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By Jonathan Balofsky On 24 Jul, 2017 At 09:26 AM | Categorized As News, NINTENDO, ROG News | With 0 Comments

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Fresh off the ComiCon reveal of Shin Akuma’s inclusion in Ultra Street Fighter II, Capcom has released a new trailer to show off the character and how to unlock him

 

Will you be trying this out?

By Jonathan Balofsky On 21 Jul, 2017 At 03:41 PM | Categorized As News, NINTENDO, ROG News | With 0 Comments

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Ultra Street Fighter II came out a short while ago for the Switch and a new secret was just revealed.

Capcom has revealed that Shin Akuma can actually be unlocked in Ultra Street Fighter II: The Final Challengers.

The process to unlock him is as follows.

1. Select Ryu, cancel on Color 1
2. Select Ken, cancel on Color 9
3. Select Sagat, cancel on Color 8
4. Select M. Bison cancel on Color 7
5. Place the cursor on Random, press L & R at the same time

 

Capcom revealed this at Comicon today.

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By Jonathan Balofsky On 16 Jul, 2017 At 02:50 PM | Categorized As ROG News | With 0 Comments

No GravatarArc System Works has revealed a game no one saw coming.

At EVO 2017, Blazblue Cross Tag Battle was announced. It is a crossover between Blazblue, Persona, UnderNight and RWBY and will feature tag team gameplay mechanics.

 

Cross Tag Battle will feature a dream-team of characters that have never before been gathered in a single 2D fighting game. Featuring Ragna the Bloodedge from BlazBlue, Yu from Persona 4 Ultimate Arena, Hyde from UNDER NIGHT IN-BIRTH, and Ruby Rose from the 3D animated series RWBY, developed by the visionary creators at Rooster Teeth Productions with more to come!

Cross Tag Battle features the work of Arc System Works’ up-and-coming illustrator: Konomi Higuchi as the game’s lead character designer.

Stay tuned for more information in the near future!

 

You can see the trailer below

 

By Jonathan Balofsky On 13 Jul, 2017 At 03:54 PM | Categorized As News, PlayStation, Playstation Vita, Portable/Mobile Gaming, ROG News | With 0 Comments

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Sony sent out the following

 

Samurai Shodown V Special is one of the most well-regarded SNK fighting games among the fighting game community. It is easily one of the most balanced games in the series and features both brand-new systems and an extra layer of polish on already existing mechanics. The game is designed to place emphasis on the qualities that are unique to the Samurai Shodown series. With much less of a focus on combos and supers, victory in Samurai Shodown V Special at high level play will usually come down to using range and spacing to your advantage.

There are a variety of systems and mechanics that have contributed to the game becoming a favorite among hardcore fighting game fans. Here is a quick rundown of some of the most important systems:

Sword Gauge: A meter that directly affects how much damage you do. Any attack—even whiffs or blocked attacks—reduces the meter and the amount of damage you can do. It slowly regenerates to maximum when you are not attacking.

Rage Gauge: A staple in the Samurai Shodown series. Taking damage fills this meter and once at max it results in increased attack power along with other bonuses. A Rage Explosion command can also be used which can be used to push back your opponent and open up other possibilities.

Weapon Flipping Attack: The super special move of Samurai Shodown V Special. It can be used while the Rage Gauge is at max or during a Rage Explosion. The move will both deal significant damage to the opponent and disarm them.

Concentration One: Only usable under certain conditions, this move will result in your opponent going into slow motion while you move at normal speed. Combined with the damaging Fatal Flash command that can only be used in this state, this command is perfect for staging last minute come-backs.

Overkill Moves: These are ultimate moves that can only be used once during a match against an opponent who is already on the ropes. Landing this move will result in your character executing the opponent with a brutal, visceral secret technique.

 

The PS4 / PS Vita Release

As with all of our collaborations with Code Mystics, this release will feature new content such as online multiplayer, a Gallery mode with unlockable art, and trophy support. This will be the first time the game has been available in its original form on a modern console. And we are happy to announce that we will be showing a playable beta of the game at our booth during EVO 2017!

We hope all of our fans attending the event stop by to try out the game and give us their feedback!

A true samurai fights with dignity and honor.

But that doesn’t mean you have to.

 

This is excellent news, and following the release of Garou on PS4 and Vita, this author is extremely excited about this news.  The game is one of SNK’s best and the fact that it is getting such a good re-release should have many happy.

Will you be getting this? This author will!

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By Jonathan Balofsky On 30 Jun, 2017 At 03:14 PM | Categorized As ROG News, Uncategorized | With 0 Comments

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Arika previously showed off a new game they were potentially making on April 1. Now the news has come out. Arika will be officially revealing a new game at Evo 2017

 

 

If you haven’t seen the video Arika put out before, you can see it below.

It will be interesting to see what the game turns out to be.

By Jonathan Balofsky On 28 Jun, 2017 At 04:40 PM | Categorized As News, News, NINTENDO, Nintendo Switch, PlayStation, ROG News | With 0 Comments

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Nicalis has shared a new clip of their upcoming fighting game Blade Strangers. The game has gorgeous 2D graphics and looks to be a lot of fun.

 

The crossover fighting will no doubt be a lot of fun on PS4 and Nintendo Switch when it launches.

Will you be checking it out?

 

By Jonathan Balofsky On 28 Jun, 2017 At 11:45 AM | Categorized As News, PlayStation, ROG News | With 0 Comments

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The upcoming PS Plus games for July have been announced

PS4
Until Dawn
Game of Thrones: A Telltale Series
That’s You (4th July onward. This is a PlayLink title)
Don’t Die Mr Robot

PS3
Tokyo Jungle
Darkstalkers Resurrection

Vita
Don’t Die Mr Robot
Element4l

This is an interesting selection of titles. What do you all think of it?

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By Jonathan Balofsky On 22 Jun, 2017 At 09:19 PM | Categorized As Editorials, Featured, News, NINTENDO, Nintendo Switch, Opinion, ROG News | With 0 Comments

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The Nintendo Switch is getting a good amount of fighting games, with Ultra Street Fighter 2 having come already, and Arms having just released, with Pokken and BlazBlue coming. As well, there have been several great Neo Geo fighting games that have come to the Switch via Arcade Archives.  However, there is another fighting game coming to the Switch that people should not overlook, and that is Pocket Rumble.

Pocket Rumble is retro-inspired throwback to the Neo Geo Pocket Fighting games, and it has a lot to offer on its own, as seen in recent builds of the game. Pocket Rumble feels like it will be right at home on the Switch. It has a control scheme with a perfect setup and according to those who have played the Switch port, the game plays well the analogue stick.  Speaking of the analogue stick, this is another game that has built-in multiplayer via the Joy-Cons and that helps increase its value even more.

Pocket Rumble has a unique charm that will make it a perfect fit for a game on a Nintendo system. It combines the nostalgic feeling from a retro game along with the excitement you get from modern twists in fighting games. Some have said they feel that the art takes a little too much influence from the SNK games, but I do not feel that is a bad thing. Not too mention, you can alter the scan lines in the game, which does make the art look a lot more unique and offer more visual variety

The game’s simplified yet still intense controls are made even better with the fact that HD rumble is planned for the game to help create a more immersive experience. The multiplayer in the game promises smooth online with GGPO and the local multiplayer opportunities with the Switch will help make this game a fighter that feels like no other. Given the numerous additions since the game was shown in the Nindies direct, I feel this will be a truly epic experience.

I honestly feel this has the chance to help show that there is room for more creative and unique fighters on the Switch and I would like to see some tournaments for this game on the system. Nintendo is building up a roster of games that are outside of their usual titles for their systems and this only helps create more variety for themselves. This game is a match made in heaven.

 

………………………

 

The above is the opinion solely of the author and not necessarily that of ROG or its staff

 

By Jonathan Balofsky On 20 Jun, 2017 At 09:49 PM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

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The news from yesterday’s Nintendo Switch Firmware update is still coming out.

It has now emerged that fight sticks are compatible with the Switch now. there are reports that fightsticks with Brook Universal Fighting Board in them are compatible and players have reported using them already for Ultra Street Fighter II.

This is big news for fighting game fans and pretty exciting. Now bring on more fighters!

 

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By Jonathan Balofsky On 20 Jun, 2017 At 02:23 PM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

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Here is something surprising. The Nintendo Switch Firmware update 3.0.0 has made the Mayflash GameCube Adapter compatible with the Nintendo Switch. This is surprising as Nintendo’s own GameCube adapter is not Switch compatible yet.

This is likely due to the update also making the Pokken Tournament fightpad compatible, and this does provide some interesting opportunities. Maybe its time to pick one up for when Nintendo brings GameCube games to the Switch eShop? Or maybe it might be good to use this for Pokken Tournament? Or could this be a sign that Smash is coming? We will have to wait and see

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