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By Cataclysmic Knight On 18 May, 2017 At 03:02 PM | Categorized As News, PC Games, Reviews | With 0 Comments

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I’m a little bit biased when it comes to Destiny – my gal and I have logged just over 2,800 hours (not including idle time) in the game between us.  We’ve been around since the first month of release and even bought an Xbox One for it! I check out the Destiny Reddit page at least weekly, and when the game isn’t so dead it’s typically numerous times a day. As you can imagine, I was FAR BEYOND HYPED that today was the first real look at Destiny 2. This was by far the biggest Destiny livestream and it was the first to have a scheduled pre-show – an entire hour – beforehand.

Ah, the pre-show… While there were a few discussions (a particularly interesting one with Lance Reddick – the voice of Commander Zavala, the Titan Vanguard – revealed that he plays nearly daily and is a Warlock main!), the majority of the hour countdown looked a lot like this…

With my hype a bit deflated, 10am Pacific finally rolled around and the show kicked off. The entire thing can be wrapped up in just two words: HOLY S*$&!!! From the moment it began new trailers, videos and dialogues filled one insane hour of action. There was so much information, both blatant and hidden, that books could be written covering it all. If you don’t have time to watch Bungie’s recorded stream (at the top of this post), I’ll briefly cover everything here:

  • Story is going to be a much bigger part of the game! Not only will the story be bigger and better (as already evidenced in the current trailers), it’s one of Bungie’s main focuses this time. The campaign that was highlighted in the reveal had Zavala and Ikora in action, with Zavala throwing up a bubble to protect you and Ikora taking out an enemy ship with a nova bomb. @MyNameIsByf recently tweeted out a picture showing you can even check out lore in-game!
  • Each location looks AMAZING! Not only can players now go from one planet to another without going to orbit (thank goodness!), each planet is now much more open. A map will display all the relevant information around (including public events – and when they’ll happen! – treasures, “Adventures” and “Lost Sectors”), and you can even go directly into missions from on the ground itself.
  • Strikes, Nightfall Strikes and Raids are back! While the game is being expanded upon, the fact that strikes and nightfall strikes are returning is a bit of a surprise. Nightfall strikes and raids are also FINALLY being given a sort of matchmaking (along with the competitive PvP mode Trials) that hooks solo players up with clans that they can reject or accept.
  • PvP is getting updated – not much was discussed here, but a new game mode was briefly touched upon called Countdown that was referred to as an “attack/defend” mode. Also, rather than having 6v6 matches as the primary focus (with 3v3 as the more competitive modes like the weekly Trials of Osiris), crucible (PvP) will now be 4v4. This means a bigger reliance upon each player, leading to more competitive play.
  • Clan integration looks great! Not only do they work for their pseudo-matchmaking, they also work to collect loot (somehow based on everything everyone in the clan does), help players come together for activities and even have customization options available to them!

There’s a great deal more that’s captured so much better in the video than words can say. The new classes all look INCREDIBLE as well. Hunters wield a staff, Titans look like a void version of Captain America with their shield (it even bounces off of enemies when thrown!) and the Warlock looks most epic of all wielding a solar sword. It’ll be interesting to have classes more encouraged to use their supers as these days most supers are used to revive others or save themselves at the last second (or even after death in the case of Sunsinger Warlocks). Weapons are changed too, with players using two primaries (one with an element and one without) to swap between and one “power” weapon. Power weapons can be anything from a sniper to a grenade launcher! Destiny 2 also introduces SMGs, grenade launchers and several others.

It’s an exciting time to be a Destiny fan, and even folks who are new or returning to Destiny will have an awesome game to look forward to!

By Jonathan Balofsky On 27 Mar, 2017 At 11:15 AM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

No GravatarIt has been teased for months and now we have confirmation. Destiny 2 is coming and has been announced. We just don’t have any details yet.

The official twitter account posted the following

We do not know the platforms yet, but we can assume, PC, PS4 and Xbox One. This is a rather unusual method of announcing, and hopefully more info comes soon.

By otakuman5000 On 10 Nov, 2016 At 08:42 PM | Categorized As Featured, Geeks On The Internet Having A Beverage, Podcasts, ROG News | With 0 Comments

No GravatarOn this episode, I am talking to my good friend and fellow host of “The Real Gamer Show” Shelton Doutherd. He also own The Fighters Alliance fighting game team. He is a fighting game enthusiast and an avid all around gamer. We talk about the industry, gamers from all over the world versus the US, and much more. We also talk about Overwatch and Destiny players in his world famous “rant outs”.  We also talk about the “Gamer’s Christmas”. We talked about the games coming out this fall. Thanks for listening.

