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E3 is here people! We here at Real Otaku are gearing up to cover the conference and bring you all the news we can. To get ready, here are a few trailers. First up is the official trailer for Batman: Arkham Origins. We are hoping to learn a lot more at E3 and even though it is just a cinematic trailer, it is still setting a good tone for the Batman series we all know and love.

 

Next on deck is a game that is near and dear to my heart. Remastered and looking gorgeous, is Ducktales Remastered. This short trailer shows of the Amazon level of the game, narrated by your trusty eye in the sky, Launch Pad

 

Up next we have the Saints Row 4. I personally loved Saints Row the Third and the 4th installment looks to be even crazier and more over the top (which I didn’t think was possible).

 

And lastly we have Thief, the reboot of the Thief series. Coming to next gen consoles and PC

 

And there you have it folks, 4 trailers of some up coming games. Stay tuned and come back to Real Otaku for your E3 coverage.

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If you are a Sony fan you didn’t miss very much with the Xbox reveal flop while waiting for the next big gaming console. Sony’s groundbreaking new console is quickly approaching, and eager PlayStation devotees are anxiously awaiting further news on the PS4. According to PlayStation, in terms of sheer graphical power, the PS4 may well be one of the last big graphical leaps we’re going to see in gaming. From here on, it’s a matter of improving other aspects of the console beyond graphics and sound:

New Inputs

Many of the new input devices attached to the PlayStation 4 are interesting not because they offer a new means of control but because they offer input that is actually out of your control. Namely, the PlayStation Move is going to have facial recognition, meaning it can identify you the second you stand in front of the PlayStation, according to Engadget. No more inputting your name and selecting your save files as it will simply know who is playing.

Remote Play

Handheld gaming platforms have always been thought of as the baby brothers to the big consoles. Remote play and cloud technology are poised to change that. Kotaku International reported that the PlayStation 4 will be remotely playable, so you can play your home console not only through your TV, but through a window that fits in your hands.

Social Sharing

Gaming consoles are finally catching up with the social scene. The new console allows gamers to jump in on one another’s games, post their scores on Facebook and show off their moves with the click of a physical “share” button, described in detail in a PlayStation press release.

Streaming Games

Streaming games are a controversial subject as many are worried that it will be tricky to play a game of Halo on a spotty Internet connection, but by the time the PlayStation 4 debuts, we’re going to have options like Google fiber optics and other lightning speed, reliable Internet sources, explained further by Google. Then, there is the issue of cloud security. InfoWorld noted there have been concerns over the PS3′s precarious cloud services in the past and the safety of users’ personal information stored on the console. Digital security and identity theft concerns will likely continue once the PlayStation Cloud service is launched on the PS4. The Federal Trade Commission’s Consumer Sentinel Network Databook, which was released in February, shows identity theft complaints have increased 30 percent from 2011 to 2012, according to CNET. If you happen to be dealing with this kind of identity theft, you can contact protection agencies such as LifeLock via their LifeLock FB page.

…And, the Launch Titles

All that really matters at the end of the day are the games. One of the coolest in the lineup has to be Watch Dogs, a near-future open world game that puts your character in the role of a technomancer in a totally connected world. The trailer shows us the character controlling stop lights and other computer-operated equipment with the touch of a cell phone in order to manipulate the world to his will, reported by Digital Trends. According to Polygon, Jonathan Blow, of Braid, will also be releasing a new puzzler, The Witness, which may well meet the high bar that his indie classic set. With developers like Nnooo approved, more games on the way, and most importantly, Sony trying to make the console easier to develop for than its notoriously difficult PlayStation 3, it looks like the PlayStation 4 is definitely going to make an impact.

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Lightning Returns: Final Fantasy XIII. Ah, the end of the Final Fantasy 13 series, finally. It’s been a long time coming, and initially I felt that it should have ended a very long time ago. Playing the first one, I hated nearly every second of it. Despite my mind talking me out from repeatedly picking up the controller, it seemed that I just played it simply because it was in my console. And then FFXIII-2 came out, and I let out a soft sigh, mumbling here we go again. I do have to admit that the second installment was 10 times better than the first with a much more cohesive and comprehensible story line  enjoyable worlds to visit… very reminiscent of Kingdom Hearts in a way. After I beat it, I was left with 25% of my brain saying that I couldn’t wait to see what was next. Albeit a bit late, the game now takes a change in what seems to be for the better. Before we get into technicalities, we need to establish the background of this latest installment.

A screenshot during Toriyama's presentation in Tokyo, Jan 2013.

