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By Jonathan Balofsky On 22 Jun, 2017 At 08:46 PM | Categorized As PC Games, ROG News, Uncategorized | With 0 Comments

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THQ Nordic Sent out the following

 

 Celebrate! Summer is here and deBlob 2 makes its debut on PC, the game is out now on Steam and other ESD-platforms. The new release offers not only the most colorful game ever made but also some new features, added to the remastered version:

  • Upscaled videos
  • Added FXAA Anti-Aliasing
  • Added resolution and graphic quality options
  • Keyboard & mouse and Gamepad (Xbox/PlayStation™) support and UI adaptation, also added remap feature
  • Unofficial Wiimote support

About de Blob 2
Comrade Black is back and so is his war on Color. There will be no stopping him or his brainwashing new cult from taking over Prisma City until de Blob comes back to re-ignite color revolution!

de Blob 2 is a platformer which utilizes unique painting functionality as the main game mechanic along with classic platforming actions and low gravity space. Set a few years after the events of the first de Blob game, action in de Blob 2 revolves around another attempt to wipe all colorful individuality from Prisma City and its residents. It’s up to the player to join the Color Underground and bring color back to the world. Features include: multiplayer support, 12 new single-player levels, new power-ups and epic boss battles.

Key Game Features

  • Imagine – Set off on an action packed color adventure with 12 new single player story levels where custom paints, patterns, and music bring the world to life any way you want

  • Laugh – Only the colorful prankster Blob can foil Papa Blanc’s evil hypno plot to steal all the color from Prisma City

  • Power – Speed smash through walls, jet jump over skyscrapers and slam squash Inkies with all new power-ups that turn you into a super Blob

  • Explore – Paint your way past icy outposts, tropical bio domes and distant space stations to free the fair citizens of Prisma City

  • Transform – Inside, outside, above the Earth and below it, Blob embarks on mini missions and epic boss battles to restore color and music back to this rich universe

  • Share – Recruit your friends to join the color evolution in all new cooperative multiplayer modes

     

 

This is great news, as the game is amazing and really could use another chance to get a new audience. Will you be picking it up?

By Sebastian Marco On 13 Jun, 2017 At 03:22 PM | Categorized As Featured, News, ROG News, Uncategorized, Xbox 360/Xbox One | With 0 Comments

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Xbox had a great showing at there press conference. Coming right out of the game showing the history and gaming resultions over the course of the Xbox lifeline leading up to the highest achieved so far 4k resolution. Following a great 3d animated short showcasing some of the big features of the new, now titled Xbox One X, including the reveal of it’s launch date, and new specs. All of which include immense power with the Xbox One X. Going down the specs list some of which including 12gb of GDDR5 ram,  a cpu core that clocks in at around 2.3GHz, and high speed memory bandwidth, not to mention the new and improved cooling system.

One of the things that caught my attention was there was very little talking, besides the short and breif game presentations. Even Phil Spencer himself, spent most of his time talking about the new Xbox One X which was revealed at the price of $499. Which isn’t necessarily terrible, but with a most consumers not yet owning a 4k resolution TV it will interesting to see how the console will sell at it’s release date, November 7th of this year. Even while admits the numerous indie titles, most of which are still in development. At least one I myself(and most) were excited about, was the final release date of Cuphead, a sidescrolling shoot them up with the look and feel of a 1950s old timey cartoon.

While this isn’t the first press conference xbox has had without Halo,Gears of war, and other notable first party titles. They did reveal new software, like Forza with the new inclusion of the very first official real life car and brand, Porsche. One thing that drew me in was the new gameplay demo of Sea of Theives which we got a brief look at last years press conference. To round out the exclusives, Microsoft had a very welcomed reveal of Crackdown 3,with the help of mega buff super star Terry Crews. Another notable announcement was that the Xbox One systems would be backwards compatible with original Xbox games as the crowed erupted, while I wasn’t personally excited for the “Crimsion Skies” game they were showing I was pumped at the prospect of playing other fun original Xbox games.

The Xbox One X will be available on November 7th at the price of $499.

By Jonathan Balofsky On 30 May, 2017 At 02:16 PM | Categorized As Uncategorized | With 0 Comments

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Square Enix sent out the following

 

 

 

Tokyo RPG Factory, the SQUARE ENIX® studio dedicated to creating games that blend Japanese role-playing games with the latest technology for a new generation of gamers, has announced their all-new title, LOST SPHEAR (read as “Lost Sphere”). The title is set to arrive on the PlayStation®4 computer entertainment system, Nintendo Switch™ console, and STEAM® in early 2018 for $49.99.

