When the Nintendo Switch was first announced to have paid online services, many were afraid that the cost would be too high. Some were thinking of how Sony has raised the price of PS+ a large amount, and how Xbox Live is expensive as well.
We have no need to fear it seems as Serkan Toto has mentioned that Tatsumi Kimishima revealed to Nikkei that online services will cost 2-300 Yen ( USD 17.50-26.50) on a yearly basis. This is much better than many were fearing and should come as a relief.
1) Just in: Nintendo president Kimishima tells the Nikkei Switch's online service will be priced at 2-3,000 yen ($17.50 – $26.50) *YEARLY*.
Nintendo has started a new eShop sales, where until January 25 at 8:59 AM PT / 11:59 AM ET, gamers can save on games such as Splatoon, Freedom Planet, Affordable Space Adventures, Pocket Jockey, and others. My Nintendo members also save an extra 10 percent on participating titles.
The full lineup is as follows:
Splatoon – $46.79 (was $59.99)
Mario Party 10 – $23.39 (was $29.99)
Freedom Planet – $10.49 (was $14.99)
Donkey Kong Country Returns – $15.59 (was $19.99)
Shantae: Risky’s Revenge – Director’s Cut – $6.99 (was $9.99)
Mario vs. Donkey Kong 2: March of the Minis – $7.79 (was $9.99)
Guacamelee! Super Turbo Championship Edition – $7.49 (was $14.99)
WarioWare: Smooth Moves – $15.59 (was $19.99)
Adventures of Pip – $7.49 (was $14.99)
Ittle Dew – $6.99 (was $9.99)
Octodad: Dadliest Catch – $10.49 (was $14.99)
Noitu Love: Devolution – $6.99 (was $9.99)
Severed – $10.49 (was $14.99)
Affordable Space Adventures – $13.99 (was $19.99)
Pirate Pop Plus – $2.99 (was $4.99)
Child of Light – $7.49 (was $14.99)
Rayman Legends – $19.99 (was $39.99)
Animal Crossing: Happy Home Designer – $15.59 (was $19.99)
Pocket Card Jockey – $5.45 (was $6.99)
Shantae and the Pirate’s Curse – $13.99 (was $19.99)
Yo-kai Watch – $31.19 (was $39.99)
Story of Seasons – $20.99 (was $29.99)
Disney Art Academy – $23.39 (was $29.99)
Gurumin 3D – $11.99 (was $14.99)
Dr. Mario: Miracle Cure – $7.01 (was $8.99)
Wario’s Woods – $3.89 (Was $4.99)
Severed – $10.49 (Was $14.99)
Hatsune Miku: Project Mirai DX – $29.99 (was $39.99)
Sonic Boom: Fire & Ice – $23.99 (was $39.99)
Inazuma Eleven – $14.00 (was $19.99)
Harvest Moon: Skytree Village – $23.99 (was $29.99)
Pirate Pop Plus – $2.99 (was $4.99)
River City: Tokyo Rumble – $23.99 (was $29.99)
Amazon is now selling Wii U and 3DS eShop credit codes with denominations of $10, $20, $35, and $50. These are the standard amounts we have seen for the eshop so far, but there is something else that is interesting. They are also including new codes such as $5, $45, and $70. Could this imply something big is changing for the way Nintendo handles the eshop accounts? We will have to wait and see. It is possible we may even see the $5, $45, and $70 as cards in the future.
The New Play Control version of Donkey Kong Jungle Beat is coming to the Wii U eshop tomorrow.
Take control of DK with the Wii Remote and Nunchuk as you swing, swim, and battle against the fiercest jungle beasts to prove your worth. Earn combo multipliers by collecting bananas as you explore volcano caves, snowy peaks, and fantastic skyscapes. Friendly animal pals can offer hints or a ride across the jungle!
Will you be buying this game when the eshop updates?
Rougelikes are an amazing genre of games and one that I truly enjoy. As such, I was extremely happy to hear that Quest of Dungeons was coming to Wii U. The Wii U doesn’t have a vast selection of rougelikes but it is getting some good ones.
Quest of Dungeons is a game with a simple premise. Enter the dungeons to defeat the evil dark lord. You choose from one of four classes of characters (warrior, wizard, assassin or shaman), who all play similar to each other but with some key differences when it comes to attacking and progressing. Pick the one that is right for you, and you will have a good time playing.
Quest of Dungeons is a no nonsense game, as a single mistake can kill you and force you to start over at the beginning and start your quest anew. As well, there is a unique mirroring mechanic in the game, where your movements are tied to the movements of your enemies. In this way it is very similar to traditional RPG games, which I feel gives this a unique hook.
This is a game you can get lost in, both figuratively and literally. The levels and layout are massive, so you will need the Wii U gamepad to keep track of where you are, thanks to the map on the gamepad screen. However, every time you play, everything will be different. There will be enemies in different locations, treasures and weapons elsewhere and so on.
Overall, I loved the game. I think its a great rougelike, and the visuals are extremely appealing, with the 16 bit pixel art look. Like I said above, the Wii U does not have a vast selection of rougelikes but it is getting some good ones. This game definitely counts as one of the good ones. I highly recommend it.
I was a big fan of Master Reboot, a previous game by Wales Interactive on the Wii U ( among other systems). It was a good game, if a little flawed. Soul Axiom is a spiritual sequel of sorts to that game.
Soul Axiom is one of the more…unique games available. I can’t quite compare it to anything else on the eshop, and that isn’t a bad thing. The game has its high points and its low points and the two are neck in neck. Soul Axiom is a first person exploration game of sorts but I am not sure what to compare it to besides Master Reboot, and even that is slightly different.
Soul Axiom has quite a few technical issues on Wii U. The framerate stutters a rather large amount of time and the graphics seem to be vastly downgraded comparted to the PC version of the game. The textures are a mess in quite a few areas and worst of all, there are some serious control interface issues with the game. While Master Reboot had some issues with slowdown and bugs at occasions, Soul Axiom has a lot more of them and a lot more frequently. I hope a patch can come soon for the game to fix it because as it is, this is not a pleasant gaming experience.
Everything else about the game just feels very bland. The music is bland, the story is bland. Even the working gameplay mechanics just feel bland and like it takes too l0ng to get moving. I cannot recommend Soul Axiom as is, but I am willing to take a look again if a patch comes out in the future. For now, stick to Master Reboot and let this one go.
Laser Blaster for Wii U is a game that takes after the game Missile Command, wherein you must take down attacks coming at you. It is a simple style of gameplay and great for someone who wants something quick for a pickup-n-play session of gaming. But is there anything substantial to it? Well, sort of.
The game starts off slow but picks up fast and when you get upgrades at the end of every wave, you must carefully choose which ones you want. Picking poorly can cause your play session to end much faster than you would want it to. For example, you might accidentally not stock up on the amount of weapons you will need for each wave. You will need to make the right choices or risk having to start over from the beginning.
I don’t see any major issues with the game aside from the fact that there is not much to it. While you need to be strategic with which upgrades you choose, the truth is that the game just doesn’t have a lot to it. But at the same time, it realizes that and seems to have positioned itself as a short play session style game. This is entirely single player and aside from the upgrades, there is nothing to prolong the length of the gameplay session.
Visually the game is fine, but the audio is rather bland. It feels like more could have been put into it. It just feels empty and that does affect how I play. It isn’t a gamebreaker but it does feel like a lost opportunity.
Overall, I say the game is okay, but just meant for short play sessions. If you are aware of that and that is what you are seeking, then by all means check this out. You will find this to your liking and not regret it. If you want a more meaty experience however, keep looking elsewhere.
WayForward has a announced that a new Shantae beach theme will be available for 3DS in NA and Eu regions this week. It will include panoramic view, music and voices. Check out the announcement tweet below.
Surprise! Shantae Beach Theme arrives this week for Nintendo 3DS (NA and EU) – panorama style, music & voice! pic.twitter.com/XvDkHotDwB
I have a love/hate relationship with RCMADIAX games. Some like Avoider have been amazing and some like SKEASY are not anything worth checking out. Of course there is the amazing Super Robo Mouse, but sometimes the games you expect to be terrible end up surprising you.
Panda Love is an autorunner/platformer game where you continuously run and must jump and dodge obstacles. This sounds easy but can get hard very fast and will surprise you. The game starts out simple enough but quickly shows its devious side and ramps up the difficulty. Some puzzles require split second timing and some require planning to pass. This could have become a lousy game and indeed, I was afraid it would be, but RCMADIAX won me over. The game is incredibly addictive and just has that it factor of sorts, that keeps me coming back and playing more. This addictive quality seems strange for a game like this but it is there and is welcome.
Panda Love seems like the game that should be a cheap game that you waste maybe 5 minutes on and then move on, but it keeps you coming back. I keep emphasizing this because I was shocked at the depth of gameplay there was for a game that just seemed so simple on the surface. This game ranks among the top og RCMADIAX’s games, even above Avoider. Obviously it is not as good as Super Robo Mouse, RCMADIAX’s best game, which I recommend everyone play, but thi is pretty darn good as well. This is a game that deserves more notice, because while most will ignore it and think it is a weak game, it is actually a top notch experience.
Indie games often take inspiration from the past and sometimes it is done poorly. Other times however, the experience is nothing short of amazing. Axiom Verge falls into the latter category. Clearly inspired by a classic Nintendo series, the game has now come to the Wii U. Axiom verge wears its inspiration on its sleeve but at the same time puts its own spin on everything. It is a Metroidvania that takes the genre back to its roots to explore why the genre is so beloved while also bringing new ideas.
You start off alone on a hostile alien world with only vague hints of what to do at first. You gather weapons and find power-ups like in many games, but the weapons serve multiple purposes. While some weapons and items are required for solving puzzles and progressing, you will soon find inventive ways to use the items to progress and attack enemies. Speaking of enemies, Axiom Verge has some of the best enemy design in an indie game in a long time. The common ones are actually are varied and unique, while the bosses stand out above all others and have real character to them. The boss battles are difficult and you will die, but the fun is in finding the best method of attack to defeat your foes. Like I said, you will die several times but its all part of the game.
The music in this game is nothing short of incredible. From the intro music to the boss battle themes, Axiom Verge is an audio masterpiece. Do not be surprised if you end up going back to certain areas just to listen to the music several times in a row. The audio in general including the sound effects are also well done and this just feels more complete of a game than many AAA games.
A big part of the fun is finding new ways to explore areas and progress and I guarantee you that one item in particular will stand out above all others. It will certainly help you find a new love of glitches. The other weapons and items all have various uses as mentioned above. For example, the drill is used to progress through certain areas but is also a good weapon in skilled players’ hands.
The Wii U gamepad is great for fast inventory changes and having a clear map handy. Its a small thing but makes all the difference. Plus it is just as fun to play on the gamepad as it is on the TV.
Do I think you should buy this game? Oh definitely yes. This is a must play for any Nintendo fan out there!