You Are Browsing ' Featured ' Category

By Jessica Brister On 22 Aug, 2015 At 05:43 PM | Categorized As Featured, Mobile Gaming, Portable/Mobile Gaming, Reviews | With 0 Comments
fallout-shelter-wallpaper

No Gravatar

If you were like me, you were delighted to hear at E3 that Bethesda Softworks had a free gaming app called Fallout Shelter. It sounded like a cool diversion before Fallout 4 came out. Then the Android users got a slap in the face: Fallout Shelter would only be immediately available for iOS. Yeah, as an Android user, I was a bit bitter. Yes, I know it’s a free app that Bethesda totally didn’t have to do, but I wanted to play it right then and there. It was a bit of a disappointment. However, the app is finally out for Android, and I have been playing it a lot. Apparently, so have a lot of other people. I wanted to love the game, but there is one major thing that I don’t like about it that have pretty much stopped me from playing it altogether.

Fallout Shelter is addicting, but it has one major downfall.

Fallout Shelter is addicting, but it has one major downfall.

Fallout Shelter is fun. Don’t get me wrong. It’s addicting. It’s clever. There is a lot right about it.

When I first started to play it, the game really reminded me of Sim Tower (anyone else remember that game?). The player is responsible as a vault’s Overseer to keep the place and people in order. You start off with a few dwellers and try to increase that number as well as manage resources and keep people happy. The three most important resources are power, food, and water which are harvested by placing certain rooms in the vault and having the dwellers work them. Of course, building rooms cost caps. To get more caps, a player must either level up the dwellers, successful rush a room (speed up the resource gathering process), send dwellers out to the wasteland, or complete objectives.

When objectives are achieved, they sometimes give out lunchboxes. These lunchboxes give out a few cards that award extra resources, outfits that raise dweller stats, special characters, weapons, or extra caps. At first, the objectives are easy, and players can easily get several lunchboxes. After awhile, though it gets harder and harder to get the goodies. Extra lunchboxes can be bought through in-app purchases.

Dwellers also have SPECIAL stats (just like in the actual Fallout games). Putting certain dwellers with certain stats will make material collection and successful room rushes easier. A player can increase a dweller’s stats by adding rooms that can train them. Players also need to keep an eye on the happiness level of the vault dwellers, since that can affect their performance. Happiness can be raised by rushing rooms or things like…making babies. Of course, besides worrying about the basic resources and happiness levels, there are also issues with radiation, rad-roaches, and raiders. Add a slick-looking color scheme and the retro 1950s Fallout-style, and you get a really awesome app.

Rushing a room unsuccessfully can be disastrous.

Rushing a room unsuccessfully can be disastrous.

It’s actually one of the best game apps I’ve played on Android. So you may be wondering to yourself, “If you think it’s a great app, why were you disappointed? Why did you stop playing it?” Well, there is one major thing that has forced me to stop playing altogether, and that is…

It’s so demanding that it’s ten times worse than a Tamigotchi. If you don’t know what that is, I’m sorry, but your childhood was not awesome.

Okay, I may be kidding on that one, but seriously, the game is demanding on a level that I haven’t experienced since I had this thing in Middle School:

Yes, I have saved this thing for the last (almost) twenty years.

Yes, I have saved this thing for the last (almost) twenty years.

The game cannot be minimized for too long because things will still keep going, even if you aren’t actively playing. I can understand that if it’s just running in the background, though that is still annoying. However, I have completely shut down the game and turned my tablet off, and when I get back on, the happiness level of my vault has dropped from the 90% range to the teens and most of my resources are gone. The game is unfortunately focused too much on real-time. It’s not an app that you can casually play. It demands a lot of attention, which is why I have dubbed the game “Tamagotchi on Steriods.” This means that if you want to be successful as an Overseer, don’t go to sleep and don’t stop playing.

