Nintendo I am a multi-console gamer, with that being said I have personally had numerous conversations and debates with other gamers from other platforms. What I hear from gamers from such platforms like the Xbox brand and the Sony brands and the consensus is that you are missing key features that are current in today’s console market. These features are Technologies like in-game chat and cross-game chat, I am Not sure if your system is setup in such a way that you can add something like in game or cross game chat into the Wii U infrastructure but, these are very important in today’s social gaming scene.
It behooves me that with such the foresight to create a social gaming network like the miiverse you did not have the insight to add something like in-game chat. In-game chat has been around since the original Xbox, something that has proven to be a valuable additive in the gaming scene. Since then the PlayStation 3 and Xbox 360 continued on that idea that online social gaming is the next logical evolution of local multiplayer. It is understood that the local multiplayer experience is one of the pillars of gaming even today. In-game chat helps family and friends who are no longer available to physically sit down with friends and play games with in-game chat we can join online with our families and friends to stay connected. The inclusion of cross-game chat helps us play the same multiplayer games that we enjoyed playing while sitting on our families and our friends couches.
It is known that PlayStation 3 infrastructure was not set up for the addition to cross game chat though it did have a fairly decent in-game chat system to later with the Playstation 4 add cross-game chat. I know that the Wii U for the new Nintendo network is set up to be updated via the web framework design. I am not sure how this could be applied to this feature though, I hope it is possible that you could add some features like in-game and cross-game chat into the Wii U if not both. There is a couple of my friends on PlayStation 4 that actually got rid of their Wii U’s simply because there was no in-game or cross-game chat.
Here are the experiences that draw today’s gamer with in-game and cross-game chat. Today’s gamer loves to play online multiplayer and that is a fact games like first person shooters, sports titles such as NBA, NFL, FIFA and any other genre that local multiplayer could be used. We totally enjoy poking fun with our friends or helping them get through a certain level of a game. The Miiverse does fill in that gap but, this method while highly viable is not a constant stream of interactivity that is sometimes wanted or needed as far as social gaming is concerned. Nintendo, you of all people know how fun it is to sit and have fun with your loved ones in your living room or wherever you have your console. The inclusion of in-game and cross-game chat will help to dramatically raise interest in the Wii U along with helping developers see the light that the struggling platform is much more than something that only Nintendo loyalists flock too. The Nintendo Wii U has provided a safe haven for independent developers and I believe with the addition of current features like in-game and cross-game chat the major AAA developers will give your console a second look. I love the Wii U and at this point from my experiences with my playstation 4 you can actually compete with the Xbox One and the PlayStation 4 but, you first have to catch up with the times and add in-game chat/cross-game chat though, you should focus on inputting cross-game chat because thats where it truly matters and much more simpler. Please help promote Real Otaku Gamers initiative on all your favorite social networks along with the #WiiUvenate Thanks and game on!
They’re coming. Wave upon wave of next-gen games and do you know what the best part about that is? Actually being able to play whatever game(s) you just came home with and one thing that may prevent you from doing so is not having enough space on your not-so-big 500GB hard drive.
Now I know that seems like a lot of space and on past consoles you’d be completely correct, however, with every game on each console requiring a full download you’ll see that space quickly disappear.
The problem is that the games are bigger. Like a lot bigger. 20GB big and that combined will all of your captures, shares and whosits and whatnots is a lot of space taken up. It doesn’t help either that people forget that a good amount of your hard drive will be taken up with firmware data so you’re not actually getting all 500 gigs. You’re getting 408GB on the PS4 and 362GB on the Xbox One.
Now, with the Xbox one you have two legal options. You can periodically check your remaining space or you can devote an external drive or USB to your games/saves to help out. Managing your data isn’t that big of a task either due to the helpful little graphic that displays your remaining space and percentage of space used and you can easily delete and item or see how much space it uses by pressing the menu button (formerly Start).
If neither of these choices for whatever reason don’t appeal to you and you’d just like to have more space that’s an option too. An illegal option.
Like the PS4 you can upgrade your hard drive to a new bigger Solid State drive, hybrid or just another hard drive, but doing so voids your warranty. For those of you interested, youtuber Brian Williams uploaded a video showing you exactly what you need to do. I’ll also talk more about replacing your drive later.
The kind people at Sony on the other hand give you the same options, but putting in a new drive is actually supported. They even allow you to update your firmware/software on the console. If the graphics don’t help there is also this video by CNET which should get you through it. If you would just like to manually manage your data to avoid the tech side of things it’s easy as well. Just go to “System Storage Management” on your console and it’ll display all the information you need.
Here’s the thing about replacing your hard drives, nobody is just giving you a brand new shiny HDD or SSD for free. They cost. You can get a 1TB HDD for about $60-$80, but that’s on top of the expensive system you just bought and without any of the gains an SSD would bring and if you’re thinking about going the 1TB SSD route know that you’ll essentially be buying two consoles. They’re very expensive, but do offer faster load times on the consoles. Even if not by a lot the gains are still there.
Here’s the other option. There’s always another option. You could just wait. Developers are still learning the new consoles and the games that truly push their potential won’t be out until later this year or next. So wait just wait. I’m assuming there will at least be another variation of the consoles released with bigger drives so if the space is really bumming you out hold off until you get what you want. No sense in settling.
“Watches are good at telling time but, imagine having useful, actionable information there precisely where you need it automatically,Today we are announcing that Android is extending to wearables”
-David Singleton Director of engineering, Android
Watch out Samsung, we know that your original Galaxy Gear didn’t fair so well in the market and at this moment Galaxy Gear 2 cleaned up some missteps but, Google has decided to show you a seemingly better way in doing things. Don’t get me wrong, you rock in making phones and tablets and it sure is odd that good ole google sure isn’t even shaking your tree a little bit but, check this thing out…
Crisp UI, Sleek bezel & band designs.
If first looks could kill I’m sure the death recipient would have a smile on its face. Google’s Android Wear will be hitting our stores “later this year” infused with Big G’s very own Operating System. Android Wear will be buddying up with partners such as; Asus, HTC, LG, Motorola, and Samsung… HOLD ON, Samsung? Oh Google, you sly dog you. Now the upcoming wearable technologies coming from the search engine/E-mail client giant will really be interesting.
“To bring this vision to life we are working with consumer electronics manufactures, chip makers and fashion brands who are committed to fostering an ecosystem of watches in a variety of styles, shapes and sizes “
-David Singleton Director of engineering, Android
I would really like to now know whom is the company that created the device(s) announced by Google? Like these bezel designs of these Android Wear watches.
With Google App integration throughout these badboys should fly off the stores shelves.
Alex Faaborg Designer, Android elaborated on the newly designed custom UI that all the Android wearable devices will have embedded in them stating…
“(The UI) is based around voice and contextual information that’s reactive to your surroundings… it has to be incredibly fast, incredibly glanceable. There is only two components: Information that is most relevant to you and the ability to speak to it and do a quick command.”
Recently Announced Motorola’s Moto 360
Weather, calendar information, important meetings, integrated GPS locating where you are, how far you are from a scheduled meeting and how long it will takes you to arrive there will be incorporated in these devices. Things that are most important to you will roam around with you all over the place like checking your favorite sports teams scores on games you cannot view at that time. You can also respond naturally to messages received simply by speaking to Google Now “Reply” and say whatever that needs to be relayed to your contact and then it automatically send out your message. GPS services also can be initialized on the fly by asking google to search nearby locations for you like ” OK, Google find nearby movie theatres” and swiftly and accurately the device will find them just like that.
