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By Jonathan Balofsky On 24 May, 2017 At 08:21 PM | Categorized As PC Games, ROG News | With 0 Comments

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Larian Studios sent out the following

Larian Studios has announced that Divinity: Original Sin 2 will launch on September 14, 2017. Much larger than its highly-awarded predecessor, Divinity: Original Sin, the game gives players tabletop RPG-like freedom to complete quests and explore a world like no other. Divinity: Original Sin 2’s critically celebrated Game Master and PvP modes will also be available at launch, giving players a toolbox to create their own tabletop-style adventures, as well as an arena where they can compete in strategic multiplayer combat against each other.

Players can already purchase Divinity: Original Sin 2 on Steam for $44.99 and play the game’s first act in Early Access here: http://store.steampowered.com/app/435150/Divinity_Original_Sin_2/ 

To celebrate this announcement, Larian Studios is releasing a new Early Access patch, featuring two never-before-seen areas and a new companion relationship system. Character creation and crafting have also undergone a serious transformation, and players will finally have a first glimpse of the upcoming new origin story, a pirate dwarf named Beast. For more information on this patch and all it contains, check out a new Kickstarter Update video at https://www.youtube.com/watch?v=tiWM2nuCTSQ

 

Divinity: Original Sin 2 promises a darker and more expansive story than its predecessor. Set a thousand years after the original, Divinity: Original Sin 2 puts players in the role of a renegade user of forbidden magic. Our heroes will decide who will be the next god of Rivellon and what that god will do with its powers.

Divinity: Original Sin 2 expands on the player freedom that made 2014’s Divinity: Original Sin so much fun. Divinity: Original Sin 2 features five playable races and a new tag system that lets players shape the background and motivations of their characters, from noble elven cannibals to swarthy dwarven outlaws. Each choice you make shapes the world, impacting how you complete quests, solve problems, and build relationships – go anywhere, take anything, and kill anyone, but be careful of the repercussions!

Divinity: Original Sin 2 breaks new ground in what players expect from role playing in their RPGs, featuring 4-player co-op through which players can compete or cooperate to reach their goals. The new relationship system provides more nuance to character interactions, as individuals will have their own objectives and priorities based on their background and race. Whether you choose to balance your party’s individual goals for the greater good or fight to make sure you always get your way, character relationships play a major role in determining how players advance through the world.

Tactical combat returns in Divinity: Original Sin 2, with even more elemental interactions and powerful skills opening up new strategic considerations. Divinity: Original Sin 2 introduces a new spellcrafting system that lets players combine spells to create powerful and unexpected results. New combat skills give the less magically-inclined plenty of strategic options to influence the fight. Also, for the first time in a Divinity RPG, it is possible to challenge other players to PvP combat in demanding arena battles.

There is more news to come from Larian Studios in the coming months – follow the studio on social media and  keep an eye on Twitch channel for more information on the biggest RPG of 2017!

Divinity Original Sin was an amazing throwback to the classic CRPG games of old, and provided a new generation of gamers with a different kind of challenge. Hopefully the sequel gets just as good of, if not better reception as it looks amazing. This is the type of genre throwback the RPG genre needs more of.

 

Source: PR Email