The adventure of LOST SPHEAR begins in a remote town where a young boy, Kanata, awakens from a devastating dream to find his hometown disappearing. To stop the world from being lost forever, Kanata and his comrades set out to rebuild the world around them with the power of Memory by manifesting thoughts into matter.

Expanding upon the beloved features from their debut title, I Am Setsuna™, LOST SPHEAR features an enhanced gameplay system with a revamped ATB battle system where players can strategize and freely adjust their placement mid-fight, seamless environments, and various locations to explore.

For more information on LOST SPHEAR, please visit: www.LOSTSPHEAR.com

LOST SPHEAR will be available digitally from the PlayStation®Store, Nintendo eShop on Nintendo Switch, and STEAM. A physical package is now available for pre-order exclusively from the SQUARE ENIX Online Store for the PlayStation®4 system and Nintendo Switch. Fans who pre-order the game from the SQUARE ENIX Online Store will receive two music tracks as a gift at launch.

LOST SPHEAR is not yet rated. Please visit the Entertainment Software Rating Board (ESRB) website at www.esrb.org for more information about ratings.

Source; Square Enix PR

 

You can see a trailer here

 

This looks like a truly unique game and should prove to be a worthy follow-up to I am Setsuna. It is good that Square Enix has a studio for making games like this, as the classic style of rpgs has been neglected far too much in recent years.

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RPG games are amazing and Nintendo and Camelot made one of the best series ever with Golden Sun. This is a series I have fond memories of playing, as I first played it after a relative rented it for me when I was sick. It was so different from other RPG games to me and it had such an amazing charm that others didn’t.

The series has a massive amount of fan support behind it, even more now than ever, and I feel it is the right time to revive the series. Nintendo needs a good RPG series for their library, as while Xenoblade is amazing, Golden Sun will be better for more traditional JRPG fans. That style of gaming still has a lot of support and Nintendo and Atlus did come out with Tokyo Mirage Sessions #FE on Wii U which was in the classic style of gameplay. Golden Sun would be perfect for Nintendo to revive on the Switch, and it should remain like a the classic games but take influence from Tokyo Mirage Sessions #FE.

Besides the fan support behind the game, there is also another reason the game would be great to revive. There is a very detailed battle system that would transition very well to modern gaming and HD resolution.  The use of summons, and stacking your attacks for more offense was a great system and the psyenergy used outside of battle to interact with the world game a strong puzzle feel to the game as well. Golden Sun has an epic scale to it, and the summons alone were enough to put this on a high level. There was also a plot that actually has a lot going for it and there were  likeable and engaging characters.

, Golden Sun: Dark Dawn, ended on a cliffhanger and there is a strong demand to see where the series would go after that.  Considering that each game became more epic in scale than the last one, a Golden Sun game in HD on the Switch would be absolutely amazing.  Camelot has been somewhat low-key as of late and their last game, Mario Tennis: Ultra Smash,  was a greatly  stripped down experience from their usual sports game standards. It felt like a rush job made to familiarize with HD gaming. Perhaps  it was a test to see how well to do a full HD game.  If that is the case, then hopefully a modern Golden Sun game is not an impossibility.

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After Mario Kart 8 Deluxe’s success on the Nintendo Switch, I began to think of what other games might come from Wii U to Switch. There is one game I want more than others and that is Donkey Kong Country Tropical Freeze.

This might just be the best Donkey Kong game ever made. The Music by David Wise is excellent, and it had some truly amazing visuals that went against the grain for 2D platformers, even HD ones. Tthe enemies are memorable and great, especially unlike the Tikis from Returns, and were a worthy successor to the Kremlings. But most importantly, this has the best gameplay and level design in the series, with every level  being and feeling alive and bursting with energy. Every area, from the beaches to the frozen islands have a truly epic feel to them, which is greatly helped by the awesome David Wise soundtrack.

In addition, the characters are probably the best they have been in the series.feel great as well. Dixie Kong makes her return and truly shows why she was a beloved character. Also, for the first time in the series, you can play as Cranky Kong. Cranky plays like Scrooge McDuck from the Ducktales video game adaptations and is a truly worthy addition to the roster. Plus when you add in the hard modes, you could play as a different character than DK in single player. You could play as Diddy, Dixie or Cranky for the whole game, which opened up entire new play possibilities. This isn’t getting into the Time Trials, with the game encouraging speed running and allowed you to upload your replays for others to see.

The fact is that this is just too good a game to leave on the Wii U. This game deserves a second chance to make an impact and get a new audience and it should come to the Nintendo Switch. It could do very well there, especially with the overall momentum of the platform, and get better sales. the fact is that this is one of the most creative games on the Wii U, and I would even say among the most creative platformer games ever made. It is just that good and should be experienced by more.

