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By John Kinsella On 19 Jul, 2017 At 05:56 PM | Categorized As Featured, Games To Watch, NINTENDO, Nintendo 3DS, Reviews, ROG News | With 0 Comments

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Picture this if you will, a young boy on Christmas opening a package to find a Nintendo Gamecube. That in and of itself is exciting but when this console is accompanied by Super Smash Brothers Melee and Pikmin this young boy knows he is in for something new. Back in 2001 I remember opening up Pikmin and popping it into my Gamecube. I was so excited to play this game, little did I know I was going to regret this excitement. Pikmin is one of those games where everything you do is critical. As a young boy I had never come across a game like it before. I had never played a game where if you do something wrong, you risk even being able to complete the game. I was and still am not the best and these types of games. It can often take the fun out of it for me.

Hey Pikmin however, feels like a great introduction to this cute series. You meet all of the wonderful Pikmin and Olimar, and it is like a simpler game that could certainly bring in new fans to the series. I am sure my younger self would have enjoyed playing this game before being dropped into an alien world. Through ultimately playing Pikmin I learned something new about games, that this kind of challenge can be good for you.

Hey Pikmin starts off like all other Pikmin games with Olimar traveling through space. He soon crashes and is told he needs to collect. This time he has to collect Sparklium and 30000 pieces of it. This is done primarily by collecting shiny buds. The game itself is a platformer like anyone knew from Nintendo and their footage. It throws out the old style in favor of a platformer and it works surprisingly well. The demo itself only shows off two levels, and both contain red Pikmin , with additionally containing Rock Pikmin as well. The Red pikmin are light and the Rock Pikmin break whatever they hit if possible, and you lead them and use them like in any other Pikmin game. Of course, you collect items that Olimar nicknames., and there is one item in the demo that made me smile.

All in all this demo is in a way like a soft reboot. Now, obviously we won’t lose the original style games but this like a simpler game to entice younger players in. Again I really think my younger self would have enjoyed playing this instead of the original Pikmin games. But honestly, I realize that Pikmin might not have become what it is today if this was its start. It is a solid game but it does leave some to be desired, then again it really isn’t meant to be all that challenging.

 

Hey Pikimin launches July 28th for the 3DS Family of Systems, the same day as Miitopia.Feel free to try out the demo and find out for yourself what you think of this new entry in the loved Pikmin series! While it may not be the best game in the series the demo is at least worth giving a chance too!He

 

No GravatarMiitopia may be coming out on July 28th but with the new demo, I was able to try it out for myself.

The game might seem simple at first, but in the 3+ hours I played the demo, it is anything but. This game is something that all RPG fans new and old will enjoy.

The story is a whimsical one where an evil Lord has appeared and taken away all of the Mii character’s faces. It is up to your chosen hero to stop him.

Of course, this is where the fun starts. Sure you can just cast yourself as the hero but who will be the villain? With the amount of Mii character’s out there the possibilities are endless. I chose to cast No Face from Spirited Away as my Dark Lord. But you could make it your boss, an ex, or anyone as long as there is a Mii of them.

As you play the game you meet a mayor and the villain comes to steal the town folk’s faces. This is also a fun moment as you can either cast the villagers or let spot pass do the work. I ended up having a village run by Tingle of Zelda Fame. Steve Urkel, Dr. Egg Man and Princess Daisy were also cast.

The battle system is standard RPG fare as it allows you to choose a class and fight in turn-based battles. But things can get wacky when you get more characters. When you create your characters you choose a nature. This nature can cause the characters to act out in ways you may not expect. Mixing characters and their natures will lead to different fighting styles.

My main character, for example, Stark, has the cool personality so he is just the coolest. Using his power he can find weak points when he attacks and dodges enemy attacks. So cool is a mite overpowered.

My mage character is kind so she is more apt to help out. My thief is laid back so he isn’t always excited about the battle, while my popstar is an airhead and sometimes loses focus.

This battle system makes things fun and should allow newer RPG fans to find a new game type to love. Beating enemies will free the faces and that is also a nice touch.

It really is interesting seeing what faces appear on the enemies because it makes them sometimes appear rather humorous. At one point I ended up fighting a living Boulder with Eggman’s face it was funny.

Miitopia’s fun also hinges around your characters and their relationships. If your characters like each other they will often team up and interact positively. But if their natures are at odds it may lead to trouble. Like when my laid-back thief his behind my pop star. She was certainly upset he would do this. Now I haven’t had characters dislike each other but I’m sure they end up causing problems for the person they hate.

Miitopia is certainly an RPG game for any and all to enjoy. It’s simple to a point that you can pick up and play it anytime for younger kids and busy people. Yet, it is deep in ways you may not expect.

If this game at all catches your eye, I think it is totally worth downloading the demo. Plus the save data will transfer over to the main game if you decide to buy it. All in all, I am excited to see what else this game has to offer. I really do want to take down the Dark Lord and explore this new RPG world. Since it comes out next month there isn’t long to wait.

If you like RPGs and casting your friends and literally any Mii in weird roles this game is for you. Miitopia comes out on July 28th but the demo is out now! Download it and at least start saving faces from the Dark Lord. You might just find you have spent 3 hours in the demo and you truly do want to spend more time in this zany world!

By John Kinsella On 24 Apr, 2017 At 03:55 PM | Categorized As Games To Watch, NINTENDO, Nintendo Switch, Reviews, Reviews, ROG News | With 0 Comments

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Puyo Puyo Tetris has come to the Nintendo Switch and it is a fun puzzle game. Combining two of the greatest puzzle games into one really is interesting. While Tetris is known the world over and is popular world wide. Puyo Puyo has typically stayed in Japan for the most part.
I honestly have not played a lot of Tetris at least in the last decade. I’m not the biggest fan of these types of games but this was something new. But, I decided it was a good idea to review it to keep me sharp. Playing it I was reminded of a simpler time where a game like this could really trap me. The Puyo Puyo portion I was reminded of my time playing Sonic Mega Collection for the Game Cube. This amazing game had a classic Sonic Game called Dr.Robotnik’s Mean Bean Machine. This game was actually a localized version of a Puyo Puyo game and for many, was their first time playing the series. I played this game a lot as it was just so easy to pick up and play. Puyo Puyo Tetris is similar to that wonderful game as it also quite easy to pick up and play. I personally wasn’t drawn into playing it for long stretches of time. Picking it up here and there, for a little light game play made it and kept it fun.
The Adventure Mode is great as it offers 100 stages of play featuring characters from both game series. Some of the challenges are downright hard and that makes it all the more fantastic when you actually win. I honestly struggled through the early levels but that probably is because I’m rusty when it comes to this type of game. This game also offers a full on 4 player local co-op mode. With traditional Versus, Swap where Tetris and Puyo Puyo Boards swap out regularly and even Fuse where you play a true combination of both. There is also Big Bang Mode where its a race to complete boards and Party where you can help or hinder your opponents with hidden items.
In addition, there is also Online Mode with a full Puzzle League and ranking system, a Free Play mode for light online fun. If you feel confident about your skills, go all out for it. If you do well in the match and dominate, you can even save online matches. I usually am not one for online mode but I tried it and got royally destroyed. To hone your skills for online, never hesitate to go to the solo arcade. You can battle up to 3 Computer players, Compete in a never ending Endurance mode, and a robust Challenge Mode. It is certainly a game that is worth training for, as it happens rather fast. I will certainly work on my skills with training like this.
While I wait for other games and in between times I’m not playing Breath of The Wild, I will certainly make time for this fantastic game.If you like puzzle games I highly suggest you give it a try when it comes out April 25th. Plus, you can play a demo right now, to see if it fits you. So, puzzle on dear readers, Tetris blocks need to disappear and Puyo need to explode.

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Mr.Shifty which was created by Team Shifty is coming out tomorrow, on Nintendo Switch and Steam. I was lucky enough to score a review copy and let me tell you, I enjoyed it. This crazy game is similar to certain top down games like Hot Line Miami but has its own twist. The main character Mr.Shifty can teleport. It honestly is quite similar to Nightcrawler of the XMen and his teleporting skill.

This game may seem simple on the surface in that you just need to climb a tower and take down goons, but it gets hectic fast. This game is unforgiving in that if you die you start the stage over.

Enemies appear seemingly out of nowhere in certain stages. In other stages they are planned, but they do tend to walk towards sounds. You need to have quick reflexes in order to take down all of the goons.

Mr.Shifty’s power is hard to handle sometimes especially in moments of high stress. Taking down 50 enemies who all can one shot kill you makes things tense. This mission that Shifty and his assistant are on is something clearly worth it all, but it certainly isn’t a game for those who hate to lose.

I died plenty of times but honestly it felt good to start floors over. You honestly learn how to play the game as you die. You learn where you need to go and how you can wipe out more men in a single attack.

This game is certainly worth picking up if you need another game worth playing. It might fill some of the void of time you may now have after beating Breath of the Wild for Nintendo Switch!

So, if this game sounds at all interesting it is certainly worth the 15$. If you need some convincing they did release a demo online in February for people to try!

Feel free to watch the trailer below to find out if you may like it, and get ready to Shift into crime with Mr. Shifty tomorrow!

<iframe width=”560″ height=”315″ src=”https://www.youtube.com/embed/PslLAK67vSM” frameborder=”0″ allowfullscreen></iframe>

By Jonathan Balofsky On 23 Jan, 2017 At 10:38 PM | Categorized As Featured, Games To Watch, Indie Spotlight, PC Games, ROG News | With 0 Comments

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I often come across many indie developers on Twitter and one who caught my eye was Warren Smith, developer of Dark Flame. Dark Flame is a 2D metroidvania style game that takes some influence from the Castlevania series, while also taking a lot of influence from the Dark Souls series. I have been watching this game come together for a while now, and Warren has been kind enough to let me play early builds of the game. I want to give some attention to this game because it is one you should keep your eye on.

As I said, this takes inspiration from Castlevania but much more from Dark Souls. This is the perfect marriage of those 2 series in many ways, and I love seeing this come into its own. I have played 3 builds of the game so far, each more expansive and revealing much more of the game. These builds are available for people supporting the game’s development on Patreon ( not a plug, just pointing this out) and are quite extensive. Dark Flame is a game in which you will die numerous times, in many frustrating ways. But it has that “it factor” that just keeps bringing you back, no matter how frustrating it gets. rather than give up on it, a player learns to become more strategic, to plan things out better and find the right way to go about it. It still has a ways to go, and things such as enemy placement and lighting are in need of improvement, and the pacing could be handled better. That said, I am excited with each new build of the game, as it just gets better and better.

The reason I feel you should keep a watch on this game, is because Dark Flame is that indie game that will serve as both a castlevania replacement ( its got the look and wow is that music awesome. I wish you could hear it, because it sounds great), and a game for people wanting a Souls alternative. It is addictive in the best possible way and I think that is the best I can say about a game like this. I am extremely impressed with it, and even with its faults, I think this is an amazing experience. I eagerly await both the next build of the game, and the day it is completed and released to the public. This is indie gaming at some of its best.

You can follow Warren on twitter here. He frequently posts updates.