A screenshot during Toriyama’s presentation in Tokyo, Jan 2013.

Following the events in FFXIII-2, In 1000 AF, Valhalla and Gran Pulse have merged after Etro’s death. The result of the chaos is called the Nova Chrysalia – the four continents in the Sea of Chaos and Bhunivelze as the new Cocoon. Due to the merge of Valhalla and Gran Pulse, people have stopped aging. On one of the continents named Luxerion, the citizens start to form a closed religious city where those who do not believe are cast out. Lightning then awakes, and in 13 days, 13 hours, the world will be decimated. She is then called by the god Bhunivelze to save the world. She reunites with the old gang along the way and fights her way through those who oppose her mission in hopes of saving mankind.

I have to say, the idea sounds pretty frickin’ awesome and solid.

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Motomu Toriyama, the series director, stated that Lightning will face her final battle. Whether or not she will return or not in any future games outside of FFXIII is not clear, but what is clear is that this trilogy featuring Lightning’s story is over. Toriyama made it a point to the directors to bring the power and glory in her eyes, to make her fierce, persistent, and relentless towards her mission. I like it! That tells me that there will be even greater graphics to bring emotion onto the field, trying to close the chasm between player and character. Let’s move on as to what will make this game very different from what we’re used to.

When it comes to gameplay, think of the doomsday clock element of Majora’s Mask and the interactive abilities of Assassin’s Creed. She will be able to hang off ledges, duck around corners, jump, etc. The characters will also be able to freely move during combat, which is an element that didn’t really catch on much in the Final Fantasy series. In addition,  this game will feature a more realistic time setting where the day is split into morning, afternoon, and night and interactions with other NPCs (non-playable characters) will vary depending on the time of day (inspired by Skyrim). The monorail that takes you from continent to continent or between cities will run on a regular schedule as well, so yes, you might have to practice your patience when transferring to different places. Yet another familiar feature are the Schematas, where Lightning can change outfits that will change her abilities during combat (a la Final Fantasy X-2) instead of the Paradigm Shifts that we’ve been accustomed to. In one person’s review of the demo, the combat system is very easy to get accustomed to and requires less strategy that was required in the series’ predecessors. That’s not to say that the boss battles will be easy nor simple. It does make it convenient that we no longer have to worry about the different paradigms that are in the queue in order to survive.

The demo will make its debut at E3 next week, where we will have more information on whether or not the game is a yea or nay. Check out the E3 trailer below and tell us what you think!



The game is set to release Fall of 2013 for the Playstation 3 and Xbox 360.

 

By Jayden On 6 Jun, 2013 At 04:54 AM | Categorized As Editorials, Featured, Mobile Gaming, Portable/Mobile Gaming, Previews, ROG News | With 0 Comments
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Today, Eidos Montreal announced their new game “Deus Ex: The Fall”. Gamers were extremely excited upon the first teaser trailer, hoping for a new console game possibly even a next generation title. It has been confirmed as a mobile and tablet game and not a new console installment, but the premise looks promising, following on from one of the Deus Ex novels “The Icarus Effect”. Hopefully this will give gamers the fill of Deus Ex story and action they’ve been waiting for, making the wait for a new installment in the series a little easier.

The official Synopsis is as follows;

“We are back in 2027 — a golden era for science, technology and human augmentation, but also a time of great social divide and global conspiracy. Ben Saxon, a former British SAS Mercenary who underwent physical augmentation, is desperate for the truth behind the drug conspiracy. Betrayed by his private military employers, the Tyrants, not only is his own life at risk, but for all augmented humans, time is running out…”

The game will be playable at the Square Enix booth at the 2013 Electronic Entertainment Expo (E3) in the South Hall.

Watch the official reveal trailer below, it explores some of what we can expect to see when the game launches “soon”.

By ericyo On 1 Jun, 2013 At 10:59 PM | Categorized As Featured, News, PlayStation 3/PlayStation 4, Previews, Reviews, Reviews, ROG News, Videos | With 0 Comments
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Amazing is one of the many words that can describe the game. Many of our editors have given the game a go, many were left in shock and in awe on how beautiful this game is. The Uncharted series creators, Naughty Dog,  have done it again and absolutely have another hit on their hands with The Last of us.

**WARNING THE FOLLOWING DOES CONTAIN SPOILERS, SCROLL DOWN TO CONTINUE**

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The demo was recently released to those that bought God of War: Ascensions, load the game and download the demo from there if you haven’t already done so. After downloading it, there will be a second download when launching the game.

