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By Jonathan Balofsky On 16 Sep, 2016 At 12:48 PM | Categorized As News, PlayStation, Playstation Vita, Portable/Mobile Gaming, ROG News | With 0 Comments

No GravatarKoei Tecmo has released the Tokyo Game Show 2016 trailer for Berserk and the Band of the Hawk (formerly just Berserk Musou). The game looks far more in depth than any previous Musou game and in addition to brutal gameplay, has a significant amount of cinematic footage that ties into the anime. Check out the trailer below.

 

 

By Jonathan Balofsky On 13 Sep, 2016 At 11:47 PM | Categorized As News, PlayStation, Playstation Vita, Portable/Mobile Gaming, ROG News | With 0 Comments

No GravatarKoei Tecmo has announced Musou Stars for PlayStation 4 and Vita. The game is a massive crossover between many of Koei Tecmo’s franchises including Ninja Gaiden and Dead or Alive. You can see the debut trailer below

 

By Jonathan Balofsky On 12 Sep, 2016 At 10:23 AM | Categorized As News, PlayStation, Playstation Vita, Portable/Mobile Gaming, ROG News | With 0 Comments

No GravatarKoei Tecmo has released a new trailer for their upcoming video game adaptation of Berserk. This trailer shows off Berserker Guts and his various moves and attacks. This is one character you do not want to mess with. You can check out the trailer below. First-print copies of the game include a wet outfit for Casca, but as of now that is only for Japan.

 

No GravatarBloodstained: Ritual of The Night, Koji Igarashi’s crowdfunded spiritual successor to his castlevania games has been delayed by a year. This is disappointing but remember, Mighty No. 9 could have used more delays. IGA is trustworthy so let us give him the benefit of the doubt.

See the announcement of the delay below.

By Wade Hinkle On 6 Sep, 2016 At 08:54 PM | Categorized As Playstation Vita | With 0 Comments

No GravatarNIS America has announced that the North American version of Criminal Girls 2: Party Favors will be delayed due to a manufacturing issue.

Originally scheduled to be released September 20, the RPG will be now be available for North American fans on October 11. European Union regions were not affected by the delay and will see the game on September 23.

Coming to the Playstation Vita, Criminal Girls 2: Party Favors expands the story of Criminal Girls: Invite Only with a new set of characters. This group of Delinquents return to the depths of hell, but one is not whom they seem to be. While going through the story, characters will have to discover themselves while at the same time deal with mistrusts of each other.

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Indie games often take inspiration from the past and sometimes it is done poorly. Other times however, the experience is nothing short of amazing. Axiom Verge falls into the latter category. Clearly inspired by a classic Nintendo series, the game has now come to the Wii U. Axiom verge wears its inspiration on its sleeve but at the same time puts its own spin on everything. It is a Metroidvania that takes the genre back to its roots to explore why the genre is so beloved while also bringing new ideas.

axiom verge

You start off alone on a hostile alien world with only vague hints of what to do at first. You gather weapons and find power-ups like in many games, but the weapons serve multiple purposes. While some weapons and items are required for solving puzzles and progressing, you will soon find inventive ways to use the items to progress and attack enemies. Speaking of enemies, Axiom Verge has some of the best enemy design in an indie game in a long time. The common ones are actually are varied and unique, while the bosses stand out above all others and have real character to them. The boss battles are difficult and you will die, but the fun is in finding the best method of attack to defeat your foes. Like I said, you will die several times but its all part of the game.

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The music in this game is nothing short of incredible. From the intro music to the boss battle themes, Axiom Verge is an audio masterpiece. Do not be surprised if you end up going back to certain areas just to listen to the music several times in a row. The audio in general including the sound effects are also well done and this just feels more complete of a game than many AAA games.

A big part of the fun is finding new ways to explore areas and progress and I guarantee you that one item in particular will stand out above all others. It will certainly help you find a new love of glitches. The other weapons and items all have various uses as mentioned above. For example, the drill is used to progress through certain areas but is also a good weapon in skilled players’ hands.

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The Wii U gamepad is great for fast inventory changes and having a clear map handy. Its a small thing but makes all the difference. Plus it is just as fun to play on the gamepad as it is on the TV.

 

Do I think you should buy this game? Oh definitely yes. This is a must play for any Nintendo fan out there!

 

By Jonathan Balofsky On 31 Aug, 2016 At 09:16 AM | Categorized As News, PlayStation, Playstation Vita, Portable/Mobile Gaming, ROG News | With 0 Comments

No GravatarThe September lineup for PS+ has been revealed and this upcoming month has quite the big lineup planned.

 

Full Lineup

  • Lords of the Fallen, PS4

  • Journey, PS4, PS3

  • Prince of Persia: The Forgotten Sands, PS3

  • Datura, PS3

  • Badland, PS Vita, PS4, PS3

  • Amnesia: Memories, PS Vita

 

This is a really good month f0r PS+ and we are excited, how about you?

 

Source

No Gravatarrenegade_kid-656x427Renegade Kid Announced the following

Renegade Kid has announced that its co-founders, Jools Watsham and Gregg Hargrove, have made the difficult decision to bring their 10-year partnership of developing games together as Renegade Kid LLC to an end.
With their friendship and respect for each other still very much intact, Watsham and Hargrove will continue developing videogames under the names of their new companies: Atooi and Infitizmo.
The award-winning library of Intellectual Properties that Renegade Kid has created over the past decade will be finding new homes. All of Renegade Kid’s “2D” games, including the Mutant Mudds series and Treasurenauts, will become the property of Atooi. All of Renegade Kid’s “3D” games, including the Dementium series and Moon Chronicles, will become the property of Infitizmo.
We hope you will share in the excitement that both Jools and Gregg feel for their new journeys. You can follow their progress on twitter: @AtooiLLC and @InfitizmoLLC.

While it is sad to hear of the studio’s demise, it is good to know that the IPs will continue and both studios will still be making games.

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After a long time of being hinted, Two Step Verification is now available for  PSN accounts worldwide. You can find it under Settings>PlayStation Network/Account Management>Account Information>Security>2-Step Verification. This is an optional security process that checks verification every time you sign in, via a code to your mobile phone. Considering the attacks on PSN prior, this might be something everyone should look into.

No GravatarNordic Games has announced that they have rebranded and reincorporated as THQ Nordic. Nordic acquired the majority of the THQ properties after the latter’s bankruptcy and this move gives greater recognition to the company.

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It all started out in Sweden in 2008 as a mini-venture to self-publish such illustrious titles like Dance Party Club Hits, Kart Racer and Truck Racer (just to name a few) on PlayStation 2 and Nintendo Wii. The following year, we landed We Sing, a million-plus selling karaoke franchise for Nintendo Wii. In 2011, with our first of many acquisitions to come, Nordic Games began its transformation from small scale, two-platform games publisher to a multi-platform, multi-genre global player.

One could say the most defining moment for our company happened in 2013, grabbing headlines like; “Who the FUCK is Nordic Games?”, “Darksiders Gets Bought By…Nordic Games?”, and “Nordic Games explains who the f they are, plans for THQ assets”. Funny enough, back then, this was so true. Until that point, we had been a low profile publisher uttering expletives of our own along the way, and all of a sudden we found ourselves in the international gaming media spotlight. We knew then, with great certainty, that we’d just made the best deal in our company´s history.

Nordic Games By The Numbers:
Since our formation in 2008, we proudly look back on 8 years of continuous growth on all (!) aspects of our business, not just the bottom-line. During that time, 16 individual IPs and franchise acquisitions were concluded, resulting in a catalogue of more than 250 actively sold games, over 60 trademarks, hundreds of web domains and a few patents for hardware and software.

61 game development projects were initiated and have launched, and most importantly, we have created 82 jobs (if you include external development teams this number amounts to 325) and pride ourselves on our very, very, very low staff fluctuation, which basically amounts to zero.

Two development studios were setup – one located in Phoenix, Arizona (let’s hope Donald Trump reads this), the other one in Munich, Germany, and we have managed to grow our group wide team size from 2 in 2008 to 84 team members today.

Introducing THQ Nordic (the KISS part):
Whilst we take great pride in our Swedish roots and accomplished a great deal under the Nordic Games masthead, we decided it was time to incorporate the THQ name. Those key brands will continue to shape our business in a meaningful way going forward, and THQ Nordic represents a core approach of doing much more than “owning” a highly competitive portfolio of IPs. We cherish them, and align them with the very best development resources to expand upon them with the level of experience that communities and established fan bases expect and deserve. Side note – another upside to this whole rebrand thing is we don’t get asked about the Nordic Game parties at Gamescom anymore – it was the other guys who threw them.

With this rebrand we are entering the next phase in our company’s evolution.

As of now we have 23 game projects in development, 13 thereof have not yet been publicly announced, but are sure to be in the next months. Needless to say, the majority of these projects are based on former THQ owned IPs and franchises.

This is amazing news and we wish the very best to THQ Nordic in their future!

Source: Press Release