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By Jonathan Balofsky On 12 Sep, 2017 At 03:08 PM | Categorized As News, News, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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WayForward sent out the following

 

WayForward has teamed up with Last Dimension to bring its magical misadventure Mystik Belle to consoles! Originally created for Steam, the 2017 version delivers silky smooth frame rates, updated trophies and achievements, and a revised storyline.  We hope you will enjoy this bewitching and expansive adventure every bit as much as much as we did!  

 

About Mystik Belle:

Trouble is brewing at the Hagmore School of Witchcraft, and only freshman witch-in-training Belle MacFae can put things right.

As Belle, you must seek out the three crucial ingredients of the Walpurgisnacht Brew, which means investigating the school’s colorful 2D landscapes in a quest that combines elements of nonlinear, exploration-based action-platformers and classic object-oriented adventures.

As you traverse the labyrinthine school’s catacombs, laboratories, dungeons, and forests, you’ll use everything from a sledgehammer to a fish head to solve numerous puzzles.
And when you aren’t testing your grey matter, you’ll put your wand to use against a variety of impressively animated enemies, including spooky spiders, pesky plants, and rambunctious rodents.

Can your mind and magic overcome the myriad mysteries, or will this quest spell defeat for the unfortunate Belle?

 

Key Features:

  • Explore a vast magical school containing a variety of environments
  • Discover new spells and abilities, and use them to combat more than 60 types of enemy monsters.
  • Collect bizarre objects to solve numerous brain-draining puzzles
  • Encounter and interact with your fellow Hagmore inhabitants. Snark and sarcasm abound!
  • Level up, gain new powers, and increase your strength, RPG-style!
  • Locate secret lore to discover the story’s true ending

 

 

This is a very cool looking game, and the game coming to consoles is a good thing. Will you be getting this?

 

Source: WayForward PR

 

By Jonathan Balofsky On 12 Sep, 2017 At 10:40 AM | Categorized As News, NINTENDO, ROG News | With 0 Comments

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Nintendo sent out the following

 

Due to incredible demand for the upcoming Super Nintendo Entertainment System: Super NES Classic Edition system, Nintendo plans to ship the retro-inspired product into 2018. Originally, shipments were announced to cease at the end of this calendar year.

In addition, more units of Super NES Classic Edition will ship on its Sept. 29 launch day in the U.S. than were shipped of NES Classic Edition all last year, with subsequent shipments arriving in stores regularly. Fans have shown their unbridled enthusiasm for these Classic Edition systems, so Nintendo is working to put many more of them on store shelves.

The Super NES Classic Edition system features 21 legendary Super NES games such as Super Mario World, The Legend of Zelda: A Link to the Past and Super Metroid. Launching on Sept. 29 at a suggested retail price of only $79.99, Super NES Classic Edition plugs directly into the TV using the provided HDMI cable, and comes with two wired controllers. For more information about Super NES Classic Edition, visit http://www.nintendo.com/super-nes-classic.

Next summer, Nintendo will also bring back the Nintendo Entertainment System: NES Classic Edition system with new shipments. More information about the timing of the return of NES Classic Edition will be announced in the future.

 

This is amazing news. Nintendo has heard the demand for the NES and SNES minis and are taking steps to get the micro consoles to consumers. This is a nice change from how they usually do things. Will you be trying to get one?

 

Source: Nintendo PR

By Jonathan Balofsky On 12 Sep, 2017 At 09:29 AM | Categorized As News, NINTENDO, ROG News | With 0 Comments

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RCMADIAX was one of the most prolific indie developers for the Wii U. However, with the system at the end of its life,  RCMADIAX is moving on.

 

The following tweet was sent out.

 

RCMADIAX had hit and miss games. Some were not good, but some like Super Robo Mouse were amazing. The games are cheap and if you are a Wii U owner, who wants something to play, you could do a lot worse.

