11 Bit Studios announced a new game at PAX Prime . The game is Jameson The Pilot!
According to 11 Bit Studios and the developer Rezoner, Jameson The Pilot is described as follows:
Jameson The Pilot is a space sim in which the players can do almost anything they want. They can be explorers, miners, traders, pirates or even… space bus drivers! Countless possibilities and the extensive system of customizable ships, guilds and quests create huge universe full of potential.
Check out the reveal trailer below:
Jameson The Pilot is set for Steam Early Access this fall!
What happens after your favorite video games are over? Who cleans up the blood, the aliens, the bodies, and the rest of the mess? Viscera Cleanup Detail attempts to answer that question.
You play as a sci-fi janitor and it’s your job to clean up after whatever space battle/evil experiment/bloody massacre just happened. The game is really simple – you switch between a mop and your hands. You have an infinite amount of refuse bins and water buckets to clean with and an incinerator to burn your trash when you’re done. So far in development there are ten maps to choose from as well as two bonus maps for buying the game before release – Santa’s Rampage and Shadow Warrior. At full release, there will be multiplayer co-op and speed trials. Currently you can try out this feature, but I wouldn’t suggest it since it’s still very buggy.
As someone who has random bouts of OCD cleaning, I felt like VCD was the perfect game for me. I was surprised at how many hours at a time I would obsess over getting a map into pristine condition. The bigger and more impossible map, the better. Evil Science was my favorite because it takes place in a futuristic science lab where humans and aliens are being experimented on. I never thought I could spend hours upon end playing such a short game that is still in development, but I found myself being reluctant to stop cleaning. It got so bad that I started obsessively cleaning my own apartment!
In a way, the game reminds me of my day job (I’m a registered nurse), so I would clean with extreme focus and actually think that I was a real janitor. Viscera Cleanup Detail delivers a convincing simulation of janitorial work in that the game is repetitive and tedious. However, I loved the freedom of being able to come up with my own back story of what happened on the space station and how I got there.
Here are some handy tips to help when you play the game:
1. Go for picking up the “bits” first before you reach for the mop and bucket. You’ll notice various appendages – human and otherwise – as well as intestines, trash, bullet casings, and equipment. If you try to mop up around severed limbs, you’ll just spread more blood and make a worse mess.
2. When it’s time to mop, start with the ceiling and work your way down to the floor. When you’re ready to mop the floor, remember the old saying “don’t pant yourself into a corner?” Well, don’t mop yourself into a corner. If you walk over blood and sludge, you’ll track footprints everywhere, so be sure to map out a path that you won’t backtrack.
3. Don’t get to happy with the arc welder. If you use it too long, you’ll burn scorch marks that will travel all throughout the walls or floors that take even longer to clean up. It is hard to throw away a body bag all at one time, but once you figure it out, it’s not that bad.
4. Make sure you have some awesome music playing while you clean. I recommend listening to the Guardians of the Galaxy soundtrack – Awesome Mix Volume 1. After all, what do you think Peter Quill did before he became the Legendary Starlord?
Viscera Cleanup Detail is available on PC and you can buy it through Steam Early Access for $7.99.
It’s been a while since I’ve played point and click adventure games; they were a childhood staple for me. Most kids had either a Gameboy or a console, both if they were lucky, for me it was adventure and educational computer games. I grew up in a strict household where if we were having fun we better be doing something that wasn’t making our brain rot so that’s how I ended up playing lots of point and click games. From what I remember most of those games probably wouldn’t be much fun for me today, but those mystery and puzzle games had always been fun to figure out. Apart from Nancy Drew I hadn’t really ventured in the point and click adventure game genre since but Broken Sword 2 has refreshed my curiosity.
Definitely not for kids it’s the second game in the Broken Sword series which revolve around the adventures of George Stobbart and Nico Collard. The remastered game is available in both PC and mobile devices in download format. In this installment Nico goes with George to investigate a carved Mayan stone she came across while investigating a drug ring. When she goes to a professor’s house to get more info George is knocked out and she is immediately abducted. The game has you step in the shoes of both Nico and George to unravel a strange conspiracy that puts their lives in danger and might have the fate of the world rest in its balance.