The game does a great job of showing the mechanics of how the game works. The first part of the game takes you through the scenery  allowing you to experience the games graphics. It also gives you a basic understanding of how to crouch, climb and pick up items. At one point in the game, I ran into a situation where I couldn’t figure out how to climb up a wall with vines growing out of it. Maybe it was just me, but I spend quite some time on it. I cut that out of the video considering how time consuming that was. Moving past the dead bodies that have been torn to shreds, we are presented with a body so “infected” that once the main character moves the body it turns into dust. From here we are introduced to our first enemy, a Clicker.

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Clickers are infected humans that are so badly infected they are completely blind and use a clicking noise as a type of sonar to find their prey. In the game they are best described as bats. In the game if you hide behind something they can’t see you, seeing as how the noise passes overhead or around you. At that point you can launch a brick or bottle to get their attention else where and away from you. These are the most difficult enemies to beat in the demo.

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After getting passed the Clicker and moving a bit forward, you’re presented with some eerie moaning coming from all sides. This is where the game basically tells “Hey you like this game so far? Well, f*** you. Here have a ton of Runners after you”. Yes, we are now introduced to Runners. Runners are NOT blind and chase after you. They chase you so that they can give you hugs…. deadly hugs. This part of the game almost made me rage, I was killed several times.

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The demo was a great idea on Naughty Dog, I would highly suggest to them to make this demo more available to the public instead of a download via GOW. I’m sure when the game is available on June 14th, we should see a demo. This is a must have game! Naughty Dog did an excellent job with this game and I’m just speaking on the demo. I can only imagine what the actual game will be like.

By Garrett Green On 22 May, 2013 At 12:31 AM | Categorized As Featured, News, Previews, ROG Tech, Xbox 360/Xbox One | With 0 Comments
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It’s finally here, after months of wait and speculation, Microsoft has announced it next Xbox system and it’s name is… (What for Drum Roll) Xbox One. Yes Xbox One, the One signifying what Microsoft is aggressively going after in making this an all in one system for the living room. The show started off with a video saying how the brought games to life and how they brought games to us, so right off the back I thought Microsoft was going the Sony route by saying how important gaming was to the system. But then the video keeps going, and begins to discuss the relationship between you in the TV this platform will bring. And THAT is really what this conference was all about.

 

Microsoft didn’t waste any time and showed off what everyone came to see, the system. Yes the actual physical system was on display for the world to see, something Sony failed to do with the Playstation 4. I personally like the design, it’s sleek and shinny, simple yet elegant, and the redesigned controller looks better, if not really similar, than the previous. Then Microsoft dived in and showed off what they were bringing to the table. Of course the Kinect is still here and looks to be more powerful and responsive, as using a simple voice command, “Xbox on,” the system pops on. The home screen looks a lot like Windows 8, I don’t think anyone is really surprised with, and was sporting a new feature called “Trending.” With this you can see what you friends are liking and what people around Xbox Live are liking. With a simple command, “Xbox watch TV,” you arte now watching TV on your Xbox and with the new “Instant switching” mode you can switch on the fly between TV, gaming, music, and other apps on the Xbox and “Snap” mode allows users to use multiple aps at once like a fully supported Skype in HD and with video chat. Another cool feature was using Minority Report like motions to surf channels and browse around the Xbox. Now while this all looked cool, I can’t help but wonder how effective it will work once the consumer gets in in their living room.

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Not done with pushing TV, Microsoft shows off watching ESPN and getting instant updates to you fantasy league on screen. Using voice control allows the user to surf through the TV guide, change channels, and let’s you know what TV shows are trending. You can be sitting on the couch and say, “What’s on HBO?” or “Watch the Price is Right.” And this all looks cool, but I worry about the recognition of the voice control. If I don’t say the name of the show the same way my family does, will it work for all of us? What if I have an accent, will that factor in?

 

We got a little info on the specs of the system. It will have: 8 Core CPU, 8 GB system memory, 500 GB HDD, Blu-ray drive, 802.11n wireless with Wi-Fi direct, HDMI in/out, and USB 3.0. The Kinect comes with all Xboxs and is required for use. With its redesigned controller, Kinect, and smart glass technology, Microsoft is boasting that there will be no lag between input and system. That still remains to be seen but if true, all the power to Microsoft. The new Xbox Live will be run by over 300 thousand servers and everything stored in the cloud to access you data anywhere.  New Achievements will by more dynamic and show off more of what you have done and there will be a sharing option with the ability to record and upload videos (though not much was spoken on that).

 

At this point we are about 35 minutes in and nothing has been mentioned about actual gaming on the system. EA came out and announced a partnership with Mircosoft. They announced 4 games coming to the Xbox One; Fifa 14, Madden 25, NBA Live, and UFC. All games are not exclusive but EA states that the Xbox version will have exclusive content. Also announced exclusive to Xbox One is EA Sorts Ignite. It’s a game engine that is supposed to make the sport games more realistic, which is what they try to do with every iteration of any EA sports game. So far it’s only confirmed for Xbox One but it sounds like this is how they will make their sports game from now on across platforms. EA ended their segment with “… how all EA Sports games will look and play on Xbox One.” (Sigh) This miffed me, the first footage of any game for the new system and it isn’t game play footage, but the usual trailer footage EA makes for their Sports game. This isn’t how the game will look or feel once it hits the system and that’s what I really wanted to see. It’s a personal gripe yes but still.

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More talk about how Microsoft is making gaming more immersive, personal and connected. All right, this is what I was waiting for, some talk about the games… Sadly no. They announced Forza Morta Sport 5, a racing game that will be available at launch, great, except again we are treated to another CGI trailer. Now this trailer is a little harder to tell if it’s actual game footage, made with in game graphics, or a CGI trailer but I believe it is the latter. If the game actually looks this good I will be astonished and happy that they could pull that off. Next was the announcement by Remedy Studios, developers of Alan Wake, with Quantum Break that is a brand new IP. I live action trailer with some not so great acting leads into gameplay footage of a boat crashing and some stills in a gun battle. Nothing really shown about the game at all which looks like a theme here.

 

Back to television, Microsoft announced they are working on several studios and their first show is going to be a live action Halo show, produced by Steven Spielberg. This sounds like a cool idea considering how popular their Halo franchise is and how long they’ve been trying to make a live action movie. Not much is known about the project yet. They also announced a partnership with the NFL, really going after the sports fans with this one. Microsoft is definitely going after a completely different market and they are firing on all cylinders.  Lastly, what’s Xbox without Call of Duty. The new title, Call of Duty: Ghost was announced and we were given a pick and the development of the title and the improvements of the graphics compared to MW3. New to Call of Duty is a dog as your part of your squad and “new” features like vaulting and leaning to shot around corners. This might by new to the franchise but not FPS. And we are given the first trailer for the game which actually shows off some of the game. And it looks good, CoD fans can be excited again. And with that the event ends.

So how did Microsoft do? Well I have to start by saying that I was personally underwhelmed. I didn’t see much of anything about actual games and I am a gamer first and foremost. While some people are stating that this wasn’t targeted at us gamers, I ask who is not a gamer watching this at 10 in the morning pacific time? That being said, I can put that side of my aside and say I am very interested in what Xbox One is trying to accomplish. The interactive entertainment HUB is pretty awesome and responsive from what they have shown. They clearly want to grab a larger audience than just the core gamer. Even though they have to go against products already out there that do the same thing, they are bringing some interesting ideas to the table. I just don’t know how far they can go if they alienate the hardcore gamer audience. While they could probably bring in more customers than they would lose, I don’t expect the starting price point to be cheap so why would non gamers want to shell out the money when they already have smart TVs? Microsoft did announce 15 exclusive titles coming to the Xbox One in the first year with 8 of those being new IPs. That is an impressive number for a launch and I expect them to really go after the core gamers at E3 in a few weeks.  All in all I was disappointed and I thought Sony did a better job revealing the PS4, but again, I’m a gamer and that’s who Sony was speaking to. E3 is going to be big this year so expect a lot more details to come rolling in soon.

 

Some announcements made after the show; some companies were able to announce games coming to Xbox One such as Assassin’s Creed 4 and Watch Dogs. The Xbox does not have to be always connected, however it seems that they are pushing for being as connected as you possibly can. In an interview from Kotaku with Phil Harrison, he stated that you have to connect to the Internet at least once a day. Another interesting piece of information, again from Kotaku, is that the Xbox One will not block used games. However you will need to pay a fee to play a used or borrowed game that, at least in the case of a new game, would be the same price as purchasing the game itself. Microsoft says they are still working on a way to trade and sell game codes online so I will wait for a little more information on that before condemning them for basically saying if your friend wants to barrow your game he might as well buy a copy himself.

 

Well there you have it folks, A lot of info to take in one day but we finally know what Microsoft is planning. Who do you think had the better reveal, Xbox or Playstation? Which are you most looking forward to? Either way, this years E3 is going to be huge.

