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PAX welcome

PAX East 2014 was my fourth PAX but my first time going as Media.  As always, PAX East was a great experience! Every year PAX East is held in Boston, so I enjoy being able to see another part of the East Coast while checking out all the video games.

This year I got to see many different video games, the most notable of which included This War of Mine from 11 Bit Studios, Sniper Elite 3 and Defense Grid 2 from 505 Games and Hidden Path Entertainment, and Framed from Loveshack Entertainment.  All of these games were very different from one another but brought a lot to the table to create an enjoyable experience. This War of Mine allows you to gain insight into the struggle of a war torn country from a very individual level of trying to survive day to day.  Sniper Elite 3 brought a new and fun entry into shooters with absolutely amazing and awe-worthy graphics.  Defense Grid 2 was an amazingly fun tower defense game that doesn’t fail to keep you on your toes.  Framed was a very unique entry with a puzzle style journey through a mystery.  I plan to get all of these games the minute they’re available and I highly recommend each and every one of them.

Of course, there was far more to see during PAX East as the expanse of the show floor and panels is ginormous! 2014 was definitely the year of the indie games for PAX East.  The presence of AAA games seemed to be a bit light and I was quite worried when I saw the schedule, but PAX East did not disappoint.

OSD

An organization I would definitely like to highlight is Operation Supply Drop. As an Army brat (my parents served in the Army for a long time) and having a lot of friends in the military, it definitely makes me happy to see an organization that makes it their mission to help out the troops.  Operation Supply Drop does just that and more. I met with Captain Stephen Machuga of the US Army and Charity Founder. Captain Machuga, as well as everyone at OSD’s booth exhuded passion and enthusiasm about their mission to bring “video games to soldiers in combat zones and military hospitals.”  Being in a combat zone, in military hospitals, and other areas where soldiers serve can be extremely stressful so OSD does their best to make “fun where there is none!” There was never a dull moment at the booth while there or passing and I’ve seen so much enthusiasm from the gaming community to help their cause.  It’ll be very interesting to see how OSD expands and grows further to be such a great presence for our troops.  For more information about their cause and how to help out, check out their website at www.OperationSupplyDrop.org, their Twitter @OpSupplyDrop, and their Facebook page at Facebook.com/OperationSupplyDrop.

I also got to check out numerous booths on the show floor which is always exciting. GUNNAR Optiks never disappoints with their selection of gaming eyewear. I even snagged myself a pair from their Intercept line in Ink (purple). I always get a pair of GUNNARs every time I go to PAX East and absolutely love them. Whether I’m gaming or staring at a computer screen, GUNNARs help reduce the strain in my eyes. I’ve also found that their line of sunglasses are absolutely wonderful and are far better than all of the other sunglasses that I own.

GUNNARs Intercept Ink

Me with Gunnars

As always, PAX East was a great experience and I highly recommend going if you ever get the chance.  It’s worth the fun and craziness and the video game culture galore!  Everyone is excited and happy to be there with so many things to do with such a short amount of time!

Although I may not attend next year, you may be able to catch me at PAX South and PAX Prime next year. I, also, plan to be at Otakon this summer and Baltimore Comic Con this fall.

Did you go? What did you think of PAX East? Is there anything from my experience at PAX East that you’d like to hear more about? Let me know in the comments or on Twitter @LadyLoveMonster!

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Brothers: a Tale of Two Sons is a beautiful game perfectly offset by a dark and bloody story. In Brothers you set off from a nice peaceful town, where the biggest obstacle is a random bully, in order to save your ailing father to dark and bloody areas filled with despair and death. As you travel across the world with their unique controller setup you’ll have to navigate countless simple puzzles and save the occasional NPC who will in turn help you along your journey; which is only becoming more and more perilous as you go.

In between these moments, however, is where you’ll experience the bulk of the game’s brilliant storytelling. Brothers is a nonverbal game where the characters speak in a fantasy language and your only context are the characters heavy use of hand gestures and actions that do a wonderful job of making everything clear while also showcasing each brother’s personalities. While the older brother’s actions are far more focused on helping his father the little brother’s interactions with others and the environment are more carefree.

Simply going down the alternate paths will reward you with experiences you would have otherwise never knew existed. For instance I’m moving on to the next area and I look down to see a man standing on a chair. What I didn’t notice until I went down his path to look was that there was also a noose tied around his neck. Now you can either watch a man commit suicide or have the older brother hold him up while the little climbs the tree and unties the knot. Brothers is full of moments like that in each and every area and the controls really enhance the experience.

In Brothers you simultaneously control them maneuvering a series of puzzles working together through beautiful landscapes. Each brother is assigned a half of the controller and it works flawlessly. While you use the analogs to control each brother’s direction the triggers control their actions. The only problems I experienced with the controls were user based which at times can cause a little frustration. I would routinely have the little brother running into some random wall because I was paying attention to the other or use the wrong side of the controller and falling.

Puzzles or I guess obstacles are obviously the main challenge of the game and all of them use the teamwork component. Whether it’s the big brother using his strength or the little brother using his size each obstacle is easy to navigate for the most part. The challenge comes when you have to “quickly” traverse the area. You’ll be so focused on doing it right and finding your rhythm and it may take you a little longer than expected. The best part about this, however, is that there isn’t a task that will take you forever to figure out or even do. The “harder” ones will take you a few tries tops and you’ll be on your way. Once you learn the controls you’ll be able to fluidly move through every challenge.

Brothers is an extremely short game, but appropriately so. You won’t have this incomplete of rushed feeling by the end of it. Brothers is a must play for anyone who can appreciated a good story and in my opinion should be enjoyed by all. Gamers and non-gamers alike. It’s truly a beautiful game. 9/10.

You can find Brothers: A tale of two sons on Xbox live arcade or currently for free with a PlayStation plus membership.