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the_elder_scrolls_v_skyrim

No GravatarI always have to shake my head a bit when someone compares another game to Skyrim and says something like, “It’s just like Skyrim.”  Really?  It is “just like” Skyrim?  I’ll then start to question them to see what they really mean.  This is the line of questioning that I go through with them:

Is it open world? (Note that this is one of the only questions that they say yes to.)

Will it take you an hour or more to walk from one side of the map to the other?

Is it an action RPG?

Is it first-person point of view with the option of going to third person?

Do you level up an ability by using that ability?

Do you have to pick a certain character type (i.e. mage or warrior)?  Or can you have multiple talents?

Is the game set in a high-fantasy realm?

Can you choose between being a male of female character?

Do you have the choice of multiple races to play?

Does it have hundreds and hundreds of hours of quests?

Does it have a weapons and amour crafting system?

Is the open world interactive with both NPCs and items?

Do you get to have followers who help you?

Can you pick and choose who you’d like to be your follower?

Is the game background and setting intricate and in-depth?

Are there hundreds of areas to explore?

Is there a huge modding community for PC that puts out amazing mods all of the time?

Is the game so beloved that there are tons of memes and jokes of it all around the Internet?

Is the game the yard stick that other games are measured by?  (Because Skyrim is.)

There, of course, are games similar to Skyrim, but there is nothing “just like” it.  The Witcher 3: Wild Hunt gets some things close.  Far Cry 4 also does the same.  It was described as “Skyrim with guns.”  But is there really a true comparison?  Not really.  Not even the Fallout series is actually the same because of the way the leveling system works.   I don’t necessarily mind comparisons, but when people make statements that include “just like,” it gets me a little riled up because in the end, The Elder Scrolls V: Skyrim is one of the most defining games of this decade.  And that is why it is so beloved.

 

 

By Jessica Brister On 5 Jun, 2015 At 02:32 PM | Categorized As Company Spotlight, Editorials, Featured, PC Games | With 0 Comments
Steam

No GravatarIn late April, Valve announced that they were going to start allowing modders to sell their work, starting with Skyrim.  That hadn’t been the first time that Valve permitted the sale of mods.  In January, according to the Verge, developers got to vote on which modders could sell, making it a lot more selective.  The April announcement made it the first to do an open market.  However, after a few days of outrage, Valve shutdown the whole experiment.  No more paid Skyrim mods.

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Mods are extremely popular for Skyrim users on PC.

In a way, I’m glad that the Steam community got together and petitioned for a change.  I always applaud it when gamers can come together and get things done.  In the end, though, I actually would have liked to see modders starting to charge for their work.  Obviously, the way Steam implemented the whole thing originally didn’t work.  They needed quality assurance, trusted modders, and price-setting to start out.  Let’s look beyond the implementation problems for a moment, though, and look at the core issues of allowing modders to get paid.  I still think that it is a good idea and here’s why:

Modders should be compensated for their work.

Most modders do an amazing job and spend a lot of their time making their mods amazing.  Shouldn’t they be allowed to charge for their work?  In reality, the modding community is one of the freshest things in gaming.  There is a pool of talented people out there that spend their time and effort so that others can enhance their gaming experience.  I don’t see why it is horrible to finally allow them to be compensated for their efforts.  In any other scenario, if a person produces something that someone else wants, they have the option of selling it.  Why isn’t this true for modders as well?  Besides, this isn’t the big gaming industry getting the money; it’s the little guy.  I really hope that if modders get compensated for their work, they will produce even more and better things.

Not all modders would be charging.

I really haven’t seen anything about Valve pushing people to charge for mods.  That means that there will still always be many awesome free choices.  I’m sure that there are a lot of modding purists out there who would never think of charging for their mods.  Good for them.  Steam users will then have the option of choosing to purchase mods or get them for free (just like the Apple Store or the Google Play Store with apps).  If you don’t want to purchase a mod, there will be plenty of others for free.

No one is forcing you to mod your game.