By otakuman5000 On 7 Oct, 2016 At 08:04 PM | Categorized As Animation, Comics/Manga, Editorials, Featured, NINTENDO, PC Games, Podcasts, ROG News | With 0 Comments

No GravatarThis is our boss’ Andre Tipton aka Otakuman5000’s new show. The title is tentative, as for now, it is The Otakuman Hour/ The Andre Tipton Show.  Special Guests include Real Otaku Gamer’s own Sean Jacobs @NoirZillaGaming, Geekly Podcast’s @Melwheezy, DJ Killzown Jones @djkillzownjones. We talked about The Sony Destiny Deal, The NesBox Emulator for Xbox One, and cheating in gaming.

Since it is #VideoGameDay, we talk about the first game we played. And Otakuman5000 talks about his start in the Geek Culture Journalism.

By Jessica Brister On 18 Apr, 2015 At 09:49 AM | Categorized As Editorials, Featured, PlayStation, Xbox 360/Xbox One | With 0 Comments

No GravatarWith all of the amazing games that have come out over the last couple of generations of consoles, it’s easy to list all of the excellent games.  But what about the worst games?  What about the disappointments?  What about the games that I regretted even spending an hour of my time on?  I guess looking at the best of the best also got me thinking of the disappointments, so here it is: The 10 Most Disappointing Games that I’ve Played in the Last 10 Years.

Note: These are not the worst games ever.  Well, some of them might be.  These are also not a complete list of the worst games because I am only including games that I have played.  I’m sure that there are some really bad ones not included.  These just happen to be a list that I’ve played that I was very disappointed with.

Titanfall

Titanfall_002

In theory, Titanfall could have been a good game.  The online game play is actually pretty fun.  It even introduced some interesting concepts to player versus player, including the use of the Titans and running along the sides of the walls.  The problem with this game is that it only half complete.  With no single player mode and virtually no story, playing the game felt a bit pointless at times.  Hopefully, this will get corrected with a Titanfall 2.

BioShock 2

BioShock2

Although BioShock 2 is not necessarily a bad game, it was very much a let-down when compared to the original game.  The story in no way could be compared to BioShock, which is one of my favorite games ever.  It was mediocre at best.  Even though it was still set in Rapture, the whole feel seemed different to me and not in a good way, either.  The only improvement to the game was the ability to use plasmids and a weapon at the same time, but unfortunately, that wasn’t enough to give this game any replay value.  It’s definitely the “skipped over” one of the franchise.

Assassin’s Creed

Assassin's_Creed_cover

Although the franchise got much, much better, the original Assassin’s Creed was quite a disappointment.  It’s extremely repetitive and can be downright boring at times.  You really only need to play for a couple of hours to experience all that the game has to offer.  In fact, just play a few hours and then watch the ending on YouTube.  There.  You’ve gotten the whole game.  Luckily, Ubisoft really got their act together and created a great franchise.  Everyone loves the later games, but I never hear anyone talk about the original.

Infamous: Second Son

Second_Son_SS_02

The original Infamous was an amazing game, so I was really excited for Second Son.  Unfortunately, Second Son ended up being really repetitive.  The story was so-so.  And the ’90s-style boss battles were the last straw.  The graphics were awesome, but that wasn’t enough to save the whole game.  What should have been a great game ended up being a beautiful disaster.

Sims 4

Sims4_Loading

Sims 3 is one of my favorite games, but with all of the expansions, the game engine has been struggling for awhile.  I was so excited for a new Sims game, but it didn’t take me that long to realize how poorly Sims 4 was done.  With no open world, limited color choices for clothing and housing, and loading screens galore, I actually went back to Sims 3.  All Sims 4 ended up being was Sims 2.5.

Mass Effect 3

ME3

(SPOILER ALERT)

For a franchise where supposedly every choice matter, it really didn’t in the end.  With probably THE worst ending in gaming history, Mass Effect 3 could have killed the whole series.  Mass Effect 2 is one of my favorite games, so it was so frustrating to see a world so amazingly crafted go up in smoke.  It’s like the developers “called it in” for the ending.  Sadly, the rest of the game is actually pretty good.  I hope that BioWare can recover with Mass Effect 4.

(END SPOILER ALERT)

Duke Nukem Forever

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In theory, this could have been a good game.  I played the original Duke Nukem and Duke Nukem 2 side-scrollers.  I spent much of my middle school days playing Duke Nukem 3D.  However, whether it be the so-so game play or the fact that Duke Nukem is a bit dated at this point, Duke Nukem Forever ended up being a complete mess.  Something just didn’t click with the game.  It could have been the overly crude sexual puns or the ’90s-style game play, but the game just didn’t work.