 

By Garrett Green On 21 May, 2013 At 04:40 PM | Categorized As News, News, PlayStation 3/PlayStation 4, Previews, Videos, Xbox 360/Xbox One | With 0 Comments
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With the huge success of Batman: Arkham Asylum and Batman: Arkham City, there was no doubt that there would be another iteration in the series. Many wondered where you go from Arkham City; Arkham County? Arkham Tri-state area? We got an tease from the Joker himself when during the 2011 Spike VIdeo Game awards pulled out a file labeled Arkham World and called it a spoiler. Imagine our surprise when it was announced the the next game would be a prequel. Batman: Arkham Origins, developed by  Warner Bros. Games Montreal instead of the previous developer Rocksteady Studios, is set to take place several years before the first game Arkham Asylum with a younger, less experienced Batman taking on eight deadly assassin’s hired by Black Mask. It’s Christmas Eve and with the bounty on Batman’s head, everyone will be gunning for him. The trailer features Batman, Deathstroke, Black Mask, and Deadshot, not to mention three very unlucky criminals.

Batman: Arkham Origins is set to put a higher emphasis on detective work than previous games. Also offering a plethora of side missions including a “Crime in Progress” where Batman can stop street crimes or aid the police to improve his reputation and a “Most WAnted” mode where you go after other villains in Batman’s rogue gallery. Batman: Arkham Origins is set to release October 25, 2013 and if you preorder you get to play as the assassin Deathstroke. Check back with us for more updates on your favorite caped crusader.

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By SFX Major Threat On 3 Apr, 2013 At 01:31 PM | Categorized As Featured, Podcasts, Previews, Reviews | With 0 Comments
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Hello ladies and gentleman, my name is SFX Major Threat. I am the co-host of the SFXX Podcast and we are delighted to bring to you a podcast with news varying in video games, movies, anime, comics and more. Expect to hear lots of vulgarity and somethings that may be offensive. Don’t worry it’s just comedy but we strongly advise that children do not listen to our show.

So sit back and enjoy our latest episode where we discuss Bioshock Infinite and tons more. Enjoy would you kindly…

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Please leave a comment below to help us with feedback about the show.

 

By SarahTheRebel On 1 Apr, 2013 At 12:56 AM | Categorized As Conventions, Featured, International News, Otaku Events, Previews, ROG News | With 1 Comment
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Of the big name games shown at PAX East, Saints Row IV promises to be the most outrageous, with a gun that allows you to dubstep people to death and the admission that there would have been a dragon you could ride if they’d had enough time to fit it into the game.

Plot

Players control the President of the United Saints/States (your main character which you can import from your old game save) and must battle evil aliens in a computer generated world using only their super powers and wits. And guns. And monster trucks. Etc., etc., etc. Check out the teaser trailer here.

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Gameplay

Gameplay is similar to the previous Saints Row games, but with even more insanity. Players roaming this sandbox style game will have new found superhero powers, such as jumping to the tops of buildings, freezing people, flying around and throwing cars with your telekinesis. There will be drop in/drop out co-op as well as mechs you can ride around.

Most of the gameplay will take place in a cyber world, where the President will have to subdue alien hotspots in order to regain control. You will also occasionally get back into the real world before jumping into your cabinet members’ virtual realities to rescue them.

So What’s New?

There are a lot of things different with this game as opposed to the previous titles, but the changes make sense. There will be less choices in this game based on feedback from the amount of choices in the previous games. You will also start from a position of power instead of starting as a nobody and working your way up to leader of the Saints. You will also only fight one unified enemy: the Zen, an alien race bent on indoctrinating you.

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The weapons are now very customizable as well. For example, you can have a gun that looks like a guitar case. Volition also claims the weapons and super powers will work together to create fun and exciting effects.

Jim Boone, the senior producer on Saints Row IV, emphasized that they wanted the game to be over the top for the sake of being fun, not over the top for the sake of being over the top. Hopefully they have found the right balance of challenge and hilarity in this newest entry in the series.  I got a very “final scene of Avengers” vibe from the demo and can’t wait to check out more Saints Row IV.

Saints Row IV comes out August 2013.

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Hideo Kojima and his team have finally revealed the trailer for Metal Gear Solid 5: The Phantom Pain. It was previously teased at last year Spike Video Game Awards as just the Phantom Pain developed by Moby Dick Studios but the truth is now revealed. Please watch, share and enjoy and comment down below on your thoughts of the game.


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