 

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The above was the opinion of the author and does not necessarily reflect that of ROG or its staff.

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Castlevania is one of the most beloved series of all time, but has been allowed to lie in neglect for far too long. However, recent events have caused me to wonder if there is a chance to revive the series still. Nintendo worked with Konami to bring back Bomberman for the launch of the Nintendo Switch, which ended up as a major success for the two. This made me wonder if nowthat Bomberman has seen successful opening week numbers, Konami might try to work with Nintendo to revive Castlevania as well. However, there is still the issue that without IGA at Konami, a metroidvania take on the games wouldn’t be the same as before. After all, IGA is now working on Bloodstained, and I doubt he is on good terms with Konami still.

There are some possible good ways to revive the series, such as by licensing it out to Platinum Games.Hideki Kamiya and other developers there are major fans of the series, and a Castlevania game made by them would be an amazing action game, that would finally avert the nature of the 3D games to be lesser games in terms of quality. It could be the next successor to Bayonetta even, much like Bayonetta was the successor to Devil May Cry, which was influenced by Castlevania.

However, there option for who to make the game and it might be an even better choice. From Software’s Souls series is often considered the spiritual successor to the Castlevania games. In fact, it is considered the successor to both the classic and metroidvania games, and for them to get to work on the series itself would be a chance for a fresh new take on the series that would attract a new audience. From could give it a unique feel and identity,  one that merges the  feel of the souls series with the lore and feel of Castlevania. Plus they would be able to create a truly punishing game, similar to the NES games.

I feel this is a way to create a new Castlevania experience that doesn’t just retread past territory, and both of this paths offer a bold direction for the series. Either a strong action series, or a atmospheric and challenging game. This could be what Castlevania needs and I hope Nintendo and Konami agree to do something like this. It is our best hope for the series’ future.

 

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The above was the opinion solely of the author and doesn’t necessarily reflect the views of ROG or its staff.

By Jonathan Balofsky On 23 May, 2017 At 11:42 PM | Categorized As Uncategorized | With 0 Comments

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The following was sent out

Rest that lazy bum and turn on your consoles as Vile Monarch have manufactured another brilliant way to hurl insults through the power of technology! That’s right, Oh…Sir! The Insult Simulator is coming to PS4 on May 30th, and Xbox One in June!

Take part in the smash hit that has sold over 250,000 copies, and magically cure all insult-related woes with the console release of Oh… Sir!! The Insult Simulator. You can purchase Oh…Sir!! The Insult Simulator for $2.99 USD on PS4 and Xbox One upon release!

We’ve explored all of our inner insults, but for those who can’t wait we’ve channeled the cosmos to create an unmatched insult board. For reference, mine was “Your mother wanted to be a muppet!”; I’ve since notified my mother of this news.

Game Features:
– Loner’s Insult Tournament Mode: Battle your way through numerous unique situations and verbally assault your CPU
– Real-Life Friends Mode: Beleaguer your actual friends on a couch, ottoman, or whatever else you like to rest your fanny on
– Imaginary-Friends Mode: Verbally take down strangers from all over the “Online world”
– 10 Hilarious Playable Characters: Each with their own unique voices, quirky traits, and hilarious “insult components”
– 5 Conflict Scenarios: Lay down some verbal jujitsu across 5 different trying situations and environments- Contentious Battle System: Employ combos, criticals, continuations and other new mechanics to outwit your argumentative opponents!

Oh…Sir!! The Insult Simulator is a truly unique game and is quite different from what most are used to. It is this kind of inventiveness that helps show just what is capable in gaming,

Source: PR Email

By Jonathan Balofsky On 23 May, 2017 At 11:42 PM | Categorized As News, News, PC Games, PlayStation, ROG News, Uncategorized, Xbox 360/Xbox One | With 0 Comments

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Bethesda sent out the following

 

With its unique setting and extensive player freedom, Prey has been praised by GamesRadar+ as “bursting with personality”, while Game Informer simply calls it “Stellar”. IGN describes Talos I, the game’s space station backdrop, as “fantastically explorable”, a sentiment echoed by Eurogamer, which refers to Talos I as a  “truly magnificent setting”.

 

When you awaken aboard the Talos I space station, you that find you are the key subject of an experiment meant to alter humanity forever – but things have gone terribly wrong. Talos I has been overrun by an alien force, and you must stop the Typhon threat from destroying humanity. As Morgan Yu, and mankind’s last hope, fend off the alien infestation armed with the tools found on the station, your wits, weapons, and mind-bending abilities. It’s up to you to uncover the mysteries of Talos I and safeguard the world from the Typhon threat.

