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By Jonathan Balofsky On 30 Mar, 2017 At 11:08 AM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

No GravatarActivision and Bungie have released the debut trailer for Destiny 2. The trailer gives us the background on the story and look of the game, while holding off the gameplay for May 18th. The game itself will release on Sep 8th.

 

The game will release for PS4, Xbox One and PC.

The following purchase options are available for the game.
Collector’s Edition:

Destiny 2 Base Game

Destiny 2 Expansion Pass: Get access to both Expansion I and Expansion II, offering brand new story missions, cooperative activities, competitive multiplayer, and a wealth of new weapons, armor, and gear.

Destiny 2 – Frontier Bag
– Customizable bag that can be worn as a backpack or messenger bag
– 15” Laptop/Tablet Sleeve with protective pocket slip

Frontier Kit, featuring:
– Solar panel USB charger with built-in light
– Paracord
– Solar blanket

Limited Edition SteelBook® Case
– Booklet with secrets into the Cabal Empire
– Cabal Schematic
– Collectible Postcard Images
– Cabal Military Pawns

Premium digital content:
– Legendary Sword
– Legendary Player Emote
– Cabal Empire Themed Emblem

 

As well, preordering will give you access to the Beta

 

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By Jonathan Balofsky On 28 Mar, 2017 At 01:11 PM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

No GravatarBungie and Activision have released a teaser for Destiny 2. This is in advance of the full trailer which will drop on March 30th at 10 am PT

While we don’t have much to go on from this trailer, it is clear that the game has much more of an identity than the 1st Destiny did, which is a major improvement. Here is hoping that this is a much more successful sequel!

 

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As everyone has already said it’s hard to believe and year has gone by, but with no complaints E3 media day is back! Per usual Sony followed Microsoft and this year both knew the focus would have to be bringing next gen gaming hype to their respective console. Here’s Sony’s Press Conference in it’s entirety if you missed it courtesy of IGN.

 

Without going too deep into each title here are the high notes from the presser and leading off the conference was this new Destiny Trailer.

The big announcement for Destiny was that starting this Thursday there will be Alpha access for the game and the Beta will begin July 17th. Also announced was a Destiny PS4 bundle including a new “Glacier white” PS4, Destiny and a 30 day trial of PS+. The white PS4 will be released along with the game on Sep. 9 and has the same specs and the others so other than a color change nothing new is being added.

Next Andrew House introduced the new gameplay trailer for the The Order 1886.

If you don’t know The Order was introduced last year at E3 and is a game about a group of knights protecting the world from monsters like the one you saw above.

Also shown was a new indie game called Entwined. Entwined is  brought to you by Pixel Opus, a combination of recent graduates from Carnegie Mellon and San Jose State university.

Entwined, according to the speaker, is a game about “two souls in love.” Throughout the game you’re guiding these souls through sequences and upon clearing levels will have them come together to create a dragon. It’s a cute little game that’s out now in the Playstation store for $9.99.

Infamous Second Son made a repeat appearance this year, but its big announcement was the standalone DLC coming in August featuring “Fetch.” Alongside it was the announcement and premiere of Little Big Planet 3.

One of the biggest reveals was Bloodborne. You might remember a the game being called Project Beast and is Hidetaka Miyazaki’s, director of the first two souls games, new title. If you’re a souls fanboy like me you probably can’t wait for this game to come out.

Far Cry 4 came out with a gameplay trailer as well, but the most interesting part was the drop-in co-op at the end of the trailer.

Far Cry 4’s co-op is called guns for hire and the best part is you don’t have to own the game to play it. If you have a friend that wants to play with you and he doesn’t own it or you’re the one wanting to join you just drop in and play like you’ve always had it. You also get all the experience from that session as well.

The coolest game of the show was a game called No Man’s Sky by indie studio Hello Games.

I don’t even know what to do in the game, but every time I see the trailer I just get extremely excited. Here’s to hoping it doesn’t get ruined by the impending hype train that is E3 reveals and expectations.

If you haven’t seen the press conference you really should give it a look. It’s full of cool and interesting things coming to the system in the coming months. Last of Us is getting a remastered release, Ratchet and Clank the movie was premiered, GTA V is coming to next gen and you can upload your PS3 or Xbox 360 save data. It’s going to be a great, guys.

More towards the end of conference Sony took a backseat from games to introduce some of the new hardware coming out like Playstation Tv and project Morpheus.

Playstation Tv allows you to play a huge library of Playstation games with just the device and a Dualshock 3 controller. As for Mopheus more and more developers are starting to play around with it and the PS4 camera giving their VR headset a pretty bright outlook.

Rounding out the evening were two trailers for the upcoming Batman game, Batman Arkham Knight, and a new trailer for Uncharted 4: A Thief’s End.

Overall I really enjoyed Sony’s press conference. While the PS4 still isn’t  a must have these games should be more than enough to help you make your decision regardless of whichever console you choose.

No GravatarNow that you’ve seen which games I enjoyed in 2013, it’s time to let you know what I’m looking forward to most in 2014.  It’s a new year with new games!  In no particular order, here are my most anticipated games for 2014:

Titanfall

Titanfall – E3 definitely got me hyped for Titanfall.  This is the one game I’m most excited to try on the Xbox One (once I get one anyways – until then yay for having the consoles at my job!).  There’s nothing like having a good shooter with amazing graphics.  If multiplayer shooters are your thing, Titanfall is probably the game for you.  Titanfall is being developed by Respawn Entertainment and published by Electronic Arts.  It is coming out on March 11, 2014 for PC, Xbox 360, and Xbox One.

Yuna and Tidus

Final Fantasy X / X-2 HD Remaster – This is probably the one game I’m looking forward to MOST!  Final Fantasy X / X-2 HD Remaster is being developed by Square Enix and Virtuos Games.  The development was outsourced to Virtuos Games.  It is being published by Square Enix.  After ages of waiting, FFX/X-2 Remaster will be coming out in North America on March 18, 2014 for the PS3 and PS Vita.  This was one of my favorite games growing up and I’m happy to see a remastered version is coming soon (though it took longer to get remastered than I expected them to take).  If you didn’t get a chance to play either game on a PS2, now’s your chance to play them both in all their HD glory!  I will definitely be snatching up the collector’s edition.  If you are too, don’t foreget that it’s only available on Square Enix’s website.  If you’re not getting the collector’s edition, it will be available at your usual go to gaming retailers.

Watch Dogs

Watch_Dogs – I can’t say I wasn’t disappointed when I heard that this game was delayed last year.  It was one of the games I was most looking forward to with the launch of the new consoles.  Watch_Dogs is set in Chicago and involves you, as Aiden Pierce, hacking into the technology around you to succeed in your goals (whatever those are).  There is no set release date, but it is expected out this Spring.  Watch_Dogs is being developed by Ubisoft Montreal and published by Ubisoft.  It will be coming out on on the Wii U, PC, PS3, PS4, and Xbox 360, Xbox One.

Smash Bros 3DS

Super Smash Bros. for 3DS – Ah! This is yet another favorite from my younger years! (Well, at least, the previous Super Smash Bros. – Melee to be exact.)  There’s many, many new characters that we’ll be able to play as.  My go to has always been Zelda, but I’ll be excited to try out Rosalina & Luma, Mega Man, and Pikmin & Olimar.  Super Smash Bros. is being developed by Namco Bandai Games Inc. and Sora Ltd.  It is being published by Nintendo.  There will also be a Super Smash Bros. for the Wii U.

The Division

Tom Clancy’s The Division – This is another favorite of mine (at least from what I saw from E3).  It looks great, especially the multiplayer.  The game follows a group of agents, The Division, that are tasked with holding society together in a time when everything is falling apart as disease spreads like wildfire.  It’s an open world RPG where you team up with others to deal with the crisis on hand.  Tom Clancy’s The Division has yet to receive a release date, but it’s expected out this year on the PC, PS4, and Xbox One.  It is being developed by Ubisoft Massive and published by Ubisoft.

Destiny

Destiny – So far, this game looks absolutely beautiful and I expect nothing less from Bungie.  Bungie is known for the Halo games before 343 Industries took over with Halo 4.  It’ll be interesting to see Bungie take a leap into something new and hopefully knock it out of the park!  Destiny will be developed by Bungie and published by Activision.  Destiny will be coming out on September 9, 2014 on the PS3, PS4, Xbox 360, and Xbox One.

Transistor

Transistor – This is an Action RPG that follows a young woman who comes to possess a sword, the Transistor.  There is no release date at the moment other than this game will be coming out this year.  If you haven’t heard of this game, it’s from the makers of Bastion, Supergiant Games (developer and publisher).  Bastion was an enjoyable, fun game, so I’m very much looking forward to Transistor.  I got a chance to take a peak at PAX East last year so I’m expecting nothing less than greatness.  Transistor will be playable on the PS4 and PC on Steam when it is first released and will eventually be playable on Linux and OS X.

No Gravatar5aa5523c828151b4_Sony-Playstation-4_1The Sony Conference event, started off light, and on time, with an cavalcade of the history of PlayStation brand through the years; from the PlayStation to the current generation, PlayStation 3. Everything was intermingled with the Dual Shock controller, being focused at some point and other PlayStation item as well. But within the first few seconds after the MC or main presenter, Andrew House began, he announced that Sony is indeed bringing the PlayStation 4, with the release window of Fall of this year. As he continued to speak, he talked about how the developer as well as the consumer is the focal point of the PS4. He additionally wanted it to be known, that the PS4 would be an central hub for all entertainment purposes for next generation.

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The specs of the PS4 have definitely come back down to earth, from the cell processors and its raw power to a more easily programmable, but still power X86 CPU and an Advanced GPU, which easily allows 1st & 3rd party developers to get the most out of it. Sony is additionally giving, what all developers wanted, 8GB of unified memory and a supercharged architecture, again, which is catering to the developers, since Sony learned from previous PS3 development, and the grips most developers, that weren’t 1st party had to deal with. And from the out of the gate, a larger internal storage, which will come in handy with what will be explained next.


Sony has completed an massive infrastructure of involving mobile devices and primarily the Vita as the on the go version of the PS4, with turning your PS4 into a server of sorts. With the mention of the Vita, the games from your PS4 with the of Gaikai Cloud computing, which was acquired by Sony last year, is allowing for your catalogue to be on the go with you, mainly with the Vita but with other devices as well. With the Vita on the go, being more integral than before, it was shown by transferring, a new game for the PS4, called Knack, to the Vita as it was played, without missing a beat or any downgrade of graphics to the Vita’s clearly smaller screen. Also, Knack, slightly reminds me of the 360 launch game called Kameo, but that may just be me.

PS4

Next, is the new PS4 controller, which is simply called Dual Shock 4, its almost the same design as before, but with a touchpad where the Sony logo and Start & Select buttons were on the Dual 3. This gives the controller, a look of being a bit heavier, but it’s one of those things, people were saying the Dual 3 was too small, and cumbersome. With the touchpad comes, the integrated share button, right on the controller. It looks to be out of the way from accidental sharing, but convenient. Also, the light on the front of the controller, is continuously sending information to an almost Kinect like device, which is a stereo camera, which will track the controller as your playing.

The Share button takes me into the complete social integration as well other steps Sony is taking to further advance the PS4, with 5 words, each explaining the functionality of the PS4. First was Simple. Allowing for developers, be it, big companies or Indies to develop more easily for the PS4, and for the consumer to simply share and gain games for their PS4, more easily than ever before. Second, was Immediate. This was explained in the way of, a second chip, specifically, for background downloads, updates while playing a game either online or offline. Also, allowing for almost immediate, see what I did there, pick up and play from a suspended state of the game, even when its turned off. Third was Social. This is the heavy integration of the Share button.

