You Are Browsing ' Arkane Studios ' Tag

By Jonathan Balofsky On 16 Aug, 2017 At 10:39 AM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

No Gravatar

Bethesda sent out the following

 

Don’t miss the mind-bending sci-fi adventure that some are already calling one of the best games of 2017. If you’re a PC gamer and haven’t yet played Prey, now you have the perfect opportunity. Starting today, the critically acclaimed game from the masterminds at Arkane Studios will be available as a PC trial for the first-time ever.

 

Also today, Prey will shift from a demo to a trial on both PlayStation 4 and Xbox One. That means anyone who wants to test out Prey ahead of a purchase can retain their progress along with any Trophies/Achievements earned during the trial.

 

In Prey, you awaken aboard Talos I, a space station orbiting the moon in the year 2032. You are the key subject of an experiment meant to alter humanity forever – but things have gone terribly wrong. The space station has been overrun by hostile aliens and you are now being hunted. As you dig into the dark secrets of Talos I and your own past, you must survive using the tools found on the station, your wits, weapons, and mind-bending abilities.

 

Check out the newly released video to celebrate the trial

This is great news, as Prey is a game that more people should check out. If you haven’t seen it yet, our review of the PS4 version is here

By Jonathan Balofsky On 10 Aug, 2017 At 10:03 AM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

No Gravatar

Bethesda has released the official trailer for Dishonored: Death of The Outsider

 

 

See a new side of Karnaca as Death of the Outsider takes you through its gritty underbelly. Investigate mysterious cults, infiltrate underground fight clubs, and even pull off a bank heist as you search for a way to do the impossible: kill a god. Playing as a new assassin, you’ll have access to slew of powerful new supernatural abilities, weapons and gadgets, all of which are designed to help you cut a bloody swath through Karnaca and leave your mark on the history. Or perhaps you’ll choose to be merciful and use your skills to slip unnoticed through the world. In true Arkane fashion, the intricately designed levels allow for a wide array of playstyles, with branching paths and heavy choices that will greatly affect the outcome of your mission.

 

Death of the Outsider brings players back to the Empire of the Isles, with breathtaking visuals, intricately designed levels, and brutal combat systems that are a hallmark of the Dishonored series. With a new character comes a unique new set of supernatural abilities, deadly weapons and powerful gear, empowering players to become the ultimate assassin. And with developer Arkane Studios’ signature style, you can once again be as bloodthirsty – or as merciful – as you like. Check out Bethesda.net for even more details in our recently released video featuring insights from Creative Director, Harvey Smith.

Dishonored: Death of The Outsider is looking fantastic, and is shaping up to be a worthy addition to the Dishonored canon. Are you looking forward to the game?

 

By Jonathan Balofsky On 8 Aug, 2017 At 09:26 AM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

No GravatarBethesda has released the following.

The culmination of an arc that began with the assassination of Empress Jessamine Kaldwin in the original Dishonored? Or the perfect entry point into the richly realized Dishonored world? When it comes to Dishonored: Death of the Outsider, the answer is simple: both. A standalone adventure featuring Billie Lurk – a fan-favorite character who’s playable for the first time in the series – Dishonored: Death of the Outsider sends you on an impossible mission to take down a supernatural god-like figure.

Death of the Outsider brings players back to the Empire of the Isles, with breathtaking visuals, intricately designed levels, and brutal combat systems that are a hallmark of the Dishonored series. With a new character comes a unique new set of supernatural abilities, deadly weapons and powerful gear, empowering players to become the ultimate assassin. And with Arkane Studios’ signature style, you can once again be as bloodthirsty – or as merciful – as you like.
Dishonored: Death of the Outsider releases on September 15, 2017, on PlayStation 4, Xbox One and PC.

Dishonored: Death of the Outsider looks to be an interesting story in the Dishonored universe. The games are amazing already, and an addition like this is a welcome one. If you haven’t seen our Dishonored 2 review, you can see it here .

source

 

By Jonathan Balofsky On 3 Aug, 2017 At 10:54 PM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

No Gravatar

Bethesda has revealed a major patch for Prey, Patch 1.05, that aims to fix many of the issues.

 

Take a look at the patch notes below.