I’m a bit confused by all of the brouhaha because modding isn’t something that anyone is forcing a player to do.  In fact, Skyrim players on console don’t even get that option.  It’s just some of the PC gamers that are having a meltdown right now.  The last time that I checked, Skyrim is a pretty darned complete game (so are all of the other Bethesda RPGs).  A player could spend a thousand hours on it easily without mods or even the “official” DLCs.  I don’t see how the modding community is affecting anyone’s ability to play the game.  Besides, if you don’t like the way Steam is going, then get it on console.  Or find a way to get a standard PC version of Skyrim and figure out how to mod it yourself the old way.  Don’t like the old way of modding your game because it involves more work?  Then STOP COMPLAINING about Steam.  The ability to add a mod in a few clicks is one of the reasons why I use Steam.

Now, with that said, there are a few things that would change my mind about the pay for mod model:

If Valve starts charging for access to the Steam Workshop, I would pretty much be done with Steam.  The Steam Workshop IS one of the reasons why I purchase my games through this platform instead of outright just buying the game.

If Valve insists every modder must charge, I would be very unhappy.  I don’t think this is going to be the case.  I think that the model will look more like how Apple and Google are doing their App Stores.

Bethesda (or other developers) charge for access to the game code.  I will have to admit that Bethesda has been AWESOME about allowing modders access to the game’s code.  I hope that this trend continues, and that other developers do the same thing.

Steam also needs makes sure that the mods are decent and stable enough for players to buy, and Steam should also check to make sure people aren’t stealing other people’s work.

So, I think it’s about time to give these talented modders some incentive to keep doing the amazing job that they are doing.  And if you don’t like it, vote with your wallet and don’t buy these mods or buy from Steam.

Besides, let’s rejoice in the fact that there are games good enough out there to spawn a huge modding community, so that people can put their own twist on the game.  The Elder Scrolls V: Skyrim came out in late 2011, and I STILL play it like mad.  Eventually, other games will have the pay-for-mod method, but I have a feeling that it will be for amazing games that people would actually care about.  It will end up extending the life of the game by purchasing mods.  I do not equate mods to what the gaming industry is doing to DLCs.  Besides, this is the “little guy” who is selling them.

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No GravatarWith all of the amazing games that have come out over the last couple of generations of consoles, it’s easy to list all of the excellent games.  But what about the worst games?  What about the disappointments?  What about the games that I regretted even spending an hour of my time on?  I guess looking at the best of the best also got me thinking of the disappointments, so here it is: The 10 Most Disappointing Games that I’ve Played in the Last 10 Years.

Note: These are not the worst games ever.  Well, some of them might be.  These are also not a complete list of the worst games because I am only including games that I have played.  I’m sure that there are some really bad ones not included.  These just happen to be a list that I’ve played that I was very disappointed with.

Titanfall

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In theory, Titanfall could have been a good game.  The online game play is actually pretty fun.  It even introduced some interesting concepts to player versus player, including the use of the Titans and running along the sides of the walls.  The problem with this game is that it only half complete.  With no single player mode and virtually no story, playing the game felt a bit pointless at times.  Hopefully, this will get corrected with a Titanfall 2.

BioShock 2

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Although BioShock 2 is not necessarily a bad game, it was very much a let-down when compared to the original game.  The story in no way could be compared to BioShock, which is one of my favorite games ever.  It was mediocre at best.  Even though it was still set in Rapture, the whole feel seemed different to me and not in a good way, either.  The only improvement to the game was the ability to use plasmids and a weapon at the same time, but unfortunately, that wasn’t enough to give this game any replay value.  It’s definitely the “skipped over” one of the franchise.

Assassin’s Creed

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Although the franchise got much, much better, the original Assassin’s Creed was quite a disappointment.  It’s extremely repetitive and can be downright boring at times.  You really only need to play for a couple of hours to experience all that the game has to offer.  In fact, just play a few hours and then watch the ending on YouTube.  There.  You’ve gotten the whole game.  Luckily, Ubisoft really got their act together and created a great franchise.  Everyone loves the later games, but I never hear anyone talk about the original.