The controls are easy to figure out in both mobile and computer with options to look, talk, pick up, and interact depending on the nature of the thing you’re clicking on. With simple controls you’re free to examine and figure your way through the game. One of the things that has always been frustrating for me was the common stuck feeling I always got when playing through these types of games, but Broken Sword 2 has hints to help you through the game when you need a nudge. My favorite thing about the hint feature is the games give you escalating hints that go from slight nudges to detailed instructions on what to do the more hints you ask for, which allows you to still get the satisfaction of figuring things out and not have to consult walkthroughs if you hit a brick wall.
This game is hard enough to not be a one sitting game, requiring me to stop playing halfway through so I don’t finish by the time the sun rises again. According to Steam I played for 8 hours, your experience may vary.
Perhaps what made my game drag out so much was the witty dialogue and excellent voice acting, which had me pick every talking option with the other characters. If you’re like me in that aspect you’ll enjoy some of the jokes throughout the game, one of my favorite involves a tequila worm I picked up, and you have the option of showing it to most characters you encounter in the game with Stobbart himself seeming to notice his strange attraction to the worm as the game progresses. Everything else is top notch too. This game came out in the 90′s so there’s only so much you can remaster until it loses its old fashioned charm, and to me it seems tweaked enough to still feel like a game from the era but enough retouching to make the game look like a really good version of its old self. The cut scenes are some of the most gratifying things you get out of the game and push you to see how the story ends. The new game even comes with a prequel comic, a great bonus for such a satisfying game.
So what I’m saying is you should definitely check out the remastered version of Broken Sword 2: The Smoking Mirror, it’s a great game. If you want to watch the trailer be mindful that it might contain some spoilers.
Electronic Arts granted the Sims 4 Create a Sim Demo to some fans who signed up last month. If you were not lucky enough to get the demo, here are some things that you can look forward to when the full game comes out September 2:
I ran the demo on my laptop without any issue. It is an HP Pavilion dv6 Notebook with an AMD A6-34200M with an integrated graphics card and six GB of memory. This is the same device in which I typically play Sims 3, though I definitely cannot turn up the graphics. The laptop is nothing fancy, especially for gaming, but it was able to chew right through the Sims 4 demo without any issues (I also was also toggling back and forth between social media sites, a couple of Microsoft Word documents, and the demo). I did notice that the game automatically set me to the lowest graphics and put me in a “laptop mode,” so I’m assuming that it will look awesome on a much better computer. Overall, I thought the demo was very stable. There were no hiccups or bugs to report and everything actually ran very smoothly. I was impressed, considering how slow Sims 3 Create a Sim works. However, this is also with every expansion packet included.
This is the Sim I designed, based off of myself in the lowest graphics setting. It still looks great.
Ease of Use
The sliders of the past are now gone. Sims 4 utilizes a more natural approach to creating a Sim by allowing the player to click on a part of a Sim and working from there. Of course, there are pre-set body types, faces, and whatnot, but you can still customize a Sim without a lot of hassle. I was easily able to choose traits and create a Sim without looking at a tutorial or feeling lost for very long. I felt like most of it was very intuitive. I was also able to quickly create the Sim that I wanted without a lot of issues. Overall, I was impressed with how this demo functioned, and I hope the rest of the game feels the same way.
Just click on the body part you want to modify. The game is very intuitive.
Although there aren’t a ton of hairstyles and outfits (not sure if this is what we’ll get with the real game or if this is just for the demo), there was enough to feel like a “full” game. I was able to create a cool character with the selection of traits, styles, and clothing, which is all I really care about at this point. One of the coolest aspects of the demo was the introduction to the gallery, which looked to be in full swing already. I was able to upload my created Sim to the gallery and look at other people’s Sims as well. If I chose to use someone else’s Sim as my own, it was easy to select it and place it in my own game.
Traits or “aspirations” did not have as large a list as Sims 3, but it still had a really good selection to get my Sim’s personality right.
I was starting to get a little disheartened over some of the news I had heard about Sims 4 (i.e. no toddlers, no cars, not an open world), but if the rest of the game is anything like the Create a Sim Demo, I think the game will be alright.
Are normal vacations getting too expensive? Tired of traveling for hours and hours? Fed up with how your vacations usually go? Why not try a video game vacation? Besides being cheaper and less of a hassle than real vacations, video game vacations allow you to go wherever you’d like–both real places and imagined–without a passport or plane ticket.
Join Real Otaku Gamer every week for a highlight of some of the best video game places to visit. After reading, click the link at the bottom to take the survey on which place you’d prefer to have a video game vacation. Don’t forget to check out the previous weeks’ spots if you’ve missed them!
This week’s featured place: Skyrim
About: Skyrim is a land of war, magic, and dragons. The area is a massive sandbox that makes RPG-lovers want to dive right in. Skyrim is a province of the Empire, but it has been having issues lately since the Stormcloaks have started a war, demanding independence. Even, worse, dragons have come back and only you can siphon their souls as Dragonborn
Why Visit: The map is so huge that it is possible to play for hours and hours just wandering around. The different races and political intrigue keep things interesting. Unlike other RPGs, you gain experience of a skill by using the skill, making it possible to specialize in many areas. Just watch out for those pesky dragons and dungeons, which is obviously not cliché at all.
Must See Areas:
Visit quaint little villages (just don’t kill any chickens while you’re there).
Enjoy the capital city of Solitude and visit the Bard’s college.
Become at mage at the College of Winterhold.
Experience the shady side of life in the Thieves’ Guild.
What do you think? Which video game vacation would you prefer? Click here to take the survey and let ROG know where you’d like to go. Be sure to come back next week for another location.
Tired of spending a bunch of money to get away for the summer? Don’t want to travel any farther than your coach? Try a video game vacation! The great thing about video games is that they can take a person anywhere–to places both real and imagined, and they don’t require plane tickets or a passport.
Join Real Otaku Gamer every week for a highlight of some of the best video games places. After reading, take the survey at the bottom to vote for your favorite video game vacation spot.
Don’t let the grim appearance fool you; Pandora is a fun place to visit.
This week’s featured place: Pandora
Game: Borderlands & Borderlands 2
Pandora is the place for adventure and excitement. First settled as a colony for people looking to get away from Earth, the new inhabitants had no idea how crazy this planet really was. Harsh, indigenous life and rough conditions and a barren climate kept all from the die-hards from leaving. The planet has been under control by one corporation or another, although many of the locals of Pandora can be a bit eccentric and sometimes downright cannibalistic. Don’t let this deter you from visiting, though. The lure of riches and treasures from legendary “vaults” around the planet lure people to the planet every year. A true vault hunter will have an enjoyable visit, no matter what!
Sanctuary is a great place to kick back and relax.
One way ticket to Pandora.
Access to over seventeen million weapon combinations.
Free car rentals in the Catch-a-Ride system.
One special ability perk, depending on what character you go as.
Get your own personal Claptrap to annoy you.
Enjoy the quiet beauty of Pandora!
Pandora at a glance:
Stay in New Haven (Borderlands 1) or Sanctuary (Borderlands 2).
Visit Moxxi’s Red Light, a popular bar in Pandora.
Have a drink at the Holy Spirits, a pub ran by a local clan.
Talk to Claptrap. He’s very entertaining and a little depressing.
Play D&D with Tiny Tina (Tiny Tina’s Assault on Dragon’s Keep DLC).
Participate in one of Sir Hammerlock’s hunts.
Blow up bad guys in multiple rounds at Fink’s Slaughterhouse.
Dr. Zed (not a real doctor) has many vending machines for health and shields as well as a physical place where he practices.
Check out any of Marcus’s weapon vending machines for a good deal.
Stop by Ellie’s garage for a car upgrade.
Visit Crazy Earl’s Scrapyard.
Drive around the Arid Nexus.
Go to Lynchwood, a real-life wild west town.
Sight-see around the wasteland of the Eridium Blight.
What do you think? Which video game vacation would you prefer? Click here to take the survey
and let ROG know where you’d like to go. Be sure to come back next week for another location.
Watch_Dogs is the much-anticipated blockbuster game from Ubisoft that makes hacking look cool. While the game feels very GTA-inspired, it actually stands on its own as a unique game play experience. The game is a lot of fun. It will definitely sell a lot of copies and make Ubisoft a lot of money. However, it does not feel like a game that is going to stand out as one that people will remember for years and years down the road. There’s a lot to like about this game, but unfortunately, there’s not much to love.
Note: This review is being done for PS4 without any added DLCs. PC users have complained of issues about the game. My colleagues have reported buggy problems with the game as well, point to the Conspiracy DLC as a possible culprit. I personally did not have any of these issues, but it is good to be cautious. Watch_Dogs is a third-person/driving action adventure game that was released on May 27 this year. It was developed by Ubisoft Montreal and published by Ubisoft. It is an open-world game that allows that player to explore the streets of a digital version of Chicago. The game incorporates an online multiplayer element as well as several “mini games” throughout the main game. The story follows hacker Aiden Pearce, an anti-hero who skirts the law in order to bring about justice. After a hacking heist that went bad, Aiden is bound and determined to go after the people responsible. Known as “The Vigilante,” he is ready to bring down the people who messed up his life. Overall, the story was pretty strong. It’s actually a lot deeper than any GTA plot, and it definitely gives the player some things to think about. Is it memorable for years to come? Probably not. But it is entertaining and does hold some value.
Aiden Pearce is a very cool character.
Game play is probably one of the game’s stronger points. For one thing, there is a variety for the player. Some of the game is car-oriented. Other parts are solely on foot. Most missions highlight Aidan’s hacking abilities, which are a nice added bonus to the game and can be quite fun. The game play is often compared to a GTA game, but they are really only similar. In Watch_Dogs, unless the player wants to go the “evil” route, killing pedestrians and police officers is a “no-no.” Much of the game involves strategy and sneak skills. It is very similar to a game like The Last of Us, where the player can go the sneaky route and not shoot a single round or go the more direct route and get into a fire-fight. Having the option to do either adds to the game play variety. There is also a skill point tree and a HP system. Aidan learns new things as he gets more experience, making a ten minute police chase seem a lot less annoying when the player gets points after it.
The game may look like a GTA game, but it actually plays very differently.
The graphics in Watch_Dogs really demonstrates what the new next-gen consoles can handle. The level of detail is amazing. From the potholes in the street to the reflection of the rain to the dampness of Aidan’s coat when the player makes him take a plunge in a river, the graphics are definitely a highlight for the game. Happily, though, the graphics are not the only good thing about the game. The graphics could be horrible, and the game would still be a lot of fun to play. This game is a lot of fun. Whether it be the smooth game play, the cool hacking abilities, the cute mini games, and the online play, the game can truly hold its own. It is easy to blow thirty plus hours on the game without really even trying. There’s a lot of game play variety as well, which helps to keep things fresh and the player still interested in the game. Even buying it at full price, the player will get his or her money out of the game. Overall, there is a lot to like about Watch_Dogs. It’s fun. It’s hip. It’s cool. However, the biggest problem with the game is that it’s not exactly “epic.” Even though Ubisoft will probably be making more sequels, the game doesn’t exactly feel memorable. It’s not exactly “top video game of all time” material. In fact, it’s not even close. It doesn’t have the same feel as some other games that make you think about them even years after playing them. Watch_Dogs is definitely a good game, but it’s not a great game. That’s not exactly a problem, since most gamers don’t expect every game to be great. But we can hope, right?
I kind of have a thing many people find weird. I love visual novels. In a medium where some of the most talked about subjects is either graphics or game play mechanics it seems unusual to some one of my favorite types of video games amounts to what is essentially a mix of first person POV narrative and a choose your own adventure game. Hell some of them have no choices, which makes some gamers dismiss the genre as a whole, dubbing it as casual games without ever delving into one of the many Visual Novels out there. So if you’re trying to get someone started with Visual Novels or want to try it out for yourself, my advice is don’t play Magical Diary.
I got this ungodly spawn on a Humble Bundle sale, excited that there was finally a visual novel included in a bundle I want them to have again: the Celebrating Open Source bundle. After paying my small tribute I immediately got my Steam key to fire that baby up and, after I see the menu appear the screen turns black. I started the game again and again wondering if it was broken until I pressed a bunch of random keys and had a normal full screen. Later I figured out the problem was the game didn’t work so well with the Steam user interface that lets you chat and access other community information while you’re playing and every time it got a notification the screen inexplicably turned black, which made the game malfunction at first due to the access notification you get every time you start a game. All you have to do to fix the problem is wait for the notification to vanish and press “F” which is used to get in and out of full screen. Having to minimize and maximize the window every time a friend decided to play something or message you was really bothersome, but that was only the beginning of everything wrong with this game.
You play as a girl (no other option) who finds out she has magical powers and decides to attend a magic school. But before you go on your magical adventures you create an abominable monstrosity; seriously, it’s the worst customization options I’ve ever seen in a game. The Caucasian colors are deadly white or piggy pink, the face is all deformed and pointy so that most eye options look too big to even fit on your character’s face. Either way my first playthough I created the lovely Miss Master Destroyer.
She looks better in the thumbnail I swear!
Not always a good thing.
This game is just, bad on so many levels. To begin there is something outside of the visual novel’s narrative, which have worked very well for games like Cherry Tree High Comedy Club but just seems like a pathetic effort at content creation on the part of this game. You have five different colors of magic. What does it really contribute to the game? Nothing at all. I’m dead serious on this, you have a few “tests” throughout the year that even if you fail miserably don’t really contribute anything to the narrative and just give you demerits you can easily earn back if you’re on good terms with a character named Donald and aren’t a complete doofus. The fact you use magic so rarely makes the act of even going through the effort of planning out your classes seem utterly pointless because the way the game is designed makes it easy to pass tests with low level magic. Not to mention sometimes the spells you use make no sense (“breeze” to locate the exit of a dungeon) and a few annoyances here and there (like when you push items).
Now on to my main issue with this game, the narrative. I don’t like make your own character games as much for a reason, it’s hard to create a story with a consistent narrative voice when the character can be anyone. My point is, it’s great for multiplayer and open world games, but not so much for single player games heavily narration based. When it comes to its characters, Magical Diary leaves much to be desired. You never learn enough about them, and some of them are pretty boring. Only character I really liked was a pretty boy called Damian. However his path is not enough to save the game from being utterly terrible. In fact, I think it leads to one of the dumbest conclusions this story can reach.
If you want a taste of what type of dialogue a masterpiece like Magical Diary will have these screenshot will speak for themselves.
OH GOD WHAT IS WRONG WITH YOUR FACE
Oops, I cast a bad spell, I wonder what kind of shenanigans will occur.
The worst part is the choices the game gives you sometimes don’t seem to be rational or important at all. There are obvious turning points of course, but there are also subplots like another student’s relationship with another student you constantly help out but get nothing out of in the grand scheme of the story. I’ve explored almost all the romantic outcomes, even the ones with girls, and I can tell you this game isn’t entertaining in the slightest. Also did I mention the dialogue gets extremely repetitive? For example you get this one liner from your character every time a teacher mentions anything out of the ordinary.
I would label it “My First Visual Novel” perhaps for preteen girls, but then I feel this would be an insult to the intelligence of preteen girls. My advice is, don’t pay for Magical Diary. The official site flatters themselves by making this game worth $19.95 (at the point in time I’m writing this review) so if you must have it or your curiosity at seeing how bad this game can get is that strong, just wait for a sale or Humble Bundle, because in my opinion this game isn’t even worth $1.
If you wanna know, my impressions of this game can be seen from my loading screen.