Resistance 3

R3

After how awesome Resistance 1 and 2 were, I was so excited for Resistance 3.  Resistance 2 had some of the most fun cooperative game play that I have ever experienced.  I played that game TO DEATH.  Sadly, R3 ended up being horrible.  The online game play was a disaster.  Insomniac decided NOT to have cooperative, which was incredibly popular in R2, and the competitive play was poor.  The single player story mode was not very good either.  Capelli had been such a cool character in R2 that I had figured that R3 was going to be awesome.  Unfortunately, it didn’t happen.  Capelli turned into something completely different, which turned me off completely to the game.

Destiny

Destiny_Loot_Cave

If there ever was the greatest bait and switch in gaming, Destiny would be it.  We were promised awesome open world online cooperative game play and an amazing story.  What we got was a story that seemed like a ten year old boy wrote, a very linear closed-world, the worst loot drop system ever created, and an elastic leveling system.  I know some people absolutely love the game, but at this point, I refuse to play it anymore.

Final Fantasy

FFXIII

Even with the disaster that was Destiny, there is still one game that is actually even worse.  Final Fantasy XIII may actually be worst game that I have played in the last ten years.  The story is confusing.  The characters are cheesy.  The maps are claustrophobic.  The game play is simplistic.  Nothing good came from this game.  At all.

 

 

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As everyone has already said it’s hard to believe and year has gone by, but with no complaints E3 media day is back! Per usual Sony followed Microsoft and this year both knew the focus would have to be bringing next gen gaming hype to their respective console. Here’s Sony’s Press Conference in it’s entirety if you missed it courtesy of IGN.

 

Without going too deep into each title here are the high notes from the presser and leading off the conference was this new Destiny Trailer.

The big announcement for Destiny was that starting this Thursday there will be Alpha access for the game and the Beta will begin July 17th. Also announced was a Destiny PS4 bundle including a new “Glacier white” PS4, Destiny and a 30 day trial of PS+. The white PS4 will be released along with the game on Sep. 9 and has the same specs and the others so other than a color change nothing new is being added.

Next Andrew House introduced the new gameplay trailer for the The Order 1886.

If you don’t know The Order was introduced last year at E3 and is a game about a group of knights protecting the world from monsters like the one you saw above.

Also shown was a new indie game called Entwined. Entwined is  brought to you by Pixel Opus, a combination of recent graduates from Carnegie Mellon and San Jose State university.

Entwined, according to the speaker, is a game about “two souls in love.” Throughout the game you’re guiding these souls through sequences and upon clearing levels will have them come together to create a dragon. It’s a cute little game that’s out now in the Playstation store for $9.99.

Infamous Second Son made a repeat appearance this year, but its big announcement was the standalone DLC coming in August featuring “Fetch.” Alongside it was the announcement and premiere of Little Big Planet 3.

One of the biggest reveals was Bloodborne. You might remember a the game being called Project Beast and is Hidetaka Miyazaki’s, director of the first two souls games, new title. If you’re a souls fanboy like me you probably can’t wait for this game to come out.

Far Cry 4 came out with a gameplay trailer as well, but the most interesting part was the drop-in co-op at the end of the trailer.

Far Cry 4’s co-op is called guns for hire and the best part is you don’t have to own the game to play it. If you have a friend that wants to play with you and he doesn’t own it or you’re the one wanting to join you just drop in and play like you’ve always had it. You also get all the experience from that session as well.

The coolest game of the show was a game called No Man’s Sky by indie studio Hello Games.

I don’t even know what to do in the game, but every time I see the trailer I just get extremely excited. Here’s to hoping it doesn’t get ruined by the impending hype train that is E3 reveals and expectations.

If you haven’t seen the press conference you really should give it a look. It’s full of cool and interesting things coming to the system in the coming months. Last of Us is getting a remastered release, Ratchet and Clank the movie was premiered, GTA V is coming to next gen and you can upload your PS3 or Xbox 360 save data. It’s going to be a great, guys.

More towards the end of conference Sony took a backseat from games to introduce some of the new hardware coming out like Playstation Tv and project Morpheus.

Playstation Tv allows you to play a huge library of Playstation games with just the device and a Dualshock 3 controller. As for Mopheus more and more developers are starting to play around with it and the PS4 camera giving their VR headset a pretty bright outlook.