Infamous: Second Son

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The original Infamous was an amazing game, so I was really excited for Second Son.  Unfortunately, Second Son ended up being really repetitive.  The story was so-so.  And the ’90s-style boss battles were the last straw.  The graphics were awesome, but that wasn’t enough to save the whole game.  What should have been a great game ended up being a beautiful disaster.

Sims 4

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Sims 3 is one of my favorite games, but with all of the expansions, the game engine has been struggling for awhile.  I was so excited for a new Sims game, but it didn’t take me that long to realize how poorly Sims 4 was done.  With no open world, limited color choices for clothing and housing, and loading screens galore, I actually went back to Sims 3.  All Sims 4 ended up being was Sims 2.5.

Mass Effect 3

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(SPOILER ALERT)

For a franchise where supposedly every choice matter, it really didn’t in the end.  With probably THE worst ending in gaming history, Mass Effect 3 could have killed the whole series.  Mass Effect 2 is one of my favorite games, so it was so frustrating to see a world so amazingly crafted go up in smoke.  It’s like the developers “called it in” for the ending.  Sadly, the rest of the game is actually pretty good.  I hope that BioWare can recover with Mass Effect 4.

(END SPOILER ALERT)

Duke Nukem Forever

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In theory, this could have been a good game.  I played the original Duke Nukem and Duke Nukem 2 side-scrollers.  I spent much of my middle school days playing Duke Nukem 3D.  However, whether it be the so-so game play or the fact that Duke Nukem is a bit dated at this point, Duke Nukem Forever ended up being a complete mess.  Something just didn’t click with the game.  It could have been the overly crude sexual puns or the ’90s-style game play, but the game just didn’t work.

Resistance 3

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After how awesome Resistance 1 and 2 were, I was so excited for Resistance 3.  Resistance 2 had some of the most fun cooperative game play that I have ever experienced.  I played that game TO DEATH.  Sadly, R3 ended up being horrible.  The online game play was a disaster.  Insomniac decided NOT to have cooperative, which was incredibly popular in R2, and the competitive play was poor.  The single player story mode was not very good either.  Capelli had been such a cool character in R2 that I had figured that R3 was going to be awesome.  Unfortunately, it didn’t happen.  Capelli turned into something completely different, which turned me off completely to the game.

Destiny

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If there ever was the greatest bait and switch in gaming, Destiny would be it.  We were promised awesome open world online cooperative game play and an amazing story.  What we got was a story that seemed like a ten year old boy wrote, a very linear closed-world, the worst loot drop system ever created, and an elastic leveling system.  I know some people absolutely love the game, but at this point, I refuse to play it anymore.

Final Fantasy

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Even with the disaster that was Destiny, there is still one game that is actually even worse.  Final Fantasy XIII may actually be worst game that I have played in the last ten years.  The story is confusing.  The characters are cheesy.  The maps are claustrophobic.  The game play is simplistic.  Nothing good came from this game.  At all.

 

 

By Charles On 3 Feb, 2015 At 12:30 AM | Categorized As Conventions, Editorials, Featured, Reviews | With 0 Comments
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No Gravatar“You should go to Magfest”

I remember the first time I was told this, way back in 2012. As someone who attends a lot of conventions in a year, names of new events are tossed my way by friends eager to show me something I hadn’t been to before. Most of them are, of course, anime cons: because when you write your thesis on anime convention culture, and spend countless weeks traveling to said cons to speak, everyone you have met AT the con wants to tell you about their favorite events here and there, in hopes of bringing you along and sharing the love. This is nothing new, and is a lot of fun when your friends come along with you.

But Magfest was something else. I had a lot of friends who would “boost” for the convention, telling me about how laid back it was, how it felt more like a party than a con, how it was a lot of music and a lot of games, so there was always something happening. And of course, it was always finished by “you should go to Magfest.” 

By Akodo On 14 Nov, 2014 At 04:24 PM | Categorized As Editorials, Featured, PlayStation 3/PlayStation 4, Reviews, Reviews | With 0 Comments
Sony PlayStation 4

No GravatarPS4The PlayStation 4, will officially be one year old tomorrow. And I will give it a round of applause as Sony and the PlayStation brand have made a resounding start off of the now current generation. Even though the PS3 started off slow and finally gained traction, it still lost a large swath of its fanbase during last generation. Now, learning from its mistakes, and that a name isn’t the only thing that is needed for a console launch. They went back to basics, and making sure that the console put the gamer first, and nothing else. It went to developers and talked with them, and asked what they needed to make a solid, A+ game in their eyes. They essentially went back to basics. And its paying dividends!

The PS4 has led all ten months since its release one year ago, and hasn’t stopped. They have mounted one of the biggest, “We Hear You” campaigns since the console was launched. Listening to what we, the gamers, the consumers, the casuals, the hardcore, the every once in a while, to come to the fold, either switch, stay, or come back. Admittedly, it is tough when you friends continue on with the Xbox, or vice versa, since this generation will probably be determined by where your friends are, kind of gaming. But the ecosystem of the PS4 has gone from the multimedia hub that it was as a PS3, to the more streamline, games and broadcasting arena, that allows gamers to play, solo or quickly connect with friends before launching into a game. And with the features that were promised during that fateful shift at E3 a year ago, being released in a massive update (2.0, and 2.01), Sony is hitting strides at the right time, and giving games something to want during the Holidays this season.

With the massive influx of streaming content, ala YouTube, Twitch, or UStream, it makes the living almost akin to a theater and people watching you play. Some features like, recording to a separate device wasn’t available at launch, but Sony listened, and they removed the black box that was HDCP, and allowed YouTubers to rejoice and use their PS4s to stream. Additionally, they have polished up those interfaces giving the user, the gamer, more things to do from better comment sections during streams, to better usability for uploading clips and such to social media, and now YouTube directly. They even gave the gamer, a small tool, that does wonders for editing, albeit not like you could on a computer, but “Share Factory.”

playstation plusAs I have seen and heard from forums to in-person, people are switching, and happy about it, and the potential it has, or is currently showing them. But this is the reason why, I Akodo of Real Otaku Gamer, think that day one reviews of consoles are rather asinine in the fact that, you have a console, barely hours old, and not much to it, since it was just released. You can judge the wares it has and come with, but it can only go so far. At the year mark, you can judge the console, in its entirety. For instance, let’s talk about the PSN. Since the PS4 launch and the premise to play online service, for only the games, and not putting something you already paid for, behind another paywall, for the instances of netflix or Hulu or the ilk, you still have a solidly functioning console. As with the PSN you get automatically with the year subscription of PlayStation Plus, which allows you to  get a free game each month on the PS4, sometimes its something great, like Splunky, other times its something else like Velocity 2X. Sometimes it hits, sometimes it misses. But the PS+ always is adding. And with it being pay, means that Sony can upgrade infrastructure and improve the service as a whole, but that too takes time.

The games, the games are the main selling point of a console, for what is to come and what will be there the day you buy. And the lineup for the future is looking strong with games like Uncharted 4, and Order 1886, to name console exclusives, two unknown “AAA” titles being announced sometime in early december, and with the undoubted shift in developers going towards the console with the bigger base, means 3rd party exclusives that haven’t been announced and will, and current exclusive like InFamous, Knack, Killzone, and The Last of Us: Remastered. Side note: Didn’t think the masterpiece that is “The Last of Us” needed a remake, but its a damn gorgeous game, and for those who have turned to the blueside, i.e. Sony, from being on the 360 and not experiencing the master piece. To indie games, that as of right now, console exclusive like No Man’s Sky, and out now on the PS4 and exclusive, Octodad, Resogun. The PS4 has given a plethora of games to be played on it, and from now, and to the future.

