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By Jonathan Balofsky On 21 Jul, 2017 At 05:33 PM | Categorized As News, News, News, NINTENDO, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

No GravatarTHQ Nordic sent out the following

 

Prepare for bullet-hell! Sine Mora EX, the extended version of the critically acclaimed original Sine Mora, will be out on PC, Xbox One and PlayStation™4 on August 8th, 2017. The version for Nintendo Switch™ will follow later this summer. The game will be available as digital download for PC, Xbox and PlayStation 4. A retail version for PlayStation 4 and Xbox One is also out on August 8th, and there will also be a retail version for Nintendo Switch™.

 

About Sine Mora EX

Sine Mora EX is a side-scrolling shoot’em up that provides a unique challenge, where time is the ultimate factor. Mixing classic shooter sensibilities with contemporary presentation, Sine Mora is a gorgeous shoot’em up offering both a Story Mode that weaves an over-the-top tale and an Arcade Mode that provides deep, satisfying gameplay to challenge fans of the genre. The story mode can be also played in local co-op mode.

Sine Mora EX features:

  • 16:9 Aspect ratio (instead of 16:10 which is still an option)

  • Full English Voice Overs (Original Hungarian ones are still available as an option)

  • Local co-op for up to 2 players in Story mode

  • 3 New versus modes: Race, Tanks, Dodgeball

  • New challenge levels

  • Improved Rendering

 

Sine Mora EX promises to be a shooter like no other. Will you be getting it when it releases?

Source: PR Email

By Jonathan Balofsky On 21 Jul, 2017 At 04:55 PM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

No GravatarThe following was sent out

 

 

Blood Bowl 2, the sequel to the video game adaptation of Games Workshop’s classic tabletop game combining American football with the Warhammer fantasy world, will greatly expand in September with Blood Bowl 2: Legendary Edition! We are happy to unveil screenshots of the new races and the new stadium coming with the Legendary Edition, available for pre-order starting today.

Entering the fray are the sly Goblins and their entire arsenal of Secret Weapons, the Halflings and their Treemen always keen on throwing their teammates over the top for a desperate touchdown, and the Amazons with their fearless, versatile style of play. The Legendary Edition also brings the Vampire teams and their chilling, blood-lusting Lords, and the powerful, massive and occasionally unreliable Ogres, in addition to the athletic Elven Union and the creepy Underworld Denizens. To Nuffle’s delight, a brand new team has also formed after it was rumored that their Ice Queen became enamored of a Blood Bowl player: the Kislev Circus, with their great acrobatics abilities and their ferocious Tame Bears!

Highly anticipated by the fans and the passionate community, the Legendary Edition will not only offer all the official races from the Blood Bowl board game, but also all the Star Players, a new Khemri stadium, even more wicked matches with the All-Star teams and the Mixed Teams, new game modes, as well as many new tools and options enriching an already deep multiplayer experience, and much more that we will be detailing the coming weeks.

Blood Bowl 2: Legendary Edition will be available as a standalone game for newcomers and as an affordable expansion for all Blood Bowl 2 players this September on PlayStation 4, Xbox One, and PC. Pre-ordering the Legendary Edition or the Official Expansion on Steam will grant you a 10% discount and beta phase access. Pre-ordering the Legendary Edition will also instantly unlock Blood Bowl 2 base game + Team Pack races. Visit the official website for more info.

 

Blood Bowl 2, the sequel to the video game adaptation of Games Workshop’s classic tabletop game combining American football with the Warhammer fantasy world, has already drawn in hundreds of thousands players on PC and consoles since its release. In 2017, Blood Bowl 2: Legendary Edition will offer loads of new content: new races, new game modes as well as many new tools and options enriching an already deep multiplayer experience. Blood Bowl 2: Legendary Edition will be available as a stand-alone game for newcomers, and as an affordable expansion for all Blood Bowl 2 players.

Key Features

  • 8 new races bringing the Blood Bowl 2 roster up to 24 teams
  • Tons of new multiplayer modes and tools
  • A new solo experience : the Eternal League
  • All-Star Players and Mixed teams
  • A new Khemri stadium

Blood Bowl 2 is a truly unique game that offers an experience that really has to be seen to be believed, If you haven’t tried it yet, this is a good jumping on point.

 

Source: PR Email.

By Jonathan Balofsky On 21 Jul, 2017 At 04:25 PM | Categorized As PC Games, ROG News | With 0 Comments

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The following was sent out

 

 

Portalarium®, an Austin-based game developer and makers of the highly-anticipated fantasy role-playing game, Shroud of the Avatar (Shroud), have announced a partnership with Neverdie Studios to support the company’s Initial Coin Offering(ICO). Neverdie Studios produces games, live action movies, records and virtual products. Their ICO is a blockchain-based project aiming to create an Ethereum-based gaming platform. Shroud of the Avatar is the first game outside the Neverdie product lineup exploring how to utilize NDC. The two companies also announced today that Garriott would become an advisor to Neverdie Studios.

Jon “Neverdie” Jacobs, Neverdie Studios founder said, “This is a historic accord between two iconic avatars aligning to champion avatar rights. With the wise council of Richard “Lord British” Garriott, a legendary avatar, adventurer and world builder providing priceless insight into the development of the gamified virtual reality infrastructure to unite MMORPGS and virtual worlds, I’m confident that our noble ambitions will remain virtuous and have the greatest chance to succeed. Richard’s council on the structure and balance of universal gaming tokens will be invaluable.”

“We are devout believers that people living in and contributing to our virtual worlds can and should earn real world value for the time and value they bring to our world,” said Garriott, Portalarium’s CEO and Shroud’s creative director. “Having direct access to a publicly tradeable currency is a great way to provide this. I’m also extremely pleased to be invited to advise Neverdie on this exciting and ambitious project. Additionally, Shroud of the Avatar already has a deeply committed player base while in early access. We are exploring how our players can earn market based value with NEVERDIE NDC and TPT tokens that are both useable directly in the game as well as traded on the open market.

Shroud of the Avatar combines a single-player narrative story with a sandbox massively multiplayer online (MMO) experience. The game is the second highest fully crowdfunded game ever and currently stands at more than $11.8 million raised.

The Shroud production team includes Executive Producer Starr Long, who along with Garriott helped produce the groundbreaking Ultima Online MMO and New York Times bestselling author Tracy Hickman, who wrote the popular Dragonlance fantasy novels.

Shroud of the Avatar is currently in early access but is targeting a commercial release in late 2017.

Richard Garriott is a true legend in video game design and all RPG games owe him a great debt for his work on the genre. Hopefully this game will be amazing and see Garriot have another gaming triumph.

Source: PR Email

By Jonathan Balofsky On 19 Jul, 2017 At 11:09 PM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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Bethesda has released a new trailer for The Evil Within 2

 

 

“It’s all your fault…”

That’s the mantra running through Sebastian Castellanos’ mind. Plagued by memories of the daughter he couldn’t save and a mystery he could never solve, he begins to lose himself in his past mistakes. Sebastian lives out his nightmares every day, unable to pull himself from his downward spiral. Until an old friend-turned-traitor reenters his life with an offer: Return to the nightmare and save your daughter. The Evil Within 2 gives a broken man the chance to make things right and find the peace he so deserves, but he’ll have to go through hell first.

The Evil Within 2 releases worldwide Friday the 13th, October 2017 on PlayStation 4, Xbox One, and PC.

 

The game is looking intense and will no doubt terrify many players when it releases this October.

Will you be getting it?

By Jonathan Balofsky On 19 Jul, 2017 At 04:46 PM | Categorized As PC Games, ROG News | With 0 Comments

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XSEED sent out the following

 

 

XSEED Games, the independent-minded console publishing brand of Marvelous USA, Inc., today announced that The Legend of Heroes: Trails of Cold Steel, the start of a new story arc in developer Nihon Falcom’s acclaimed series of role-playing games, is headed to Windows PC on August 2, 2017 via Steam, GOG.com, and the Humble Store by Humble Bundle with a launch week discount of 10% off the regular price of $39.99, €39.99, and £29.99. Originally released in North America to wide acclaim in 2015 for the PlayStation®3 computer entertainment system and PlayStation®Vita handheld entertainment system, The Legend of Heroes: Trails of Cold Steel will make its debut on Windows PC with visual enhancements and over 5,000 new lines of English voiceover dialogue (approximately a 50% increase).

 

The Legend of Heroes: Trails of Cold Steel builds on Nihon Falcom’s beloved Trails franchise, improving on the series’ formula while delivering an expertly told, standalone narrative that both series fans and newcomers alike will enjoy. Taking place on the same continent as fan-favorite Trails in the Sky, Trails of Cold Steel further explores Erebonia and gives players a chance to delve deep into the inner political conflicts of this oft-mentioned and powerful empire. Players take on the role of elite military students at a time of great turmoil, who enjoy school life as they bond with fellow students to earn new abilities in battle, and then utilize those abilities via tactical turn-based combat. In between skirmishes, players can upgrade their party members with the “ARCUS” system – a streamlined version of the classic “Orbment” magic system from previous titles – allowing for greater access to abilities and quicker customization.

 

Developed by Nihon Falcom and published on Windows PC worldwide by XSEED Games, The Legend of Heroes: Trails of Cold Steel is headed to Windows PC on August 2, 2017 with a launch week discount of 10% off the regular price of $39.99, €39.99, and £29.99. Peter “Durante” Thoman has been recruited to help optimize the game for PC, and fans can read what kind of technical hurdles he encountered in the first of his multiple guest blog posts detailing this game’s journey on XSEED’s blog at http://xseedgames.tumblr.com/post/163180020530/the-legend-of-heroes-trails-of-cold-steel-pc.

 

The game is now available for PS3™ and “PSVita” systems in both digital and physical formats, and the digital “PSVita” system release is compatible with PlayStation®TV. This title has been rated “T for Teen” in North America on PS3 and “PSVita” by the ESRB. The Windows PC release has not been rated. For more information on The Legend of Heroes: Trails of Cold Steel please visit the official website at www.trailsofcoldsteel.com/cs1/.

Trails of Cold Steel is a unique game and one that many should give a look at.

Source: PR Email

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Telltale sent out the following

 

Award-winning developer and publisher of digital entertainment Telltale Games, alongside DC Entertainment and Warner Bros. Interactive Entertainment, today announced Batman: The Enemy Within – The Telltale Series, a new five-part, episodic game series that continues Telltale’s unique take on the Caped Crusader. Episode one, ‘The Enigma,’ will be available for download starting August 8th, 2017 on Xbox One, PlayStation 4, PC and Mac, and will become available on iOS and Android-based devices later this year.

The series will also be available at retailers this October for Xbox One and PlayStation 4 on a special ‘Season Pass Disc,’ which will include the first episode of the season, as well as download access to all subsequent episodes as they are released through an online connection.
In this latest chapter, both Bruce Wayne and Batman will be forced into precarious new roles. The Riddler has returned to terrorize Gotham City, but his gruesome puzzles merely foreshadow an even greater crisis. With the arrival of a ruthless federal agent and the return of a still nascent Joker, Batman must navigate uneasy alliances while Bruce Wayne undertakes a perilous series of deceptions. Which of Batman’s new allies will you choose to trust? And how deep into the darkness will you let Bruce descend?
This new season will be accessible to both returning fans and newcomers alike, though players’ choices from the first season of Batman: The Telltale Series will optionally carry over into The Enemy Within. This season will also include Telltale’s unique multiplayer ‘Crowd Play’ feature, which allows friends and family to engage with the adventure together by helping to decide the direction of the story from any mobile device with an online connection.
Rendered to look like a living, breathing comic book, Telltale’s vision of Batman features an award-winning cast of talent including Troy Baker, who returns to reprise his role as Bruce Wayne, as well as Anthony Ingruber, who will reprise his fresh take on ‘John Doe,’ better known to fans as The Joker.
Batman: The Enemy Within will be a standalone product separate from the first season of Batman: The Telltale Series and is licensed by Warner Bros. Interactive Entertainment and based on DC’s iconic character. The second season will be available for download on Xbox One, PlayStation 4, PC, Mac, iOS, and Android-based devices. The series is currently in development and has not yet been rated by the ESRB.
This is great news, and fans of the genre can rejoice knowing they have more coming. If you haven’t checked out any of these games yet, you really should.
Source: PR Email
By Jonathan Balofsky On 19 Jul, 2017 At 11:04 AM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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Bethesda sent out the following

 

 

 

The ‘Ultimate’ DOOM – Update 6.66, All DLC Unlocked, Free Weekends
There’s never been a better time to go to Hell.

It’s been just over a year since we released DOOM and it’s thrilling to see not only many of our earliest players still enjoying the game, but also new Slayers joining the fight every day. Whether you’ve been playing for a year, a week or even if you still haven’t Glory Killed your first demon, we’ve got some exciting news for you. This week we’re rolling out the “ultimate” DOOM experience and offering it to new players at a hellishly low price.

Update 6.66

It all starts today with the release of Update 6.66. Like all of our updates, there are a ton of fixes and other improvements across multiplayer and SnapMap that we’ve outlined in our full update notes, but I want to highlight a few of the biggest changes for multiplayer specifically:

All of the Multiplayer DLC Unlocked for All

First, we’ve retired the DOOM season pass and are making all of the multiplayer DLC content available to all players. That’s three multiplayer DLC packs, which include nine of our best maps, three additional guns, three additional playable demons, new equipment, armor sets and more. That’s on top of the modes and features, like bot support, that players have been enjoying since late last year.

A Completely Revised Multiplayer Progression System

With this update, we’ve changed when and how players unlock additional guns, demons, equipment and all of the player and weapon customization options. Instead of relying on the current random unlock system, everything now unlocks through specific leveling requirements and/or in-game challenges. Now, if there’s a specific helmet you want, you can work toward unlocking it by focusing your play style on the related challenge. We’re confident new and veteran players alike will enjoy the control and predictability in this new multiplayer progression system.

For our veteran players, we know you’ve been unlocking items through both the original random progression system and/or via DLC purchase. We want to ensure everyone has the opportunity to both retain previously unlocked items if they choose, but also unlock anything they don’t have through the new level- and challenge-based progression. To do this we will be resetting all veteran players to level 0. Don’t panic, though – that’s just your level. All veteran players will have the option to completely reset their unlock progression items and experience the new progression system fresh, OR retain all of their existing guns, equipment, demons and customization unlocks that they’ve acquired or purchased and then unlock the remaining items through the revised progression system. Regardless of whether you keep your gear or choose to re-earn it, we’re giving all veteran players a special badge recognizing their previous experience in the game. For those elite few who have achieved the max Slayer level, we’ve designated a special Slayer badge for you.

A New Runes System, Better Player Information, Revised User Interface

On the gameplay front, we’ve replaced the Hack Module System with an all-new Runes System. Much like the Runes system from the DOOM campaign, multiplayer Runes are now persistent player abilities earned and included in a player loadout. Unlike the previous Hack Modules, Runes do not need to be activated and do not expire. Runes are persistent capabilities (or perks) that become a consistent and predictable component of your loadout and play style.

We’ve also overhauled most of the in-game HUD, including better callouts for challenges, awards and scoring. The kill card has been completely revised to provide players a more clear and accurate account of their demise, including not just who killed them but also the players, weapon types and damage that combined to kill them.

Players will also discover numerous improvements throughout the menus and user interface, including completely revised post-match summaries as well as updates that better illustrate player status in lobbies, highlight the new progression options and status, and better outline weapon, equipment and demon characteristics.

Free Weekends

If you’re someone who just hasn’t tried DOOM yet, we’re giving you the ultimate opportunity to try out one of the most talked about games of 2016. Starting at 12:00 pm ET on Thursday, July 20, on Xbox One, 1pm ET on Thursday, July 20 on PC, and 12:00 pm ET on Thursday, July 27 on PlayStation 4, you can try DOOM for free. Blast hordes of demons in the first two levels of DOOM’s critically acclaimed campaign, then ratchet up the intensity by going for a high-score in Arcade Mode. Plus, you’ll also have unlimited access to DOOM’s multiplayer and SnapMap modes for the duration of the weekend. If you choose to purchase during the free weekend, all of your progress in campaign and multiplayer is saved and you’ll continue right from where you left off.

An Ultimate Price

Lastly, we don’t want anything standing in your way of joining the millions of people that have experienced the rush and pure fun of DOOM, so not only are we giving you a chance to try it during a free weekend – if you like it, we’re offering it for $14.99 (US) / £11.99 (UK) / $17.99 (AUS) (digital purchase only). That’s the award-winning campaign, arcade mode, all of the DLC, countless hours of SnapMap and the right to say you are a badass, rip-and-tear DOOM Slayer – all for just $14.99 (US) / £11.99 (UK) / $17.99 (AUS).

As always, thanks to everyone for your incredible support. We hope that whether you’re a long-time Slayer, trying the game during a free weekend, or you’re purchasing it for the first time, you find something you love in DOOM.

 

This is amazing news, and just makes this game even more awesome. DOOM is one of the best FPS games ever made, and more should try it. If you haven’t tried it yet, you really should. If you haven’t seen our review yet, you can see it here and a 2nd review here.

 

source

By Jonathan Balofsky On 14 Jul, 2017 At 06:58 PM | Categorized As Featured, Games You Slept On, Old School Otaku, PC Games, Reviews, ROG News | With 0 Comments

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I am a big fan of The Elder Scrolls series and have been for years. It is one of the premiere RPG series and one of the premiere open world game series. People rave about how amazing Oblivion and Morrowind were, and Skyrim is considered one of the best games of the last few years, but many don’t realize just how important the first games were.

I will concede that the first game, Arena, is rather generic. It came off as more of a Wizardry clone, as well as containing many basic fantasy elements that didn’t make it stand out. later games would take the ideas and make them great but Arena is not the best the series has to offer. That said, too many people write off the second game in the series, Daggerfall. I am of the opinion that Daggerfall was one of the most important games ever made, and was a turning point for the RPG genre and open world games.

To begin, Daggerfall was a true 3D game unlike Arena’s 2.5D engine, and took full advantage of that to create a explorable world. In fact, the world in Daggerfall is one of the biggest ever in a video game, albeit with the drawback of having a lot of dead space. Still, it is this open world 3D development that directly led to more innovation in open world games and also taught developers what the limits should be. Thanks to this, we have gotten great games including not only Morrowind, Oblivion and Skyrim, but also the Witcher games and Breath of the Wild.

Another point to mention is that Daggerfall allowed for true roleplaying rather than just getting experience. You had to mold your character and develop them by choices. Choices were a big part of the game, including the very ending, which had multiple possible outcomes. It had a lot more of a unique feeling than anything else at the time and part of the reason was that unlike Arena, the developers did not take many influences from other games.

Daggerfall had some very important lore aspects as well for the series, as it was this game that introduced the Daedra, as well as started several long running storylines such as the Dwemer, Mannimarco and so on. the events of this game’s story had a major impact on all the later games, yet that isn’t realized by many players who came late to the series. Yes, Daggerfall seems dates by today’s standards, but it is this game that laid the foundation for so many greats, including one can argue, Baldur’s Gate. Through both storytelling and game design, Daggerfall helped make RPG gaming what it is today, and we all owe a debt to it for that.

If you haven’t played the game, you really should. it is a true classic and indeed it is one of the most important games ever made. Even if many people simply do not realize that this is the case, it needed to be said.

……………………………

The above was the opinion solely of the author and does not necessarily reflect that of Real otaku Gamer or its staff.

By Jonathan Balofsky On 14 Jul, 2017 At 05:44 PM | Categorized As PC Games, ROG News | With 0 Comments

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Bethesda sent out the following

 

We’re incredibly excited to see how popular Heroes of Skyrim has been with all of you. We knew people would love to play with some of their favorite creatures and characters from Skyrim, but this has surpassed our expectations, so we want to take a quick moment to say thank you to all the awesome members of our community who have played Heroes of Skyrim and posted set review videos, pack opening screen shots, card ranking articles and everything else in-between. The game is only getting better, and you’re a huge part of that.

One of the things a digital card game allows us to do is adjust cards on the fly.  We’ve been pretty vocal about tapping into this with Legends and we’re always looking at the meta game and data behind the scenes to see how we can make adjustments for the health of the game. With that in mind, based on the feedback we’re already seeing, we’re currently looking at adjusting the following cards in coming patches.

  • Praetorian Commander
  • Echos of Akatosh
  • Bringer of Nightmares
  • Belligerent Giant

Besides these card adjustments, we’ll also be performing hotfixes soon to address bugs introduced with Heroes of Skyrim like Silence, Wabbajack interactions, reported issues w/ localization and more.

Once again, thank you to everyone for your continued support. Your feedback, and passion are critical to the success of Legends. We’ll see you on the battlefield.

This is great what Bethesda is doing with the game. Heroes of Skyrim is a great addition to Elder Scrolls: Legends and fans can truly appreciate it.

 

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By Jonathan Balofsky On 14 Jul, 2017 At 08:04 AM | Categorized As PC Games, ROG News | With 0 Comments

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Bethesda sent out the following

 

 

After two weeks of intense Qualifiers in Quake Champions’ new 1v1 Duel and 4v4 Sacrifice modes, the best have begun to separate themselves from the rest in the Quake World Championships. We’re halfway there — 32 EU & NA Duel players and eight EU Teams have already punched their tickets to the Regional Finals.  Missed the action? You can catch up on all of it on Twitch or see some quick highlights on the ESL Quake Twitter feed.

 

The good news is there’s a lot more coming. Today, and continuing through the weekend, you can tune in live on Twitch for EU and NA Duel action, as well as the first NA Sacrifice Team Qualifiers.

 

The battle for the $1 million prize pool reaches the next stage at the Regional Finals, August 5 and 6, followed by the Finals to be held on the main stage at QuakeCon in Dallas, TX, August 24-26.

 

For more information, please visit the Quake World Championships ESL info page at https://play.eslgaming.com/quake/global/quakechampions/major/quake-world-championship-2017

The Quake World Championships have been exciting and it is good that Bethesda is really pushing the eSports part of the game. Have you been watching the competition? If not, you really should.

Source: PR Email