Rounding out the evening were two trailers for the upcoming Batman game, Batman Arkham Knight, and a new trailer for Uncharted 4: A Thief’s End.

Overall I really enjoyed Sony’s press conference. While the PS4 still isn’t  a must have these games should be more than enough to help you make your decision regardless of whichever console you choose.

No GravatarNow that you’ve seen which games I enjoyed in 2013, it’s time to let you know what I’m looking forward to most in 2014.  It’s a new year with new games!  In no particular order, here are my most anticipated games for 2014:

Titanfall

Titanfall – E3 definitely got me hyped for Titanfall.  This is the one game I’m most excited to try on the Xbox One (once I get one anyways – until then yay for having the consoles at my job!).  There’s nothing like having a good shooter with amazing graphics.  If multiplayer shooters are your thing, Titanfall is probably the game for you.  Titanfall is being developed by Respawn Entertainment and published by Electronic Arts.  It is coming out on March 11, 2014 for PC, Xbox 360, and Xbox One.

Yuna and Tidus

Final Fantasy X / X-2 HD Remaster – This is probably the one game I’m looking forward to MOST!  Final Fantasy X / X-2 HD Remaster is being developed by Square Enix and Virtuos Games.  The development was outsourced to Virtuos Games.  It is being published by Square Enix.  After ages of waiting, FFX/X-2 Remaster will be coming out in North America on March 18, 2014 for the PS3 and PS Vita.  This was one of my favorite games growing up and I’m happy to see a remastered version is coming soon (though it took longer to get remastered than I expected them to take).  If you didn’t get a chance to play either game on a PS2, now’s your chance to play them both in all their HD glory!  I will definitely be snatching up the collector’s edition.  If you are too, don’t foreget that it’s only available on Square Enix’s website.  If you’re not getting the collector’s edition, it will be available at your usual go to gaming retailers.

Watch Dogs

Watch_Dogs – I can’t say I wasn’t disappointed when I heard that this game was delayed last year.  It was one of the games I was most looking forward to with the launch of the new consoles.  Watch_Dogs is set in Chicago and involves you, as Aiden Pierce, hacking into the technology around you to succeed in your goals (whatever those are).  There is no set release date, but it is expected out this Spring.  Watch_Dogs is being developed by Ubisoft Montreal and published by Ubisoft.  It will be coming out on on the Wii U, PC, PS3, PS4, and Xbox 360, Xbox One.

Smash Bros 3DS

Super Smash Bros. for 3DS – Ah! This is yet another favorite from my younger years! (Well, at least, the previous Super Smash Bros. – Melee to be exact.)  There’s many, many new characters that we’ll be able to play as.  My go to has always been Zelda, but I’ll be excited to try out Rosalina & Luma, Mega Man, and Pikmin & Olimar.  Super Smash Bros. is being developed by Namco Bandai Games Inc. and Sora Ltd.  It is being published by Nintendo.  There will also be a Super Smash Bros. for the Wii U.

The Division

Tom Clancy’s The Division – This is another favorite of mine (at least from what I saw from E3).  It looks great, especially the multiplayer.  The game follows a group of agents, The Division, that are tasked with holding society together in a time when everything is falling apart as disease spreads like wildfire.  It’s an open world RPG where you team up with others to deal with the crisis on hand.  Tom Clancy’s The Division has yet to receive a release date, but it’s expected out this year on the PC, PS4, and Xbox One.  It is being developed by Ubisoft Massive and published by Ubisoft.

Destiny

Destiny – So far, this game looks absolutely beautiful and I expect nothing less from Bungie.  Bungie is known for the Halo games before 343 Industries took over with Halo 4.  It’ll be interesting to see Bungie take a leap into something new and hopefully knock it out of the park!  Destiny will be developed by Bungie and published by Activision.  Destiny will be coming out on September 9, 2014 on the PS3, PS4, Xbox 360, and Xbox One.

Transistor

Transistor – This is an Action RPG that follows a young woman who comes to possess a sword, the Transistor.  There is no release date at the moment other than this game will be coming out this year.  If you haven’t heard of this game, it’s from the makers of Bastion, Supergiant Games (developer and publisher).  Bastion was an enjoyable, fun game, so I’m very much looking forward to Transistor.  I got a chance to take a peak at PAX East last year so I’m expecting nothing less than greatness.  Transistor will be playable on the PS4 and PC on Steam when it is first released and will eventually be playable on Linux and OS X.

