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By Jonathan Balofsky On 23 May, 2017 At 11:42 PM | Categorized As Uncategorized | With 0 Comments

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The following was sent out

Rest that lazy bum and turn on your consoles as Vile Monarch have manufactured another brilliant way to hurl insults through the power of technology! That’s right, Oh…Sir! The Insult Simulator is coming to PS4 on May 30th, and Xbox One in June!

Take part in the smash hit that has sold over 250,000 copies, and magically cure all insult-related woes with the console release of Oh… Sir!! The Insult Simulator. You can purchase Oh…Sir!! The Insult Simulator for $2.99 USD on PS4 and Xbox One upon release!

We’ve explored all of our inner insults, but for those who can’t wait we’ve channeled the cosmos to create an unmatched insult board. For reference, mine was “Your mother wanted to be a muppet!”; I’ve since notified my mother of this news.

Game Features:
– Loner’s Insult Tournament Mode: Battle your way through numerous unique situations and verbally assault your CPU
– Real-Life Friends Mode: Beleaguer your actual friends on a couch, ottoman, or whatever else you like to rest your fanny on
– Imaginary-Friends Mode: Verbally take down strangers from all over the “Online world”
– 10 Hilarious Playable Characters: Each with their own unique voices, quirky traits, and hilarious “insult components”
– 5 Conflict Scenarios: Lay down some verbal jujitsu across 5 different trying situations and environments- Contentious Battle System: Employ combos, criticals, continuations and other new mechanics to outwit your argumentative opponents!

Oh…Sir!! The Insult Simulator is a truly unique game and is quite different from what most are used to. It is this kind of inventiveness that helps show just what is capable in gaming,

Source: PR Email

By Jonathan Balofsky On 23 May, 2017 At 11:42 PM | Categorized As News, News, PC Games, PlayStation, ROG News, Uncategorized, Xbox 360/Xbox One | With 0 Comments

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Bethesda sent out the following

 

With its unique setting and extensive player freedom, Prey has been praised by GamesRadar+ as “bursting with personality”, while Game Informer simply calls it “Stellar”. IGN describes Talos I, the game’s space station backdrop, as “fantastically explorable”, a sentiment echoed by Eurogamer, which refers to Talos I as a  “truly magnificent setting”.

 

When you awaken aboard the Talos I space station, you that find you are the key subject of an experiment meant to alter humanity forever – but things have gone terribly wrong. Talos I has been overrun by an alien force, and you must stop the Typhon threat from destroying humanity. As Morgan Yu, and mankind’s last hope, fend off the alien infestation armed with the tools found on the station, your wits, weapons, and mind-bending abilities. It’s up to you to uncover the mysteries of Talos I and safeguard the world from the Typhon threat.

 

Out now on Xbox One, PlayStation 4 and PC, Prey is the highly anticipated first-person sci-fi action game from Arkane Studios – creators of the award-winning Dishonored series – which includes the 2012 ‘Game of the Year’ and the critically-acclaimed follow-up, Dishonored 2. Embracing its signature style, Arkane developed Prey as an “open space station game,” complete with the studio’s characteristic freedom, player choice and deep story.

 

Be sure to check out prey.bethesda.net for more details on how you can fight the invasion.

 

Prey is a great new game from Bethesda and Arkane Studios. If you haven’t seen it yet, you can check out our review here.

By Jonathan Balofsky On 19 May, 2017 At 06:25 PM | Categorized As News, News, PC Games, PlayStation, ROG News, Uncategorized, Xbox 360/Xbox One | With 0 Comments

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Bandai Namco has released a new story trailer for Tekken 7. The trailer discuses more of what is to come and helps stoke the fires of anticipation. The game is coming out in a few weeks and we will have a review up shortly after.

 

Have a look at the trailer below.

 

 

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The Elder Scrolls is a beloved series that has been ongoing sine the 90’s. Each game since the first one has been set in one province of Tamriel, with the second game taking place in the kingdom of Daggerfall in High Rock, the third game in Morrowind, the fourth in Cyrodil and Oblivion and the fifth in Skyrim. There has been heavy speculation that the upcoming sixth game will be set in Valenwood and this wood be excellent, but I have a different idea. To me, it makes much more sense for the sixth game to be set in Hammerfell, the home of the Redguard people.

There are many reasons that this is the case. For one, Hammerfell is a unique setting and while parts of it are desert, it also has cities, plenty of ruins both Dwemer and Ayleid and areas like mountains, and areas similar to Skyrim, and a coastal region as well. In fact, the island of Stros M’kai would be the perfect setting for DLC with a pirate theme, as it is a base of pirates according to the series lore, much like Solstheim was for Skyrim and Morrowind. As well, the Alik’r Desert itself is described in ways that make it almost a living character in its own right, much like the terrains of Skyrim. It could have some survival elements that would make things tougher than in Skyrim which should satisfy those who felt the games have become too easy.