I wish that the game would actually pause, but it’s too focused on real-time play. If Bethesda would fix this, it would be the best gaming app I’ve ever seen. However, unless they do, I just can’t play it anymore. It was taking over all of my time. That’s not something that I wanted in an app, something I I may play on occasion when I’m sitting at the doctor’s office or when I’m nursing my daughter. Let’s hope that we can actually pause Fallout 4. *Tee-Hee*

elderscrollsonline

No Gravatar

If you’ve read reviews of the Elder Scrolls Online: Tamriel Unlimited, you might have already decided to give the game a pass. In fact, if you look on Metacritic, it scores just a 73 (out of 100) for critics and an 8.0 for the user score. It sounds like a fairly mediocre game and one that just could be skipped. However, that is far from the truth. The game is excellent. Apparently, there are just a very vocal bunch of people on the Internet who hate fun. Here is what the game is really like:

CK2LlsvWwAAZ_gu

The Elder Scrolls Online is an MMO (massively multiplayer online) action role-playing game. Though it has been out for Windows and Mac since April 2014, it has just come out for PlayStation 4 and Xbox One in June of this year. Initially, the game had a subscription fee, but that was dropped March of this year, and the game was re-branded to The Elder Scrolls Online: Tamriel Unlimited for the PS4 and Xbox One release. The game was developed by ZeniMax Online Studios and published by Bethesda Softworks.

The events in Tamriel Unlimited happen a thousand years before The Elder Scrolls V: Skyrim. Though ESO happens in the Elder Scrolls universe, don’t expect it to be like Skyrim or Oblivion. ESO is its own deal that just happens to be in the Elder Scrolls universe. Yes, you get the fun and in-depth lore of the Elder Scrolls and the cool races and settings, but it’s completely different in feel. The plot still is similar to Skyrim with an all-powerful being trying to take over the world with a bunch of groups fighting for power in the meantime. If you were looking for a super-deep story, then this game probably isn’t for you. If you were looking for a “social Skyrim,” then this a game isn’t for you. If you were looking for a World of Warcraft clone, then this game is definitely not for you.

However, if you like fun, this game is for you. If you want a great social game, this game is for you. If you want a lot of content, then this game is for you. In reality, if you don’t try to make this game something its not, then you will have an absolutely blast. ESO shines on its game play, expansive setting, and extensive content.

Though there is a main quest line, the quests—like other Elder Scrolls games—go in whatever order you want at whatever time you want. This allows the player massive amounts of freedom to do whatever he or she wants to, and this is crucial for an MMO. For those who want to play solo, there are tons and tons of quests. In fact, there are so many solo quests that I haven’t even scratched the surface yet, and I have been playing for weeks. For those who really want to get the most of out an MMO, there are group dungeons, public events, flourishing guilds, and a lot of PVP action. Not only that, but the place is thriving. An MMO is as only as good as the people in it, and at least for now, ESO has a mass following with die-hard followers.

CLga-bAUAAAcgYK

Besides a thriving community, a lot of quests, a cool PVP area, and a lot of cooperative play, the Elder Scrolls Online also contains:

  • An amazing crafting system for weapons, armor, enchantments, potions, and food.
  • Three factions that players can choose to be in which compete against each other in different aspects.
  • Easily trade items between your other characters or with other people or guilds.
  • Customize gear with racial motifs or dye stations.
  • Utilize different mounts, vanity pets, lore books, and racial motifs to customize your experience.
  • Demonstrate tons of emotes to make your character dance, wave, or do the most absolute silly things (take THAT Destiny).
  • Run dungeons with either a group of friends or random people.
  • Contribute to public battles.
  • Participate in guilds for social aspects and trading.
  • A huge map area with tons of places to explore.
  • Switch between first and third person perspective.
  • Four play-style classes to choose from.

It really is a complete blast to play. Though the graphics are not the most beautiful of this generation, they look good enough, especially for an MMO that is so expansive. I think most players would take better game play over the latest, greatest slick graphics.

So, overall, if you are looking for a social game that is just plain fun, the Elder Scrolls Online is for you. Yes, there are some in-game purchases that you can make, but you get more than a full game with just the base game. Although, you will probably get addicted to it like me and upgrade a few things.

