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By Jessica Brister On 17 Jul, 2016 At 06:44 PM | Categorized As Featured, ROG Humor | With 0 Comments

No GravatarEaster eggs can be cool tidbits that game developers put in for various purposes, whether for humor or for sentimental value.  In this blog series, I will highlight some famous, interesting, or obscure Easter eggs in gaming.  This article’s particular Easter egg is Borderland 2’s Storm sniper rifle.

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For those who have played any of the Borderlands games, you know that finding awesome weapons is one of the fun parts.  In fact, since weapon combinations are randomly generated, you may never find the exact same weapon with the exact same stats ever again.  The Storm is a Pearlescent sniper rifle that is made by Maliwan.  The one pictured here has a 120 percent critical hit damage, a 5.7x weapon zoom, and can possibly deal bonus elemental damage (always shock damage).  I have seen it in many different combinations as well.  The particular Storm weapon that I have is called the “Gentleman’s Storm,” and it has the red description of “Tut, Tut, It looks like rain.”  It is one of my favorite sniper rifles in the game.

Now, you may be thinking to yourself, “Wow, that’s a really nice weapon, but what exactly is the Easter egg there?”  Well, it starts with a short story of me reading to my daughter:

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I enjoy reading to my daughter before her bedtime every day.  A few days ago, we picked up “Winnie the Pooh and the Honey Tree.”  I do believe that there is an animated cartoon that goes along with it as well.  The story is about how Winnie the Pooh is trying to get as much honey as he possibly can.  One thing that he has his friend, Christopher Robin, do is launch him on a red balloon to try and steal honey from some bees.  While up on the balloon, Pooh asks Christopher Robin to dance around and go, “Tut, tut, it looks like rain,” so that the bees think Pooh is a rain cloud.

Now, it was about at that point in the book that I paused and went, “Wait a second!  Why does that phrase seem so familiar?”  It only took me a few moments to realize that the phrase was on one of my favorite weapons in Borderlands 2.  I did some digging and found out that it was indeed from Winnie the Pooh.  I suppose someone on the B2 development team has children (tee-hee).

So, there you go: a rarer weapon on Borderlands 2 cross-references a children’s story.  The English teacher in me is going nuts right now.  Winnie the Pooh, for me, will always be a bit different now!

No GravatarBorderlands 2 is one of those special games that only comes around every once in awhile.  It’s a blood and guts shooter with some humor (and a bit of satire as well).  It also is one of the best online co-op games to this day.

Although the game has aged a bit, it still holds up very well.  Borderlands 2 is considered an action RPG first person shooter.  It was developed by Gearbox Software and published by 2K in 2012 for PlayStation 3, Xbox 360, and PC/Mac (the game also had a late PlayStation Vita and Linux port).  It is also the sequel to the original Borderlands that came out in 2009.  The game was re-released in 2015 in the Handsome Collection for this current generation of consoles, but for the purposes of this review, I am referring to my play-through on PlayStation 3.

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Just like the original game, Borderlands 2 follows different Vault Hunters on the planet of Pandora.  Another large corporation has taken control of the planet, spear-headed by the charismatic Handsome Jack.  The Vault Hunters have come to seek an even larger Vault on the planet but also end up getting caught up in a lot of issues on Pandora, including tons of side-quests.  Although the plot itself is kind of bland, the dialogue, humor, and splash of satire keep the game interesting.  Overall, the feel and ton of the game is a kind of dark comedy/space western.  It’s an odd combination, but it somehow works.
Borderlands 2 is a game that CAN’T take itself too seriously because the game itself is absurd.  It’s filled with ridiculous characters in a ridiculous places doing ridiculous things.  When playing the game, you will laugh, and you will probably laugh a lot.  It’s just enjoyable wandering around the world of Pandora and meeting the crazy people who live there.  Whether it’s meeting the British-imperialist wannabe, Sir Hammerlock…Or the very much redneck, Scooter….Or Ellie, the very big, but very funny mechanic….Or Tiny Tina, the world’s deadliest 13-year-old (by the way, search for “Tiny Tina” on YouTube and see why she’s a freaking hilarious)….Or my favorite, Butt Stallion, the diamond pony.

One great thing about Borderlands 2 game play, is that the game allows you to play as much as you want offline and immediately join up online and not lose your place in the game, as long as you are hosting.  So I could play for a couple hours by myself, see my friends online, invite them into my game, and continue my adventure with my friends without missing a beat.  Another thing that I love is that you can have your game open and allow online people to pop in and out at their leisure to help you.  Or, you can jump into someone else’s game that is way ahead of yours and help you level-up.  Or, you can have someone help you get through a particularly tough time.  It’s an extremely social game.

