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By Jessica Brister On 13 Nov, 2014 At 03:15 AM | Categorized As Editorials, PC Games, ROG News | With 0 Comments
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It’s been a little over two months since Sims 4 debuted.  For some, the game was a bit of a let-down because it was missing a lot of features that were in the Sims 3.  After a couple of patches of free content from EA, there have been some improvements.  However, these patches really haven’t improved the game that much.

In October, ghosts and some Star Wars costumes were added.  This month, swimming pools and swimwear came back.  In December, new career paths will be added.  Although it was a nice gesture, the game play still doesn’t live up to many of the elements that were in Sims 3.

I spent some time with Sims 4 this week to see if I would like it any better with the newest features.  Those ghosts and costumes I could take or leave (I felt the same way for Sims 3).  Being able to have pools felt a bit better while playing.  I found that building lots felt a bit “off” when trying to create a house without a pool, especially since I like to build huge mansions for my Sims.  Players can certainly get more creative with pools by adding angles and depths, but this felt like a feature that should have been in the game at launch, not two months later.

It's great that pools were added, but this feature really should have been included in the initial launch of the game.

It’s great that pools were added, but this feature really should have been included in the initial launch of the game.

The real gem of the game is the Gallery, which is an easy way to add player-created content into your game.  With two months of avid Sim fans building intricate lots and unique Sims, there is a lot to choose from if you are not in the mood to build your own home or are looking for something different.  It is absolutely amazing to see the hard work of other Sims fans, most of whom are much more talented than I am when constructing houses.

So, with two patches out, Sims 4 is still not what the Sims 3 base game was, especially when the base game had a Create-a-Style system that allowed for greater customization, hilly terrain, and career system that didn’t force your Sim to completely disappear from the map.  At the rate EA and Maxis are going, it’s going to take a few years before it really gets up to par with what many Sims fans were expecting.

Don’t forget to take a look at my full Sims 4 review.

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Are you a little bummed that summer is over?  Just because it’s fall doesn’t mean that you can’t go on a quick vacation.  Instead of a traditional one, how about a video game vacation?  Not only can you travel to some really cool places–both real and imagined–but you can do it from the comfort of your own couch!

Join Real Otaku Gamer for more video game vacation destinations!  After reading, make sure you take the survey at the end to vote for your favorite video game place.

Game: Fallout 3

Place: Washington D.C

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About: Ever wonder what D.C. would look like after a nuclear apocalypse?  Well, thanks to the wonders of video games, players don’t have to imagine anymore.  Fallout 3 focuses on the wreckage that occurs after a nuclear holocaust.  People buried themselves away in “vaults” and re-emerged to live among the wreckage.  During the game, players will wander around in the ruins of D.C., fighting mutants and helping others along the way.

Why Visit: There’s something both disturbing and interesting about looking at our nation’s landmarks in a state of disarray.  It may just be humanity’s fascination with “the end” that makes this gaming franchise so popular.  The large sandbox of a map that players get to wander around in also make this place well-worth it.

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Must See Areas:

  • Go disable a large atomic weapon in Megaton.
  • Visit the Capital Wasteland and our nation’s monuments turned to rubble.
  • Take a walk down the Potomac River. Just don’t take a dip because it’s radioactive.
  • Walk around the metro tunnels and fight mutants.

What do you think? Which video game vacation would you prefer? Click here to take the survey and let ROG know where you’d like to go. Be sure to come back next week for another location.

Week 8: Columbia
Week 7: Citadel
Week 6: USG Ishimura
Week 5: Skyrim
Week 4: Pittsburgh
Week 3: Pandora
Week 2: Chicago
Week 1: Rapture

 

By Jessica Brister On 8 Oct, 2014 At 03:31 AM | Categorized As PC Games, ROG News | With 0 Comments
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In an effort to make Sims 4 players a bit happier after a lot of criticism on the game, EA is giving away some Fall freebies to players who have purchased Sims 4.

According to the official Sims website, free content will be split up this fall into items for October, November, and December.  The reason for this surprise is because the Sims 4 was designed “…to be a live service, so we can continually evolve the experience, add new content, and incorporate as much of your feedback as possible.”

The October patch, which is currently available to download from Origin, includes a Halloween theme.  Ghosts are now back for the newest addition of the Sims franchise.  Players can even dress their Sims in Star Wars costumes.  There are also some new eye colors that were added by request from fans in the Sims community.