 

Patch Notes for Version 1.05:

[PS4 ONLY] Fixes to address screen-tearing/stuttering
Player can no longer become blocked from rebooting Power Plant for the “Reboot” mission after killing the Technopath in Life Support.
Added weapon malfunction text for when weapons jam.
Fixed crash when mimicking bass guitar in the Yellow Tulip.
Extra items gained through passive neuromods, such as organs and tumors from Necropsy or spare parts through Dismantle, will now properly stack in the player’s inventory automatically.
Loading a save from a previous version of the game will no longer remove all quests and inventory, or break the HUD.
Fix for some AI-related crashes.
Various combat tweaks/fixes for mimics.
Opening the TranScribe will no longer disrupt FoV settings.
The light on top of a turret will no longer become detached when the player jumps and glides while holding it.
Approaching areas with Coral should no longer cause the client to stutter and eventually freeze.
Operator corpses from saves made on previous builds will no longer cause performance issues.
Repair II and III increase efficiency with suit patch kits. Reduced suit damage from enemies on easy and normal difficulty.
Increased wrench range and strength of melee aim assist. Wrench now always staggers mimics (interrupts attacks). Mimics stand further back to prevent players having to look down too much.
Stun Gun now tells the player when a target is out of its effective range. Weapons will display a “Weapon Offline” when disabled by EMP.
Hepatocytic Amp S-m186 chipset now properly only removes the negative effects of the “Drunk” debuff
Player will now spawn in the correct location when traveling from Shuttle Bay to other locations.
Fixed rare crash when level transitioning to Life Support.
Reployers no longer lose collision when recycling them, and then loading a save where they were present.
Player can no longer bypass ceiling collision by mantling GLOO.
Danielle now voices the correct response to the player’s actions with the Cook during the endgame sequence.
The fabricated coral detector chipset and the quest-given chipset now both function correctly to scan the coral when installed
Fix for rare freeze/crash when in combat with Phantoms.
The Luther Glass quest will no longer incorrectly complete and fail after the player has already completed the quest in Trauma Center.
Lights are no longer sometimes incorrectly ‘on’ when the player enters the Cargo Bay for the first time
Igwe will no longer be found in Cargo Bay when the ‘meet January’ call is triggered.
Mimic’s wall jump attack animation is cancelled if they are stunned.
Treasure Hunt now lists an objective and marker to return to Abigail’s workstation once all the maps are investigated.
The nightmare in the Arboretum is now able to get into the greenhouse and use ranged attacks on the player from the doorway.
Turrets can now be hacked properly if they’ve been previously controlled by the Technopath.
If the player manages to fully GLOO the greater mimic while it is in mid-lunge toward the player’s face, the facegrab animation will no longer play and trap the player.
Hitting a stunned Phantom with the wrench no longer breaks their animations
Raised phantoms and operators will no longer become hostile to the player when attaching grenades to them.
Various crash fixes
Various text fixes.

 

This is a massive patch and looks to correct many of the problems. Hopefully this gets people interested, as the game is actually worth playing. Check out our review here

 

Source

By Jonathan Balofsky On 23 May, 2017 At 11:42 PM | Categorized As News, News, PC Games, PlayStation, ROG News, Uncategorized, Xbox 360/Xbox One | With 0 Comments

No Gravatar

Bethesda sent out the following

 

With its unique setting and extensive player freedom, Prey has been praised by GamesRadar+ as “bursting with personality”, while Game Informer simply calls it “Stellar”. IGN describes Talos I, the game’s space station backdrop, as “fantastically explorable”, a sentiment echoed by Eurogamer, which refers to Talos I as a  “truly magnificent setting”.

 

When you awaken aboard the Talos I space station, you that find you are the key subject of an experiment meant to alter humanity forever – but things have gone terribly wrong. Talos I has been overrun by an alien force, and you must stop the Typhon threat from destroying humanity. As Morgan Yu, and mankind’s last hope, fend off the alien infestation armed with the tools found on the station, your wits, weapons, and mind-bending abilities. It’s up to you to uncover the mysteries of Talos I and safeguard the world from the Typhon threat.