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Online holds up to four people of whichever class you prefer.  The classes consist of: Commando, Siren, Gunserker, Assassin, Mechromancer (DLC), and Psycho (DLC).  Let me quickly go through each:

Commando: Turrets!

Siren: Phase-lock/Team Nurse!

Gunserker: Double-trouble guns!

Assassin: Stealth/Snipe!

Mechromancer: SAY HELLO TO MY LITTLE FRIEND! (You get a mech that helps you, and it’s awesome.)

Psycho: High risk, high reward play-style!

Each character is a blast to play.  And you will end up playing through the game, which is pretty long to begin with several times with each class.

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Another big thing about Borderlands in general is the fact that there are more weapons possibilities than a player knows what to do with.  I’ve heard at least 17.75 million combinations because weapons randomly generate based on: your level, how many people in your group, where you found it, what baddie you got it from, what rarity level it is, and so on.  This means that even if you have beaten Borderlands 2 several times on all of the difficulties with ever character, you are ALWAYS looking for the next best weapon.

Though the original Borderlands game was interesting, and I have played a good deal out of it.  But I really didn’t like it, mostly for the fact that the graphics were awful and the online play was hard to connect to.  Now for the graphics, please understand that Borderlands uses cell shading, which gives off a cartoony-look. In the original game, I had a hard time even playing it because it gave me a headache (I call this Final Fantasy VII syndrome–where the graphics are so weird that it hurts you eyeballs/head.).

In Borderlands 2, you still have cell-shading, but IT IS SO MUCH BETTER.  The lines are crisper.  The graphics are much improved, and I can play this game for hours without issue.  Plus, now cell-shading makes sense to me.  This game isn’t about the latest, greatest graphics, but about the humor, satire, and fun of it.  The graphics actually look pretty good, but I have come to understand why the developers choose to use this method.  Also, with the online play, it is pretty easy to connect with your friends or random people.  The original Borderlands was kind of a pain in the you-know-what, but now you can jump from game to game without issue.

So, as you can see, Borderlands 2 is nothing but fun.  I am currently patiently waiting on news for a 3rd.  But in the mean time, happy vault hunting for those who still play!

By Jessica Brister On 18 Apr, 2015 At 10:49 AM | Categorized As Featured, PlayStation, Reviews, Xbox 360/Xbox One | With 0 Comments

No GravatarThe trend of porting or re-mastering games for newer consoles has been something that’s been going on for awhile now.  Some ported games can definitely be labeled as, “Skip this one.”  However, for fans of the Borderlands franchise, The Handsome Collection is an absolute must have.

The Borderlands franchise began with the original Borderlands in late 2009 with developer Gearbox.  The game had the signature cartoon-like look with the cell-shaded graphics, and the story and characters were just as goofy.  However, Gearbox had a bit of work to do with the game.  When Borderlands 2 came out in 2012, it was a runaway hit, spawning many popular DLCs and a “Pre-Sequel.”  The game play was greatly improved and the cell-shaded graphics started to look great.  The franchise earned a lot of die-hard fans with the four player cooperative play and dark satire.

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After the last-generation of game playing started to die off, many Borderlands fans tried to look for a new game to play on their new console.  Games like Destiny seemed like a good option, but for many, it just wasn’t the same.  Luckily for Borderlands fans, Gearbox decided on a port for the this generation, but not just a normal port: it’s the ultimate port for any Borderlands fan.

Borderlands: The Handsome Collection contains everything that comes from Borderlands 2.  It contains all of the DLCS, skins, characters, and even the Pre-Sequel and all of its that just came out in October of 2014. That many sound tempting to Borderlands fans or even someone interested in finding a new online cooperative game, but is it worth it?

The answer: yes!  Here’s why:

It’s amazing to play Borderlands on a current gen console.  After playing on the latest console, whether it be PlayStation 4 or XBox One, it is a little painful to go back to a last-gen console.  The latest generation has a much better set up, including better party chats and social media connectivity.  With a much faster processor and more memory, the game doesn’t feel as “clunky” as it did on a last gen console.  I also found that my digital download copy had faster loading screens for the game, which is important for Borderlands when a player is popping in and out of areas.

