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By Daniel Fugate On 16 Dec, 2015 At 12:03 AM | Categorized As News, NINTENDO, ROG News | With 0 Comments

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Minecraft: Wii U Edition is coming out on December 17th. Check out the above footage for a look at the game.

Want to know more about Minecraft: Wii U Edition? Here is the official press release for it (via Nintendo):

” REDMOND, Wash., Dec. 7, 2015 – Mojang’s video game phenomenon Minecraft launches worldwide on Nintendo’s Wii U home console on Dec. 17. Minecraft: Wii U Edition comes with multiple add-on content packs, and will be available in the Nintendo eShop on Wii U in North America for $29.99. Nintendo and Mojang are also collaborating on new content for Nintendo fans to be released at a future date. More details about this content will be released at a later time.

The game will feature off-TV play, so players can keep their games going on the screen of the Wii U GamePad controller if another family member wants to watch something else on TV. The game also comes with some of the most popular current Minecraft add-on content packs:

  • Battle & Beasts Skin Pack
  • Battle & Beasts 2 Skin Pack
  • Natural Texture Pack
  • City Texture Pack
  • Fantasy Texture Pack
  • Festive Mash-up Pack

“With so many included add-on content packs, Minecraft: Wii U Edition brings an exciting collection of Minecraft content and experiences to Nintendo fans,” said Reggie Fils-Aime, Nintendo of America’s President and COO. “Wii U players will have plenty of reasons to keep coming back to this iconic gaming experience.”

In addition to the content that comes with the game, players will also be able to expand their experience with 16 additional add-on packs available for purchase within the Nintendo eShop at launch:

  1. Festive Skin Pack
  2. The Simpsons Skin Pack
  3. Doctor Who Skins Volume 1
  4. Doctor Who Skins Volume 2
  5. Star Wars Classic Skin Pack
  6. Star Wars Rebels Skin Pack
  7. Star Wars Prequel Skin Pack
  8. Mass Effect Mash-up Pack
  9. Skyrim Mash-up Pack
  10. Plastic Texture Pack
  11. Candy Texture Pack
  12. Cartoon Texture Pack
  13. Steampunk Texture Pack
  14. Pattern Texture Pack
  15. Greek Mythology Mash-up Pack
  16. Halloween 2015 Mash-up Pack
More add-on packs will also be available for the game in the future. “
Sources: Nintendo Everything for the footage and picture and Nintendo of America for the press release
By Charles On 16 Apr, 2012 At 04:43 PM | Categorized As Conventions, Featured, Reviews | With 1 Comment

No GravatarTen years is a long time, especially for a convention. Managing to create and implement a successful event over the course of a decade is often met with challenges, as the convention grows and tries to find its identity in a rapidly changing fandom world. Add to this the stresses of being located in the center of a large urban city, and the task might seem insurmountable. For every long-standing event like Otakon there will be an Inochicon, fizzling after a single year despite positive reviews and solid numbers.

Which makes this year’s Anime Boston event that much more special. Celebrating its tenth annual event at the Hynes Convention Center (it’s home since 2005), one can see just how far the convention has come since its humble beginnings in 2003. A veritable ocean of cosplay, panels, game shows and merchandise, the convention broke the 20,000 person mark this year (22,065 to be precise) and showed no signs of slowing down.

It should also be noted that this year’s event coincided with the 2012 PAX East gaming conference, which was being held on the opposite side of Boston. Concerns (and predictions) that Anime Boston would see a decline in attendance were ultimately unfounded, however, as attendees from both conventions managed to find time to swap events. The sight of Anime Boston and PAX badges on the same lanyards wasn’t commonplace, but not rare either.

Pros:

-Variety. One of the benefits of having such a large space as Anime Boston is the sheer amount of space available for programming and events. A casual look at Anime Boston’s schedule validates that assertion. Panels from 10 AM until 2 AM, every day, along every conceivable line. Want some mindless screaming and fan-gasming? They got you covered. Want a serious discussion of folklore or fan culture. Check. Want retrospectives on noted games and studios? Ditto. Want to recapture the glory of yesteryear? Mike Toole’s got you covered. Anime Boston has one of the best programming tracks of any con on the East Coast, so its easy to take advantage of it.

The same holds true for goods and services. Boasting the largest Artist Alley, and second largest Dealer’s Room, of any East Coast con, NOT finding what you want ends up being the challenge of the weekend. (Which I discovered firsthand, when I couldn’t find a ninja outfit.) This is one of the few cons that makes money budgeting a necessity- you can, and likely will, blow everything on day one if you have poor impulse control.

