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By SarahTheRebel On 10 Oct, 2012 At 07:23 PM | Categorized As Conventions, Otaku Events, ROG News | With 0 Comments

No GravatarIndieCade was fantastic again this year. My main thought as I wandered around and played games was: I really think Joust tore the doors off of game developers’ minds.


Games this year tended to focus on physical play more than the traditional video game. Games likeRecurseField FroggerHit MeKiller QueenMassive Multiplayer Thumb-WrestlingNight LightsOpen SourcePop Pop Battle J, StaccatoSwitchSwordfight, and Yamove all highlighted physical activity, such as trying to hump each other or tapping a button on the other person’s head.


Swordfight in action

Another trend was incorporating video. Night LightsRecurse, and Hit Me video taped the players, whereas a game like Dreams of Your Life involved actual video.

It was also interesting to see how many games incorporated the iPad, such as SpheroSpliceBloop, andTengami. Last year it seemed like mostly PC and Xbox titles, but this year tablets had a strong showing.



Games I loved

  • Tengami – beautiful Japanese looking pop-up book OMG I want it
  • Bloop – stupid fun for the whole family… I found myself grinning like an idiot while playing
  • Renga – the ENTIRE audience has to figure out what to do with laser pointer… chaos and awesome ensues
  • Wooden Sen’SeY – adorable old-schoolish platformer… did I mention how adorable it is?
  • BaraBariBall – I cannot stress enough how much fun this game is to watch. Volleyball goes Eastern <3
  • Swordfight – this game involves… peope attaching each other with phallic symbols attached to their waists…
  • Super Hexagon – this game made me feel like I was on a drug… I could never comprehend the mind-boggling simplicity here
  • Pop Pop Battle J – Wack-a-mole upgraded by gamers with cute graphics
  • Night Lights – Dude. You draw shapes with your flashlight. They use a camera to show the audience your drawing
  • Fistmonger – Good ol’ fashioned looking fisticuffs. Need I say more?
  • Hawken – Go play it



So who won what? Below is a list of the award winners.

Award Winners

Grand Jury Award – Unmanned

A game that deserves a special citation for overall excellence. This could be a game that couldn’t fit into any other category

Trailblazer Award – Elan Lee

A working game creator who has both made great contributions to the field of games and captures the independent spirit.

Special Recognition Award – The Stanley Parable

The game that best reflects the IndieCade values in the group of finalists each year.

Technology Award – Vornheim

Honors the use of the medium to create an expression that simply couldn’t have been possible otherwise.

Interaction Award – Interference

Honors those games that consider the player, while at the same time allowing the player to forget they are one.

Game Design Award – Armada d6

Honors the unique quality of gameplay that engages us with an experience or subject in that way only games can.

Impact Award – Reality Ends Here

Pays tribute to independent games that have had/can have a significant impact on the gaming landscape.

Story/World Design Award – Botanicula

Honors the special craft of revealing narratives through interactions within an imagined world which players want to inhabit and explore.

Visual Design Award – Gorogoa

Honors the quality and originality of art direction and the ability of visual design to carry us to other times and places.

Audio Design Award – Dyad

Sound and music are keys to the filmic experience, but they are even more important to the interactive experience. Audio is not only a way to create mood, feel and ambiance within a game, but are often a principle form of feedback, letting the player know her progress and performance in the game.

Make sure you follow IndieCade on Twitter and Facebook for all the latest Indie news!

Originally posted on Nerdy But Flirty

No GravatarFrom your Canadian gamer friends, we have a special treat!

The 2nd Annual Canadian Video Game Awards on G4TV excited audiences with the titles we’ve all admired this year, no matter what country you live in. Nominees for Best Canadian Made Game of the Year included Assassins Creed Brotherhood, Dead Rising 2, FIFA 11, Mass Effect 2 and Tom Clancy’s Splinter Cell: Conviction. Bioware’s Mass Effect 2 took home the win along with the prize for Best Console Game, Best Game Design and Best Writing. The game lost Best Visual Arts and Best Audio to Ubisoft’s Assassin’s Creed Brotherhood.

Mass Effect 2 Winner of Best Canadian Made Game 2011

These landmark AAA titles deserved their day but what was most exciting to watch was these games take it home in their categories…

Best Student Game


Best Technology

Xbox 360 Kinect

Best Game on the Go

Osmos for iPad

Best Downloadable Game


Best Social/Casual Game

Pocket God on Facebook

The Innovation Award

Modnation Racers

WOMP! Winner of Best Student Game 2011

Last year the first annual CVAwards opened with Electric Playground’s Victor Lucas introducing the way the awards show was a “labor of love”. So how do we celebrate? Spread the Love of course! because really, it doesn’t matter what country you are in, the point is more and more games are being made and shared with the world. So lets give it up to the artists, the techies, the writers and everyone else who makes it possible for us to indulge in the games we love most! From console madness to mobile fun, indie games to AAA success, here is a complete list of games nominated at this years awards…

A Space Shooter For 2 Bucks – Frima Studio (PS3/ PSP/ PSP Go)

Army of Two: The 40th Day – EA Montreal (PS3/ XBox 360)

Assassin’s Creed Brotherhood – Ubisoft Montreal/ Ubisoft Quebec (PS3/ XBox 360)

Berzerk Ball – Berzerk Studio, NTT Resonant Inc. (iPhone)

Bubble Pets – Stephen Ceresia, Miifan Games (iPhone/ iPad)

Burn the Rope – Big Blue Bubble (iPhone)

Codex – Good Guy Robots (XBox 360, Steam)

Critter Forge – Edgebee Studios Inc. (PC)

Critter Forge Nominee for Innovation Award and Best Social/Casual Game

Dante’s Inferno – Behaviour, EA [A2M] (PSP/ PSP Go)

Dawn of War 2: Chaos Rising – Relic Entertainment, THQ (PC/ Steam)

Dead Rising 2 – Blue Castle Games, Capcom (PC/ PS3/ Xbox 360)

Dead Rising 2 Case West – Blue Castle Games, Capcom (PC/ PS3/ Xbox 360)

Dead Rising 2 Case Zero – Blue Castle Games, Capcom (Xbox 360)

DeathSpank – Hothead Games, EA Partners (PC/ PS3/ Xbox 360/ Steam)

Decimation X3- Xona Games (Xbox 360)

Dex Hamilton’s Bug Quest- March Entertainment Inc., CBC (PC)

Dora’s Christmas Carol Adventure- Budge Studios, Nickelodeon (iPhone)

Doritos Crash Course- Behaviour, Microsoft (Xbox 360, Other)

Drift Mania Championship- Ratrod Studios (iPhone, iPad)

EA Sports Active 2- EA Sports,, EA (Wii/ PS3/ Xbox 360)

FIFA 11– EA Canada, EA Sports (PS3/ Xbox 360)

Garden Mind- Inspirado Games (PC)

Ginko- Christopher Frankline J., Jennifer Chu, Ryan Pelcz, Nick Younge, Lisa Trac., Vancouver Film School (PC)

Gravonaut- Nexus Game Studio (iPhone)

Hoard- Big Sandwich Games, SCEA (PC/ PS3)

Hootlin- Team Temps, Simon Fraser University (PC)

Hootlin Finalist for Best Student Game 2011

Inspector Gadgets Mad Dash, XMG Studio (iPhone/ iPad)

Kinect- BigPark Game Studios, Microsoft (Xbox 360)

Kinect Joy Ride – BigPark Game Studios, Microsoft (Xbox 360)

Kung Fu Santa- Big Bad Brush (iPhone)

Lil’ Pirates- IUGO Mobile Entertainment, Capcom (iPhone)

Masss Effect 2- Bioware, EA (PS3/ Xbox 360)

MegaBloks Playground – Budge Studios (iPhone/ iPad)

Mega Jump- Get Set Games (iPhone/ iPad)

Mercenaries of War, Kaboom Social Games (Facebook)

Modern Combat 2: Black Pegasus- Gameloft Montreal (iPhone, iPad)

Modnation Racers- United Front Games, Sony Computer Entertainment (PS3)

Murphid- Decapod Studios (Xbox 360, Steam)

MySims Sky Heroes- Behaviour [A2M], EA (Wii/ PS3/ Xbox 360/ DS/ Dsi)

Naughty Bear- Behaviour [A2M]. 505 Games (PS3/ Xbox 360)

NBA Jam- EA Canada (Wii)

NHL 11- EA Canada (PS3, Xbox 360)

Osmos For iPad- Hemisphere Games (iPad)

Pocket Casino- Xgen Studios (iPhone)

Pocket God- Frima Studio, Bolt Creative (Facebook)

Pot Farm- DES Games (PC, Facebook)

Pot Farm Finalist for Best Social/Casual Game 2011

Prince of Persia: The Forgotten Sands- Ubisoft Quebec (Wii)

Prior- KrangGames (PC)

ProtoGalaxy- Source Studio (Steam)

Pure Futbol Authentic Soccer- Ubisoft (PS3, Xbox 360)

Red Nova- Celsius Game Studios (iPhone)

Robomath- Project Whitecard Inc., Canadian Space Agency (PC)

Scott Pilgrim VS. The World: The Game- Ubisoft Montreal (PS3/ Xbox 360)

Scrabble- EA Mobile (iPad)

Scrap Metal- Slick Entertainment, Microsoft Game Studios (Xbox 360)

Shank- Klei Entertainment, EA Partners (PC/ PS3/ Xbox 360/ Steam)

Sigma- Big Stack Studios (iPhone)

Silverfish- Chaotic Box (iPhone)

Sky Boyes- XGen Studios (iPhone)

Socom: U.S Navy SEALs Fireteam Bravo 3- Slant Six Games, Sony Computer Entertainment America (PSP/ PSP Go)

Spider-Man: Shattered Dimensions- Beenox, Activision (PC/ Wii/ PS3/ Xbox 360/ DS/ Dsi)

Icicles: Thomas Mathews- Interactive TM (iPhone)

Thumpies- Big Blue Bubble (iPhone/ iPad)

Tom Clancy’s Splinter Cell: Conviction- Ubisoft Montreal (PC/ PS3/ Xbox 360)

Tom Bar- Exploding Barren Games (PC)

Trainyard by Matt Prix, Finalist for Best Game on the Go

Trainyard- Matt Rix (iPhone)

Tron: Evolution- Propaganda Games, Disney Interactive Studios (PC/ PS3/ Xbox 360)

Wipeout: The Game- A.C.R.O.N. Y. M. Games, Activision

WOMP!- XnEh?, Centre for Digital Media (Xbox 360)

Young Thor- Frima Studio (PS3/ PSP/ PSP Go)

Your Shape Fitness Evolved- Ubisoft Montreal (Xbox 360)

For a complete list of the categories of nomination, demo details and official game sites go to

Hope you all enjoy and keep checking for news about games and apps from your friend in the North!