 

Out now on Xbox One, PlayStation 4 and PC, Prey is the highly anticipated first-person sci-fi action game from Arkane Studios – creators of the award-winning Dishonored series – which includes the 2012 ‘Game of the Year’ and the critically-acclaimed follow-up, Dishonored 2. Embracing its signature style, Arkane developed Prey as an “open space station game,” complete with the studio’s characteristic freedom, player choice and deep story.

 

Be sure to check out prey.bethesda.net for more details on how you can fight the invasion.

 

Prey is a great new game from Bethesda and Arkane Studios. If you haven’t seen it yet, you can check out our review here.

No Gravatar

Prey was a 2006 game by Human Head Studios that brought in some truly innovating gameplay to the FPS genre. It was like little else before it.  Now fast forward to 2017 and Prey has been revived, mostly in name only as this is more of a spiritual sequel to System Shock, by Arkane Studios and Bethesda Softworks, but fans of the original should be aware there are elements of the original present here.

Prey plays as a hybrid between survival horror and first-person shooter and does so admirably. Bethesda games are well known for having some glitches and shaky models, it’s expected by now and there is a charm to them. Prey takes these shaky models and glitches and makes them into gameplay elements. Everywhere you go there are enemies of some kind, and the game gets really creative with them. I have to give it to Arkane Studios, the enemies in the game are well thought out and well designed. The enemies can be anything and this creates a great degree of paranoia that is perfect for the game. You will never know where the enemy is, because of the nature of the enemy. This game is billed as the spiritual successor to System Shock, and I truly feel it surpasses its inspiration. It successfully pushes horror to the next level, while mixing in a perfect amount of action.

The game offers unique abilities as part of the story, and these offer so much variety in the gameplay. Prey is a unique type of game, given its story and the way the game lets you go about it. Using the abilities is a big part of the game, but the game makes it personal when you use the powers. It messes with you and forces you to question everything.  It’s a great twist on the usual Survival Horror and FPS gameplay and a welcome innovation.  The game’s abilities, while new and not those of the original game ( again, this is an in name only reboot), still does have a feeling of a connection to the original. This might be surprising but the original Prey’s abilities had a psychological impact that is present in many ways in this game. There are humorous aspects as well, such as becoming different objects which are amusing and great for getting ahead in the game. It is really well done and when used right, creates a rewarding experience, There are also the game mechanics that stand out, such as recycling, and the various weapons and upgrades. Prey is a game you will want to play through more than once ( more on that in just a bit), and it will definitely continue to be fun and exciting,

The story is interesting, if a bit flawed, and has some very neat twists. That said, the way the storytelling is done through the gameplay is good and the visual style of the game adds to its enjoyability a great deal. The big thing for me with the immersion was the music. The soundtrack was absolutely amazing and some of Mick Gordon’s best work, and helps to both set the mood and draw the player in, in the right way and at the right time. It switches from intense action to creepy scares in just the correct amount and keeps things fresh for the player. The story of the game takes a while to appreciate, and there are pacing issues and some things that still don’t work well ( the flaws mentioned), but once it is complete, you will want to play the game again to see how it all fits together. Admittedly, the story isn’t the draw of the game for me, but it plays its part well in the game. That said, the characters are developed well and the setting and scenario and very well thought out and developed. Arkane said they wanted Talos I to be a character itself and they accomplished that.

Prey’s biggest flaw is that the pacing in general, not just in the story, seems off at times, but that can be easily overlooked. All in all, I think Prey is another knockout title from Arkane and Bethesda, and I cannot imagine not recommending it. It just feels great to play and I want more of this experience. It was really well done.

 

Disclaimer: A code was provided by Bethesda for the purposes of this review.

By Jonathan Balofsky On 4 May, 2017 At 07:13 AM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

No Gravatar

The following launch trailer was released by Bethesda.

 

Step into your TranStar uniform and prepare to fight the invasion: https://beth.games/2pD6png

When you awaken aboard the Talos I space station, you that find you are the key subject of an experiment meant to alter humanity forever – but things have gone terribly wrong. Talos I has been overrun by an alien force, and you must stop the Typhon threat from destroying humanity. As Morgan Yu, and mankind’s last hope, fend off the alien infestation armed with the tools found on the station, your wits, weapons, and mind-bending abilities. It’s up to you to uncover the mysteries of Talos I and safeguard the world from the Typhon threat.