The interface of the console, gone are the cool and sleek Cross Media Bar (XMB), and more individual folders, this has left much to be desired. And I believe with how receptive SOny and its Playstation team have been, the nuances will slowly take shape, and change to a more manageable feel. Another thing that was annoying at launch, seeing the notification for every single person doing something on their PS4. For instance, Person X joined a party chat. THis has been curdled a little but still, its less frequent. But a little thing from the PS3 that has been brought to the PS4 is the dynamic themes, so that’s a plus.

DS4 Wear!But as the good, of a console, there is bad. Although the revamped DS controller, now, DS4 has the worlds greatest feel, and is much of an improvement over the last in every degree, the DS4 knobs of the analog sticks wear out quicker. I have a DS3, from launch that still is functioning, and has its knobs intact. Gone are some of the functionality of the PS3 that was a sign on minimalist in the sense of moving to the PS4. The overall media hub that the PS3 was, like the music limitations, or the immediate USB support, and bluetooth as well. The cheap attempt to get gamers to talk with its cheaply made headset. But now the USB functionality are fixed in an update, and the headset market is entirely better!

So after a single year, the PS4 has grown with its audience, implementing things that the consumer wants, and continuing Sony’s drive of the “Gamer is first!” or more simply put, “Games!” Or like Steve Ballmer so elloquently said: “DEVELOPERS DEVELOPERS DEVELOPERS DEVELOPERS DEVELOPERS DEVELOPERS DEVELOPERS!” I wonder where Sony will go with its massive momentum that it has gained in its entire first year, forcing the competition to rethink their entire way forward. And return to the Sony brand that dominated during the era of the PS2. But as we all, as gamers is, Watch and See!

Steve Ballmer

By Jessica Brister On 13 Nov, 2014 At 03:15 AM | Categorized As Editorials, PC Games, ROG News | With 0 Comments
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No GravatarIt’s been a little over two months since Sims 4 debuted.  For some, the game was a bit of a let-down because it was missing a lot of features that were in the Sims 3.  After a couple of patches of free content from EA, there have been some improvements.  However, these patches really haven’t improved the game that much.

In October, ghosts and some Star Wars costumes were added.  This month, swimming pools and swimwear came back.  In December, new career paths will be added.  Although it was a nice gesture, the game play still doesn’t live up to many of the elements that were in Sims 3.

I spent some time with Sims 4 this week to see if I would like it any better with the newest features.  Those ghosts and costumes I could take or leave (I felt the same way for Sims 3).  Being able to have pools felt a bit better while playing.  I found that building lots felt a bit “off” when trying to create a house without a pool, especially since I like to build huge mansions for my Sims.  Players can certainly get more creative with pools by adding angles and depths, but this felt like a feature that should have been in the game at launch, not two months later.

It's great that pools were added, but this feature really should have been included in the initial launch of the game.

It’s great that pools were added, but this feature really should have been included in the initial launch of the game.

The real gem of the game is the Gallery, which is an easy way to add player-created content into your game.  With two months of avid Sim fans building intricate lots and unique Sims, there is a lot to choose from if you are not in the mood to build your own home or are looking for something different.  It is absolutely amazing to see the hard work of other Sims fans, most of whom are much more talented than I am when constructing houses.

So, with two patches out, Sims 4 is still not what the Sims 3 base game was, especially when the base game had a Create-a-Style system that allowed for greater customization, hilly terrain, and career system that didn’t force your Sim to completely disappear from the map.  At the rate EA and Maxis are going, it’s going to take a few years before it really gets up to par with what many Sims fans were expecting.

Don’t forget to take a look at my full Sims 4 review.

By Garrett Green On 11 Nov, 2014 At 05:23 PM | Categorized As Comics/Manga, Editorials, Featured, International News, News, ROG News | With 0 Comments
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No GravatarIn 1999, a blond haired brightly dressed ninja made his debut in Shonen Jump Magazine. 15 years, and 200 million copies in print world wide, and 700 chapters later, Naruto has published is final chapter.

