As everyone has already said it’s hard to believe and year has gone by, but with no complaints E3 media day is back! Per usual Sony followed Microsoft and this year both knew the focus would have to be bringing next gen gaming hype to their respective console. Here’s Sony’s Press Conference in it’s entirety if you missed it courtesy of IGN.
Without going too deep into each title here are the high notes from the presser and leading off the conference was this new Destiny Trailer.
The big announcement for Destiny was that starting this Thursday there will be Alpha access for the game and the Beta will begin July 17th. Also announced was a Destiny PS4 bundle including a new “Glacier white” PS4, Destiny and a 30 day trial of PS+. The white PS4 will be released along with the game on Sep. 9 and has the same specs and the others so other than a color change nothing new is being added.
Next Andrew House introduced the new gameplay trailer for the The Order 1886.
If you don’t know The Order was introduced last year at E3 and is a game about a group of knights protecting the world from monsters like the one you saw above.
Also shown was a new indie game called Entwined. Entwined is brought to you by Pixel Opus, a combination of recent graduates from Carnegie Mellon and San Jose State university.
Entwined, according to the speaker, is a game about “two souls in love.” Throughout the game you’re guiding these souls through sequences and upon clearing levels will have them come together to create a dragon. It’s a cute little game that’s out now in the Playstation store for $9.99.
Infamous Second Son made a repeat appearance this year, but its big announcement was the standalone DLC coming in August featuring “Fetch.” Alongside it was the announcement and premiere of Little Big Planet 3.
One of the biggest reveals was Bloodborne. You might remember a the game being called Project Beast and is Hidetaka Miyazaki’s, director of the first two souls games, new title. If you’re a souls fanboy like me you probably can’t wait for this game to come out.
Far Cry 4 came out with a gameplay trailer as well, but the most interesting part was the drop-in co-op at the end of the trailer.
Far Cry 4’s co-op is called guns for hire and the best part is you don’t have to own the game to play it. If you have a friend that wants to play with you and he doesn’t own it or you’re the one wanting to join you just drop in and play like you’ve always had it. You also get all the experience from that session as well.
The coolest game of the show was a game called No Man’s Sky by indie studio Hello Games.
I don’t even know what to do in the game, but every time I see the trailer I just get extremely excited. Here’s to hoping it doesn’t get ruined by the impending hype train that is E3 reveals and expectations.
If you haven’t seen the press conference you really should give it a look. It’s full of cool and interesting things coming to the system in the coming months. Last of Us is getting a remastered release, Ratchet and Clank the movie was premiered, GTA V is coming to next gen and you can upload your PS3 or Xbox 360 save data. It’s going to be a great, guys.
More towards the end of conference Sony took a backseat from games to introduce some of the new hardware coming out like Playstation Tv and project Morpheus.
Playstation Tv allows you to play a huge library of Playstation games with just the device and a Dualshock 3 controller. As for Mopheus more and more developers are starting to play around with it and the PS4 camera giving their VR headset a pretty bright outlook.
Rounding out the evening were two trailers for the upcoming Batman game, Batman Arkham Knight, and a new trailer for Uncharted 4: A Thief’s End.
Overall I really enjoyed Sony’s press conference. While the PS4 still isn’t a must have these games should be more than enough to help you make your decision regardless of whichever console you choose.
“A showcase of video games and the creators who make them”
Artscape is a weekend arts festival where part of the Baltimore City downtown area is filled to the brim with all sorts of sights and sounds of famous and local musical artists to world renowned talents in Rap and R&B. While walking the streets, you will also bump into locals to share a beer with or find a new food dish to NOM NOM on. What you normally wouldn’t find until this year is GAMESCAPE, where you can interact with international and local game developers. You get the opportunity to play new games created by the very ones displaying them – think of a more intimate PAX convention. There will also be classic arcade titles there for your enjoyment for the first time for you younger gamers, or for nostalgic purposes for us not so older gamers. With roughly 20+ developers and games available you will find games geared towards all ages from basic color match games and mind puzzles, up to 2D platformers and beyond you will be entertained. I would suggest if you have children and/or nieces and nephews this too might be a place to bring them to while you’re in town. The fun doesn’t stop after ARTSCAPE ends at night, later you can ham it up with gamers and other lively folks featuring live performances of video game music. The scheduling for this particular event is July 18th & 19th from 11am to 9pm and July 20th from 11am to 8pm. Below is a list from the ARTSCAPE 2014
Participants University of Baltimore:Aaron OldenbergGame: Student WorkCurrent work from students and faculty in University of Baltimore’s Simulation and Digital Entertainment program, including senior capstone projects, Global Game Jam competition entries and faculty creative work.CAVE Team:Jonathan MoriartyGame: CAVECAVE is a 2D-platformer where the player has to manipulate their perspective on the environment in order to solve puzzles and progress through the cave.BrinkBit:Bryan BamfordGame: Playing FavoritesPlaying Favorites was conceived around a campfire in September of 2013. The designers wanted to take the laughter and fun of a house party with best friends and capture that feeling in a mobile game.Earthborn Interactive:Hadar SilvermanGame: Flutter BombsFlutter Bombs is part of a much larger project exploring physics based player control through the travels of a butterfly.OriGamic:Shawn PierreGame: Henka Twist CaperHenka Twist Caper: 1/2 twisting, 1/2 caper, 3/2 madness. Twist your body. Twist the controller. Stay in the box. Find the sweet spot. Stop everyone else.Critical Gameplay:Lindsay GraceGame: Black Like MeWhat are your color matching skills? Black Like Me is a simple puzzle game. Match the color to win. The longer you play, the more the colors look alike. The game starts easy, but doesn’t stay that way. This game is mesmerizing, simple and fun. Can you really tell your colors apart, or in the end does everything just look black to you?LelexSoft:Alejandro RodriguezGame: Dungeon DiveDungeon Dive is a dungeon-crawling game show in which players take on the role of contestants in pursuit of wealth, power and survival in a dungeon that is constantly changing, never providing the same experience twice.Nice Nice Games:Alexander GrubeGame: X-Zip-ItThis is a mobile game about unzipping zippers. The game takes advantage of touch controls by having obstacles that require certain gestures to remove. The goal of the game is to unzip the zippers as fast as possible on each stage and earn gold!Salokin Games:Andrei ShulgachGame: Elite ForceThis is a survival game, but players can use a unique set of weapons to defeat the enemies that spawn each round. Players can upgrade their abilities like in a standard survival shooter, but a few unique aspects like and make the experience more enjoyable and memorable. The experiences in battle are carried over to the main menu where statistics are updated live on holograms. All of this is to make the world and atmosphere feel authentic and exciting.Seven Hills Games:Greg AringGame: Battle PrismDesigned around the theme “We don’t see things as they are, we see them as we are,” Battle Prism is a multiplayer battle and objective game where you can only interact with tiles and other players that are your color. Players can switch between three colors (red, green, blue) strategically to navigate colorful, Tetris-like levels, escape and attack opponents, and score points in objective games (capture the flag, oddball, and more.). Three dimensions of color make for interesting multiplayer interactions and adds a new element to the multiplayer arena battle genre.Cameron Reigle:Game: Pizza Robot Rush“The genesis of Pizza Robot Rush was attempting to connect my studies of illustration with affection for the 16-bit games of the nineties. I wanted to explore the unique visual elements that came to be out of crafting of games working under imposing technical restrictions, while also provide an interactive experience to the audience that would be allow them to be interested in what they were seeing, but could be played and quickly moved on from and talked about. Hence, we have a brightly-colored game with a goofy narrative and sci-fi elements that involves a trio of misfit robots delivering Pizza as quickly as possible.”UMBC Game Developers Club:Michael LuengGame: Student Projects“Each year, our student run club produces 2-4 games after stages of pitching, prototyping, and voting. We then form teams of artists and programmers from a variety of majors at UMBC, and build our games over the course of the year. After the year ends, we look for opportunities to share our work with the community at events such as Gamescape, Magfest, and URCAD.”Nice Nice Games:David KimGame: Null X VoidNull x Void is a 1D Fighter with the objective of trying to push your opponent off of the stage. Contrary to other fighting games which involve two or even three dimensions of movement, Null x Void is restricted to only one dimension. This forces players to either just push the opponent off the stage or to swap the opponent off the stage as they are getting pushed against. Players will have the choice of choosing from multiple characters that each have their own unique ability, as well as multiple stages, each with their own twist, to spice things up in battle.Jacob Fleisher:Game: The Adventures of CrocduckCrocduck is a 2D sidescroller in which you play as a half crocodile, half duck, who spits bees from his mouth, who fights hordes of ghosts, crabs, and clouds, controlled by an evil, sentient, space-faring fern.BatteryStaple GamesLChris KingGame: Echoes of EriduEchoes is a love letter to Mega Man X, and remixes it with full multiplayer (local and online) and roguelike elements, including randomized level generation, powerups, enemies, and bosses.Pie for Breakfast Studios:Chris TottenGame: Dead Man’s Trail“We created Dead Man’s Trail after a historical research survey of zombie media and literature. We wanted to take elements of what makes zombies so terrifying and embody these elements in game mechanics in a survival game. With DMT, players travel across the country while keeping their party of travelers happy and healthy. These travelers each have a specialized job that aids the journey, so each is a valuable resource that must be preserved. Players may also loot towns in 3D dungeon crawling levels where they must get in and get out before a horde arrives.”MABNanZ:Micah BettsGame: Combat CoreCombat Core is a 3D arena fighting game that borrows elements from games like Power Stone, Custom Robo, and Super Smash Bros. It focuses on multiplayer combat using customized fighters, weapon pickups, powerups, and environmental hazards.Critical Gameplay:Lindsay GraceGame: YouYou is a game about play and the illusive pursuit of meaningful play. Each level of the game is about problem solving a space for You to meet objectives while making sense of the in-game content. Using the player character, You, the player is both making meaning out of nonsense and finding meaning where it is absent. The game is designed as a light-hearted critical reflection on the intersection of narratology and ludology.Mindtoggle:Lindsay GraceGames: Penguin Roll and My Child Knows ChinesePenguin Roll: A simple, kid friendly game where players must tilt their device to roll a penguin home. This game hit the top 100 ranking for Action and Arcade games in 3 countries on iOS.My Child Knows Chinese: A collection of mini games and digital toys to teach toddlers (age 2-3) Mandarin Chinese.11:11 Studio:Denver CoulsonGames: SuperTrip and UDLR:SwipeSuperTrip: This game is not for the faint of heart. This is for the adventurers, the go getters, and the true heroes of this world. With SuperTrip, you and your friends will travel to locations you never thought were there. You may even find hidden gems in your own hometown you’ve never noticed before! The goal of the game is to reach all the destinations. You’ll choose how many waypoints you’d like to discover, how long of a game you’d like, and go! You can race your friends or go as a group. The mechanics of the game will push you a little out of your comfort zone as you travel through possibly the innards of a city or perhaps the backwoods of the country. Even more, a sense of camaraderie will be built with your team as you share unique experiences that, before SuperTrip, never would have happened.UDLR:Swipe is a a game focused on the satisfying feeling of swiping.Pixel Bomb Studios:Jonathan PilleyGames: Croq and Brain Blazer“Our approach to games relies heavily on making games that we enjoy developing and that we know gamers will enjoy playing. We’re particularly focused on mobile at the moment, but expansion onto other platforms (such as Steam or consoles) certainly isn’t out of the question in the future. Right now, we’re working as hard as we can to make the best games we can and would love to be part of an event such as Gamescape with like-minded and committed groups and individuals.Starogre:Jon SchubbeGame: InterCubesIntercubes is an installation of suspended cubes and projected graphics, driven by live performance and audio-visuals. The installation is interactive, and each player controls an arcade button that is connected to one of the three cubes, and plays a social, head-to-head version of Simon Says with a twist and more planned.Curator Ben Walsh Ben is the CEO and founder of Pure Bang Games. Ben is also the founder of Gamescape, and co-founder of Innovate Baltimore, a community development organization aimed at connecting Creative Tech entrepreneurs with the people they need to build and grow their businesses.
Sound off if you will be going to Baltimore’s ARTSCAPE come July 18th-20th. If so, maybe you might bump into a couple of RealOtakuGamer.com staff while you are enjoying the city’s festivities!
Nintendo I am a multi-console gamer, with that being said I have personally had numerous conversations and debates with other gamers from other platforms. What I hear from gamers from such platforms like the Xbox brand and the Sony brands and the consensus is that you are missing key features that are current in today’s console market. These features are Technologies like in-game chat and cross-game chat, I am Not sure if your system is setup in such a way that you can add something like in game or cross game chat into the Wii U infrastructure but, these are very important in today’s social gaming scene.
It behooves me that with such the foresight to create a social gaming network like the miiverse you did not have the insight to add something like in-game chat. In-game chat has been around since the original Xbox, something that has proven to be a valuable additive in the gaming scene. Since then the PlayStation 3 and Xbox 360 continued on that idea that online social gaming is the next logical evolution of local multiplayer. It is understood that the local multiplayer experience is one of the pillars of gaming even today. In-game chat helps family and friends who are no longer available to physically sit down with friends and play games with in-game chat we can join online with our families and friends to stay connected. The inclusion of cross-game chat helps us play the same multiplayer games that we enjoyed playing while sitting on our families and our friends couches.
It is known that PlayStation 3 infrastructure was not set up for the addition to cross game chat though it did have a fairly decent in-game chat system to later with the Playstation 4 add cross-game chat. I know that the Wii U for the new Nintendo network is set up to be updated via the web framework design. I am not sure how this could be applied to this feature though, I hope it is possible that you could add some features like in-game and cross-game chat into the Wii U if not both. There is a couple of my friends on PlayStation 4 that actually got rid of their Wii U’s simply because there was no in-game or cross-game chat.
Here are the experiences that draw today’s gamer with in-game and cross-game chat. Today’s gamer loves to play online multiplayer and that is a fact games like first person shooters, sports titles such as NBA, NFL, FIFA and any other genre that local multiplayer could be used. We totally enjoy poking fun with our friends or helping them get through a certain level of a game. The Miiverse does fill in that gap but, this method while highly viable is not a constant stream of interactivity that is sometimes wanted or needed as far as social gaming is concerned. Nintendo, you of all people know how fun it is to sit and have fun with your loved ones in your living room or wherever you have your console. The inclusion of in-game and cross-game chat will help to dramatically raise interest in the Wii U along with helping developers see the light that the struggling platform is much more than something that only Nintendo loyalists flock too. The Nintendo Wii U has provided a safe haven for independent developers and I believe with the addition of current features like in-game and cross-game chat the major AAA developers will give your console a second look. I love the Wii U and at this point from my experiences with my playstation 4 you can actually compete with the Xbox One and the PlayStation 4 but, you first have to catch up with the times and add in-game chat/cross-game chat though, you should focus on inputting cross-game chat because thats where it truly matters and much more simpler. Please help promote Real Otaku Gamers initiative on all your favorite social networks along with the #WiiUvenate Thanks and game on!
They’re coming. Wave upon wave of next-gen games and do you know what the best part about that is? Actually being able to play whatever game(s) you just came home with and one thing that may prevent you from doing so is not having enough space on your not-so-big 500GB hard drive.
Now I know that seems like a lot of space and on past consoles you’d be completely correct, however, with every game on each console requiring a full download you’ll see that space quickly disappear.
The problem is that the games are bigger. Like a lot bigger. 20GB big and that combined will all of your captures, shares and whosits and whatnots is a lot of space taken up. It doesn’t help either that people forget that a good amount of your hard drive will be taken up with firmware data so you’re not actually getting all 500 gigs. You’re getting 408GB on the PS4 and 362GB on the Xbox One.
Now, with the Xbox one you have two legal options. You can periodically check your remaining space or you can devote an external drive or USB to your games/saves to help out. Managing your data isn’t that big of a task either due to the helpful little graphic that displays your remaining space and percentage of space used and you can easily delete and item or see how much space it uses by pressing the menu button (formerly Start).
If neither of these choices for whatever reason don’t appeal to you and you’d just like to have more space that’s an option too. An illegal option.