LG’s recently announced “G-Watch”
It was not mentioned if the wearables will be tethered to your smartphones like Samsungs Galaxy Gear series time will only tell as more information trickles out closer to the launching of these devices. I can say for sure if these Android wearables can be independant of the smart phones i definitely would love to have one of these pretty puppies. Even still what Google officially announced yesterday is still a great advancement in wearable technologies and thats always a great thing. Stay tuned for updated information on Android Wear & other geekery here at RealOtakuGamer.com
Rumors are fickle but, when they persist along with cohesive information leading it towards actual reality, they have a weird habit of becoming true. That being said images of Amazon’s wireless controller have been leaked to the interwebs by Dave Zatz of Zatz Not Funny! The rumors started to take form waaaaay back in April of last year by Bloomberg Businessweek Technology & Wall Street Journal when these two sites released information on Amazon’s future jump into streaming set-top boxes but, it all got more interesting when these images were released…
These controllers are battery operated like its Step-Brother, the Ouya, while also, being infused with Bluetooth technology. One thing is for sure- I am elated with all these new-fangled console platforms coming to our palms in the future along with availability today. These images show plenty of buttons; you have your standard array of input controls. We also see some Android buttons too located in the center with the Back, Home & Menu buttons then down below with Rewind, Play/Pause & Fast Forward buttons. I like mobile gaming but, I believe Amazon is thinking more broadly with this one, when combined with past news of the online retail behemoth searching for AAA experienced developers over to them actually acquiring Double Helix the team behind multi-platform releases of Strider along with Xbox One’s Killer Instinct these bad boys are serious!
On March 10th Sony released their newest product for personal and professional use: the “Archival Disc.” Sony collaborated with Panasonic to create the newest Blu-Ray, expanding the digital data storage, going into the not too distant future. Sony explained that:
“Both Sony and Panasonic aim to launch systems with a recording capacity of 300 GB per disc from summer 2015, onwards. In addition, both companies plan to leverage their respective technologies to further expand the recording capacity per disc to 500 GB and 1 TB.”
Whoa 1TB this must be meant for the influx of 4k Televisions soon to rush into our living rooms. We all see the writings on the wall and its great to see that Sony, while going through a lot of company wide restructuring, are keeping a eye on future markets.
Here are some specs and charts provided by Sony via their website for all our Tech Heads:
On May 17th and 18th from 9am to 9am, Naughty Dog, Wargaming America, Rooster Teeth, and ASTRO Gaming are teaming up for a great cause! The charity they’ll be helping out is Operation Supply Drop.
Operation Supply Drop’s mission is:
“Operation Supply Drop (OSD) is a military gaming 501(c)(3) charity designed to build video game filled care packages for soldiers (America and Her Allies) both deployed forward to combat zones as well as those recovering in military hospitals.”
This event will be used to raise funds for video game care packages for soldiers in Afghanistan and recovery centers across the United States. It will be a 24-hour non-stop gaming marathon which OSD dubs as an 8-Bit Salute.
It’s always great to see companies and people coming together for such a great cause.
Operation Supply Drop was created by Captain Stephen Machuga in 2010 and has since raised approximately $700,000 and served 2,500 soldiers.
Here is a video to show what OSD is all about:
To register or donate to this cause or just simply want to find out more about OSD, go here.
I recently learned about a new crowd funding project that I believe has been long overdue. A luggage made with cosplayers in mind. This project is led by Frentep, a Japanese company who make products to empower geeks. This latest endeavor is to mass produce luggage that make it easier for cosplayers in Japan to travel around with their costumes, as the social norms in Japan make it quite embarrassing to travel without your cosplay gear out. The luggage might be made with Japanese consumers in mind, but its features can be appreciated by any cosplayer, here are the product features.
Detachable straps on the side of luggage allow for easy transportation of long objects that wouldn’t fit in the suitcase, like an umbrella or a sword. There are bags on the bottom of each side so objects don’t fall or scrape.
Comes with a flat surface to turn the bag into an instant makeup stand.
Thin enough to fit in crowded areas but if you need more space you can open zipper to get more space.
Easily accessible small pocket in front for business cards.
Waterproof, perfect for a wet umbrella.
Cover that acts as a partition between items you want to keep out of sight and pockets for essential items.
The effort is being funded using MotionGallery, a Japanese crowdfunding site. Don’t let the language and distance barrier get you down, donations from all over the world are accepted! Only downside is oversea consumers who pledge enough money to have a reward mailed to them have to pay shipping and handling fees in addition to the donation, but if you want it badly enough it’s a small price to pay for the world’s first suitcase catered to the cosplay community. You can get the suitcase if you pledge roughly 15,000 ¥.
Sony announced on their blog on February 3, 2014 their new Gold Wireless Stereo Headset. The headset will retail at $99.99 (MSRP). No set date has been given for when we will see this on the market, though Sony said it will be released early this month.
The specs for this headset are 7.1 virtual surround sound, a noise cancelling microphone, and custom audio settings for the different PS4 games. The cable is a 3.5mm audio cable.
The headset is compatible with the PS4, the PS3, the PS Vita, computers, and mobile devices. There will also be a free Headset Companion app coming to the PlayStation store some time this month.
You can watch Sony’s video on the new headset below.
On Jan. 31. Ouya announced the second iteration of its android based platform. The new version comes in black matte, has double the memory, an improved controller, and better wifi.
For those unfamiliar, Ouya was a kickstarter funded system that raised over $8 million and sold out on Amazon and at other retailers. The idea behind it was to “disrupt the television gaming market” by allowing indie developers to create games on the console. The target audience is obviously indie studios and indie game lovers. It gives them a console to work on they don’t have to worry about the likes of Sony, Nintendo or Microsoft.
The specs for this very little bundle of joy are as follows: CPU: nVIDIA Tegra 3 – T33 Quad-Core Processor, Memory: 1GB RAM, Console Dimensions: 75mm x 75mm x 82mm (2.9in x 2.9in x 3.2in), Storage: 16GB Internal Flash Storage (expandable via USB Port), USB: One USB 2.0 port, One Micro USB port, Connectivity: WiFi (802.11 a/b/g/n), Ethernet port, and Bluetooth, Video Output: HDMI (up to 1080p HD)
The Ouya also comes with a an improved wireless controller. Although it looks the same according to Ouya they fixed the analog sticks and the buttons from the last version.
If you’re interested in getting the Ouya just follow the link at the top and it can be yours for only $129.00 or you can buy last year’s version which will still be sold for $99. While the company does not foresee any price drops it does offer over 600 games that are all free to try so from that standpoint it seems like a steal.
Only a week or two after the big CES debut of the Steam Machines we get another nice surprise from our good friends at Alienware. Earlier this week it was announced that Alienware’s version of the Steam Machine will not allow customization and will be updated every year. A few days after that it was said that Alienware will allow customers to upgrade their machines.
Frank Azor, Alienware general manager, apparently misspoke. In an interview with Eurogamer Azor says, “The Alienware Steam Machine, announced at CES, is designed to deliver a great gaming experience in the living room and we will enable customers to upgrade components.”
Azor says the he made the previous comment because their Machine’s size doesn’t allow for easy upgrades. Coming in around the size of a Nintendo Wii you can see how that would make removing parts difficult. Instead Azor recommended their X51 desktop model for those feeling the need to do some DIY upgrades.
Not allowing the users of a Steam Machine the ability to upgrade would successfully defeat the purpose of a Steam Machine. The whole point of the Steam Machines was a sort of console “openness.” All the big screen gaming of a console coupled with the technical superiority of a computer and the great steam collection you’ve built sale after sale.
Alienware’s Steam Machine doesn’t have a set list of specs or price point yet so it’ll be interesting to see what type of build(s) they’re going for and what they plan for their yearly release.