You Are Browsing ' Conception II: Children of the Seven Stars ' Tag

No GravatarWhen I was first asked to play Conception II I haven’t played an RPG in quite sometime. Going into this game I didn’t expect an extremely fantastic title or anything remotely interesting…mainly because I didn’t know anything about the title or series for that matter. Then I realized that the more of it I play the more intrigued I became. Then the experience became a little more jaded. While the game wasn’t bad it became slightly repetitive and more so cumbersome than anything.

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The game takes place in the World of Aterra where they worship the Star God where they prosper through the power of Star Energy. You are known as God’s Gift who trains at an academy for disciples which is a special group of people who are summoned to fight against monsters who come from Dusk Circles. As God’s Gift you and a collective of females perform a ritual for the church known as Classmating to generate Star Children. Why is this important? The Star Children assist you in combat along with you and a female partner and they all have a particular class and several set of set of skills.

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I’ve never been so confused and befuddled with confusion quite like I have been while playing the game. I’m not so much confused into the depth of the world as I am with why some of these things are especially necessary. For a lack of better words, classmating is essentially having sex to produce children who can fight. It is blatantly obvious considering the underlying tone of everyone and the way each girl presents themselves before and after it occurs. Doing it just makes you feel slightly more dirty. Even more so when you are forced into doing classMANting which while really funny is in a way kind of perverse.

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Engaging enemies is where the game gets even more unique. Once you encounter an enemy inside one of the games many labyrinth’s you are forced to choose between normal JRPG actions such as attack, skill and defense. The most interesting aspect is the combat system in which you choose the side to attack your foe. Every enemy has a weak side and the choice of each side benefits you during combat. My only main concern with the battle system is that you are given the option to guard and yet it does nothing. It states that you will take less damage but you still take just as much as if you weren’t defending. I have also noticed that for a JRPG it’s pretty easy. I have played much easier games but I never really felt as if I there was too much going on and the difficulty made matters worse.

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Graphically the game is rather impressive as it features fully animated anime style cut scenes and moves at a silky smooth 60 FPS. The in game engine isn’t bad as it looks more like an above average PlayStation 2 title with a few more bells and whistles. The thing I was more impressed with was the music and the character design. These two things were probably my main drive for playing this game as I was more intrigued just to see what the next monster would look like. To be quite honest the designers seem to draw heavily from the Persona series as the music and monsters seem as if they came straight from that source.

Overall the game is like “Goldie Locks and the Three Bears” as it doesn’t do anything overall really impressive nor does it do anything really bad. Although it’s themes may not be quite suitable for everyone it’s still interesting enough with it cool soundtrack and character design. The game may not be for everyone but I do feel as if it worth a play through for anyone who is itching for a new RPG to play for their Vita. It hits the mark at being just right.

 

By Amy McGarey On 3 Apr, 2014 At 12:45 AM | Categorized As NINTENDO, Nintendo 3DS, PlayStation, Playstation Vita, Xbox 360/Xbox One | With 0 Comments

No GravatarWith just a few days into April, it looks like we have another time consuming, wallet draining month of video games ahead of us.

April 1
Batman: Arkham Origins Blackgate Deluxe Edition (PS3, Xbox 360, Wii U, PC)
Mercenary Kings (PS4)
MLB 14 The Show (PS3, Vita)
Ragnarok Odyssey ACE (PS3, Vita)

April 3
Call of Duty: Ghosts – Devastation DLC (Xbox One, 360)

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April 4
Awesomenauts Asssemble! (PS4)
The Elder Scrolls Online (PC, Mac)

April 8
Daylight (PS4, PC)
Kinect Sports Rivals (Xbox One)
Lego The Hobbit (Xbox One, 360, PS4, PS3, Wii U, 3DS, Vita, PC)
Strike Suit Zero (Xbox One, PS4)

April 10
Trials Frontier (iOS)

April 14
Final Fantasy XIV: A Realm Reborn (PS4)

April 15
Conception II: Children of the Seven Stars (3DS, Vita)
Moebius: Empire Rising (PC)
War of the Vikings (PC)
2014 FIFA World Cup Brazil (PS3, 360)

April 16
Trials Fusion (Xbox One, 360, PS4, PS3, PC)

April 22
Batman: Arkham Origins – Cold, Cold Heart DLC

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April 25
Dark Souls II (PC)
NES Remix 2 (Wii U)

April 29
The Amazing Spider-Man 2 (PS4, PS3, Xbox One, Xbox 360, Wii U, 3DS, PC)

April 30
Child of Light (PS4, Xbox One, Wii U, PS3, 360, PC)

Personally, I’m most excited about Elder Scrolls Online. I’m a little on the fence about buying it on launch day, but I will probably buy it by the end of the month. I was involved in the last four beta weekends, and I liked what I saw. What are you most excited about this month? Let us know in the comments below!