Like the PS4 you can upgrade your hard drive to a new bigger Solid State drive, hybrid or just another hard drive, but doing so voids your warranty. For those of you interested, youtuber Brian Williams uploaded a video showing you exactly what you need to do. I’ll also talk more about replacing your drive later.
The kind people at Sony on the other hand give you the same options, but putting in a new drive is actually supported. They even allow you to update your firmware/software on the console. If the graphics don’t help there is also this video by CNET which should get you through it. If you would just like to manually manage your data to avoid the tech side of things it’s easy as well. Just go to “System Storage Management” on your console and it’ll display all the information you need.
Here’s the thing about replacing your hard drives, nobody is just giving you a brand new shiny HDD or SSD for free. They cost. You can get a 1TB HDD for about $60-$80, but that’s on top of the expensive system you just bought and without any of the gains an SSD would bring and if you’re thinking about going the 1TB SSD route know that you’ll essentially be buying two consoles. They’re very expensive, but do offer faster load times on the consoles. Even if not by a lot the gains are still there.
Here’s the other option. There’s always another option. You could just wait. Developers are still learning the new consoles and the games that truly push their potential won’t be out until later this year or next. So wait just wait. I’m assuming there will at least be another variation of the consoles released with bigger drives so if the space is really bumming you out hold off until you get what you want. No sense in settling.
“Watches are good at telling time but, imagine having useful, actionable information there precisely where you need it automatically,Today we are announcing that Android is extending to wearables”
-David Singleton Director of engineering, Android
Watch out Samsung, we know that your original Galaxy Gear didn’t fair so well in the market and at this moment Galaxy Gear 2 cleaned up some missteps but, Google has decided to show you a seemingly better way in doing things. Don’t get me wrong, you rock in making phones and tablets and it sure is odd that good ole google sure isn’t even shaking your tree a little bit but, check this thing out…
Crisp UI, Sleek bezel & band designs.
If first looks could kill I’m sure the death recipient would have a smile on its face. Google’s Android Wear will be hitting our stores “later this year” infused with Big G’s very own Operating System. Android Wear will be buddying up with partners such as; Asus, HTC, LG, Motorola, and Samsung… HOLD ON, Samsung? Oh Google, you sly dog you. Now the upcoming wearable technologies coming from the search engine/E-mail client giant will really be interesting.
“To bring this vision to life we are working with consumer electronics manufactures, chip makers and fashion brands who are committed to fostering an ecosystem of watches in a variety of styles, shapes and sizes “
-David Singleton Director of engineering, Android
I would really like to now know whom is the company that created the device(s) announced by Google? Like these bezel designs of these Android Wear watches.
With Google App integration throughout these badboys should fly off the stores shelves.
Alex Faaborg Designer, Android elaborated on the newly designed custom UI that all the Android wearable devices will have embedded in them stating…
“(The UI) is based around voice and contextual information that’s reactive to your surroundings… it has to be incredibly fast, incredibly glanceable. There is only two components: Information that is most relevant to you and the ability to speak to it and do a quick command.”
Recently Announced Motorola’s Moto 360
Weather, calendar information, important meetings, integrated GPS locating where you are, how far you are from a scheduled meeting and how long it will takes you to arrive there will be incorporated in these devices. Things that are most important to you will roam around with you all over the place like checking your favorite sports teams scores on games you cannot view at that time. You can also respond naturally to messages received simply by speaking to Google Now “Reply” and say whatever that needs to be relayed to your contact and then it automatically send out your message. GPS services also can be initialized on the fly by asking google to search nearby locations for you like ” OK, Google find nearby movie theatres” and swiftly and accurately the device will find them just like that.
LG’s recently announced “G-Watch”
It was not mentioned if the wearables will be tethered to your smartphones like Samsungs Galaxy Gear series time will only tell as more information trickles out closer to the launching of these devices. I can say for sure if these Android wearables can be independant of the smart phones i definitely would love to have one of these pretty puppies. Even still what Google officially announced yesterday is still a great advancement in wearable technologies and thats always a great thing. Stay tuned for updated information on Android Wear & other geekery here at RealOtakuGamer.com
Rumors are fickle but, when they persist along with cohesive information leading it towards actual reality, they have a weird habit of becoming true. That being said images of Amazon’s wireless controller have been leaked to the interwebs by Dave Zatz of Zatz Not Funny! The rumors started to take form waaaaay back in April of last year by Bloomberg Businessweek Technology & Wall Street Journal when these two sites released information on Amazon’s future jump into streaming set-top boxes but, it all got more interesting when these images were released…
These controllers are battery operated like its Step-Brother, the Ouya, while also, being infused with Bluetooth technology. One thing is for sure- I am elated with all these new-fangled console platforms coming to our palms in the future along with availability today. These images show plenty of buttons; you have your standard array of input controls. We also see some Android buttons too located in the center with the Back, Home & Menu buttons then down below with Rewind, Play/Pause & Fast Forward buttons. I like mobile gaming but, I believe Amazon is thinking more broadly with this one, when combined with past news of the online retail behemoth searching for AAA experienced developers over to them actually acquiring Double Helix the team behind multi-platform releases of Strider along with Xbox One’s Killer Instinct these bad boys are serious!
On March 10th Sony released their newest product for personal and professional use: the “Archival Disc.” Sony collaborated with Panasonic to create the newest Blu-Ray, expanding the digital data storage, going into the not too distant future. Sony explained that:
“Both Sony and Panasonic aim to launch systems with a recording capacity of 300 GB per disc from summer 2015, onwards. In addition, both companies plan to leverage their respective technologies to further expand the recording capacity per disc to 500 GB and 1 TB.”
Whoa 1TB this must be meant for the influx of 4k Televisions soon to rush into our living rooms. We all see the writings on the wall and its great to see that Sony, while going through a lot of company wide restructuring, are keeping a eye on future markets.
Here are some specs and charts provided by Sony via their website for all our Tech Heads:
On May 17th and 18th from 9am to 9am, Naughty Dog, Wargaming America, Rooster Teeth, and ASTRO Gaming are teaming up for a great cause! The charity they’ll be helping out is Operation Supply Drop.
Operation Supply Drop’s mission is:
“Operation Supply Drop (OSD) is a military gaming 501(c)(3) charity designed to build video game filled care packages for soldiers (America and Her Allies) both deployed forward to combat zones as well as those recovering in military hospitals.”
This event will be used to raise funds for video game care packages for soldiers in Afghanistan and recovery centers across the United States. It will be a 24-hour non-stop gaming marathon which OSD dubs as an 8-Bit Salute.
It’s always great to see companies and people coming together for such a great cause.
Operation Supply Drop was created by Captain Stephen Machuga in 2010 and has since raised approximately $700,000 and served 2,500 soldiers.
Here is a video to show what OSD is all about:
To register or donate to this cause or just simply want to find out more about OSD, go here.
I recently learned about a new crowd funding project that I believe has been long overdue. A luggage made with cosplayers in mind. This project is led by Frentep, a Japanese company who make products to empower geeks. This latest endeavor is to mass produce luggage that make it easier for cosplayers in Japan to travel around with their costumes, as the social norms in Japan make it quite embarrassing to travel without your cosplay gear out. The luggage might be made with Japanese consumers in mind, but its features can be appreciated by any cosplayer, here are the product features.
Detachable straps on the side of luggage allow for easy transportation of long objects that wouldn’t fit in the suitcase, like an umbrella or a sword. There are bags on the bottom of each side so objects don’t fall or scrape.
Comes with a flat surface to turn the bag into an instant makeup stand.
Thin enough to fit in crowded areas but if you need more space you can open zipper to get more space.
Easily accessible small pocket in front for business cards.
Waterproof, perfect for a wet umbrella.
Cover that acts as a partition between items you want to keep out of sight and pockets for essential items.
The effort is being funded using MotionGallery, a Japanese crowdfunding site. Don’t let the language and distance barrier get you down, donations from all over the world are accepted! Only downside is oversea consumers who pledge enough money to have a reward mailed to them have to pay shipping and handling fees in addition to the donation, but if you want it badly enough it’s a small price to pay for the world’s first suitcase catered to the cosplay community. You can get the suitcase if you pledge roughly 15,000 ¥.