PS4-1The PS4 will be partnered with Facebook and Ustream, to allow for a better PSN profile, almost Facebook like, but Sony tailored. Also, with the Ustream and Gaikai, you can stream gameplay or upload screenshots or bits of gameplay directly to Facebook and other social media, and allow for immediate access by your friends on the media site as well as, your PSN friends, all the while retaining your anonymity, if you want. With the ability to stream, you or your friends can sit in on one another, if the person allows it, to watch them play, or even “pass the controls onto them” for help if need be. Also you can leave comments while they’re playing, be it helpful or even trash talk. Fourth was Integrate, allowing for the consumer to continuously, regardless of location or device do almost anything with the PS4. Finally was Personalization. This feature, is like smart shopping where, over time collected data from your purchases, from the PlayStation Store, or actual disk, and give you games and content, already fully downloaded to your PS4, and you’ll have to do is hit the buy button.

Moving back to Gaikai, Dave Perry, mentioned that, over time, the PS4 will have the catalogues of the PS1, 2, and 3, able to play digitally on the PS4, with the use of its technology. Also, with the service, they are adding, the Free to Try ability, giving the consumer, the ability to play actual full games, not a shortened version or a downgraded version, and buy at any point and time during that trial, and all without hassle.

LB_0788_large_verge_medium_landscapeAfter the beginning, they began to show games, videos, and live demos, from both 1st party and 3rd party. First up was Guerilla Games, with live gameplay of Killzone: Shadow Fall. The game is brighter than previous versions, and looks amazing. Next was Evolution Games, game Drive Club, a team based driving game about challenging the World as a team or Club, with a heavy integration in mobile devices for the challenges. Next, was Sucker Punch, bringing us back to the world of Infamous, the game calling Infamous: Second Son, and I was giddy with joy over this announcement, and I can’t wait. After which, Braid developers, Jonathan Blow, with the next game for the PS4 at launch, with The Witness, this has 25hrs of unique puzzles, and the music amazing with a Celtic feel.

Quantic Dream, creators of amazing Heavy Rain, showcased its pushing of the PS4 with a live demo of rendering facial and eye design and emotions with amazing lighting and textures, and small nuances. Media Molecule, the creators of Little Big Planet, shows full use of the Move with an sculpting and allowing your dreams to be created. This gave way to a recorded live performance of a show featuring “puppeteers” of a musical performance. With that, House mentioned that it had full support from, almost, if not, every major 3rd party developer for the PS4.

watch-dogs-logo1Capcom, with Yoshinori Ono, showing a gaming engine code named Panta Rhel, built specifically for the PS4 and a game being developed in conjunction with Panta, called, Deep Down (Working Title), showing beautiful lighting, character models, and amazing action, that seemed to be what real time action will be. Square Enix, showed the tech demo running the Luminous Engine by Hashimoto Yoshihisa, and the other Hashimoto, Shinji saying a new Final Fantasy title is in opening stages of development and more information released at E3. Ubisoft Montreal, showing an live demo of Watch Dogs running on the PS4. And the game looks amazing, and can’t wait till I get my hands on it. Blizzard, with Chris Metzen, announced that Diablo 3 will be coming to both the PS3 & PS4. And finally, the last announcement was from Activision’s Eric Hershberg, bringing Bungie’s new IP Destiny, to the PS4 as well as, the PS3, with exclusive content to the Sony family. All gameplay trailers, demos and videos will be on our site as well.

Sony came out hard hitting in this press conference. Showcasing that they have learned from their previous mistakes in the current generation, and looking forward to showing why Sony’s PlayStation was always a bright star, and not a waning one, as they were saying Sony was. Sony, came out saying, contest us now Microsoft, we will see you on the field of battle come this console launch. And Sony certainly means business, this generation.Ps4Holiday2013-610

By otakuman5000 On 20 Feb, 2013 At 04:40 AM | Categorized As Editorials, Featured, News, News, PlayStation, Previews, ROG News, Videos, Xbox 360/Xbox One | With 0 Comments

No GravatarAfter much speculation and intrigue, Bungie has today revealed their latest game, Destiny.The game has no release date yet but will launch for PlayStation 3 and Xbox 360, as well as “future generation technology”. Bungie has revealed a large amount of information in regards to how this new game will play, and what we can expect to see from this ambitious new project. Destiny is a “shared world shooter”, a social and co-operative game drawing from aspects of an MMO (but is not one itself, as stressed by the developers), requiring no subscription, only a constant online connection. It will seamlessly search for players in the vicinity exploring, completing the same mission and incorporate them into the world, allowing chance meetings, partnerships and help in missions, battles and goals. The game will also support lobbies with friends and direct invites, but focuses more on a living and thriving online universe filled with happenstance and action. You can play the entire game solo however also. Non-combat based social hubs also exist, where players can relax and engage in competitive activities against one another.

One of the many vehicles that will be a feature of Destiny

One of the many vehicles that will be a feature of Destiny

As stated, Bungie developers have stressed that this game is not an MMO. Engineering lead Chris Butcher has said, “These are living, open worlds with evolving stories, changing time of day…and every one is full of players. Destiny is an always online experience, but it’s not an MMO.” The idea of using MMO elements in this game is clever, it will allow for a social experience without as much of an emphasis on guilds and organised raids, all the action will unfold differently depending on when you’re online and who you meet. The matchmaking is reminiscent of the 2012 game “Journey” where every time you come across another player you are intrigued and curious, and the newly forged ‘partnership’ can turn the tide of the game, lasting for many missions or simply vanishing into the world as quietly as they had appeared.

Now onto the storyline. The human race has been reduced to a single city after the ‘golden age’ in which humans took to the stars rapidly, with vast technological expertise. They were hit by a so far unidentified enemy, reducing them to almost nothing, saved only by the ‘Traveller”, a large sphere hovering just above the earth. The last of humanity live below the Traveller, in the last city. As they begin to rebuild and branch out they find that their old planets are now occupied by strange new creatures and forces, and now must defend the last hope of humanity, the city, from extinction. The player is a ‘guardian’, a powerful human able to wield some of the Traveller’s power. Rather than like in Bungie’s previous title Halo, the humans aren’t a dominant force in the universe. The universe is designed to be scary and imposing for the last of the humans, with imposing aliens fortresses and environments like the citadel. Bungie’s new graphics engine will also help to shape the atmosphere of the game, with increased lighting and graphical capabilities to change how worlds are perceived by the player.

The Citadel (concept art)

The Citadel (concept art)

The player, as a guardian, can play as one of several different classes. The three confirmed so far are the Hunter, the Warlock and the Titan. Players will create and customize their own character, gaining new armor and weapons throughout the game. They will have their own personalized character in this huge galaxy. The tower, the players home, will serve as a hub for the character, where you can gear up your guardian and organize adventures and lobbies of friends. You will also be able to buy and customize vehicles and star-ships, and space combat has been hinted at but not confirmed. The developers have said they want the characters and universe, however dark and imposing to create a sense of hope for the players. “At its core, Destiny is a hopeful world. It’s a place worth spending time in. It’s a place worth fighting for.” says the story lead, Joe Staten. The world and game design here is aimed at keeping players invested week after week, month after month with new goals, rewards and content to experience.

Three of the classes from Destiny, the Hunter, the Titan and the Warlock

Three of the classes from Destiny, the Hunter, the Warlock and the Titan (left to right)

The mission and game structure featured in Destiny will be open and in contrast to the multiplayer co-operative play for the main storyline the game will also feature competitive multiplayer modes, with credits and rewards being universal across the story and competitive parts. Even with a strong and expansive storyline the game will feature a variety of side missions and activities, from exploration to bounty hunting, all awarding the player with rewards and credits. All these missions and sections are playable with friends via direct invite and you locale will be populated with other online players that may tag along on your quest with you.

Destiny represents an ambitious and brave new step into the future of gaming, and will incorporate Destiny not only on home consoles but on iOS and Android devices, laptops and handhelds such as the vita to keep the player connected into the universe of Destiny. It’s large scale universe, bold new steps to change the first person shooter genre, and the seamless incorporation of single player and multiplayer are incredibly exciting and hopefully we see some more of this game in action in the near future. Bungie’s reveal seems to have excited many fans of Halo and Sci-fi already, and only time will tell whether they are capable of realising the dream that is Destiny.

Bungie’s full ViDoc is below: