
The voucher also says that buying this deal doesn’t register you for classes, and that you need to do this by April 18th, 2014. I called and inquired, and SoID (School of Interactive Design) said that Amazon won’t remove this verbiage and to disregard it.
This is not an online college where you have class times and homework. This is a laidback, go-at-your-own-pace type of thing. Makes it really convenient for most of us whose lives are hectic like mine.
My advice to anyone is to treat this like school. Practice, practice, practice. And take notes, because in a few years from now, you may forget how to use these programs.
How much will this run you, exactly? It will only cost you $99. Seriously? Yes, seriously.
Click here to head over to the website to get you on your way! Godspeed, and may the Force be with you!
Bronies hate them or love them do have quite a lot of talented individuals among them. Their latest creation? A visual novel based off of fan art.
Before you completely dismiss the idea as ridiculous I should tell you of another visual novel called Katawa Shoujo. It was a visual novel sparked by a picture based off posts on 4chan. The link I will post tells the story better than I can. But back to the My Little Pony based game.
The resulting game is Starswirl Academy, where the protagonist is able to attend the prestigious institution his senior year because of his friend Twilight Sparkle. Also the protagonist is a rock named Tom in the original TV show. Before I delve into the plot and what I believe the game’s goal will be based on all the information the demo gives so far I’ll look at the work that went into the visual novel.
Visually, the game’s backgrounds are as beautiful as that of any visual novel that comes out of top notch companies and the background music is nice and simple. The main problem with the game for some might be in the character designs. I like how they don’t make Pinkie’s hair as big and ridiculous as it is in the show, while some might dislike it tremendously. For me it’s Rarity’s hair that looks ridiculous, and I feel if they had drawn it some other way it might have looked much better.
What makes this game truly special is the touches they put here and there. For example the images of the characters always go through appropriate changes in facial expression, the cutie mark icons at the end of finished dialogue for each characters, and the way they zoom in on Pinkie when she’s too close to you.
The demo of the game also tells a lot not only about the quality of the work but pretty much told me what the entire game will probably be about. One of their questions on their FAQ page is about why they chose Tom to be the main character, this is their response: “Because he’s a named show character that doesn’t have much fan work associated with him. He provides a good blank slate in terms of personality, but comes off as a very solid character when you get to know him. It also makes us laugh every time we get to make a geology pun.” This “blank slate” is a very important part of the game. The beginning of the demo talks about Tom’s dilemma of not really knowing who he is and letting people make choices for him. He’s not really sure why he wants to attend Starswirl Academy but is hoping to find the answer to that there. The game adds in something extra to make sure the game is not only about Tom’s growth as a person but his interaction with the other characters. The school has a long held tradition of having students give each other pins they call “flair” that represent either their personality or hobby. The flair is usually given by the upperclassman who’s gotten to know a person best, and they are usually very personal. I get a feeling the game will be extremely based on having Tom develop a very close relationship (more than likely romantic) with one of the girls who will give him his flair (although he doesn’t know it) and aid him reach self actualization.
In the midst of unavoidable moe.
This has a lot of storytelling potential and can make for a very touching story to some. This game was made in hopes to create something special to both fans and non-fans of the series and I think it can deliver on that promise. I will see if my predictions are correct once the full game comes out. In the meantime you too can play the demo.
You’ve made it this far, so have some Derpy.
Shoot Derpy we’re treading on copyrights here.
This game will be released for free by Zap Apple Project. The game is made possible by the volunteer artists, musicians, and many other talented individuals lending their time and effort towards making a game everyone can enjoy.
For the 25th anniversary of Akira, Funimation has really gone out of their way to promote this classic to a new audience and their latest promotional effort is hosting free screenings of Akira across America to the delight of many. The hostees in question are Alamo Drafthouse, a chain of excellent movie theaters. If you fear seats might run out, you can reserve one by buying a $5 voucher which can be used for concession. Out of courtesy attendees are asked to buy concession items to help the theater make up for the cost of screening the movie for free. The theaters will also give attendees a discount code to take 40% off the price of buying the 25th anniversary edition of the movie in Funimation’s online store. The following states will have one or more screenings.
You can get more information by going to Funimation’s announcement page. To those in participating states I really hope you get to experience this movie on the big screen like it should be experienced.
Internet Explorer has experienced a decline in use and appreciation as more and more people started to use faster and more powerful browsers like Chrome and Mozilla Firefox. Internet Explorer, with its 10th version up and running, is confident in its ability to provide a “fluid” way to surf the Internet and recover some of its former users and perhaps some more. To capture anime fans who tend to use the web a lot Windows has adopted an antropomorphic moe character created by independent art and doujin creator Collateral Damage Studios called Inori Aizawa. CDS not only created a design for her, but a backstory. Inori used to be an awkward nerdy gal who messed up a lot and despite keeping some of that former awkwardness (so moe) is now a pretty and confident girl. She made a grand opening at this year’s Anime Festival Asia with this video.
To complete the package Internet Explorer has created an Inori Aizawa version of its browser. Will this marketing strategy work in their favor? Only time will tell, but so far it seems she’s doing well with over 30K likes on her official Facebook page. I like her design a lot, and find her to be a huge improvement over IE’s old mascot for Internet Explorer 8.
With a design this cool let’s hope she gets a proper figure.
Super Sonico, the incredibly popular mascot for Nitroplus’ music festival Nitro Super Sonico, is getting her own anime. The news was announced at Nitro Super Sonico with an official website following the news. No release date has been set yet, and no other details of the anime have been released. Whether her two other bandmates, Fujimi Suzu and Watanuki Fuuri will be featured is open to speculation.
SoniAni – Super Sonico the Animation is the title of this brand new addition to Super Sonico’s credits. Since she has been the subject to countless ecchi drawings and figures, I am 99% sure the anime will feature gratuitous amounts of fan service. The show is likely to be a comedy I believe will center around her career as an idol. Whether this is true or not will have to wait until an official trailer.