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Widely popular in Japan and United States, as well as other countries, the series has enjoyed a steady following of dedicated and casual fans alike. It was one of Jump’s “Big Three” along with Bleach and One Piece when all three were the driving force behind the magazine. And while Bleach has taken a hit in popularity and One Piece is still insanely popular, Naruto has been, for the most part, a constant hit for Jump. Of course, it’s popularity has gone through ups and downs but mainly it’s almost always been in the upper tiers for Jump.

Naruto began with a mischievous orphan boy who longed to become Hokage (leader of his ninja village) and prove his worth to the villagers and fellow ninjas. Dwelling inside, unbeknownst to him, lies the Nine Tailed Fox. A being of incredible power and anger, the Nine Tailed Fox nearly destroyed his village when he was an infant. Those who remember the incident treat Naruto as a monster and a nuisance, while their children follow suit and treat him as an annoyance. Through hardships, friendships, and betrayal he forges his own creed, his ninja way, by which he lives his life and makes strong bonds with friends who once wouldn’t give him the time of day and grows to become a powerful ninja in his own right.

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The manga is known for its stylized action and comedy. While it started out in a more comedic tone it didn’t shy away from battles and deaths, becoming progressively darker as the sees went on without losing it’s initial charm. And while, in my own opinion, the end became a bit over the top and the final battle a but underwhelming, the story wrapped up nicely with a good payoff for the long term fans who stuck it out. The last few chapters felt a bit rushed but the final chapter was a giant love letter to the fans who wanted to see what became of the many characters we came to know and love (or hate in some characters cases).

Masashi Kishimoto, the creator of Naruto, has announced with the end of the main series that there will still be more Naruto to come. “The Last: Naruto the Movie” will be released in Japan on December 6. The movie takes place two years after the last major arc in the manga but before the final chapter.  There will also be a new mini series beginning in spring of 2015 following all new characters in the Naruto Universe. Kishimoto has announced that there will be more to come.

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Whether you loved, hated, and didn’t even know what a Naruto was, the cultural impact of the series can be felt all over the world. It was a good 15 years. We laughed, we cried, we asked “what the heck is going on?” Whatever emotions you had, Naruto has been a larger part to the anime community and won’t be forgotten anytime soon. The anime is in the final arc of the manga, not accounting for added filler arcs it should end soon as well. Some 15 years, 600+ episodes, 7 movies, 50+ games and unfathomable amount of merchandise later, Masashi Kishimoto and Naruto have both deserved a good long rest. Thank you for the many years of entertainment. Dattebayo!!

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nextgeneration

No Gravatar2014 has been a rough year for me and gaming.  It was supposed to be a magical year where I got to see all of the wonders of next-gen gaming.  It was supposed to be a year where I got tons of new games for my shiny new PS4.  Instead, I got a lot of disappointment.  Here is the list of games I’ve purchased this year:

Infamous: Second Son (PS4)

Outlast (PS4)

Titanfall (PC)

Watch Dogs (PS4)

Sims 4 (PC)

Destiny (PS4)

Middle Earth: Shadow of Mordor (PS4)

Borderlands: The Pre-Sequel (PS3)

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Only two of the games on the list–Shadow of Mordor and The Pre-Sequel–I felt were decent purchases (note that the Borderlands game is technically last gen even though it came out this October).  The rest were either good but not great or complete disasters.  I would try some Nintendo Wii U games, but I haven’t seen much that would interest me nor do I want to buy another console right now.  Needless to say, this has been very disappointing for me.  I really had high hopes for this year’s games, and they really didn’t turn out that great.  It also didn’t help that I 2013 gave me two amazingly awesome games: The Last of Us and BioShock: Infinite.  I suppose in a way after those games, most titles would be a letdown.

For a moment, I was sad enough about the state of video games that I wanted to call it quits and find a new hobby.  I’m really tired of being disappointed.  But it’s the older games that are keeping me going.  Some of my favorites like Borderlands 2,BioShock, Mass Effect 2, Skyrim, and Sims 3 are making me remember that there is such thing as a good game.