By otakuman5000 On 20 Feb, 2013 At 04:40 AM | Categorized As Editorials, Featured, News, News, PlayStation, Previews, ROG News, Videos, Xbox 360/Xbox One | With 0 Comments

No GravatarAfter much speculation and intrigue, Bungie has today revealed their latest game, Destiny.The game has no release date yet but will launch for PlayStation 3 and Xbox 360, as well as “future generation technology”. Bungie has revealed a large amount of information in regards to how this new game will play, and what we can expect to see from this ambitious new project. Destiny is a “shared world shooter”, a social and co-operative game drawing from aspects of an MMO (but is not one itself, as stressed by the developers), requiring no subscription, only a constant online connection. It will seamlessly search for players in the vicinity exploring, completing the same mission and incorporate them into the world, allowing chance meetings, partnerships and help in missions, battles and goals. The game will also support lobbies with friends and direct invites, but focuses more on a living and thriving online universe filled with happenstance and action. You can play the entire game solo however also. Non-combat based social hubs also exist, where players can relax and engage in competitive activities against one another.

One of the many vehicles that will be a feature of Destiny

One of the many vehicles that will be a feature of Destiny

As stated, Bungie developers have stressed that this game is not an MMO. Engineering lead Chris Butcher has said, “These are living, open worlds with evolving stories, changing time of day…and every one is full of players. Destiny is an always online experience, but it’s not an MMO.” The idea of using MMO elements in this game is clever, it will allow for a social experience without as much of an emphasis on guilds and organised raids, all the action will unfold differently depending on when you’re online and who you meet. The matchmaking is reminiscent of the 2012 game “Journey” where every time you come across another player you are intrigued and curious, and the newly forged ‘partnership’ can turn the tide of the game, lasting for many missions or simply vanishing into the world as quietly as they had appeared.

Now onto the storyline. The human race has been reduced to a single city after the ‘golden age’ in which humans took to the stars rapidly, with vast technological expertise. They were hit by a so far unidentified enemy, reducing them to almost nothing, saved only by the ‘Traveller”, a large sphere hovering just above the earth. The last of humanity live below the Traveller, in the last city. As they begin to rebuild and branch out they find that their old planets are now occupied by strange new creatures and forces, and now must defend the last hope of humanity, the city, from extinction. The player is a ‘guardian’, a powerful human able to wield some of the Traveller’s power. Rather than like in Bungie’s previous title Halo, the humans aren’t a dominant force in the universe. The universe is designed to be scary and imposing for the last of the humans, with imposing aliens fortresses and environments like the citadel. Bungie’s new graphics engine will also help to shape the atmosphere of the game, with increased lighting and graphical capabilities to change how worlds are perceived by the player.

The Citadel (concept art)

The Citadel (concept art)

The player, as a guardian, can play as one of several different classes. The three confirmed so far are the Hunter, the Warlock and the Titan. Players will create and customize their own character, gaining new armor and weapons throughout the game. They will have their own personalized character in this huge galaxy. The tower, the players home, will serve as a hub for the character, where you can gear up your guardian and organize adventures and lobbies of friends. You will also be able to buy and customize vehicles and star-ships, and space combat has been hinted at but not confirmed. The developers have said they want the characters and universe, however dark and imposing to create a sense of hope for the players. “At its core, Destiny is a hopeful world. It’s a place worth spending time in. It’s a place worth fighting for.” says the story lead, Joe Staten. The world and game design here is aimed at keeping players invested week after week, month after month with new goals, rewards and content to experience.

Three of the classes from Destiny, the Hunter, the Titan and the Warlock

Three of the classes from Destiny, the Hunter, the Warlock and the Titan (left to right)

The mission and game structure featured in Destiny will be open and in contrast to the multiplayer co-operative play for the main storyline the game will also feature competitive multiplayer modes, with credits and rewards being universal across the story and competitive parts. Even with a strong and expansive storyline the game will feature a variety of side missions and activities, from exploration to bounty hunting, all awarding the player with rewards and credits. All these missions and sections are playable with friends via direct invite and you locale will be populated with other online players that may tag along on your quest with you.

Destiny represents an ambitious and brave new step into the future of gaming, and will incorporate Destiny not only on home consoles but on iOS and Android devices, laptops and handhelds such as the vita to keep the player connected into the universe of Destiny. It’s large scale universe, bold new steps to change the first person shooter genre, and the seamless incorporation of single player and multiplayer are incredibly exciting and hopefully we see some more of this game in action in the near future. Bungie’s reveal seems to have excited many fans of Halo and Sci-fi already, and only time will tell whether they are capable of realising the dream that is Destiny.

Bungie’s full ViDoc is below: