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No GravatarOn this episode of Geeks on the Internet Having a Beverage, we talk to a good friend of Real Otaku Gamer and a personal friend of this author, Melwheezy. He hosts the Geekly podcast which this author has been on a few times. He is a great guy and a knowledgeable gamer. We talked about his geek history and how the show came about and much more. Get to know Melwheezy on this episode. Download the audio version down below.

By Jonathan Balofsky On 17 May, 2017 At 06:20 PM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

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Nintendo wants Arms to be a true success and as such is embracing the fanart community.

Nintendo posted the following on twitter.

 

 

This may seem like a bad idea considering what they will no doubt be sent, but it actually works out. Nintendo is encouraging the internet fandom for the game so it will get more attention. This will help Arms get more of a presence and will help sales.

 

Will you be entering?

By Jonathan Balofsky On 17 May, 2017 At 05:49 PM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

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Nintendo of Canada sent out the following

 

Nintendo premiered a new Nintendo Direct video presentation all about its upcoming ARMS game for the Nintendo Switch console – with a little surprise from everyone’s favourite Inklings in the Splatoon 2 game as part of a bonus trailer at the end. ARMS was created by many of the same team members that developed the Mario Kart 8 Deluxe game for Nintendo Switch, promising the same level of polish and competitive action as the hit racing game. The Nintendo Direct video detailed many new features about ARMS, including key characters, attributes and the game’s numerous multiplayer battle modes, as well as information about a free Global Testpunch demo for the game that starts at the end of May.

“With games like Mario Kart 8 Deluxe, ARMS and Splatoon 2, the next few months will be a summer of social competitive gaming on Nintendo Switch,” said Pierre-Paul Trepanier, Nintendo of Canada’s General Manager and Senior Director. “This Nintendo Direct presentation offered great reasons why ARMS is perfect for players of all ages, whether they are familiar with fighting games or not.”

To view the Nintendo Direct video in its entirety, visit http://www.nintendo.com/nintendo-direct. Some of the highlights revealed in the video include:

ARMS

·      Combat Customization: After selecting a character, players will have the opportunity to equip two ARMS, one on the right and one on the left. These ARMS range from standard fists to things like boomerangs and missiles, offering a wide variety of close- and long-range attacks, as well as offensive and defensive options.

o   Types – Dozens of ARMS can be selected in the game, each with its own special power and handling ability. Different types range from the Toaster, which unleashes a flaming punch, to the Tribolt, which shoots three bolts horizontally. Some ARMS even boost defense, like the Guardian, which can be used as a shield.

o   Attributes – There are seven different ARMS attributes in the game, each with its own specialty: Fire, Electricity, Wind, Ice, Stun, Explosion and Blind. Different ARMS have different attributes, so it’s a good idea to mix and match for a strategic advantage.

o   Weight – When equipping the many different types of ARMS, weight is an important factor in determining performance. Weight affects momentum, so players have to keep this in mind when selecting ARMS. Stronger ARMS are more powerful but slower, while multi-hit ARMS are quick but have lower individual power. Punches can even run into each other while fighting, with the heavier ARMS knocking the lighter ones away.

o   Upgrade ARMS – As players fight through ARMS, they will rack up hard-earned in-game currency for use at the ARMS Getter, where players can use their skills to earn new ARMS and the ability to upgrade previously owned ones.

·      Versus Mode: ARMS is filled to the brim with fun modes that offer a variety of ways to challenge other fighters.

o   Fight – In this main multiplayer* mode, two fighters battle against each other one-on-one to claim victory. During the fight, bombs and other healing items drop in, adding some strategic options to the proceedings.

o   Team Fight – In this mode, two players are attached by strings and must team up to battle another team of two. Attacks can hit allies, so watch out for friendly punches!

o   V-Ball – Similar to volleyball, but much more awesome. V-Ball is a sport that involves knocking an explosive ball into the opponent’s court.

o   Hoops – Grab opponents and shoot them into the net (or even dunk them for extra satisfaction) in this hard-core game of ARMS-style basketball.

o   Skillshot – Break as many targets as possible using the versatile powers of ARMS.

o   1-on-100 – Defeat 100 enemies in a row, one at a time, in this progressive battle mode.

o   ARMS Test & Training – In Test mode, players can try out randomized ARMS combinations, while Training lets them practice a number of varied drills.

·      Multiplayer* Gaming: Playing with friends either locally or online is easy when using one of the various multiplayer modes in ARMS.

o   Grand Prix – Win 10 straight matches in Grand Prix and players will face a final opponent to be crowned the ARMS champion. (This mode is played locally with one or two players.)

o   Party Match – By connecting the Nintendo Switch console to the internet, players can battle with up to three other ARMS players at a time that are in the same lobby as them. One lobby can hold up to 10 systems, but with up to two players per system, 20 players can potentially get together in the same lobby.

o   Ranked Match – In this time-honoured coliseum, players compete online in 1-v-1 battles. By winning a match, a player’s rank goes up, while, conversely, losing will make that rank go down. While waiting to play a Ranked Match online, players can participate in any other mode to pass the time (and tighten up their skills).

o   Local Wireless Mode: When playing in Local Wireless mode, up to eight players with eight separate systems in the same room can gather in an in-game lobby and battle up to three other players at a time like in Party Match.

·      ARMS Update: In the future, Nintendo will release free software updates that add new fighters, stages and ARMS to the game. These free updates will occur after the game launches, so watch for additional details!

·      Global Testpunch: Like Splatoon 2 and Splatoon before it, ARMS is offering free trial periods to try out the game and get a taste of what it’s like before launch. But instead of a Global Testfire, these free demos will naturally be called the Global Testpunch. The first blocks of time will be allocated throughout the weekend of May 26-28, and the second blocks on June 2-4. To participate, simply download the free Global Testpunch demo in Nintendo eShop on Nintendo Switch before the trials begin. Check http://arms.nintendo.com/ for updates about specific timing.

·      Characters: Over the course of the Nintendo Direct presentation, the 10 key playable fighters in ARMS were unveiled. Each with his or her own fighting style, the game’s playable characters are full of personality.

o   Spring Man – This passionate fighter’s bouncy hairstyle might look fake, but his passion for fighting is definitely real.

o   Ninjara – Using his nimble movements and ancient ninjutsu, Ninjara can disappear and warp somewhere else even in mid-air or when guarding.

o   Master Mummy – As the only character that can restore health while guarding, Master Mummy is a force to be reckoned with.

o   Min Min – With her ramen noodle arms, Min Min’s spin kick and throws are deliciously powerful.

o   Kid Cobra – A fan of selfie sticks and livestreaming, this hip fighter pounces on opponents with a charged-up dash.

o   Ribbon Girl – Possessing next-level jumping skills, Ribbon Girl violates the laws of physics with her unbeatable power.

o   Helix – Who is Helix? He’s an experiment gone wrong, that’s who. His springy body lets him move in unpredictable ways.

o   Mechanica – This mechanical genius dons a homemade power suit that can hover above the competition.

o   Byte & Barq – Two fighters in one! This robot fighter and his robot canine companion battle together to unleash devastating combo attacks.

o   Twintelle – As an A-list actress, Twintelle uses her celebrity status to render her opponents utterly star struck as she walks the red carpet to victory.

Splatoon 2

·      Splatoon 2 Single-Player Mode: At the end of the Nintendo Direct presentation, a new trailer for Splatoon 2 debuted, showing off the game’s single-player mode. In a shocking twist, Callie – of Squid Sisters fame – has gone missing and her right-tentacle squid Marie tasks the player to search for Callie and the Great Zapfish. Players can use different weapons in single-player mode to overcome obstacles, defeat enemies and take down towering bosses – weapons like the Roller, Slosher, Splatling or the new Dualies. The single-player mode is designed to teach players tips and tricks that they can then use in multiplayer. For more on the Squid Sisters, check out the Squid Sisters Stories here.

ARMS launches exclusively for Nintendo Switch on June 16. For more information about the game, visit http://arms.nintendo.com/. Splatoon 2 launches exclusively for Nintendo Switch on July 21. For more information about the game, visit http://splatoon.nintendo.com/.

Remember that Nintendo Switch features parental controls that let adults manage the content their children can access. For more information about other features, visit http://www.nintendo.com/en_CA/switch/.

We will have a more in depth breakdown of the direct later. This direct really did show off just how incredible a game Arms is and that Nintendo can create a unique fighting game just as well as the next company.

Source: Nintendo of Canada PR

By Jonathan Balofsky On 16 May, 2017 At 09:28 AM | Categorized As News, NINTENDO, ROG News | With 0 Comments

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Nintendo has announced a new Nintendo direct for tomorrow May 17. This will show off new content for Arms, presumably different modes and maybe characters. They will likely focus on the different multiplayer options as well.

In addition there will be a new trailer for Splatoon 2 as well. This is interesting as these games already had a direct focusing on them. Nintendo is really pushing these IPs as their big new franchises.

 

By Jonathan Balofsky On 28 Apr, 2017 At 10:17 AM | Categorized As News, NINTENDO, Nintendo Switch, PC Games, ROG News | With 0 Comments

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Nintendo has released a new trailer for ARMS. This trailer shows off the new character Helix ( DNA Man in Japan). Helix is a unique character who perfectly embodies the off beat nature of ARMS, and will no doubt be very popular. He has an interesting playstyle and looks fun.

Helix was created at ARMS Laboratories, Inc. He can shrink and stretch at will with his elastic body!

Check out the trailer below.

 

 

By Sebastian Marco On 27 Feb, 2017 At 12:59 PM | Categorized As Featured, News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

No GravatarWe are less than a week till the Nintendo Switch is released upon the world. Last Friday I got the chance to get hands with the system and a handful of titles here in beautiful San Francisco along with some of the other local press.

One of the first games I tried and was excited about since seeing it released was ARMS. Upon first look, it seeming like a new Wii boxing with new paint, which is only just a small part of the game. I played it a handful of times during my time at the event and slowly became hooked on the fast paced tactical fighting game. I definitely wouldn’t be surprised if ARMS made a debut at EVO next year.

Next, I made my way over to Splatoon 2 area. Being one of the few current gen games that still uses a cel shaded atheistic ala Jet Set Radio I was very excited. While my Ambassador told me to pick one easier weapon types, like the squirt guns or goes to roller, I selected the sniper class and was rightfully defeated several times in a row. Licking my wounds I mosied onto the next game.


Finally, I had made it to the Zelda themed part of the Warehouse. This would of probably been one of the first ones I wanted to play, but had ticket timed group sessions. After finally making my way to a kiosk I started the game, seeingand hearing familiar faces and cues. The demo itself wasn’t entirely long(roughly about 30 minutes) but was more than but a taste the of wonders and adventure it offers.

Some other games I had a chance with at the event were Just Dance 2017, Sonic Mania, Mario Kart 8, Street Fighter Super HD and more. While I won’t be getting one at launch I can safely say the Switch will be delivering a great experience for anyone who gets one in the coming months.

By Jonathan Balofsky On 18 Jan, 2017 At 09:20 PM | Categorized As Editorials, Featured, News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

No GravatarThere were many games shown off during the Nintendo Switch reveal presentation, but one that stood out was Arms. The game has been compared to Wii sports boxing but is closer to Punch Out, much with its unique characters. Everyone who has played Arms has raved about the motion controls being amazing, but the game also can be played without motion controls, and like a standard game.

I have long felt Nintendo needed to make a new fighting game IP and given that this is Nintendo, they wont just make a typical fighter. Arms is a fighting game that has a truly unique nature to it, from the fighting to the characters, everything just feels fresh. Nintendo compared this to a boxing game with shooting elements and that made me think of something. This is a character based fighting game that will be an introduction to fighting games for many, and given that Nintendo is pursuing eSports, they might push Arms as an esports game of sorts.

That is all well and good, but this does draw parallels between another game. Blizzard’s Overwatch is a character driven multiplayer FPS game that has served as a gateway to the genre for many. Arms comes across as a fighting game parallel to that game, both in terms of how it plays to bring in people, and how the characters have been received. If Nintendo plays it right, the way Blizzard has, Arms could be one of the biggest new franchises in recent years.

You may laugh at this idea, but the fact is, Nintendo is applying what they learned from Splatoon to the fighting game genre but are taking it a step further. Every aspect of this game just oozes character and personality, and people want to know more about it. The fan art of characters like Ribbon Girl and Spring Man is growing by the day, and the other characters are also extremely well received. There are already calls for the game to have a representative in Smash, and while they started as a joke, they have become serious now. Arms has developed a major fan following in just a few days, and it will not be released for a few months. If the game has a good story to it, both good online and singe player, and continues to build on the awesome characters shown, there is no limit to what Arms can achieve. Splatoon was a breakout hit on the Wii U, but I believe Arms will far surpass anything else.

 

The above was the opinion of the writer and not necessarily that of Real Otaku Gamer or its staff.

By Jonathan Balofsky On 16 Jan, 2017 At 01:09 AM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

No GravatarArms was one of the big surprises of the Nintendo Switch reveal. The unique fighting game from Nintendo charmed many with its quirky and offbeat nature, and seemed to ooze personality. Many considered it the successor to Punch Out or Wii Boxing, especially due to the motion controls in the latter.

However, the recent Nintendo treehouse live stream revealed something rather interesting. Arms will not require motion controls, and the game can be played with regular controls like other game. This has raised my own interest in the game considerably, as I was uneasy about the motion controls. Arms looks like a terrific addition to the Nintendo library and I hope it succeeds.

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