So at this point, I have decided to lay off the new game purchases for awhile.  Don’t get me wrong: If I see a good Steam sale on something that I’ve wanted for awhile, or if I’m walking around the store and see a game on discount, I will get it.  I may also ask for some games for Christmas.  However, there will be no more pre-ordering this year and no more full price gaming purchases.  I just can’t keep getting disappointed.  Besides, I probably won’t feel as bad if I get a game that’s only okay if I get it on discount anyhow.

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No GravatarAre you a little bummed that summer is over?  Just because it’s fall doesn’t mean that you can’t go on a quick vacation.  Instead of a traditional one, how about a video game vacation?  Not only can you travel to some really cool places–both real and imagined–but you can do it from the comfort of your own couch!

Join Real Otaku Gamer for more video game vacation destinations!  After reading, make sure you take the survey at the end to vote for your favorite video game place.

Game: Fallout 3

Place: Washington D.C

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About: Ever wonder what D.C. would look like after a nuclear apocalypse?  Well, thanks to the wonders of video games, players don’t have to imagine anymore.  Fallout 3 focuses on the wreckage that occurs after a nuclear holocaust.  People buried themselves away in “vaults” and re-emerged to live among the wreckage.  During the game, players will wander around in the ruins of D.C., fighting mutants and helping others along the way.

Why Visit: There’s something both disturbing and interesting about looking at our nation’s landmarks in a state of disarray.  It may just be humanity’s fascination with “the end” that makes this gaming franchise so popular.  The large sandbox of a map that players get to wander around in also make this place well-worth it.

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Must See Areas:

  • Go disable a large atomic weapon in Megaton.
  • Visit the Capital Wasteland and our nation’s monuments turned to rubble.
  • Take a walk down the Potomac River. Just don’t take a dip because it’s radioactive.
  • Walk around the metro tunnels and fight mutants.

What do you think? Which video game vacation would you prefer? Click here to take the survey and let ROG know where you’d like to go. Be sure to come back next week for another location.

Week 8: Columbia
Week 7: Citadel
Week 6: USG Ishimura
Week 5: Skyrim
Week 4: Pittsburgh
Week 3: Pandora
Week 2: Chicago
Week 1: Rapture

 

bioshock

No GravatarJust because summer is over doesn’t mean that you have to give up on your vacation dreams. Instead of trying to set up expensive travel arrangements, why not try a video game vacation? Not only can you travel to some really cool places–both real and imagined–but you can do it on the comfort of your own couch!

Join Real Otaku Gamer for more video game vacation destinations! After reading, make sure you take the survey at the end to vote for your favorite video game place.

Game: BioShock Infinite

Place: Columbia

bioshock_infinite

About: An impossible city in the sky, Columbia was the brainchild of by religious fanatic, Zachary Comstock and designed by physicist Rosalind Luteca. Though the city appears to float on balloons, it uses quantum levitation that allows it to suspend itself in the sky. Built in the late 1800s, Columbia succeeded from the United States and in its own isolation gained more and more contempt for the “Sodom Below.” Declaring himself a prophet, Comstock turned a possible utopia into a dystopia, fostering racism and classism.

Why Visit: Columbia may be a dystopia, but visiting it will get you thinking about modern-day social issues. The architecture and graphics are absolutely gorgeous as well.

bioshock-infinite-columbia

Must See Areas:
• Go zoom around on a sky-hook. It’s like a roller-coaster ride.
• Help the Vox Populi over-throw the government in Finkton.
• Head over the Welcome Center and visit the Columbia raffle and fair.
• Have a good time at Soldier’s Field by visiting the beach in the sky and the ever-fun Battleship Bay.

What do you think? Which video game vacation would you prefer? Click here to take the survey and let ROG know where you’d like to go. Be sure to come back next week for another location.

Week 8: Citadel
Week 7: USG Ishimura
Week 5: Skyrim
Week 4: Pittsburgh
Week 3: Pandora
Week 2: Chicago
Week 1: Rapture

 

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