You can play the first hour of Prey for free on PlayStation 4 and Xbox One. The Prey Demo: Opening Hour puts you in the role of Morgan Yu, lead scientist aboard Talos I, working on a scientific breakthrough. What starts off as an exciting first day of work very quickly takes a dark turn. You find yourself alone on board a lavish but abandoned interstellar research facility. Aliens have overrun the station and are hunting down any surviving crew members, including you. Should these creatures reach Earth, life as you know it will end.

https://prey.bethesda.net/demo/

Prey will be available on May 5, 2017, on PlayStation 4, Xbox One and PC.

 

 

Prey looks to be an incredible game. If you haven’t tried the demo yet, you really should. We will have a review up of the full game in a few days.

No Gravatar

 

Bethesda and Arkane Studios recently released a demo of Prey for players to try. Being super excited for the game, I had to give it a look and I have come away very impressed.

Prey is not like a typical first person shooter, or horror game. When people are told that this game takes influence from Dead Space and System Shock, I feel they are not being given an accurate description. Yes, the game takes some ideas from those games, but it builds on them in such unique and innovative ways, that it makes these ideas its own.

First, let me mention the beautiful visuals. The game is absolutely gorgeous and wonderfully stylized. Every detail is immaculate, and the amount of work put into getting everything right is amazing. The game’s look just pops out at you, and it is done in a way that rarely happens anymore. The music is also great in this demo, and it helps create the perfect atmosphere. Not to mention the sound effects are creepy and awesome at the same time.

In terms of gameplay, from what was seen in the demo, Prey, while taking some influence from the aforementioned games, really does things like nothing else before it. It has innovative gameplay, unique weapons, and how you interact with the environment and the enemies is inspired. The developers were not mincing words when they said the station Talos 1 was a character in its own right. The weapons and abilities let you do things that you would never have even considered doing before. You need to stop and think about what to do, because the game gives you so many options to procees.This is one of the most well crafted games I have ever seen, and this was just the opening demo.  I cannot wait for the full game, and I must commend Bethesda and Arkane. This was an amazing demo!

By Jonathan Balofsky On 19 Apr, 2017 At 01:47 PM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

No Gravatar

Bethesda released a new trailer for Prey. This trailer shows off the Talos I station and how it is a character in its own right.

The aliens have escaped containment and taken over Talos I. But Prey isn’t only about fighting an invasion. And it’s not just an epic journey to figure out who you are, what you’re doing aboard this space station, and how you’ll save humanity from the Typhon threat. Prey is also about the space station itself. A shining testament to mankind’s unbridled ambitions, Talos I is more than the setting for Prey. It’s also full of secrets to discover and hidden layers to uncover. But, most of all, Talos I poses a unique threat to the player all by itself. 

Prey will be available on May 5, 2017, on PlayStation 4, Xbox One and PC. 

 

Prey is looking more and more epic with each trailer and we are eagerly awaiting its arrival. We hope to have a review up around launch.

 

 

 

By Jonathan Balofsky On 6 Apr, 2017 At 10:55 AM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

No Gravatar

Bethesda sent out the following

 

We’re pleased to announce that a free trial for Dishonored 2 is now available! Out now on PlayStation 4, Xbox One and PC, the free trial allows players to dive into the first three missions of the campaign as either Empress Emily Kaldwin or the Royal Protector, Corvo Attano. Take on the role of a supernatural assassin in Dishonored 2, the follow up to Arkane Studio’s first-person action blockbuster that earned more than 100 ‘Game of the Year’ honors.

Dishonored 2 has been praised by IGN as “amazing” and “a superb sequel”, declared a “masterpiece” by Eurogamer, and hailed “a must-play revenge tale among the best in its class” by Game Informer. Named ‘Game of the Year’ by PC Gamer, ‘PlayStation 4 Game of the Year’ by IGN, and winner of ‘Best Action-Adventure Game’ at The Game Awards 2016, Dishonored 2 has garnered over 100 ‘Best of 2016 Awards.’

Dishonored 2 is available now on PlayStation 4, Xbox One, and PC.

Try out the free trial for your platform today!

Dishonored 2 is an amazing game, which we reviewed here. We fully recommend checking this free trial out as it is a great game that you will not regret. Bethesda and Arkane knocked it out of the park with this one and this free trial will let you see that for yourself.