 

Out now on Xbox One, PlayStation 4 and PC, Prey is the highly anticipated first-person sci-fi action game from Arkane Studios – creators of the award-winning Dishonored series – which includes the 2012 ‘Game of the Year’ and the critically-acclaimed follow-up, Dishonored 2. Embracing its signature style, Arkane developed Prey as an “open space station game,” complete with the studio’s characteristic freedom, player choice and deep story.

 

Be sure to check out prey.bethesda.net for more details on how you can fight the invasion.

 

Prey is a great new game from Bethesda and Arkane Studios. If you haven’t seen it yet, you can check out our review here.

By Jonathan Balofsky On 19 May, 2017 At 06:25 PM | Categorized As News, News, PC Games, PlayStation, ROG News, Uncategorized, Xbox 360/Xbox One | With 0 Comments

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Bandai Namco has released a new story trailer for Tekken 7. The trailer discuses more of what is to come and helps stoke the fires of anticipation. The game is coming out in a few weeks and we will have a review up shortly after.

 

Have a look at the trailer below.

 

 

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The Elder Scrolls is a beloved series that has been ongoing sine the 90’s. Each game since the first one has been set in one province of Tamriel, with the second game taking place in the kingdom of Daggerfall in High Rock, the third game in Morrowind, the fourth in Cyrodil and Oblivion and the fifth in Skyrim. There has been heavy speculation that the upcoming sixth game will be set in Valenwood and this wood be excellent, but I have a different idea. To me, it makes much more sense for the sixth game to be set in Hammerfell, the home of the Redguard people.

There are many reasons that this is the case. For one, Hammerfell is a unique setting and while parts of it are desert, it also has cities, plenty of ruins both Dwemer and Ayleid and areas like mountains, and areas similar to Skyrim, and a coastal region as well. In fact, the island of Stros M’kai would be the perfect setting for DLC with a pirate theme, as it is a base of pirates according to the series lore, much like Solstheim was for Skyrim and Morrowind. As well, the Alik’r Desert itself is described in ways that make it almost a living character in its own right, much like the terrains of Skyrim. It could have some survival elements that would make things tougher than in Skyrim which should satisfy those who felt the games have become too easy.

There are enemies that would be truly unique that are established in the lore for Hammerfell like Assassin Beetles and others. These would help establish the setting and its unique nature much like Skyrim and Morrowind did. But what would the plot be? Well, following on from Skyrim, we know that the Hammerfell is in conflict with the Aldmeri Dominion and is not on good terms with the empire. Hammerfell also borders Skyrim and there has been speculation that should the next game establish that the Stormcloaks won the civil war, the Alik’r warriors might see a connection in their struggles and seek to ally with the stormcloaks. Even if the next game establishes that the imperials won, the story could also have the Empire trying to get Hammerfell to rejoin again.

The conflict with the Thalmor would be a major plot point like before, but it doesn’t need to be the only one. Hammerfell is one of the three provinces of Tamriel where the Dwemer once lived, along with Morrowind and Skyrim. Fans have been wanting a resolution to the mystery of the Dwemer for a long time, and Skyrim confirmed the Dwemer are still out there somewhere. Interestingly, the character who reveals he has seen the Dwemer, is a Redgaurd himself. This could be the game that establishes the return of the Dwemer, and positions them as a major threat much like Skyrim was about the return of the dragons.

Morrowind had the protagonist be the Nerevarine (possibly), the reincarnation of Indoril Nerevar, and the following games also had the player character have a connection to older forces ( becoming a Sheogorath, and being the dragonborn respectively). So what would this game have for its protagonist? This is actually the easiest to answer as its established that the Redgaurd have among their gods, HoonDing, the make way god, who appears when the people need him. Instead of the Thu’um as in the previous game, this game could use Sword Singing techniques that the player can learn as you progress.

As mentioned, there is a lot of potential for DLC such as island of Stros M’kai, but DLC could also be set directly in Skyrim  or at least the parts of Hammerfell controlled by Skyrim and maybe even let you fight a dragon or two.  There is a lot of potential for the game if it is set in Hammerfell. We could get a full backstory for the Redgaurd’s beliefs ( unlike in Skyrim where they used the worship of the divines) and we could see the next step of the war with the Thalmor. It would let us directly see the fallout from Skyrim, and we could see the next step of the Elder Scrolls evolution.

I hope I have made my case for it to some of you at least.

 

Let me know what you think of this idea. I would love to find out what other fans think.