Review – Laser Blaster (WiiU)
By Jonathan Balofsky On 2 Oct, 2016 At 04:23 PM | Categorized As Featured, News, News, NINTENDO, Reviews, Reviews, ROG News | With 0 Comments

No Gravatarlaser-blaster

Laser Blaster for Wii U is a game that takes after the game Missile Command, wherein you must take down attacks coming at you. It is a simple style of gameplay and great for someone who wants something quick for a pickup-n-play session of gaming. But is there anything substantial to it? Well, sort of.

The game starts off slow but picks up fast and when you get upgrades at the end of every wave, you must carefully choose which ones you want. Picking poorly can cause your play session to end much faster than you would want it to. For example, you might accidentally not stock up on the amount of weapons you will need for each wave. You will need to make the right choices or risk having to start over from the beginning.

I don’t see any major issues with the game aside from the fact that there is not much to it. While you need to be strategic with which upgrades you choose, the truth is that the game just doesn’t have a lot to it. But at the same time, it realizes that and seems to have positioned itself as a short play session style game. This is entirely single player and aside from the upgrades, there is nothing to prolong the length of the gameplay session.

Visually the game is fine, but the audio is rather bland. It feels like more could have been put into it. It just feels empty and that does affect how I play. It isn’t a gamebreaker but it does feel like a lost opportunity.

Overall, I say the game is okay, but just meant for short play sessions. If you are aware of that and that is what you are seeking, then by all means check this out. You will find this to your liking and not regret it. If you want a more meaty experience however, keep looking elsewhere.

comment closed

%d bloggers like this: