Review – Soul Axiom (WiiU)
By Jonathan Balofsky On 10 Oct, 2016 At 09:19 PM | Categorized As Featured, News, News, NINTENDO, Reviews, ROG News | With 0 Comments

No Gravatarsoul-axiom

I was a big fan of Master Reboot, a previous game by Wales Interactive on the Wii U ( among other systems). It was a good game, if a little flawed. Soul Axiom is a spiritual sequel of sorts to that game.

Soul Axiom is one of the more…unique games available. I can’t quite compare it to anything else on the eshop, and that isn’t a bad thing. The game has its high points and its low points and the two are neck in neck. Soul Axiom is a first person exploration game of sorts but I am not sure what to compare it to besides Master Reboot, and even that is slightly different.

Soul Axiom has quite a few technical issues on Wii U. The framerate stutters a rather large amount of time and the graphics seem to be vastly downgraded comparted to the PC version of the game. The textures are a mess in quite a few areas and worst of all, there are some serious control interface issues with the game. While Master Reboot had some issues with slowdown and bugs at occasions, Soul Axiom has a lot more of them and a lot more frequently. I hope a patch can come soon for the game to fix it because as it is, this is not a pleasant gaming experience.

Everything else about the game just feels very bland. The music is bland, the story is bland. Even the working gameplay mechanics just feel bland and like it takes too l0ng to get moving. I cannot recommend Soul Axiom as is, but I am willing to take a look again if a patch comes out in the future. For now, stick to Master Reboot and let this one go.

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