Seriously. I am thoroughly hooked on ESO, and I don’t say that about a lot of games.

By Koji Ford On 18 Jul, 2015 At 02:24 PM | Categorized As Animation, Featured, Reviews | With 0 Comments
526882

No GravatarIt’s four o’clock in the morning. I should be sleeping, but my mind won’t stop buzzing. The only sound you can hear is the sounds of rapid typing as my hands shake from the overload of caffeine. I tell myself, “I need to get some sleep,” as I type in the URL for Crunchyroll in search of a good anime. There’s been some buzzing going about the Tumblrverse that a certain anime has come swooping in and grabbing the attention of many pastel-cute bloggers, and I decided to investigate.  I prepared strawberries for a snack and a couple of water bottles for the binge watching session. I was ready. I turned out the lights, plugged in my headset, cranked the volume up to eleven (yes, it goes to eleven), and pressed play.

Right away I’m greeted by cherry blossoms drifting through the air and a soft tune.  Three girls stood before me in school uniform. Then, singing. The camera pans upwards onto the singers face, and the next thing you know the previously soft tune turns into an up beat poppy melody as the girl runs towards the camera and throws off her school jacket. Was there a point in doing that? I don’t know. All I know is that the sun is peeking through my window, and I can hear colors. Anyway, the camera starts twirling around in circles as the young lady continues to run across the street towards it, then she jumps over some stairs, freeze framing. How does she plan on landing that jump? What was the point in that? Was she so filled with joy that the consequence of jumping over a set of stairs and injuring herself not phase her? Kids these days. That’s when her monologue starts. She introduces herself as Honoka Kosaka, a second year high school student. She goes on to tell how her school, Otonokizaka High School, is in trouble and will be closing down as the camera shows a shot of the three girls from earlier (including Honoka) surround the billboard with the official statement of school closure…or something official like that. All three look horrified, and Honoka falls backwards fainting, claiming her life as a high school student is over. I mean I guess I can relate; if something I  enjoyed and spent most of my life doing that had no effect on my skills as a person whatsoever suddenly came to a stop I’d be devastated.

264_S2Ep13

What’s better than gals being pals?

And that’s when the intro started.

The intro was the silent messenger that informed me, “Koji, this anime is going to ruin your life,” as cute high school girls danced around a stage and sang. I was captivated by a particular short haired girl who came across as the tomboy of the group. At this point I’m so sleep deprived and running on so much caffeine my head felt light and heavy at the same time, and my eye wouldn’t. Stop. Twitching. But no. I must watch this anime, as a service to my country. I downed my fifth cup of coffee, and continued to watch. The intro ends, and the sudden urge to purchase Nenderoids of the girls came to me, but it was such a small urge at the time that I was able to shake it off. The episode continues as Honoka awakens in the nurses office, brushing off the encounter with the school notice as a dream and skips merrily down the hallway while her fellow classmates look on in concern. She then finds herself back where she fainted, in front of the notice board, and exclaims in disbelief. Later on, her friends start plotting a way to gather enough attention to the school so that more students want to enroll there. She goes home, unsure of what to do, when she notices a pamphlet for a popular school among young girls called UTX. She then takes it upon herself to visit the school, where she’s greeted by a massive display of three girls greeting the new coming students. The girls on the display, as it turns out, are school idols, students that partake in the activity of song and dance while gaining immense popularity on the internet. It was then that Honoka decided that’s what her school needed, and runs off to find her friends.

Perfect_Visual_Collection_Smile_and_Dream

Throughout the first season of the show Honoka, Kotori, and Umi recruit various girls for their idol group, Muse, further gaining popularity on the internet and thus having more students enroll in their school as well as competing in live competitions. Now, my opinion on this anime is as follows; it has ruined my life and I cannot stop talking about it, 10/10 would recommend it. But beware: it gets a little gay sometimes and one of them likes to casually grope the other members boobs. So if you’re not into girls being platonic and gropey and just a little gay with each other, I wouldn’t watch it. But if you’re like me and love girls in platonic close friendships, then watch it. Sure, the ending made me cry, but at least I have this Rin Hoshizora body pillow to talk about it to, and this Nozomi Tojo Nenderoid to stare at. Oh, by the way, they also have a smartphone game called School Idol Project that, if you’re into rhythm games, I highly recommend. I myself can’t get a hang of the hard levels, but maybe after I actually fall asleep and sleep off this caffeine I can finally feel my hands well enough to play it. They also have a movie premiering in various theaters across the country, so if you’re interested in that click here.

I guess that’s the end of my first review, I hope you all enjoyed it. I’m going to pass out now.

Peace out.

1360091312witcher-3-wild-hunt-hd-wallpaper-art

No GravatarEvery once in awhile, a very special game comes along and confirms that there are still indeed wonderful games out there.  The Witcher 3: Wild Hunt is one of those gems.  It is a definite “must have” for any RPG fan.

The Witcher 3: Wild Hunt is a third-person, action RPG with an expansive open world environment.  It was developed and published by Polish studio CD Projekt RED.  The game is based on the a set of fantasy novels by Polish author,  Andrzej Sapkowski (these books are available in an English translation).  The game came out in May of this year for PC, PlayStation 4, and XBox One.

CKClX9vXAAEUT4x

The story follows Geralt of Rivia, a witcher who takes care of people’s monster problems for coin.  Those who become witchers have been mutated and have special powers such as a special sensing ability and limited magic powers.  He is searching for his adopted daughter, Ciri, who is in danger from being captured by the Wild Hunt.  The main quest line is compelling and interesting.  It also has a bit of a Mass Effect quality to it, since Geralt’s choices do affect the outcome of the story.  The side quests are fun to play and range from playing gwent with certain people (more on this later), getting rid of monsters, and helping people out.  The sheer amount of side quests can be a bit daunting.  It feels like every time a quest is finished, five more are available.  This is not a bad thing, though.  A player could spend full price on the game, and it is definitely worth its price.

The game play is quite a lot of fun.  It’s a well-done third person perspective game.  The combat system is excellent.  Geralt uses swords and a bit of magic to keep the monsters at bay.  He has two swords: one for human foes and a silver one for monsters and such.  Witchers can cast magic by making signs, which vary from blasting things for flames to influencing people’s minds.  There is also an amazing crafting system for both weapons and potions.  Weapons and clothes can be upgraded by finding materials and schematics around the world.  Potions can be created in the same way.  Players may upgrade abilities by either leveling up Geralt’s character or finding places of power, which give extra allotment points.

The open world is expansive.  A player can spend hours and hours just exploring.  Geralt moves around throughout the land on his horse, Roach and by boat.  The world has its own weather system and goes through a day/night cycle.  Depending on the time of day can actually affect the powers of particular monsters (think: werewolves and such).  The world can range from quaint orchards, to buggy swamps, to massive cities.  It’s amazing to explore.

The mini game in The Witcher 3 is probably one of the best-done ones yet.  Gwent is a strategy card game that Geralt plays with the merchants and inn-keepers, and there’s a lot of strategy to it.  The game involves three rounds.  The person who wins two obviously wins the game.  Everyone brings their own deck, so finding and winning more cards is also a strategy.  This encourages the player to hunt for more cards either by buying or winning them in high-stakes games.

CKCiegiUsAASBVb

An open world would not be decent unless it had amazing graphics, and the Witcher 3 delivers.  There are surprisingly great.  The best graphics in the games are the cut-scenes; they are absolutely gorgeous.  The in-game graphics are amazing as well, and actually focus on colors.  There are little bits and pieces of detail everywhere from the weather to Geralt’s growing beard.  A player actually needs to see a barber because the beard will start to grow after a certain amount of time.

The Witcher 3 is an absolutely must-have.  Hands-down.  Get it now if you don’t have it.  Obviously, it is an adult game (there are some really raunchy parts).  But overall, the game is just amazing.  It really should get game of the year for 2015.  However, with Fallout 4 coming out in the fall, The Witcher 3 may be dethroned as game of the year.

the_elder_scrolls_v_skyrim

No GravatarI always have to shake my head a bit when someone compares another game to Skyrim and says something like, “It’s just like Skyrim.”  Really?  It is “just like” Skyrim?  I’ll then start to question them to see what they really mean.  This is the line of questioning that I go through with them:

Is it open world? (Note that this is one of the only questions that they say yes to.)

Will it take you an hour or more to walk from one side of the map to the other?

Is it an action RPG?

Is it first-person point of view with the option of going to third person?

Do you level up an ability by using that ability?

Do you have to pick a certain character type (i.e. mage or warrior)?  Or can you have multiple talents?

Is the game set in a high-fantasy realm?

Can you choose between being a male of female character?

Do you have the choice of multiple races to play?

Does it have hundreds and hundreds of hours of quests?

Does it have a weapons and amour crafting system?

Is the open world interactive with both NPCs and items?

Do you get to have followers who help you?

Can you pick and choose who you’d like to be your follower?

Is the game background and setting intricate and in-depth?

Are there hundreds of areas to explore?

Is there a huge modding community for PC that puts out amazing mods all of the time?

Is the game so beloved that there are tons of memes and jokes of it all around the Internet?

Is the game the yard stick that other games are measured by?  (Because Skyrim is.)

There, of course, are games similar to Skyrim, but there is nothing “just like” it.  The Witcher 3: Wild Hunt gets some things close.  Far Cry 4 also does the same.  It was described as “Skyrim with guns.”  But is there really a true comparison?  Not really.  Not even the Fallout series is actually the same because of the way the leveling system works.   I don’t necessarily mind comparisons, but when people make statements that include “just like,” it gets me a little riled up because in the end, The Elder Scrolls V: Skyrim is one of the most defining games of this decade.  And that is why it is so beloved.

 

 

Fallout4_Explosion

No GravatarFallout 4 stole the show at Bethesda’s E3 conference by demonstrating amazing open-world gameplay with a classic-style Fallout feel and a crazy amount of weapon customizations.

Todd Howard, Game Director at Bethesda Game Studios, exclaimed that, “In the world of entertainment, there are a very few things as good as Fallout.”  And perhaps, he is right.

Fallout4_Artwork1

He noted that Bethesda has started working on the game for many years when the team started designing for Fallout 4 right after the third installment came out in 2009.  The team at Bethesda has been working on it vigorously for the last four years.

“It all starts with an obsession for detail,” Howard noted.  He was indeed right because the preview that was given for Fallout 4 was indeed full of specific details.

First of all, there is a new concentration on the world that existed before Fallout.  This included a very retro 1950s-feel.  Though this is pushed throughout the previous Fallout games, it is interesting to see how things were before the bombs.

Fallout4_BeforeWar

Howard also showed a new way to create a character.  Think “Sims 4” because it is all about drag and sculpt.  Gone are the tedious sliders.  Instead, a player just needs to click and sculpt each part.  Players can play as either male or female, and the character’s baby will actually generate based off of how the parents look.  One also has a large choice of baby names as well for the child because Bethesda recorded thousands of the most popular names with the voice actors.

Fallout4_Sculpt

The basic plot of the game is that the character goes into Vault 111 right before the bombs and awakens as the sole survivor of the vault 200 years later.  The setting is confirmed for the Boston area.

The focus of the game is still “go anywhere, do anything” player freedom with the most ambitious map done by Bethesda to date.  Players can play either in first person or 3rd person.  They even get a German Shepherd that can be commanded to do things by pointing and telling.  The V.A.T.S. system is back as well, and so is the Pip Boy, which has gotten a bit of an overhaul.  There’s even mini games in the Pip Boy to play.

Fallout4_Gameplay

Die-hard Fallout fans will be delighted to know that they can get their own Pip Boy that works with a smart phone with the Fallout 4 Pip Boy Edition.  There will be an app that can be downloaded which will make the device look like a real Pip Boy screen.

“As far as stupid gimmicks goes, this is the best f***ing one that I have ever seen,” Howard quipped about the real-life Pip Boy.

The Pip Boy Edition will retail at $119.99 and the Pip Boy app will be for iOS and Android.

Fallout 4 will also feature a completely optional the Sims-style building tool that will allow players to build houses and settlements.  Players will be able to scrap items in the world to build whatever they want in real time.  The emphasis is on making the game into a complete experience and doing what a player wants to do.  Players will be able to build generators for power and defense items such as turrets to protect against raiders.  Brahmin cattle can even be run between settlements.

Fallout4_Gameplay

The game’s crafting system carries over to other parts of the game with an extensive weapon-building system.  Thousands of items can be modified.  There are fifty base weapons and seven hundred modifications that can be made to them.  Armor can also be modified.

Fallout 4 comes out November 11, 2015 and will be available for PC, XBox One, and PlayStation 4.

 

 

Dishonored2_Title

No GravatarE3: Dishonored 2 is in the works for some time in the distant future, but for now, fans can look forward to playing Dishonored: Definitive Edition for XBox One and PlayStation 4 this fall.

Co-Creative Directors for Arkane Studios, Harvey Smith and Raphael Colantonio, gave fans a gorgeous sneak peak at Dishonored 2.  Just like the original, gamers will play as an assassin with supernatural powers.  The first-person game play will feature stealth tactics and a steampunk feel, complete with mechanical enemies and interesting weapons.

Dishonored_Screenshot2

This time, however, the player can choose to play either as Corvo or Emily.  Each character will have his or her own unique set of powers and weapons.  The player can choose to play with weapons drawn or go the entire game without killing anyone through stealth.

There is no release date, but the game is set to come out on PC, XBox One, and Playstation 4.

Meanwhile, while people are waiting, Smith and Colantonio announced Dishonored: Definitive Edition.  It will contain all of the original game and content that has come out for the game as well as be graphically enhanced for this current generation of consoles.  It will be available for the XBox One and PS4 this fall.

By Jessica Brister On 16 Jun, 2015 At 10:26 AM | Categorized As Featured, ROG News | With 0 Comments
BattleCry_Header

No GravatarAt Bethesda’s press conference for E3, it was announced that sign-ups are going on now for the Battlecry beta.  They are now accepting world-wide sign ups at battlecrythegame.com.

BattleCry_Action

According to Lucas Davis, Design Director at Brattlecry Studios, “Battlecry is an online action game with team-based combat and intense tactical warfare.”  The team-based action includes four classes: brawler, enforcer, infiltrator, and ranger.

“Sign up before June 18, and you’ll receive priority beta access as well as a special in-game reward,” Davis said.

SmashDLC21

No GravatarYesterday Nintendo announced a plethora of DLC for Super Smash Bros. Wii U and 3DS. It’s a bit of a shame that most of the big “surprises” announced were already leaked days before but still, Nintendo finally made it official and released it for download. Get your thumbs, and your wallet, ready for three new characters, three new stages, and a bunch of costumes for your Mii fighters.

supersmashheader

Lucas, an Earthbound character that was announced with the Mewtwo announcement, was released. But joining him are veteran fighter Roy from Fire Emblem and newcomer Ryu from the Street Fighter series. Ryu is an interesting addition, for the first time in Smash history, the control scheme is different. Of course you can play Ryu like you would any other Smash character, but you can also play closer to how he’s controlled in Street Fighter. You can hit B to execute a Hadouken or input quarter-circle up+A for a stronger Hadouken. By tapping a button you can do a light attack or by holding down the button you can perform a stronger heavier attack. This adds a lot of strategy to think about when using or playing against the character. Ryu is also the first and only character, as of now, to have TWO Final Smash attacks; a ranged attack or, if performed right next to an opponent, a heavy melee attack.