-Location. Middle of Back Bay Boston, attached to the Prudential Center and a block away from Newbury Street. This is the business and commercial hub of the entire city. Reasonable food, fancy stores and aesthetic buildings. For the people-watcher, cosplayer or serial tourist, this is heaven.

-Fandom cohesion. This is a point of contention for a lot of attendees- Anime Boston, like all larger cons, is also a hub for multifandom pursuits. While the con takes a conservative line towards Programming, that doesn’t stop the people from cosplaying as comic book, BBC or internet characters, and scheduling photoshoots to prove they were there. It’s very easy to discover the other side of fandom at this con, and make plenty of friends while doing it.

Cons

-Costs. Back Bay Boston, for all its pleasures, is also expensive. Rooms at the con hotel started at $200/night, making it one of the costliest conventions currently running. In fact, finding a room in Boston for less than $100 is all but impossible. As a result, rooms crammed with 14 people became commonplace (happened to a friend of mine, in fact). Not the fault of the con, in this case, but it should be noted for all first-time attendees that BOSTON BE EXPENSIVE, YO.

-Crowds. Almost Otakon-level crowds now. In earlier years, the full capacity of the Hynes was never as apparent as it was this year. Taking upwards of 5-7 minutes just to cross the entrance hallway was frequent, especially on Saturday. Throngs of people stopping short for cosplay pictures also slowed things down. Those in the know about the Hynes could avoid the worst of the glut, but it was still a problem at the height of the weekend. But growing pains like this are expected.

-Fandom breakdown. While Anime Boston has one of the most welcome atmospheres for multifandom love, this year it suffered from some breakdowns. Photoshoots scheduled right in front of panel rooms (thereby blocking access) and in the middle of hallways, rude cosplayers acting entitled, flaming and trolling were actually visible this time around. While this has always been a part of the modern anime convention, this year the fact that it could be seen and experienced by the general attendees was a bit disheartening.

Overall:

Anime Boston suffered some growing pains this year. Which is to be expected when your con surpasses the 20,000 mark. Crowding is an inevitable issue, which leads to confrontations in the hallways, and can spoil the mood. But it also shows how far the con has come- in 10 years, it went from 4000-22000, and has become one of the best known, and best loved, fan conventions on the East Coast. And it will likely continue to grow. Anime Boston is one of those rare large events that is extremely accessible to newcomers (I should know, it got me back into congoing in 2007). Next year it will take place on Memorial Day Weekend. That should be VERY interesting.

By Charles On 21 Dec, 2010 At 03:10 PM | Categorized As Comics/Manga, Editorials, Nintendo DS, Xbox 360/Xbox One | With 0 Comments

No GravatarWow, is the year over already? Doesn’t feel all that long ago that I was shoveling snow and preparing for Katsucon, and now it’s already Christmas and I can close the curtains on 2010. A lot happened this year, a lot was released, and there was no way for me to experience it all. But there were always the gems that stuck out, and now, in no particular order, I present my 10 memories of 2010.

Inception: The word “mind****” doesn’t begin to describe this one. Christopher Nolan’s journey into the subconscious explored the nature of ideas, control, infiltration, and a lot of other cerebral themes, acted out by a top-notch corps of actors completely at home with their roles. Stunning, provocative, and thoroughly enjoyable- easily the best film I saw this year…and probably a few years previous as well.

The Karate Kid: Save your criticisms and comparisons- Karate Kid 2010 lives up to the theme, flavor and story of the original, just bigger, flashier and more escapist. Jaden Smith and Jackie Chan prove to be every bit as much the surrogate family as Ralph Macchio and the late Pat Morita. This isn’t a remake, its a re-envisioning, and a worthy homage to a coming of age classic. Set your doubts aside and give this one a watch, you will not be disappointed.

Toy Story 3 and Tangled: I can not, nor will I, choose between these two movies. Both are Disney fare (one Pixar, one not, both produced by Pixar head and Ghibli fanboy John Lasseter), both have compelling characters, excellent dialogue, entertaining story, beautiful animation and plenty of re-watching potential. Both have appeal far beyond their “target” audience, and redefine what a “childrens” movie can do. And both show just how much one can accomplish with digital graphics and good writing. If only all Disney movies were this good- Dreamworks take note, the bar has been raised.

Cataclysm: World of Warcraft’s third expansion shows how this is not just a game, it’s a way of life. Ratcheted up difficulty, new races, new class combinations, and a world completely altered by the eruption of the dragon Deathwing, Cataclysm takes the old world and throws it violently into the future, dragging its players along with it. New travelers will find the game tough but fair, old hats were remember the days of “Vanilla” and explorers will see their beloved planet forever changed. But be warned, this is no cakewalk- you need to fight if you want to survive.

Anime Boston: Joining the ranks of older, “more established” conventions, Anime Boston proved in 2010 that there’s more to con life than just meme shouting and questionable cosplay. A strong variety of panels, diverse activities, a devoted pool of guests and (some 17000+) attendees, and the largest Artist Alley of any con on the East Coast, set against one of the nicest cities to visit in the country, Anime Boston is the perfect entryway for newcomers, and a shining light in the often scary landscape of fan conventions. Not bad at all for a con that isn’t even a decade old yet.

Angry Birds: Whoever thought the idea of launching birds at pigs would be so addictive, or challenging. As many other portable gaming devices showcase advanced graphics and ports of older, “classic” games, Rovio’s 2D lesson in physics and warfare silently became the most played, and most addictive, handheld game this year. Problem solving, random explosions, aerial bombardment and a whole lot of trial and error led to this sleeper hit being the top rated and downloaded app on the Apple Network. Need more evidence? When this game hit the Android Network in mid-October, it crashed the download servers and many uses spent the better part of a day trying to grab it (I was one of them). Who would have thought something so simple would be so powerful in the end.

Durarara: A pleasant slice of life anime centered around the experiences of three high school freshmen (two guys, one girl) living alone in the big city of Tokyo. Throw in serial “Slashers,” romance, escalating gang tensions, a Celtic shinigami searching for her missing head, a pair of insufferable otaku, a seemingly bored villain who does things for kicks and a guy who throws vending machines at people when he’s angry, and you have what might be the best anime released in Japan in years. A series of related events told through multiple sets of eyes, DRRR manages to be a simple pleasure set in complicated times.

Shikabane-Hime: Death, regrets, loyalty, devotion, Buddhism, monsters and buxom girls- Corpse Princess blends all of this into one slow building but extremely satisfying experience that explores the idea of death and how certain people either cope with it, or run from it. Very few shows look at the often complicated Buddhist view of death, defilement and corruption with as much attention or exposition as this one, and very few are as graphic. It’s a rare find to stumble across a complete package, and this one is complete in every sense of the word.

Doctor Who: After 2 years absence, the BBC hit series returned with a vengeance (and a new Doctor) on Easter weekend, and never looked back. Bigger, fancier, better was the mantra behind this stylish vision of a 900 year old time-traveling “Doctor” and his female companion, as they battled vampires, weeping angels, and aliens, ran alongside roman legions and Vincent Van Gogh, and saved the universe (again) from calamity and destruction. Any doubts about this season were dispelled, as newcomer Matt Smith capably played the title character, and was upstaged at times by both costar Karen Gillam as spunky companion Amelia Pond and perennial fan favorite Alex Kingston as the mysterious River Song. Not a flawless entry into the 47 year old Doctor Who story, but damn close.

Honorable Mentions: It would be a shame to end this list without at least pointing out these other gems.

Kuroshitsuji: A Victorian tale about a boy and his (demon) butler. The anime is fun, if a little fan serviced, but the manga is a great read.

Unstoppable: A disaster movie that wasn’t itself a disaster, mostly due to excellent camera work and the skills of its leads, Denzel Washington and Chris Pine.

Fable 3: Not quite what Peter Molyneaux promised, but the closest his vision has ever come to perfection.

Resonance of Fate: A solid JRPG for the 360, right when we needed one. Being a bit steampunk didn’t hurt either.

Anime USA: Like Anime Boston, just smaller and more centrally located.

Shutter Island: Less mind-blowing than Inception, but still a fantastic psychological thriller, set in an insane asylum on an island far from land.

Kick Ass: Bloody, violent and profane don’t even begin to describe this excellent film adaptation of the Millar/Romita graphic novel about a kid who wants to be a superhero.

Dragon Quest IX: The latest installment in the long running JRPG series arrived on the DS over the summer. All the experience of an MMORPG without lag and monthly fees.

AMV Hell 5: Long awaited, but thankfully not stale. The latest installment in the AMV spoofing series delivered less laughs than previous outings, but was still entertaining.

Supernatural: The 5th season of the CW monster-hunting drama ended with the apocalypse, but not before the world went to hell first. Pure cheese, but tasty.