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By Akodo On 14 Nov, 2014 At 04:24 PM | Categorized As Editorials, Featured, PlayStation 3/PlayStation 4, Reviews, Reviews | With 0 Comments
Sony PlayStation 4

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PS4The PlayStation 4, will officially be one year old tomorrow. And I will give it a round of applause as Sony and the PlayStation brand have made a resounding start off of the now current generation. Even though the PS3 started off slow and finally gained traction, it still lost a large swath of its fanbase during last generation. Now, learning from its mistakes, and that a name isn’t the only thing that is needed for a console launch. They went back to basics, and making sure that the console put the gamer first, and nothing else. It went to developers and talked with them, and asked what they needed to make a solid, A+ game in their eyes. They essentially went back to basics. And its paying dividends!

The PS4 has led all ten months since its release one year ago, and hasn’t stopped. They have mounted one of the biggest, “We Hear You” campaigns since the console was launched. Listening to what we, the gamers, the consumers, the casuals, the hardcore, the every once in a while, to come to the fold, either switch, stay, or come back. Admittedly, it is tough when you friends continue on with the Xbox, or vice versa, since this generation will probably be determined by where your friends are, kind of gaming. But the ecosystem of the PS4 has gone from the multimedia hub that it was as a PS3, to the more streamline, games and broadcasting arena, that allows gamers to play, solo or quickly connect with friends before launching into a game. And with the features that were promised during that fateful shift at E3 a year ago, being released in a massive update (2.0, and 2.01), Sony is hitting strides at the right time, and giving games something to want during the Holidays this season.

With the massive influx of streaming content, ala YouTube, Twitch, or UStream, it makes the living almost akin to a theater and people watching you play. Some features like, recording to a separate device wasn’t available at launch, but Sony listened, and they removed the black box that was HDCP, and allowed YouTubers to rejoice and use their PS4s to stream. Additionally, they have polished up those interfaces giving the user, the gamer, more things to do from better comment sections during streams, to better usability for uploading clips and such to social media, and now YouTube directly. They even gave the gamer, a small tool, that does wonders for editing, albeit not like you could on a computer, but “Share Factory.”

playstation plusAs I have seen and heard from forums to in-person, people are switching, and happy about it, and the potential it has, or is currently showing them. But this is the reason why, I Akodo of Real Otaku Gamer, think that day one reviews of consoles are rather asinine in the fact that, you have a console, barely hours old, and not much to it, since it was just released. You can judge the wares it has and come with, but it can only go so far. At the year mark, you can judge the console, in its entirety. For instance, let’s talk about the PSN. Since the PS4 launch and the premise to play online service, for only the games, and not putting something you already paid for, behind another paywall, for the instances of netflix or Hulu or the ilk, you still have a solidly functioning console. As with the PSN you get automatically with the year subscription of PlayStation Plus, which allows you to  get a free game each month on the PS4, sometimes its something great, like Splunky, other times its something else like Velocity 2X. Sometimes it hits, sometimes it misses. But the PS+ always is adding. And with it being pay, means that Sony can upgrade infrastructure and improve the service as a whole, but that too takes time.

The games, the games are the main selling point of a console, for what is to come and what will be there the day you buy. And the lineup for the future is looking strong with games like Uncharted 4, and Order 1886, to name console exclusives, two unknown “AAA” titles being announced sometime in early december, and with the undoubted shift in developers going towards the console with the bigger base, means 3rd party exclusives that haven’t been announced and will, and current exclusive like InFamous, Knack, Killzone, and The Last of Us: Remastered. Side note: Didn’t think the masterpiece that is “The Last of Us” needed a remake, but its a damn gorgeous game, and for those who have turned to the blueside, i.e. Sony, from being on the 360 and not experiencing the master piece. To indie games, that as of right now, console exclusive like No Man’s Sky, and out now on the PS4 and exclusive, Octodad, Resogun. The PS4 has given a plethora of games to be played on it, and from now, and to the future.

The interface of the console, gone are the cool and sleek Cross Media Bar (XMB), and more individual folders, this has left much to be desired. And I believe with how receptive SOny and its Playstation team have been, the nuances will slowly take shape, and change to a more manageable feel. Another thing that was annoying at launch, seeing the notification for every single person doing something on their PS4. For instance, Person X joined a party chat. THis has been curdled a little but still, its less frequent. But a little thing from the PS3 that has been brought to the PS4 is the dynamic themes, so that’s a plus.

DS4 Wear!But as the good, of a console, there is bad. Although the revamped DS controller, now, DS4 has the worlds greatest feel, and is much of an improvement over the last in every degree, the DS4 knobs of the analog sticks wear out quicker. I have a DS3, from launch that still is functioning, and has its knobs intact. Gone are some of the functionality of the PS3 that was a sign on minimalist in the sense of moving to the PS4. The overall media hub that the PS3 was, like the music limitations, or the immediate USB support, and bluetooth as well. The cheap attempt to get gamers to talk with its cheaply made headset. But now the USB functionality are fixed in an update, and the headset market is entirely better!

So after a single year, the PS4 has grown with its audience, implementing things that the consumer wants, and continuing Sony’s drive of the “Gamer is first!” or more simply put, “Games!” Or like Steve Ballmer so elloquently said: “DEVELOPERS DEVELOPERS DEVELOPERS DEVELOPERS DEVELOPERS DEVELOPERS DEVELOPERS!” I wonder where Sony will go with its massive momentum that it has gained in its entire first year, forcing the competition to rethink their entire way forward. And return to the Sony brand that dominated during the era of the PS2. But as we all, as gamers is, Watch and See!

Steve Ballmer

By Jessica Brister On 13 Nov, 2014 At 03:15 AM | Categorized As Editorials, PC Games, ROG News | With 0 Comments
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It’s been a little over two months since Sims 4 debuted.  For some, the game was a bit of a let-down because it was missing a lot of features that were in the Sims 3.  After a couple of patches of free content from EA, there have been some improvements.  However, these patches really haven’t improved the game that much.

In October, ghosts and some Star Wars costumes were added.  This month, swimming pools and swimwear came back.  In December, new career paths will be added.  Although it was a nice gesture, the game play still doesn’t live up to many of the elements that were in Sims 3.

I spent some time with Sims 4 this week to see if I would like it any better with the newest features.  Those ghosts and costumes I could take or leave (I felt the same way for Sims 3).  Being able to have pools felt a bit better while playing.  I found that building lots felt a bit “off” when trying to create a house without a pool, especially since I like to build huge mansions for my Sims.  Players can certainly get more creative with pools by adding angles and depths, but this felt like a feature that should have been in the game at launch, not two months later.

It's great that pools were added, but this feature really should have been included in the initial launch of the game.

It’s great that pools were added, but this feature really should have been included in the initial launch of the game.

The real gem of the game is the Gallery, which is an easy way to add player-created content into your game.  With two months of avid Sim fans building intricate lots and unique Sims, there is a lot to choose from if you are not in the mood to build your own home or are looking for something different.  It is absolutely amazing to see the hard work of other Sims fans, most of whom are much more talented than I am when constructing houses.

So, with two patches out, Sims 4 is still not what the Sims 3 base game was, especially when the base game had a Create-a-Style system that allowed for greater customization, hilly terrain, and career system that didn’t force your Sim to completely disappear from the map.  At the rate EA and Maxis are going, it’s going to take a few years before it really gets up to par with what many Sims fans were expecting.

Don’t forget to take a look at my full Sims 4 review.

By Garrett Green On 11 Nov, 2014 At 05:23 PM | Categorized As Comics/Manga, Editorials, Featured, International News, News, ROG News | With 0 Comments
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In 1999, a blond haired brightly dressed ninja made his debut in Shonen Jump Magazine. 15 years, and 200 million copies in print world wide, and 700 chapters later, Naruto has published is final chapter.

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Widely popular in Japan and United States, as well as other countries, the series has enjoyed a steady following of dedicated and casual fans alike. It was one of Jump’s “Big Three” along with Bleach and One Piece when all three were the driving force behind the magazine. And while Bleach has taken a hit in popularity and One Piece is still insanely popular, Naruto has been, for the most part, a constant hit for Jump. Of course, it’s popularity has gone through ups and downs but mainly it’s almost always been in the upper tiers for Jump.

Naruto began with a mischievous orphan boy who longed to become Hokage (leader of his ninja village) and prove his worth to the villagers and fellow ninjas. Dwelling inside, unbeknownst to him, lies the Nine Tailed Fox. A being of incredible power and anger, the Nine Tailed Fox nearly destroyed his village when he was an infant. Those who remember the incident treat Naruto as a monster and a nuisance, while their children follow suit and treat him as an annoyance. Through hardships, friendships, and betrayal he forges his own creed, his ninja way, by which he lives his life and makes strong bonds with friends who once wouldn’t give him the time of day and grows to become a powerful ninja in his own right.

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The manga is known for its stylized action and comedy. While it started out in a more comedic tone it didn’t shy away from battles and deaths, becoming progressively darker as the sees went on without losing it’s initial charm. And while, in my own opinion, the end became a bit over the top and the final battle a but underwhelming, the story wrapped up nicely with a good payoff for the long term fans who stuck it out. The last few chapters felt a bit rushed but the final chapter was a giant love letter to the fans who wanted to see what became of the many characters we came to know and love (or hate in some characters cases).

Masashi Kishimoto, the creator of Naruto, has announced with the end of the main series that there will still be more Naruto to come. “The Last: Naruto the Movie” will be released in Japan on December 6. The movie takes place two years after the last major arc in the manga but before the final chapter.  There will also be a new mini series beginning in spring of 2015 following all new characters in the Naruto Universe. Kishimoto has announced that there will be more to come.

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Whether you loved, hated, and didn’t even know what a Naruto was, the cultural impact of the series can be felt all over the world. It was a good 15 years. We laughed, we cried, we asked “what the heck is going on?” Whatever emotions you had, Naruto has been a larger part to the anime community and won’t be forgotten anytime soon. The anime is in the final arc of the manga, not accounting for added filler arcs it should end soon as well. Some 15 years, 600+ episodes, 7 movies, 50+ games and unfathomable amount of merchandise later, Masashi Kishimoto and Naruto have both deserved a good long rest. Thank you for the many years of entertainment. Dattebayo!!

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nextgeneration

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2014 has been a rough year for me and gaming.  It was supposed to be a magical year where I got to see all of the wonders of next-gen gaming.  It was supposed to be a year where I got tons of new games for my shiny new PS4.  Instead, I got a lot of disappointment.  Here is the list of games I’ve purchased this year:

Infamous: Second Son (PS4)

Outlast (PS4)

Titanfall (PC)

Watch Dogs (PS4)

Sims 4 (PC)

Destiny (PS4)

Middle Earth: Shadow of Mordor (PS4)

Borderlands: The Pre-Sequel (PS3)

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Only two of the games on the list–Shadow of Mordor and The Pre-Sequel–I felt were decent purchases (note that the Borderlands game is technically last gen even though it came out this October).  The rest were either good but not great or complete disasters.  I would try some Nintendo Wii U games, but I haven’t seen much that would interest me nor do I want to buy another console right now.  Needless to say, this has been very disappointing for me.  I really had high hopes for this year’s games, and they really didn’t turn out that great.  It also didn’t help that I 2013 gave me two amazingly awesome games: The Last of Us and BioShock: Infinite.  I suppose in a way after those games, most titles would be a letdown.

For a moment, I was sad enough about the state of video games that I wanted to call it quits and find a new hobby.  I’m really tired of being disappointed.  But it’s the older games that are keeping me going.  Some of my favorites like Borderlands 2,BioShock, Mass Effect 2, Skyrim, and Sims 3 are making me remember that there is such thing as a good game.

So at this point, I have decided to lay off the new game purchases for awhile.  Don’t get me wrong: If I see a good Steam sale on something that I’ve wanted for awhile, or if I’m walking around the store and see a game on discount, I will get it.  I may also ask for some games for Christmas.  However, there will be no more pre-ordering this year and no more full price gaming purchases.  I just can’t keep getting disappointed.  Besides, I probably won’t feel as bad if I get a game that’s only okay if I get it on discount anyhow.

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Are you a little bummed that summer is over?  Just because it’s fall doesn’t mean that you can’t go on a quick vacation.  Instead of a traditional one, how about a video game vacation?  Not only can you travel to some really cool places–both real and imagined–but you can do it from the comfort of your own couch!

Join Real Otaku Gamer for more video game vacation destinations!  After reading, make sure you take the survey at the end to vote for your favorite video game place.

Game: Fallout 3

Place: Washington D.C

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About: Ever wonder what D.C. would look like after a nuclear apocalypse?  Well, thanks to the wonders of video games, players don’t have to imagine anymore.  Fallout 3 focuses on the wreckage that occurs after a nuclear holocaust.  People buried themselves away in “vaults” and re-emerged to live among the wreckage.  During the game, players will wander around in the ruins of D.C., fighting mutants and helping others along the way.

Why Visit: There’s something both disturbing and interesting about looking at our nation’s landmarks in a state of disarray.  It may just be humanity’s fascination with “the end” that makes this gaming franchise so popular.  The large sandbox of a map that players get to wander around in also make this place well-worth it.

Fallout3_DC2

Must See Areas:

  • Go disable a large atomic weapon in Megaton.
  • Visit the Capital Wasteland and our nation’s monuments turned to rubble.
  • Take a walk down the Potomac River. Just don’t take a dip because it’s radioactive.
  • Walk around the metro tunnels and fight mutants.

What do you think? Which video game vacation would you prefer? Click here to take the survey and let ROG know where you’d like to go. Be sure to come back next week for another location.

Week 8: Columbia
Week 7: Citadel
Week 6: USG Ishimura
Week 5: Skyrim
Week 4: Pittsburgh
Week 3: Pandora
Week 2: Chicago
Week 1: Rapture

 

bioshock

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Just because summer is over doesn’t mean that you have to give up on your vacation dreams. Instead of trying to set up expensive travel arrangements, why not try a video game vacation? Not only can you travel to some really cool places–both real and imagined–but you can do it on the comfort of your own couch!

Join Real Otaku Gamer for more video game vacation destinations! After reading, make sure you take the survey at the end to vote for your favorite video game place.

Game: BioShock Infinite

Place: Columbia

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About: An impossible city in the sky, Columbia was the brainchild of by religious fanatic, Zachary Comstock and designed by physicist Rosalind Luteca. Though the city appears to float on balloons, it uses quantum levitation that allows it to suspend itself in the sky. Built in the late 1800s, Columbia succeeded from the United States and in its own isolation gained more and more contempt for the “Sodom Below.” Declaring himself a prophet, Comstock turned a possible utopia into a dystopia, fostering racism and classism.

Why Visit: Columbia may be a dystopia, but visiting it will get you thinking about modern-day social issues. The architecture and graphics are absolutely gorgeous as well.

bioshock-infinite-columbia

Must See Areas:
• Go zoom around on a sky-hook. It’s like a roller-coaster ride.
• Help the Vox Populi over-throw the government in Finkton.
• Head over the Welcome Center and visit the Columbia raffle and fair.
• Have a good time at Soldier’s Field by visiting the beach in the sky and the ever-fun Battleship Bay.

What do you think? Which video game vacation would you prefer? Click here to take the survey and let ROG know where you’d like to go. Be sure to come back next week for another location.

Week 8: Citadel
Week 7: USG Ishimura
Week 5: Skyrim
Week 4: Pittsburgh
Week 3: Pandora
Week 2: Chicago
Week 1: Rapture

 

ME_citadel

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Summer vacations getting a little pricey?  Want to go somewhere interesting without leaving the comfort of your couch?  Try a video game vacation!  The great thing about video games is that they can take a person anywhere–to places both real and imagined, and they don’t require plane tickets or a passport.

Join Real Otaku Gamer every week for a highlight of some of the best video games places.  After reading, take the survey at the bottom to vote for your favorite videogame vacation spot.

Games: Mass Effect, Mass Effect 2, Mass Effect 3

Place: Citadel

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About: The Citadel is the galactic hub of politics in the Mass Effect universe.  Home of the counsel, a group representing the different races in the galaxy, the Citadel is one of the more prominent places to visit in the game.  Its origin unknown, this self-sustainable space station is the place to be for politics, tourism, and trade.

Why Visit: It’s a cool place to check out, regardless of which Mass Effect game the player is going through.  Gawking at the beautifully done architecture or the many, many different alien species is one of the best parts.  Regardless of which Mass Effect game you are playing, the scenery is absolutely beautiful.  It also is an interesting display of the “haves and the have nots” of the galaxy between the people living the high-rent areas and the duct rats and merchants just trying to get by.

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Must See Areas:

  • Visit the Presidium, a huge open area that houses the government offices.
  • Take a ride up to the Citadel Tower, which contains the council chambers.
  • Go to the Wards and do some shopping.
  • Visit one of the many dance clubs such as Chora’s Den.

What do you think? Which video game vacation would you prefer? Click here to take the survey and let ROG know where you’d like to go. Be sure to come back next week for another location.

Week 7: USG Ishimura
Week 5: Skyrim
Week 4: Pittsburgh
Week 3: Pandora
Week 2: Chicago
Week 1: Rapture
 

By Jessica Brister On 8 Aug, 2014 At 09:18 PM | Categorized As Editorials, Featured, PC Games, Previews, ROG News | With 0 Comments
Sims4_Create_a_Sim

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Electronic Arts granted the Sims 4 Create a Sim Demo to some fans who signed up last month.  If you were not lucky enough to get the demo, here are some things that you can look forward to when the full game comes out September 2:

Performance

I ran the demo on my laptop without any issue.  It is an HP Pavilion dv6 Notebook with an AMD A6-34200M with an integrated graphics card and six GB of memory.  This is the same device in which I typically play Sims 3, though I definitely cannot turn up the graphics.  The laptop is nothing fancy, especially for gaming, but it was able to chew right through the Sims 4 demo without any issues (I also was also toggling back and forth between social media sites, a couple of Microsoft Word documents, and the demo).  I did notice that the game automatically set me to the lowest graphics and put me in a “laptop mode,” so I’m assuming that it will look awesome on a much better computer.  Overall, I thought the demo was very stable.  There were no hiccups or bugs to report and everything actually ran very smoothly.  I was impressed, considering how slow Sims 3 Create a Sim works.  However, this is also with every expansion packet included.

If you are wondering if your computer will play Sims 4, here is the official minimum requirements from EA.

This is the Sim I designed, based off of myself in the lowest graphics setting.  It still looks great.

This is the Sim I designed, based off of myself in the lowest graphics setting. It still looks great.

 Ease of Use

The sliders of the past are now gone.  Sims 4 utilizes a more natural approach to creating a Sim by allowing the player to click on a part of a Sim and working from there.  Of course, there are pre-set body types, faces, and whatnot, but you can still customize a Sim without a lot of hassle.  I was easily able to choose traits and create a Sim without looking at a tutorial or feeling lost for very long.  I felt like most of it was very intuitive.  I was also able to quickly create the Sim that I wanted without a lot of issues.  Overall, I was impressed with how this demo functioned, and I hope the rest of the game feels the same way.

Just click on the body part you want to modify.  The game is very intuitive.

Just click on the body part you want to modify. The game is very intuitive.

Cool Stuff

Although there aren’t a ton of hairstyles and outfits (not sure if this is what we’ll get with the real game or if this is just for the demo), there was enough to feel like a “full” game.  I was able to create a cool character  with the selection of traits, styles, and clothing, which is all I really care about at this point.  One of the coolest aspects of the demo was the introduction to the gallery, which looked to be in full swing already.  I was able to upload my created Sim to the gallery and look at other people’s Sims as well.  If I chose to use someone else’s Sim as my own, it was easy to select it and place it in my own game.

Traits or "aspirations" did not have as large a list as Sims 3, but it still had a really good selection to get your Sim's personality right.

Traits or “aspirations” did not have as large a list as Sims 3, but it still had a really good selection to get my Sim’s personality right.

I was starting to get a little disheartened over some of the news I had heard about Sims 4 (i.e. no toddlers, no cars, not an open world), but if the rest of the game is anything like the Create a Sim Demo, I think the game will be alright.

 

usg_ishimura

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Want to get away this summer without the large expense?  Try a video game vacation!  Video games offer a wide variety of places to visit–both real and imagined.  The player doesn’t even have to leave the couch!

Join Real Otaku Gamer every week to preview some of the best video game places.  After reading, take the survey at the bottom to vote or your favorite videogame vacation spot.

Dead-Space

Game: Dead Space

Place: USG Ishimura

About: A large ship created specifically for mining planets, the USG Ishimura was supposed to be the best hope for humanity.  Instead, it found something that it shouldn’t have, and instead of being just a planet-cracker, it became a breeding ground for Necromorphs.

Why Visit: This place is a must for fans of the survival horror genre and science fiction horror.  The place is definitely scary, but not in a predictable way.  With creepy passageways, cool gadgets, and zero-G fun, this abandoned mining ship has something for everyone.

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Must See Areas:

  • Take a ride on the tram system.
  • Tour the mining deck and see how a mining ship works.
  • Jump around in zero gravity.
  • Get good at sawing off limbs and squishing dead corpses.  Just in case.

What do you think? Which video game vacation would you prefer? Click here to take the survey and let ROG know where you’d like to go. Be sure to come back next week for another location.

Week 5: Skyrim
Week 4: Pittsburgh
Week 3: Pandora
Week 2: Chicago
Week 1: Rapture

 

By Ryan Hershman On 30 Jul, 2014 At 09:26 PM | Categorized As Editorials, Featured, Nintendo Wii/Wii U, Old School Otaku | With 0 Comments
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Games, at their roots, are a social hub. From board games to arcades to home consoles: there has always been a social aspect. Unfortunately the social aspect of video games is, for the majority, met by a microphone strapped to your head. While the ability to play with friends from around the globe is great, some couch multiplayer is still wonderful. Unfortunately as video games become more and more popular with consoles in more homes every day, local multiplayer is beginning to slip. While I do not think the transition to online social links is at all bad, I still love local multiplayer. One of the prime examples of a system designed for social gaming is the Nintendo 64.

N64

Tangled mess = Good night

The Nintendo 64 may not be the best Nintendo console (the worst in my personal opinion), but the gems it did have are truly gems. I am going to pick the top 5 multiplayer experiences I had on the system. I did not play, nor do I have any intention of playing, every game on the system so this is far from a definitive list. With that disclaimer let’s start:

#5 Mario Party 3

MP3            

This game is a staple for the system. I chose this entry before Mario Party 1 and 2 for one reason: more mini games. Since this series is made by the mini-games this only makes sense. I hate to include a Mario Party game on the list because it is the “Monopoly of videogames” in that it is a very realistic possibility to lose friends to the sheer level backstabbing that forms the foundation of this game series. Boo may as well be the grim reaper.

Boo

The “lost friend” count is only rivaled by the “dead friend” count.

That aside: it is a blast. Whether it is you and one friend or a room full. The constant zany actions of characters and the mini games is enough to entertain you for hours. Assuming the fun is not interrupted up by the need for first aid attention.

#4 007: The World is Not Enough

WINE

I know that 007: Goldeneye is generally regarded as the best fps of the N64, and maybe of all-time, rivaled only by Perfect Dark on the system. If anyone were to ask me? The superior fps is Goldeneye’s younger brother: it did everything Goldeneye did and more. Granted in its own right Goldeneye was iconic and it has inspired many creators The World is Not Enough aged much better than Goldeneye and it is far more tolerable in terms of gameplay and graphics. Controls are just as awful thanks to the inbred octopus of a controller that the N64 has. Also worth noting is that none of your friends can play as Odd Job now, so now everyone wins. Except for the one that picks Odd Job, now everyone knows how bad they are. Sorry.

oddjob shot

You can’t help anyone who mains Odd Job.

#3 Mortal Kombat 4

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Mortal Kombat is an influential series for me. It is the game that made me a fan of fighting games and real virtual competition, and maybe a little spine ripping out of the body action. This was a saving grace for the Nintendo 64. The N64 had a weak market of fighting tolerable fighting games composed mainly of Mortal Kombat: Trilogy, Killer Instinct Gold, and Clayfighter 63 1/3. Mortal Kombat 4 was a game I did not originally own on the system, but one that I picked up after I began collecting older games from my youth. That being said this is a game that I am glad I picked up. It keeps the Mortal Kombat charm and is entirely suitable for a few rounds of fun. It is by no means as defining as a fighting game that is soon to be mentioned. It was nice to find that the game had a nice character roster too. That is always nice to be able to swap in between fights to a better color ninja.

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Ah yes I love yellow ninja way more than blue ninja.

#2 F-Zero X

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As far as racing games for the Nintendo 64 went: a lot of good ones existed. The Crusin’ series, Mario Kart, and Diddy Kong are a few prime examples. This game is another that I didn’t own in my youth. Upon playing it more recently I feel I can say without wearing nostalgia goggles that it is the pinnacle of racing for the system. The game is entirely based on speed. No lucky items, just pure racing skill and a mix of irrational and nonsensical speed. Along with 29 competitors. Yes 30 racers in a single race going faster than one reasonably should, even in a race. Games are all about nonsense like that. I love that nonsense.

fzero screen

757 km/h is almost as fast as a falcon punch.

The game is really content heavy as well, look at this select screen for the vehicles alone.

machine screen

What goes great with all those vehicles? How about a samurai to drive them? No? A dinosaur maybe? That’s right you can’t say no to a dinosaur. If you somehow are not into totally rad sentient dinosaurs you can choose the always punching Captain Falcon. Or a multitude of other character, but who cares because dinosaurs driving fast cars.

fzero char

This is not a godly evolution line.

With so much pure awesome packed into so much cartridge, how could you go wrong? Other than some sharp turns. It is sure to be a great use of a few nights to fly through this game with some friends.

#1 Super Smash Bros

ssb

I’m sure this surprises literally no one. Super Smash Bros is the series that makes the N64. It may have some other great games, but this is it. If all else fails you can always return to this. I could babble about this game for pages, but you already know. Everyone knows.

ssb2

Where arguments are really settled. If for some reason you don’t know, just know this: some of the best Nintendo characters on one screen fighting it out for supremacy. Controlled by you and 3 friends. If you lose you want to prove yourself, if you win you want to stay on top. It’s a never ending cycle of always coming back to this game.

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