 

 

By Jonathan Balofsky On 11 Sep, 2017 At 09:30 AM | Categorized As News, NINTENDO, ROG News | With 0 Comments

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Nintendo has announced they will be holding a Nintendo Direct on September 13th for Nintendo Switch and Nintendo 3DS games such as Mario Odyssey. The direct will begin around 6 p.m. Eastern time and will last around 45 minutes.

 

What do you hope to see?

 

By Jonathan Balofsky On 9 Sep, 2017 At 07:33 PM | Categorized As News, NINTENDO, ROG News | With 0 Comments

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Nintendo systems do not have an achievement system currently, like the PS4 and Xbox One do, but that may be changing soon.

 

According to the devs behind Lichtspeer, Nintendo is indeed working on achievements and they are keeping track of it.

What do you all think of this? Do you want achievements on Switch?

 

Source  via

By Jonathan Balofsky On 8 Sep, 2017 At 12:31 PM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

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Here is some good news. There had been concern over how well Dragon Ball Xenoverse 2 would do on Switch due to it being a late port, but it seems to not be the case.

The game came out on Switch in Japan this week on Thursday, and based on Bandai Namco’s reports, it’s off to a strong start. Specifically.  Bandai Namco published a tweet saying that Dragon Ball Xenoverse 2 is a big hit on Switch. They then sent out another message earlier today stating that there is a shortage for the physical version, with more shipments planned towards the end of this month.

It is possible that Bandai Namco had planned a conservative shipment for Dragon Ball Xenoverse 2. That being said, the high sell rate most certainly impressed them.

The game launches in the west on September 22.

 

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By Jonathan Balofsky On 7 Sep, 2017 At 10:25 AM | Categorized As News, NINTENDO, ROG News | With 0 Comments

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We now know next week’s Neo Geo game for Switch has been revealed, and it is the all time classic, Spin Master.

 

Spin Master is a side-scrolling action game released by Data East in 1993. The adventurer Johnny along with his best friend Tom will use a large variety of weapons and attacks in order to retrieve his beloved and the stolen treasure map from the mad scientist Dr. De Playne.

 

The game is an all time classic and one that more people should play.

 

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By Jonathan Balofsky On 7 Sep, 2017 At 10:49 AM | Categorized As News, News, News, NINTENDO, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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Rockstar sent out the following

 

 

Rockstar Games®, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ:TTWO), is proud to announce new versions of the blockbuster detective thriller, L.A. Noire, are scheduled to release on November 14, 2017 for the Nintendo Switch™ system, PlayStation®4 computer entertainment systems and for Xbox One games and entertainment systems.

Alongside these three new console versions comes LA Noire: The VR Case Files, featuring seven select cases from the original game rebuilt specifically for a virtual reality experience on the HTC VIVE™ system.

L.A. Noire takes place in the seedy and violent underbelly of 1940’s Los Angeles as decorated veteran and newly minted detective, Cole Phelps investigates an escalating series of cases inspired by real-world crimes. Each successfully solved case brings Phelps greater success, but also brings him closer to the dark criminal heart of post-war L.A. The game was an Official Selection of the Tribeca Film Festival for its cinematic approach to gameplay and narrative.

Utilizing a unique type of facial capture technology called MotionScan, L.A. Noire breathes unprecedented life into character performances, creating brand new gameplay out of the art of interrogation.

“We’re excited to bring L.A. Noire’s unique mix of real detective work, classic Hollywood atmosphere and thrilling action to these new platforms,” said Sam Houser, Founder of Rockstar Games. “Now with a choice of spectacular virtual reality, stunning 4K, or the freedom of portable play, these enhanced versions are a perfect opportunity for players to experience this richly detailed world in a whole new way.”

L.A. Noire: The VR Case Files for HTC Vive delivers seven of the original engrossing, self-contained cases from LA Noire rebuilt specifically for virtual reality, blending breathtaking action with true detective work to deliver an unprecedented interactive experience.

L.A. Noire for the Nintendo Switch features the complete original game and all additional downloadable content, with specific enhancements including a Joy-Con mode with gyroscopic, gesture-based controls, HD rumble and new wide and over-the-shoulder camera angles, plus contextual touch screen controls for portable detective work.

L.A. Noire for PlayStation 4 and Xbox One delivers the complete original game and all additional downloadable content with a range of technical enhancements for greater visual fidelity and authenticity, including enhanced lighting and clouds, new cinematic camera angles, high resolution textures and more. L.A. Noire plays natively in 1080p for the PlayStation 4 and Xbox One consoles, and stunning 4K for PlayStation 4 Pro and Xbox One X, capturing the grit and grime of the City of Angels like never before.

 

This is amazing to hear, and it was long rumored. As well, this is the first game from Rcokstar for a Nintendo system in years. This may seem an odd choice to remaster, but the game does have its fans. Will you be getting this?

 

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Shantae: Half-Genie Hero was an amazing game full of fun and awesome action. Now WayForward has brought a new addition to the game, with the addition of DLC focusing on Risky Boots, the pirate queen herself. This DLC brings a new style of gameplay, but is it worth getting?

Right from the start, Pirate Queen’s Quest shakes things up, since Risky has completely different gameplay from Shantae, that t is actually reminiscent of Shantae and The Pirate’s Curse a bit. however, there is more than just playing the game as Risky with her tools, as the levels have been changed  to introduce new challenges, as well as bringing in new enemies. This campaign is a lot harder than the main game, but is still a rewarding experience. There are now new platform puzzles, new tricks to learn to progress, and above all else, a funny storylien that offers growth for Risky as a character.

There is still the amazing music that WayForward brings to their games, and even a few fun twists on what you might expect. The game retains the awesome visuals of the base game, and the new enemies looks terrific. These new enemies will give you a much tougher fight than what you encountered before, but that is part of the fun. The upgrades, the animations, everything about this game feels like it built on what was established before, and helped expand on it to reach new heights.

Playing as Risky actually feels different than playing as Shantae and that alleviates a fear I had for the DLC. The DLC is priced very well, and for the content contained within, it actually feels like a bargain. With more content coming, I am really eager to see what WayForward has planned next for the Shantae universe. If you have played Shantae: Half-Genie Hero, then you need to get this DLC as well!

 

 

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Reviewed on Nintendo Switch

By Jonathan Balofsky On 5 Sep, 2017 At 06:29 PM | Categorized As Featured, News, NINTENDO, Nintendo Switch, Reviews, Reviews, ROG News | With 0 Comments

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Punishment platformers are a popular genre, and have been for some time. We have seen greats such as Super Meat Boy, and others that are not so great. League of Evil is another entry into the genre and it offers up more of the same. That isn’t necessarily a bad thing, but does the game hold up on its own?

League of Evil involves short levels that get longer as you progress, simple action and minor objectives. Its great for short bursts of gameplay but does get very repetitive at times. This isn’t to say that the levels are all the same, since there is variety that is introduced, but it still feels less than what it could be. I don’t feel it is a bad game, but I do not feel it meets its true potential.

There is something much more important I must mention. The controls for the game are not good. They are far too loose, or far too sensitive and for a punishment platformer, this is a very bad thing. The controls often get in the way of the game and cause issues. As you progress in the game, it gets even worse with the controls either being too sensitive or not responding right, and that leading to numerous deaths.

I wanted to like League of Evil as I do find punishing games to be fun. Heck, I play Donkey Kong Country Tropical Freeze in order to relax when I am stressed. But the controls just got in the way far too much. I ultimately could not enjoy League of Evil and found it to be a chore to get through. It has great music, I will admit and a nice art style, but good music and good art is not enough to save the game.

I must suggest passing on this for now. I just cannot see it as being fun.

 

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Disclaimer: A review key was provided by the publisher.