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Also, since the game is running on a more powerful console, the graphics look really slick.  The signature cell-shading graphics actually look really decent at times.  Unfortunately, there are some major screen tearing and graphics issues with the Pre Sequel that have yet to be fixed, including monsters that glitch on the screen when they die.  However, Borderlands 2 is amazingly well-done and is probably is the game that most Borderlands fans will play.  I think of the Pre Sequel as a “nice add-on” at this point because compared to Borderlands 2, it just doesn’t match up.

There is something for Borderlands players to really be happy about: for former Borderlands 2 and Pre Sequel players who don’t want to start over on character that they spent hours and hours on,  Gearbox made it incredibly easy to port characters back and forth.  It does require the player to have their last generation console, but it works very well.  There is no need for USB sticks (the old way of transferring, particularly on PlayStation 3).  All a player has to do is complete the update for Borderlands 2 and the Pre Sequel on their older console, go into the game of choice, and select “Cross Save.”  From there, a player can upload one character at a time into the cloud and download it onto the newer console from the game.  Players can also take a character from the newer console and download it back to the older one.  It’s an incredibly easy process that will make it the decision to upgrade Borderlands 2 much easier.

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One of the most appealing aspects of this port is the price.  For sixty dollars or under (depending on the deal that the consumer gets), a player can have Borderlands 2 and the Pre Sequel, plus every DLC for both games.  That’s two full games with their DLCs.  That includes characters and skins that were sold separately when they were available a few years ago. Though the Pre Sequel isn’t that great of a game, for many fans, Borderlands 2 and its DLCs are worth the price just by themselves.  Throw in the Pre Sequel, and it’s an amazing deal.

Sadly, for someone looking for a great online cooperative, there are not many good options for the current generation of consoles.  There probably should not be a need for a Borderlands 2 port, but unfortunately, there is.  Happily, fans of the franchise should love it.  Players unfamiliar with the game, but want a decent cooperative game will probably want to jump on this as well.

 

By Jessica Brister On 23 Nov, 2014 At 02:48 AM | Categorized As Featured, PC Games, PlayStation, Reviews, Reviews, Xbox 360/Xbox One | With 0 Comments

No GravatarFans of the Borderlands franchise rejoiced when Gearbox announced that a new game would come out for the series.  Set between the original game and Borderlands 2, Borderlands: The Pre Sequel (a made-up word that’s a play on prequel and sequel) would be the fix fans of the game needed while patiently waiting for Gearbox to start working on Borderlands 3.  So did it live up to what fans were expecting?  For the most part, yes.  However, despite being the best new game that I’ve played this year, it still does not compare to its predecessors.  But that’s okay.  It’s still a blast to play.

Overview

Borderlands: The Pre Sequel is a first-person shooter that supports both single player or online cooperative (up to four players).  It was developed primarily by 2K Australia instead of Gearbox, who is the original developer of the series, and was published by 2K Games.  However, Gearbox did work with 2K Australia during development.  Much to the dismay of many fans, it was released only for PC, PS3, and XBox 360 on October 14.  Gearbox stated that this was because there is much more of a demand of the game for the last generation of consoles versus the current generation (Source: Gamasutra.com).

The Pre Sequel is a nice addition to the Borderlands franchise.

The Pre Sequel is a nice addition to the Borderlands franchise.

Story

Taking place between Borderlands 1 and 2, the player gets to see Handsome Jack (or just “Jack” at this point) go from hero to the  much-hated (or much-beloved, depending on who you talk to) villain of Borderlands 2.  At this point, he’s just an employee of Hyperion, a corporate conglomerate with its eye making tons of money from Pandora (a wild, wild west type planet with a lot of resources; hence, “Borderlands”).  However, after the company’s Helios space station is attacked by a group called the Lost Legion, Jack must become the hero and save Helios and Pandora’s moon, Elpis.  In order to do this, he commissions the help of a group of colorful characters to go to the moon and gain back control.  It certainly was interesting to see Jack as the hero instead of the villain.

I will have to say that the set of playable characters you get to choose from this time are absolutely awesome.  I actually had a hard time choosing which one I wanted to play first.  They are all pretty cool characters, and it doesn’t seem like you can go wrong with any of them.  There’s Athena, the Gladiator.  Her special skill involves a Captain America-like shield that players can either use to block attacks or swing to kill an enemy.  Wilhelm is the Enforcer.  He’s the character that I’ve played the lease but has a cool little drone that flies around and helps you kill bad guys.  Nisha is the Lawbringer, and she is the character that I have played the most.  Her skill involves an auto-lock firing sequence that is actually quite powerful.  Then there’s Claptrap.  He is by far the most fun character to play, especially when playing in a group.  His special skill basically is a malware program that could be one of many different skills, some good and some not so good.  If you are playing with others, the program can actually affect your friends as well.  It sounds annoying, but it’s actually hilariously delightful.  Sure, your teammates might moan and groan if they get affected, but at the end of the day, everyone’s laughing.  The Jack Doppelganger is a DLC-added character as well.  I have yet to play as this character, but will update what I think of him in another article.

The Pre Sequel has a group of really fun characters to play.  It was hard to choose which to play first.

The Pre Sequel has a group of really fun characters to play. It was hard to choose which to play first.

One of the things that makes the Borderlands franchise so special is the fact that the setting and characters are so memorable, especially some of the non-playable characters.  Although some favorites from the first two games make appearances (my personal favorite happens to be Torgue), the new characters on and around Elpis don’t seem to be as memorable in the Pre Sequel.  Sure, there is still wacky humor and some interesting satire, but it’s not quite up to the same level as Borderlands 1 or 2.  The feel of the game is even a bit different, since it’s on a moon instead of on Pandora.  The whole Firefly-like space western vibe that the other two games had going on is lost a bit with the change in setting.  However, I did enjoy the futuristic electronic soundtrack.  It felt a bit Tron Legacy like in sound, but to me, that made it enjoyable (also, speaking of Tron Legacy: there are two characters on Elpis that look like Daft Punk, and I thought it was quite amusing).

 Game Play

The game play has not changed too much from Borderlands 2.  Zainy missions, skills trees, Badass Rankings, and tons and tons of weapon choices and loot are still there.  There have been a few new game play elements that were added as well.  Laser guns were added because, you know, it’s the moon and why not?  Besides the usual elemental effects for guns, a freeze one has been added, though it’s probably my least favorite of all of them.  Due to Elpis’ low gravity, players can jump higher and do “Butt Slams” (no, I didn’t make that up), where the players smash down on enemies from above.  Also, since it’s a moon without an atmosphere, non-robotic characters must wear Oz kits in order to breathe.  Oz kits also generate effects for Butt Slams.  I played with one in particular that made farting sounds every time I did a butt slam.  It was quite hilarious.  All of these new elements were pretty good additions.  However, the one thing that I really did not like was the wacky level designs for many of the areas.  Because of the low gravity game play, a lot–and I mean A LOT–of vertical level designs were used.  That might sound fun, but it can be quite frustrating when where to go isn’t exactly clear.  I had to go to YouTube several times to figure out where I needed to be to complete a mission.  Also, there were too many cracks and crevices throughout some of the larger maps.  Those made it very hard to just goof around with friends when there is constant worry about jumping over places.

The cooperative is pretty much the same as Borderlands 2.  It’s four player co-op at its best.  I wish that there were other games like it, but at this point, it’s pretty unique since I can play by myself as much as I want, and then invite a group of people into my game without missing a beat.  One of the things that I love about Borderlands is that it really does encourage goofiness and fun among a team.  You really can’t take the game that seriously with how it presents itself, and that’s a good thing, since I can’t stand when people take online FPS games too seriously.  The game was a bit glitchy at launch and didn’t seem as polished as Borderlands 2.  Still, it wasn’t too bad, and I was able to play both by myself and with friends without any major issues.

The Pre Sequel isn't as polished as Borderlands 2, but it is still a blast to play.

The Pre Sequel isn’t as polished as Borderlands 2, but it is still a blast to play.

 Graphics

The graphics are pretty similar to Borderlands 2.  Obviously, if you are looking for a pretty game to play, choosing the cell-shaded Borderlands franchise and a last-gen game probably isn’t for you.  With the new group of games that have come out, the graphics do show their age a bit, but that’s okay.  You don’t play Borderlands for the graphics.  You play it for the game play and the goofiness.  You play it for the amazingly fun online cooperative.  In a way, the very original style that Borderlands creates with its cell shading is making waves in its own way.  It’s immediately distinguishable from other games, and it also lets the play know that the game doesn’t take itself too seriously.  I maintain that if it had been “pretty,” it wouldn’t have done as well.  Most fans would also argue that they wouldn’t want it any other way.

 Fun

At the end of the day, games are here for our enjoyment.  Borderlands: The Pre Sequel hits high marks under this category.  The zany story and characters are good enough to keep a player’s attention, the game play is a blast (even with a few issues), and the online cooperative is still probably the best in the industry.  It’s one of those games that you can get on with a good group of friends and have a blast and goof around.  The game will keep you laughing, regardless of whether it is something in the story, a silly character, or one of the crazy weapons.  For me though, the best part is the fact that I don’t have to be online to play if I don’t want to.  I don’t have to worry about if a server is working or not.  My game doesn’t become a paperweight if the Internet is out, which is one (of many) things I really don’t like about  Destiny.  Sometimes it’s just okay to play on your own.  However, if you want the awesome team experience, it’s right there for you.

The Pre Sequel is the most fun I've had in gaming all year.

The Pre Sequel is the most fun I’ve had in gaming all year.

 Overall

Unfortunately, the time frame that the Pre Sequel came out was a little too late.  Many people have moved on to a newer console and some have even sold their last-gen console.  I’m not seeing as many people playing, and there is a lot of steep competition from this fall’s slew of next-gen games.  The Pre Sequel probably could have done a lot better if it had game had come out in the summer when there was a dry spell in the industry for new games.  However, the game is definitely worth picking up if you are a fan of the franchise.  It’s actually been the most enjoyable game I’ve played this year.

 

By Jessica Brister On 4 Jul, 2014 At 01:19 AM | Categorized As Editorials, PC Games, PlayStation, ROG Humor, Xbox 360/Xbox One | With 0 Comments

No GravatarTired of spending a bunch of money to get away for the summer?  Don’t want to travel any farther than your coach?  Try a video game vacation!  The great thing about video games is that they can take a person anywhere–to places both real and imagined, and they don’t require plane tickets or a passport.

Join Real Otaku Gamer every week for a highlight of some of the best video games places.  After reading, take the survey at the bottom to vote for your favorite video game vacation spot.

Don't let the grim appearance  fool you; Pandora is a fun place to visit.

Don’t let the grim appearance fool you; Pandora is a fun place to visit.

This week’s featured place: Pandora

Game: Borderlands & Borderlands 2

Pandora is the place for adventure and excitement.  First settled as a colony for people looking to get away from Earth, the new inhabitants had no idea how crazy this planet really was.  Harsh, indigenous life and rough conditions and a barren climate kept all from the die-hards from leaving.  The planet has been under control by one corporation or another, although many of the locals of Pandora can be a bit eccentric and sometimes downright cannibalistic.  Don’t let this deter you from visiting, though.  The lure of riches and treasures from legendary “vaults” around the planet lure people to the planet every year.   A true vault hunter will have an enjoyable visit, no matter what!

Sanctuary is a great place to kick back and relax.

Sanctuary is a great place to kick back and relax.

Packages include:

  • One way ticket to Pandora.
  • Access to over seventeen million weapon combinations.
  • Free car rentals in the Catch-a-Ride system.
  • One special ability perk, depending on what character you go as.
  • Get your own personal Claptrap to annoy you.
Enjoy the quiet beauty of Pandora!

Enjoy the quiet beauty of Pandora!

Pandora at a glance:

Accommodations:

  • Stay in New Haven (Borderlands 1) or Sanctuary (Borderlands 2).

Dining:

  • Visit Moxxi’s Red Light, a popular bar in Pandora.
  • Have a drink at the Holy Spirits, a pub ran by a local clan.

Entertainment:

  • Talk to Claptrap.  He’s very entertaining and a little depressing.
  • Play D&D with Tiny Tina (Tiny Tina’s Assault on Dragon’s Keep DLC).
  • Participate in one of Sir Hammerlock’s hunts.
  • Blow up bad guys in multiple rounds at Fink’s Slaughterhouse.

Shopping:

  • Dr. Zed (not a real doctor) has many vending machines for health and shields as well as a physical place where he practices.
  • Check out any of Marcus’s weapon vending machines for a good deal.

Sight-Seeing:

  • Stop by Ellie’s garage for a car upgrade.
  • Visit Crazy Earl’s Scrapyard.
  • Drive around the Arid Nexus.
  • Go to Lynchwood, a real-life wild west town.
  • Sight-see around the wasteland of the Eridium Blight.

What do you think?  Which video game vacation would you prefer? Click here to take the survey
and let ROG know where you’d like to go. Be sure to come back next week for another location.

Last Week: Chicago
Week 1: Rapture

 

No GravatarPoker Night at the Inventory 2 is TellTale’s latest Xbox Live Arcade, Steam and Playstation Network game and is, as the title suggests, a Poker game at it’s core. More than that, this downloadable title is an example of how great personalities and some clever writing can make a functional but not particularly exciting card game into an engaging and fun experience for the player.

After a short and cameo filled introduction the player, aptly named and referenced to as “Player”, is introduced to their adversaries for the night’s game; Brock from “The Venture Bros.”, Claptrap from “Borderlands”, Ash from “Army of Darkness” and Sam of “Sam and Max”. Other characters from these titles and other telltale titles drift in and out during the course of tournaments.

The Cast of Poker Night at the Inventory 2

The Cast of Poker Night at the Inventory 2

The writing in this game is superb, drawing from popular culture, developer-in jokes and character backstories, always keeping the player engaged and chuckling throughout. TellTale has made the focus of the game the characters and their interactions whilst playing, not the poker itself. This works well in this game as the mix of nostalgia and humour, brought to life by the characters and Glad0s, allow the player get wrapped up in the experience not the base gameplay, often hanging out for the cast’s quips and comments more than counting the chips on the table and watching for tells.

The poker in game feels a little drab itself, and without the writing would probably be just another basic poker game. The choice of Glad0s as dealer helps to liven up the gameplay as she regularly drops from the ceiling to provide ‘helpful’ comments to the player. The game also features character animations to give away when they are bluffing, but they are not common or very well executed. The Player may also buy drinks for the cast from the bartender Mad Moxxi of the  Borderlands games. They make the ‘tells’ from others more obvious, but they still didn’t play much of a role in the results of the tournaments. When you get to playing you get a choice between “Texas Hold ‘Em” and “Omaha”, both games play well and the tournaments serve as opportunities for bragging rights, and more importantly, unlocks. After completing challenges you are offered the chance to win a special item from each character’s title, such as Ash’s Necronomicon and Claptrap’s Video Game Award, each awarding the player with unlocks outside of the game.

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Borderlands 2 Unlocks

The game’s brilliant writing is added to by the ability to get heads and skins for Borderlands 2 on all platforms, and then platform specific unlocks including avatar items, Team Fortress 2 hats and exclusive themes. These unlocks keep the game playable well after the dialogue starts to repeat, but once you complete these there is little to keep you playing after the occasional game for nostalgia’s sake. There are also felt, deck and chip variants for each title to unlock, purchasable with ‘unlock tokens’ won in tournaments. These re-skin the bar and game aspects, but don’t affect gameplay.

Overall this game is quite fun and well worth the price tag, quite cheap on all platforms. The jokes, dialogue and unlocks make the game quite addictive and entertaining, but the replay value drops once the dialogue starts to loop and the unlocks are all collected. Some extra modes, multiplayer and more dialogue would help with the replay value, but the game is still great. For some laughs, free items and a good bit of poker fun this is well worth the download. A solid 8/10!

By SarahTheRebel On 16 Apr, 2012 At 11:59 PM | Categorized As PC Games | With 0 Comments

No GravatarAccording to an article on Kotaku, one creative modder has made a Pokemon mod for Borderlands.

The mod allows players to fire a grenade that looks like a Pokéball and releases a skag to fight at your side. Which skag you ask? Well you actually can choose one of ten variants.

I’mma let you finish, but this mod is the greatest mod of all time. Of all time. Disagree? Which mod do you think is the greatest mod ever for a video game? Let us know in the comments!

Skagzilla is one of the options. <3

 

By otakuman5000 On 26 Mar, 2011 At 01:24 AM | Categorized As Featured, News, News, PC Games, PlayStation, Previews, Videos, Xbox 360/Xbox One | With 0 Comments

No GravatarAfter being in development hell for 14 years, Duke Nukem Forever found a savior in the form of Gearbox Software, who announced a release of May 3 for the US version and May 6 internationally.

Now it seems that the Duke is getting yet another delay, for one month. The delay was announced in a video by Gearbox CEO Randy Pitchford, who made tongue-in-cheek references to Duke Nukem Forever’s protracted development cycle and repeatedly announced release dates.

 

 

 

 

“I’m very sorry for the delay. We’ve all been working extremely hard and are very eager to deliver the game to you,” Pitchford said in a public statement.

Duke Nukem Forever is currently slated for a June 10 international release, and a US release of June 14.