Ghosts are making a comeback with the Sims 4 October patch.

Ghosts are making a comeback with the Sims 4 October patch.

In November, swimming pools will make a comeback to the Sims.  The lack of swimming pools during the release of Sims 4 in September was one of many criticisms, since pools have been an integral part of the Sims franchise for awhile.  In December, new career paths will be added, though there is no news of what specifically those paths will be.

 

By Jessica Brister On 24 Sep, 2014 At 11:48 PM | Categorized As Company Spotlight, Featured, PC Games, Reviews | With 0 Comments
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It’s been over five years since Sims 3 came out, and many fans of the Sims franchise have been very excited about Sims 4.  Although it wasn’t quite the gem that I was expecting, Sims 4 still has its merits.

Sims 4 was released on September 2 for Windows-based computers only.  It is basically a life simulation game that was developed by Maxis and The Sims Studio and was published by EA.  The Sims, like games like Minecraft, is a game that some people love and obsess over and some people “just plain don’t get.”  Despite this, the Sims franchise itself has been hugely popular; however, has had some criticism in recent years of nickel and diming players with bunches of add-ons and expansions.  Compared to its predecessor, Sims 3, there are very specific gaming elements that were improved upon and there are also very specific things that were not so good.

The first major improvement of the game was the slick new Create a Sim system, which is the way a player creates his or her Sim and Sim family.  This is actually one of the best improvements from Sims 3 to Sims 4.  It is quite obvious that Maxis really spent a lot of time into this part of the game: it runs extremely well and is very easy to use.  Plus, you end up with a Sim very close to what you wanted.  The sliders of Sims 3 have been replaced with clicking on and manipulating body parts.  To make adjustments to the body part that you want, click on it and move it around to the desired size and location.  It ends up being very easy for you to create a very customized Sim.  For those who aren’t great manipulating body parts, there are pre-set Sims that you can choose from as well.  There was also a nice selection of clothing and outfits to choose from, and they were easily sorted by types (something very different from Sims 3).  The only downside to the new Create a Sim is that the player is limited on hair, eye, and clothing colors because of a Create a Style system (more on this later).  I’m hoping that more options are added later in a patch or expansion.

 Create a Sim is by far the best updated feature for Sims 4.  In this aspect, it blows Sims 3 out of the water.

Create a Sim is by far the best updated feature for Sims 4. In this aspect, it blows Sims 3 out of the water.

The second improvement was the addition of The Gallery, an online sharing community.  Sims 3 touted The Exchange, a similar online sharing concept.  The problem with it, though, was that to get any shared content from other players, one would have to log into The Exchange from a web browser, selection what you want, download it, install it, and then boot up the game.  This was very tedious.  Sims 4 fixes this because it is all in-game sharing.  All a player has to do is click on The Gallery icon in game, and this automatically shows up while you are still playing.  You can place Gallery items on lots on the fly very easily which is a nice bonus.  Sharing your own Sims and lots is also just as easy.

You are only one click away from browsing through what others have shared.

You are only one click away from browsing through what others have shared.

Another improvement is the overall performance of Sims 4.  For those who have played Sims 3 with all of the expansions, the game engine got really bogged down.  Although this might also happen to Sims 4 in the future, the base game is very stable (then again, so was Sims 3).  The real improvement is the fact that Sims 4 runs pretty well on computers that are not high-end.  I’m not sure if I would run the game on the minimum requirements, but the game handled by laptop, which is not a gaming PC, without any issues.  Sure, the graphics were automatically toned down quite a bit, but the overall game ran great without any hiccups.  Just for reference, if you’d like to do a comparison to how Sims 4 might run on your PC: I am using an HP Pavilion dv6 Notebook with an AMD A6-34200M with an integrated graphics card and six GB of memory.  Though I have not had the time to try the game on my actually gaming PC, I was impressed with how the game handled on my laptop.  However, with my experience with Sims 3, I am concerned about how Sims 4 will run with multiple expansions added to it.

The graphics are toned down quite a bit on a lower end up, but the game play actually is very smooth as long as the minimum PC requirements are met.

The graphics are toned down quite a bit on a lower end up, but the game play actually is very smooth as long as the minimum PC requirements are met.

The fourth enhancement to the game was the addition of new and better Sim interactions.  This is what Maxis really concentrated on, and overall, they did a pretty good job.  “Emotions” were a new addition to Sims 4, which can add some interesting outcomes, though I think they were a bit overrated for as much as they were touted.  The Sim interactions were much more interesting, especially since it was a common complaint in Sims 3 that the open world led to less interactions between your Sims and NPC Sims.  Because Sims 4 is not really open world, this issue has been fixed.  It is very easy to find other Sims and hang out with them.  Though open world is lost, it is very fun to talk to multiple Sims at once, which is another new addition to the game.

 

Although you lose the open world feel, it is easy to find and meet new Sims.  I was able to find this Sim within seconds of starting a new game.

Although you lose the open world feel, it is easy to find and meet new Sims. I was able to find this Sim within seconds of starting a new game.

The last major improvement in game play is the ability to have Sims multi-task, which is a new thing for the franchise.  In previous Sims games, a Sim could only do one thing at a time.  In Sims 4, a player can make his or her Sim to multiple things at once.  This element adds some interesting game play to the mix.  For example, I had my Sim reading a book.  When I saw the bladder meter go down, I had my Sim use the toilet.  I was delighted to see that my Sim took the book to the toilet and continue reading on it, much to my amusement.  This ability to multitask has made the game play a bit more fresh, though the novelty may wear off after a bit.

Sims are no longer forced to do one thing at a time.

Sims are no longer forced to do one thing at a time.

With all of these improvements, it at first glance seems as if Sims 4 can do no wrong.  Unfortunately, there is a lot of bad with the good, especially if you are a die-hard Sim 3 player.  One of the biggest disappointments for Sims 4 is the fact that the open world concept of Sims 4 was nixed for a world of segmented “neighbordhoods.”  The open world of Sims 3 was a revolutionary part of the franchise that really took the Sims to a new level.  I tried to keep an open mind and thought that if it was done right, neighborhoods might not be so bad.  Unfortunately, the neighborhoods concept in Sims 4 are not that great.  The six sections of each neighborhood do not feel connected, and you have to use your Sim’s phone to get anywhere.  The loading screens didn’t bother me that much, but I was hoping that you could walk or jog from one neighborhood to another (unless there is something that I haven’t figure out yet).  The Sims 4 “world” is not that large, either.  There are technically two worlds that come with the base game, but there are only actually six neighborhoods for each world, and there’s not that much to each neighborhood.

This is the neighborhood selection screen for Sims 4.  As you can see, your options are limited for places to go.

This is the neighborhood selection screen for Sims 4. As you can see, your options are limited for places to go.

Another Sims 4 disappointment was the lot building system, which was supposed to be a major improvement from Sims 3 to Sims 4.  Overall, the building system was actually a disappointment.  It is indeed pretty easy to make corrections and add rooms on the fly, but it actually takes longer to build anything overall when compared to Sims 3.  This is mostly due to the crazy camera angles that the game forces you to look through.  I even spent extra time trying to play around to see if I could get the angles any better, but I still haven’t found any style that I like.  I am hoping that this eventually gets fixed in a patch or update.  I was also very disappointed to see that the current lot size limit is 50×50 residential lots for Sims 4, which makes it hard to create massive mansions (large for Sims 3 is 60×60 or 64×64).

This is not my idea of a McMansion, but this is apparently as large as residential lots get so far in Sims 4.

This is not my idea of a McMansion, but this is apparently as large as residential lots get so far in Sims 4.

The third disappointment is the lack of entertainment options for Sims in the Sims 4.  I do understand that you are purchasing a base game when you get Sims 4, but I really was expecting a bit more, especially after getting it for a “next-gen” price tag.  There are no swimming pools, cars, or a large open world to explore, so that game can get a bit boring at times.  There are some interesting skills that have been added for the game, but overall, I found that this aspect of the game was lacking.  The game might pick up a bit when expansions start getting added, but it really shouldn’t take a bunch of expansions to make the game fun.

Oh, I do miss cars and wandering around the open world of Sims 3.  Sims 4 entertainment options for Sims seems a bit lacking in comparison.

Oh, I do miss cars and wandering around the open world of Sims 3. Sims 4 entertainment options for Sims seems a bit lacking in comparison. (Photo of Sims 3 game play)

Another Sims 3 gaming element that Sims 4 left out was the Create a Style system.  This system was a unique way for players to customize pretty much anything in the game.  Maxis ditched this element for a set of pre-selected colors that you can choose from for clothing or home building/decorating.  Unfortunately, the pre-selected colors weren’t that great.  I had a hard time creating the house I wanted from what they gave me.  It felt like a lot of “basic” colors were not included in the pre-selected ones, such as white.  This made creating a custom home very tedious, and I never quite ended up with what I wanted.

Sure you have a lot of colors to choose from in the pre-selected colors of Sims 4, but sometimes getting a basic color like white is almost impossible.

Sure you have a lot of colors to choose from in the pre-selected colors of Sims 4, but sometimes getting a basic color like white is almost impossible.

Lastly, I was disappointed to see how Maxis went with the Sim careers this time.  There are some interesting careers in Sims 4, but it really doesn’t matter because you don’t really to get see them at work or interact with work that much.  Sims 4 works a lot of Sims 2 with jobs: when it’s time for work, you leave the lot and disappear for awhile.  There’s not even an animated carpool or anything; you just run off of the lot.  It’s a really annoying and disappointing aspect to the game that I hope eventually gets patched.  When Sims 3 came out, some people complained about the “rabbit holes” (where a Sim would disappear into a building and come out when they were done).  What they actually wanted was to be able to see and control their Sims at all times.  What we got in Sims 4 is the elimination of rabbit holes for Sims disappearing off of  the map altogether.  This does not solve the rabbit hole issue, but it does actually make things worse.

What's the point of these fun careers if your Sim disappears during the workday?

What’s the point of these fun careers if your Sim disappears during the workday?

Overall, the Sims 4 is a stable, solid game that has a lot of great elements.  If you are a fan of the franchise, you will probably like it.  However, it does have a lot of issues in which I hope get resolved in the future.

By Tiffany Marshall On 6 Sep, 2014 At 03:57 AM | Categorized As International News, PC Games, Previews, ROG News, Videos | With 0 Comments
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11 Bit Studios announced a new game at PAX Prime . The game is Jameson The Pilot!

According to 11 Bit Studios and the developer Rezoner, Jameson The Pilot is described as follows:

Jameson The Pilot is a space sim in which the players can do almost anything they want. They can be explorers, miners, traders, pirates or even… space bus drivers! Countless possibilities and the extensive system of customizable ships, guilds and quests create huge universe full of potential.

Check out the reveal trailer below:

Jameson The Pilot is set for Steam Early Access this fall!

What do you think? Let us know in the comments!

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mortal kombat x

Here’s the moment many of us have been waiting for! The release date for Mortal Kombat X was announced!

When will it be released?

Why, April 14, 2015 is the date we will finally see this game on the Xbox One, Xbox 360, PlayStation 4, PlayStation 3, and PC!

Are you excited for this game? Let us know in the comments!

By Amy McGarey On 6 Sep, 2014 At 03:21 AM | Categorized As Featured, PC Games, Reviews | With 0 Comments
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What happens after your favorite video games are over? Who cleans up the blood, the aliens, the bodies, and the rest of the mess? Viscera Cleanup Detail attempts to answer that question.

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You play as a sci-fi janitor and it’s your job to clean up after whatever space battle/evil experiment/bloody massacre just happened. The game is really simple – you switch between a mop and your hands. You have an infinite amount of refuse bins and water buckets to clean with and an incinerator to burn your trash when you’re done. So far in development there are ten maps to choose from as well as two bonus maps for buying the game before release – Santa’s Rampage and Shadow Warrior. At full release, there will be multiplayer co-op and speed trials. Currently you can try out this feature, but I wouldn’t suggest it since it’s still very buggy.

As someone who has random bouts of OCD cleaning, I felt like VCD was the perfect game for me. I was surprised at how many hours at a time I would obsess over getting a map into pristine condition. The bigger and more impossible map, the better. Evil Science was my favorite because it takes place in a futuristic science lab where humans and aliens are being experimented on. I never thought I could spend hours upon end playing such a short game that is still in development, but I found myself being reluctant to stop cleaning. It got so bad that I started obsessively cleaning my own apartment!

In a way, the game reminds me of my day job (I’m a registered nurse), so I would clean with extreme focus and actually think that I was a real janitor. Viscera Cleanup Detail delivers a convincing simulation of janitorial work in that the game is repetitive and tedious. However, I loved the freedom of being able to come up with my own back story of what happened on the space station and how I got there.

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Here are some handy tips to help when you play the game:

1. Go for picking up the “bits” first before you reach for the mop and bucket. You’ll notice various appendages – human and otherwise – as well as intestines, trash, bullet casings, and equipment. If you try to mop up around severed limbs, you’ll just spread more blood and make a worse mess.

2. When it’s time to mop, start with the ceiling and work your way down to the floor. When you’re ready to mop the floor, remember the old saying “don’t pant yourself into a corner?” Well, don’t mop yourself into a corner. If you walk over blood and sludge, you’ll track footprints everywhere, so be sure to map out a path that you won’t backtrack.

3. Don’t get to happy with the arc welder. If you use it too long, you’ll burn scorch marks that will travel all throughout the walls or floors that take even longer to clean up. It is hard to throw away a body bag all at one time, but once you figure it out, it’s not that bad.

4. Make sure you have some awesome music playing while you clean. I recommend listening to the Guardians of the Galaxy soundtrack – Awesome Mix Volume 1. After all, what do you think Peter Quill did before he became the Legendary Starlord?

Viscera Cleanup Detail is available on PC and you can buy it through Steam Early Access for $7.99.

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It’s been a while since I’ve played point and click adventure games; they were a childhood staple for me. Most kids had either a Gameboy or a console, both if they were lucky, for me it was adventure and educational computer games. I grew up in a strict household where if we were having fun we better be doing something that wasn’t making our brain rot so that’s how I ended up playing lots of point and click games. From what I remember most of those games probably wouldn’t be much fun for me today, but those mystery and puzzle games had always been fun to figure out. Apart from Nancy Drew I hadn’t really ventured in the point and click adventure game genre since but Broken Sword 2 has refreshed my curiosity.

smoking mirror 2 title

Definitely not for kids it’s the second game in the Broken Sword series which revolve around the adventures of George Stobbart and Nico Collard. The remastered game is available in both PC and mobile devices in download format. In this installment Nico goes with George to investigate a carved Mayan stone she came across while investigating a drug ring. When she goes to a professor’s house to get more info George is knocked out and she is immediately abducted. The game has you step in the shoes of both Nico and George to unravel a strange conspiracy that puts their lives in danger and might have the fate of the world rest in its balance.

The controls are easy to figure out in both mobile and computer with options to look, talk, pick up, and interact depending on the nature of the thing you’re clicking on. With simple controls you’re free to examine and figure your way through the game. One of the things that has always been frustrating for me was the common stuck feeling I always got when playing through these types of games, but Broken Sword 2 has hints to help you through the game when you need a nudge. My favorite thing about the hint feature is the games give you escalating hints that go from slight nudges to detailed instructions on what to do the more hints you ask for, which allows you to still get the satisfaction of figuring things out and not have to consult walkthroughs if you hit a brick wall.

This game is hard enough to not be a one sitting game, requiring me to stop playing halfway through so I don’t finish by the time the sun rises again. According to Steam I played for 8 hours, your experience may vary.

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Perhaps what made my game drag out so much was the witty dialogue and excellent voice acting, which had me pick every talking option with the other characters. If you’re like me in that aspect you’ll enjoy some of the jokes throughout the game, one of my favorite involves a tequila worm I picked up, and you have the option of showing it to most characters you encounter in the game with Stobbart himself seeming to notice his strange attraction to the worm as the game progresses. Everything else is top notch too. This game came out in the 90’s so there’s only so much you can remaster until it loses its old fashioned charm, and to me it seems tweaked enough to still feel like a game from the era but enough retouching to make the game look like a really good version of its old self. The cut scenes are some of the most gratifying things you get out of the game and push you to see how the story ends. The new game even comes with a prequel comic, a great bonus for such a satisfying game.

Smoking Mirror 2 bonus comic

So what I’m saying is you should definitely check out the remastered version of Broken Sword 2: The Smoking Mirror, it’s a great game. If you want to watch the trailer be mindful that it might contain some spoilers.


By Jessica Brister On 8 Aug, 2014 At 09:18 PM | Categorized As Editorials, Featured, PC Games, Previews, ROG News | With 0 Comments
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Electronic Arts granted the Sims 4 Create a Sim Demo to some fans who signed up last month.  If you were not lucky enough to get the demo, here are some things that you can look forward to when the full game comes out September 2:

Performance

I ran the demo on my laptop without any issue.  It is an HP Pavilion dv6 Notebook with an AMD A6-34200M with an integrated graphics card and six GB of memory.  This is the same device in which I typically play Sims 3, though I definitely cannot turn up the graphics.  The laptop is nothing fancy, especially for gaming, but it was able to chew right through the Sims 4 demo without any issues (I also was also toggling back and forth between social media sites, a couple of Microsoft Word documents, and the demo).  I did notice that the game automatically set me to the lowest graphics and put me in a “laptop mode,” so I’m assuming that it will look awesome on a much better computer.  Overall, I thought the demo was very stable.  There were no hiccups or bugs to report and everything actually ran very smoothly.  I was impressed, considering how slow Sims 3 Create a Sim works.  However, this is also with every expansion packet included.

If you are wondering if your computer will play Sims 4, here is the official minimum requirements from EA.

This is the Sim I designed, based off of myself in the lowest graphics setting.  It still looks great.

This is the Sim I designed, based off of myself in the lowest graphics setting. It still looks great.

 Ease of Use

The sliders of the past are now gone.  Sims 4 utilizes a more natural approach to creating a Sim by allowing the player to click on a part of a Sim and working from there.  Of course, there are pre-set body types, faces, and whatnot, but you can still customize a Sim without a lot of hassle.  I was easily able to choose traits and create a Sim without looking at a tutorial or feeling lost for very long.  I felt like most of it was very intuitive.  I was also able to quickly create the Sim that I wanted without a lot of issues.  Overall, I was impressed with how this demo functioned, and I hope the rest of the game feels the same way.

Just click on the body part you want to modify.  The game is very intuitive.

Just click on the body part you want to modify. The game is very intuitive.

Cool Stuff

Although there aren’t a ton of hairstyles and outfits (not sure if this is what we’ll get with the real game or if this is just for the demo), there was enough to feel like a “full” game.  I was able to create a cool character  with the selection of traits, styles, and clothing, which is all I really care about at this point.  One of the coolest aspects of the demo was the introduction to the gallery, which looked to be in full swing already.  I was able to upload my created Sim to the gallery and look at other people’s Sims as well.  If I chose to use someone else’s Sim as my own, it was easy to select it and place it in my own game.

Traits or "aspirations" did not have as large a list as Sims 3, but it still had a really good selection to get your Sim's personality right.

Traits or “aspirations” did not have as large a list as Sims 3, but it still had a really good selection to get my Sim’s personality right.

I was starting to get a little disheartened over some of the news I had heard about Sims 4 (i.e. no toddlers, no cars, not an open world), but if the rest of the game is anything like the Create a Sim Demo, I think the game will be alright.

 

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Are normal vacations getting too expensive?  Tired of traveling for hours and hours?  Fed up with how your vacations usually go?  Why not try a video game vacation?  Besides being cheaper and less of a hassle than real vacations, video game vacations allow you to go wherever you’d like–both real places and imagined–without a passport or plane ticket.

Join Real Otaku Gamer every week for a highlight of some of the best video game places to visit.  After reading, click the link at the bottom to take the survey on which place you’d prefer to have a video game vacation.  Don’t forget to check out the previous weeks’ spots if you’ve missed them!

This week’s featured place: Skyrim

Game: Skyrim

Skyrim_dragon

About: Skyrim is a land of war, magic, and dragons.  The area is a massive sandbox that makes RPG-lovers want to dive right in.  Skyrim is a province of the Empire, but it has been having issues lately since the Stormcloaks have started a war, demanding independence.  Even, worse, dragons have come back and only you can siphon their souls as Dragonborn

Why Visit: The map is so huge that it is possible to play for hours and hours just wandering around.  The different races and political intrigue keep things interesting.  Unlike other RPGs, you gain experience of a skill by using the skill, making it possible to specialize in many areas.  Just watch out for those pesky dragons and dungeons, which is obviously not cliché at all.

map-Skyrim

Must See Areas:

  • Visit quaint little villages (just don’t kill any chickens while you’re there).
  • Enjoy the capital city of Solitude and visit the Bard’s college.
  • Become at mage at the College of Winterhold.
  • Experience the shady side of life in the Thieves’ Guild.

What do you think? Which video game vacation would you prefer? Click here to take the survey and let ROG know where you’d like to go. Be sure to come back next week for another location.

Week 4: Pittsburgh
Week 3: Pandora
Week 2: Chicago
Week 1: Rapture

 

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