Along with the new characters comes a few new stages. The first one being the classic Dream Land (64) from the original Super Smash Bros. on the Nintendo 64. Second, accompanying Ryu is his stage Sazuka Castle. And lastly we get the MiiVerse stage which is free but exclusive to there Wii U platform. Each stage provides its own unique setup and comes with an Omega version for the purist.  And lastly, open up the closet because you can purchase a lot of costumes for your Mii Fighters. Some of the outfits include Heihachi from Tekken, Akira from Virtual fighter, Meganman.EXE just to name a few.

pack_2_1

There you have it, a decent release for DLC to satisfy your Smash Bros. needs. Roy and Lucas each run $3.99 for either either Wii U or 3DS or $4.99 for both and Ryu plus his stage run $5.99 for each or $6.99 for both. You can get the Dream Land stage for $1.99 each or $2.99 for both systems and the Mii Fighter costumes run $0.75 for each system or $1.15 for both systems. You can also get the costumes in a bundle for $6.00 for each system or $9.20 for both. Happy Smashing!!!

Here is the full Nintendo video of all the content released.

Doom_Header

No GravatarLos Angeles: It was a given that Doom 4 would be showcased at Bethesda’s E3 press conference.  What was not expected was the splash the game made with a fast, almost retro game play feel and a new in-game modding ability that may just revolutionize the way first-person shooters are played.

Marty Stratton, Executive Producer  for id Software, addressed a large crowd for E3 on Doom 4, revealing game play elements for both single player and multiplayer.  One common theme was a return to the feel or the original Doom games.

“…Doom is a special part of each of our individual gaming histories, both personally and professionally.  That’s why from the beginning of this project, we’ve been inspired by the way those original Doom games made us feel when we played them,” Stratton said.

Doom_Monsters

Game play footage showed not only gorgeous graphics by a slew of other gaming elements that paid homage to the original Doom games.  The feel was industrial but emphasized fast moving, dodging, and shooting.  Small “classic Doom” puzzles were noted as well with a feature on tracking back what had happened to a dead worker to find his hand in order to open a door.  Some of the sound effects were from the original games, including the infamous door opening sound.  Classic Doom weapons were also seen during the preview, including the signature double barrel shotgun and the chainsaw.

Doom_Chainsaw

According to Stratton, “…the foundation of any Doom experience–past or present–is unquestionably combat.  It’s centered around three things: badass demons, big effin’ (sic) guns, and…moving really, really fast.”

There were also some new game play elements to the preview.  It appears that players will be able to double jump to places as well as climb.  Vertical space is emphasized.  The part that the E3 audience really cheered for was the new Mortal Combat-style melee moves, which features demon heads splitting open.

The multiplayer looked to have a similar style with “…fast-paced, arena-style combat.”  Multiplayer modes that Stratton revealed included Domination, Freeze-tag, and Clan arena.  The game footage appeared as if gamers will play as marine versus demons.

The crowning achievement for the press conference was the introduction to in-game modding, a new focus in gaming that may revolutionize that way multiplayer first-person shooters are played.

SnapMap

Stratton introduced modding for the masses: any player, regardless of programming skill, can create their own level.  Now, anyone with an idea can share with their friends or community.

“What if every player, regardless of platform or past experience had the ability to build and instantly share their own creations?”  Stratton asked.  “What if the possibilities were only limited by your imagination?”

The Doom SnapMap is basically a quick, custom modding, easy-to-use, in-game tool that allows any player to snap together customized maps.  Not only can players create custom maps, but they can actually edit the game’s logic to create truly customized game play modes.

This new trend of modding may be a truly revolutionary idea that will change how multiplayer is handled with first-person shooters.

Doom 4 will come out for XBox One, PlayStation 4, and PC in Spring 2016.

The only thing missing from the preview?  There was not one completely dark area shown, which means no duct tape mods necessary for this game!

REAL OTAKU GAMER is using WP-Gravatar