There are enemies that would be truly unique that are established in the lore for Hammerfell like Assassin Beetles and others. These would help establish the setting and its unique nature much like Skyrim and Morrowind did. But what would the plot be? Well, following on from Skyrim, we know that the Hammerfell is in conflict with the Aldmeri Dominion and is not on good terms with the empire. Hammerfell also borders Skyrim and there has been speculation that should the next game establish that the Stormcloaks won the civil war, the Alik’r warriors might see a connection in their struggles and seek to ally with the stormcloaks. Even if the next game establishes that the imperials won, the story could also have the Empire trying to get Hammerfell to rejoin again.

The conflict with the Thalmor would be a major plot point like before, but it doesn’t need to be the only one. Hammerfell is one of the three provinces of Tamriel where the Dwemer once lived, along with Morrowind and Skyrim. Fans have been wanting a resolution to the mystery of the Dwemer for a long time, and Skyrim confirmed the Dwemer are still out there somewhere. Interestingly, the character who reveals he has seen the Dwemer, is a Redgaurd himself. This could be the game that establishes the return of the Dwemer, and positions them as a major threat much like Skyrim was about the return of the dragons.

Morrowind had the protagonist be the Nerevarine (possibly), the reincarnation of Indoril Nerevar, and the following games also had the player character have a connection to older forces ( becoming a Sheogorath, and being the dragonborn respectively). So what would this game have for its protagonist? This is actually the easiest to answer as its established that the Redgaurd have among their gods, HoonDing, the make way god, who appears when the people need him. Instead of the Thu’um as in the previous game, this game could use Sword Singing techniques that the player can learn as you progress.

As mentioned, there is a lot of potential for DLC such as island of Stros M’kai, but DLC could also be set directly in Skyrim  or at least the parts of Hammerfell controlled by Skyrim and maybe even let you fight a dragon or two.  There is a lot of potential for the game if it is set in Hammerfell. We could get a full backstory for the Redgaurd’s beliefs ( unlike in Skyrim where they used the worship of the divines) and we could see the next step of the war with the Thalmor. It would let us directly see the fallout from Skyrim, and we could see the next step of the Elder Scrolls evolution.

I hope I have made my case for it to some of you at least.

 

Let me know what you think of this idea. I would love to find out what other fans think.

 

By Jonathan Balofsky On 27 Apr, 2017 At 12:12 PM | Categorized As News, NINTENDO, ROG News, Uncategorized | With 0 Comments

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Nintendo has released their financial results for the 2016 fiscal year.

– The Legend of Zelda: Breath of the Wild recorded sales of 2.76 million units
– The total units sold including the Wii U version is 3.84 million units
– “1-2-Switch has been generating buzz.”
– Switch hardware: 2.74 million
– Switch software: 5.46 million
– Pokemon Sun/Moon sales: 15.44 million
– Super Mario Maker for 3DS sales: 2.34 million
– Kirby: Planet Robobot – 1.36 million
– Pokemon GO drove 3DS sales outside of Japan
– 3DS sales during this period was 7.27 million units (7% increase on a year-on-year basis)
– 3DS software sales volume reached 55.08 million units (14% increase on a year-on-year basis)
– Zelda: Breath of the Wild on Wii U: 1.08 million units
– Wii U software sales volume during this period was 14.8 million units (46% decrease on a year-on-year basis)
– Wii U hardware decreased to a sales volume of 760 thousand units (77% decrease on a year-on-year basis)
– Super Mario Run “elicited a fantastic response from consumers worldwide”
– Fire Emblem Heroes “is being enjoyed by both long-time fans of the Fire Emblem series and consumers who have never played the series on dedicated video game systems.”
– amiibo: 9.1 million units for figure-type and 9.3 million units for card-type
– Fewer offerings of downloadable content, so digital sales were also down to a large extent on the same period last year
– Operating profit: 489.0 billion yen against net sales of 29.3 billion yen (of which 359.0 billion yen, or
73.4% of the total sales, were overseas sales)
– 50.3 billion yen share of profit of entities accounted for using the equity method related to The Pokémon Company and other investments, resulting in an ordinary profit of 20.2 billion yen
– Due to the sale of the Seattle Mariners Major League Baseball, Nintendo recorded gain on sales of investment securities totaling 64.5 billion yen as extraordinary income, meaning that the net profit attributable to owners of
parent was 102.5 billion yen
– Targeting 10 million hardware units for Switch for the next year
– Targeting 35 million software units for Switch for the next year

Nintendo has stated they will maintain excitement about The Legend of Zelda: Breath of the Wild and 1-2-Switch, which  they note are off to a phenomenal start, as well as with the release Mario Kart 8 Deluxe in April and ARMS in June worldwide. They commented that the release of Splatoon 2 in July, will help exemplify the concept of Nintendo Switch, enabling consumers to play anywhere, anytime, and with anyone, and will bring competition between consumers to new levels of excitement. They aim to stimulate the platform and expand sales going into the holiday season this year.

Nintendo 3DS hardware sales worldwide have surpassed 66 million units and it has developed into a platform that Nintendo feels they can rely on for sales. They noted that they have multiple titles in development, include Pikmin and multiple Kirby games. 3DS is able to reach a wide audience of all ages and groups and among both men and women, and that is something Nintendo likes.

Nintendo also commented on their smart device business.

In the smart-device business, we released three game applications during this period, each with different playstyles and profit models. We were able to present opportunities for consumers who had never played Nintendo games before and those who live in regions we had previously been unable to reach to experience Nintendo’s intellectual property (Nintendo IP) and the different worlds featured in Nintendo games. Going forward we will endeavor to expand our smart-device business by making use of the experience we have gained so far to provide new game applications, while also focusing on continued operations for our released applications so that consumers can enjoy playing them for a long time.

Nintendo projects a net sales of 750.0 billion yen, an operating profit of 65.0 billion yen, an ordinary profit of 60.0 billion yen and a net profit attributable to owners of parent of 45.0 billion yen.

Not bad at all.

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By Jonathan Balofsky On 3 Apr, 2017 At 12:35 PM | Categorized As Uncategorized | With 0 Comments

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Nicalis’ Tyrone Rodriguez shared an image of Switch’s Home Menu a little while back. that showed the icons of games including The Binding of Isaac: Afterbirth+ and Cave Story. Cave Story was then further teased several times for Switch, and now we have official confirmation that it is coming..

Cave Story will come to Switch as Cave Story+, and it will have a physical release. There will be upgraded HD graphics,  and will also have seven play modes such as Wind Fortress and Boss Rush, more than twenty boss battles, fifteen levels, ten unique weapons, and four unique endings.

This all sounds amazing. Cave Story+ will come to Switch on June 20, and will cost $29.99.

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By Jonathan Balofsky On 30 Mar, 2017 At 08:32 AM | Categorized As News, News, PC Games, PlayStation, ROG News, Uncategorized, Xbox 360/Xbox One | With 0 Comments

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WB Games and NetherRealm Studios have released a new Injustice 2 trailer. This one shows off villains Gorilla Grodd, Captain Cold, Bane and Scarecrow. Bane has gotten a redesign and Scarecrow legitimately looks like one of the best designed NetherRealm studios has ever come up with, and will no doubt be a popular pick for the game.

Injustice 2 is looking amazing and should be a blast to play. We will have a review up as soon as we can,

By Jonathan Balofsky On 19 Mar, 2017 At 08:43 PM | Categorized As Comics/Manga, News, News, NINTENDO, ROG News, Uncategorized | With 0 Comments

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Here is some great news for fans of Splatoon and fans of comics. As part of the 40th anniversary celebration of CoroCoro, there will be a Splatoon full color comic book featured in  an issue due out April 15th,
But that is not all. There will be a Splatoon comic series appearing monthly, starting in the June issue. This is likely to coincide with Splatoon 2, as it will be a great bit of promotion for the game. Hopefully we can get these comics in the west as well, perhaps by Dark Horse, who seem to have a working relationship with Nintendo.

 

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By Jonathan Balofsky On 15 Mar, 2017 At 09:40 PM | Categorized As Uncategorized | With 0 Comments

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Torment: Tides of Numenera was a game I was looking forward to for two reasons. One it is a spiritual successor to Planescape Torment, one of the best games ever made. The other is that it uses the Numenera Tabletop game as its setting, and Numenera is a game I have played often. So I had high hopes for this game. What I got was something a bit more than I expected.

TToN is unlike most RPGs, it is a thinking person’s RPG, more than any other. Whereas games like Fallout require a bit more action, Torment is a different beast altogether. The game is far more philosophical than people may expect. It asks deep questions, but the writing never lectures and it actually feels natural. It also references other parts of the Numenera setting and as a fan, that just made me feel giddy at times.

Torment is a deep game and one you can get lost in for hours. The gameplay does take a while to get used to, but once you do, it feels rewarding. This is designed as a throwback to the classic era of western RPGs as well as bringing in some modern aspects. Overall, I think the two have been blended very well, leading to a quality product.

If I had one complaint it is that I had some control issues. I played this on the PS4 and for some reason, at random times the controls became non responsive. When I say randomly, I truly mean it, as there was no rhyme or reason as to why these control issues happened. It really did get in the way of the game and I hope a patch can fix this soon.

A high point in the game, by contrast, was the audio and visuals. The game has an incredible soundtrack and a great art style as well. The two work together to give you a sense of nostalgia while still being firmly rooted in the modern day. I love it, when a game can accomplish that, and with Torment, it did so with amazing results.

All in all, if not for the control issues I experienced, I would say this is a perfect game. As it is, I will still recommend it, especially since a patch is likely. This is just an awesome experience and one I truly enjoyed.

By Jonathan Balofsky On 7 Mar, 2017 At 09:52 PM | Categorized As News, NINTENDO, Nintendo Switch, ROG News, Uncategorized | With 0 Comments

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Nintendo’ s The Legend of Zelda Breath of the Wild is a modern classic in every way. It has received truly amazing scores and gained almost unanimouslu perfect reviews. The fact that it has done so may not be surprising, but the extent of it is noteworthy.

The Legend of Zelda: Breath of the Wild has actually broken a new record on Metacritic. The numbers have revealed that Breath of the Wild  is now the record holder for the most perfect scores for a single game. Bravos to you Nintendo!

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