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By Nate VanLindt On 10 May, 2017 At 12:35 PM | Categorized As Editorials, Featured, News, NINTENDO, Opinion, ROG News | With 1 Comment

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If you’ve made it past the title of this article, you’ve probably already formed an opinion on this issue.  However, let’s set the record straight.  I love Nintendo’s games.  They make fantastic first party software and many of their games are quite fun.  They also make some durable hardware and their handhelds have excellent battery life.  I’m not a fanboy for any system, I’m just a gamer who likes to play a variety of games.  Unfortunately, Nintendo is making it harder and harder to do just that.  I simply want to buy a system, buy a game, play the game.  It should be a simple recipe, but things have somehow gone wrong.

First up is the hardware.  Forget about all the older systems as we already know how great those are.  Let’s only look at the newer systems.  The WiiU has a painfully paltry 32 GB of storage space without buying a hard drive for your system.  Essentially there is no storage for modern games, especially with the trend towards digital distribution that Nintendo is trying to push.  The same goes for the Switch: a brand new console that has 32 GB of storage space (expandable with MicroSD).   Add the fact that Nintendo’s systems rely on gimmicks like the WiiU tablet and the Switch’s portability instead of raw power for higher-end software like the Xbox and the PS4 and you have an underwhelming experience.

On the portable front, Nintendo is also shooting themselves in the foot.  Since the original Game Boy Advance, they’ve made multiple hardware revisions to every single system they’ve released without offering any rebates to the consumer.  Being an early adopter with Nintendo is a punishing experience.  The 3DS is on its third revision since its release currently (the New 3DS XL) and the announcement just came that  they’re putting out a 2DS XL system and are likely to retire the 3DS line altogether.  As an early adopter to the 3DS line, I lost money replacing the 3DS with the 3DS XL when it came out due to the vastly superior screen and system design.  I did the same on the New 3DS XL which could play some games that the previous iterations couldn’t in addition to a more stable 3D experience and better battery life and screen quality.  In looking at the 2DS XL reviews, it also appears that the build quality has cheapened on the new units with thinner, flimsier top screens and a messy and easily fingerprinted matte color scheme to save fifty dollars on the price.

At this point you may be wondering why anyone even bothers, with 5 versions of the hardware out there.  Nintendo really needs to take the time to determine a solid design and stick with it.  Every version of hardware I have to buy means less games that I buy for that system.  And software makes more money than hardware.  Simple, right?   Don’t even get me started on the NES Classic, one of the most high demand Nintendo products in recent memory, which was under-manufactured, poorly distributed, and then shut down before demand was ever filled.  It was essentially a console that was one big ad to remind people that Nintendo was still around and it was purposely made scarce to fuel demand for Nintendo products.

Now we come to software.  Nintendo, like all game companies, is putting out software that’s unfinished, requiring internet connections and updates for optimization.  In addition, they’ve begun catching up on the DLC market that other consoles and computers have been exploiting for over a decade.  But Nintendo has terrible internet connectivity in their devices, a poorly optimized digital storefront, and worst of all, their digital content is extremely expensive.  If they run sales on DLC, the sales are 10-20% off, not the deep discounts everyone else does.  And now they are leaving out large chunks of their games and charging full price for the remainder of the games too.

Look at the forthcoming Fire Emblem Echoes: Shadows of Valentia.  It’s a $40 game which you can buy the season pass for, providing all five DLC packs for the low discount price of $45, five dollars more than the game itself!   And that $45 is a 30% savings off of the retail price of the downloadable content!  On top of that, the game has a pair of Amiibos that can only be bought in a set for $24.99 which unlock additional content.  In the end, to get the complete game with all content works out to $110 plus tax!  This is becoming a standardized marketing tactic and a large number of consumers are falling for it.  I’ve purchased every North American Fire Emblem game since the original release on the Game Boy Advance  and due to this style of predatory sales, Fire Emblem Echoes: Shadows of Valentia will be the first Fire Emblem I will not buy.  I feel confident in saying that it won’t be the last one I skip either.

This isn’t an isolated incident either.  Many of Nintendo’s larger first party titles have expensive Amiibos that had very little to actual gameplay.  The much-lauded Legend of Zelda: Breath of the Wild (WiiU, Switch) which only came out a month ago suffers from Amiibo diarrhea.  Eighteen (yes, you read that right) Amiibos add content to this $60 title, five of which were released just for the game totalling an MSRP of $84 plus tax excluding the other 13 figures.   It also already has an Expansion Pass available at a whopping $20.  It’s a large pack, to be fair, but it brings the grand total for the official Breath of the Wild content and main game to a ridiculous $164.   And don’t forget that if you don’t rush to get these short-printed Amiibos, the price goes up quickly on the secondary market and you may end up paying as much as $60 on eBay for an ‘out-of-print’ figure that was just released.  Not all consumers will buy all the extras, but the point is that they shouldn’t have to in the first place.  A game should be overall self-contained when it is released and this is certainly going overboard.

Finally, Nintendo also has a unique view on digital rights management which only allows the transfer of your digital content to another console a total of eight times.  With my upgrades to various iterations of Nintendo systems, I’m personally up to five transfers on some items and that’s without ever having broken a system or had one stolen.  A few more upgrades and I won’t even own the content I paid for anymore, whether I’ve had a chance to play it or not.  No other company does this.  Not Sony, not Microsoft, not Steam.  For everyone else, once you buy it, it’s yours as long as it’s on your system or still available on the server.  What makes Nintendo so different about this?  As far as I can tell, simple greed.  There’s absolutely no excuse for this system of DRM.

I’m tired of paying for inferior processing power on my hardware, multiple hardware upgrades, add-ons that don’t add-on and content that should by all rights be free downloadable additions or already in the game.  As consumers, why are we tolerating this ridiculous amount of nickel and dime-ing for a sub-standard payoff?  I find that for the amount of money I have to spend on Nintendo’s products, I’m simply not getting enough enjoyment out of them anymore.  As gamers, we need to speak with our wallets if we ever want this to stop and Nintendo is the place to start that conversation.   We need to ask ourselves if we are buying for the love of gaming anymore or just simply buying because we can’t stop ourselves.  And we need to be aware that the money we spend, even if it’s just a couple of bucks on a random DLC that interests us, equates to millions of dollars worldwide for companies that don’t put out a better product with that money.  I’ve loved your products for a long time, Nintendo, but I just don’t think I can support your company any longer.

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By Jonathan Balofsky On 21 Mar, 2017 At 11:30 PM | Categorized As News, NINTENDO, ROG News | With 0 Comments

No GravatarNintendo released a new trailer for Fire Emblem Echoes: Shadows of Valentia. This new trailer shows off more of the plot/characters and helps explain the mechanics for this game and how this will go down.

Take a look below.

Will you be buying this game? Let us know!

No GravatarNintendo held a Nintendo Direct today to discuss all things Fire Emblem and there was indeed a lot to discuss

  • Fire Emblem Echoes: Shadows of Valentia was announced for 3DS
  • Based on the 2nd game in the series, Fire Emblem Gaiden 
  • Every aspect of Gaiden’s presentation updated
    – Free roaming
    – Dungeons crawling with enemies
    – Flexible character progression
    – Classic Fire Emblem gameplay with a twist
  • amiibo coming based on the characters Alm and Celica
  •  New Fire Emblem Game announced for Switch for 2018
  • Fire Emblem Warriors trailer was shown, will be coming to both new 3DS and Switch
  • Fire Emblem Heroes was announced, F2P mobile game for Android and iOS

 

You can see trailers below

 

By Jonathan Balofsky On 27 Apr, 2016 At 07:18 AM | Categorized As Portable/Mobile Gaming, ROG News | With 0 Comments

No GravatarComing out of the Investors briefing, Nintendo is planning mobile games of Animal crossing and fire emblem. We will keep you updated with news

 

By Jonathan Balofsky On 22 Apr, 2016 At 11:51 PM | Categorized As News, News, NINTENDO, ROG News | With 0 Comments

No GravatarGameXplain has shared a 20 minute gameplay video of Tokyo Mirage Sessions #FE with English dialogue that they recorded at PAX East. Take a look below and let us know what you think. The Localization of the game is being handled by Atlus and not Nintendo.

Personally, I think the game looks fantastic and far from what some are saying about it falling short of the promised crossover, it looks to be a great new experience. I cannot wait to play this in June and I hope to have a review up shortly after it releases.

 

 

No GravatarThe good folks at Smosh games have put out an honest game trailer for the Fire Emblem series, take a look below and enjoy. Let us know in the comments if you liked it or if you feel their humor is not a good fit.

 

 

 

 

By Jonathan Balofsky On 1 Feb, 2016 At 05:06 AM | Categorized As News, NINTENDO, ROG News | With 0 Comments

No Gravatarbayo smash

 

 

 

Nintendo has announced that the final DLC for Super Smash Bros for Wii U and 3DS will come on Wednesday Feb 3.  The DLC includes the final 2 characters and the final mii costumes. Will you be buying them? Personally I want that Takamaru mii costume.

 

See the tweets below

 

 

 

 

By Daniel Fugate On 23 Dec, 2015 At 06:27 PM | Categorized As Nintendo 3DS, ROG News | With 0 Comments

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Fire Emblem Fates is coming to the North American 3DS systems on February 19, 2016. This time around, there will be three versions of Fire Emblem released: Birthright, Conquest, and Revelations. Revelations is not coming out right away though. There will be a collection that comes with all three (seen above) or you can buy them separately.

Some new footage of Fire Emblem Fates was recently released by press who got to try the game. You can check out the videos below:

Sources: Destructoid and Nintendo Everything

By Jonathan Balofsky On 16 Dec, 2015 At 07:21 AM | Categorized As Featured, International News, News, NINTENDO, Nintendo 3DS, ROG News | With 0 Comments

No GravatarSadly the time has come. The Hype Train has reached the final stop. The final Super Smash Bros presentation has come and it brought with it some amazing surprises.

  • Corrin from Fire Emblem Fates has been announced as DLC, and He/She will arrive in February. Corrin is a sword user but also a unique character that involves shape shifting and elemental attacks that makes him/her unlike any other Fire Emblem character. This is one to keep your eyes on.  Corrin
  • Sakurai gave us a breakdown on Cloud, who is available now along with the Midgar stage. The material summons were detailed in their use and the various summons show amazing effects, thought the stage will probably be tournament banned. Cloud can charge up his limit break meter and plays like a hybrid of Shulk and Ike. He is offense heavy but does not have the best recovery. WiiU_CloudMidgar_screen_07
  • A chocobo hat is available as DLC for the Miis
  • A Geno Mii costume (Gunner) was announced for the Mii Gunner. This is a great way to acknowledge the character since Geno probably wont be a full character in a Smash game. The Costume and the Chocobo hat mentioned above are available now.
  • The final wave of Miis costumes were announced. tails and Knuckles from Sonic the Hedgehog (Gunner and Brawler respectively), Takamaru from Nazo No Murasame Jo (Swordfighter), Ashley from Wario Ware (Swordfighter), Bionics costumes ( Brawler), Gil from The Tower of Druaga (swordfighter). Could the love shown for Takamaru in this game, and the recent international VC release of his Famicom game be hinting at something in his future? WiiU_Dec_DLC_screen_08
  • The Roy and Ryu amiibo will release on March 18 2016
  • The final announcement revealed that the Smash Bros Ballot winner was none other than Bayonetta. She is a combo heavy character like Ryu, with a move set based on her action games. She will be released in February. She was the top requested character in Europe and in the top 5 in North America.
  • Alongside Bayonetta, there will be a stage based on the clock tower level that opened the first Bayonetta game. Bayonetta
  • Amiibo of Cloud, Corrin and Bayonetta have been confirmed

To all who play Smash, what do YOU think of today’s announcements?

By nekusakuraba01 On 16 Mar, 2013 At 04:24 AM | Categorized As Featured, Nintendo 3DS, Portable/Mobile Gaming, Reviews, Uncategorized | With 0 Comments

No GravatarIt’s been 3 weeks since the release of the Nintendo Gamecube, it’s one of those winter nights where you stay inside and decide to play a few rounds of Super Smash Bros. Melee by yourself, because face it; your social life has been corrupted by this game, and you finally have a legit excuse to stay inside.

You finish Classic mode for around the 20th time, and after the credits roll, you find yourself challenged by a new character, you become excited and want to find out what sort of famous Nintendo star you will square off against.

ChallengerApproachingMarth(SSBM)

The match starts, and you find yourself fighting what seems to be a swordsman, you pause the game and stare at the screen puzzled, but you carry on. You defeat him, and you get that message: “Direct from Fire Emblem, it’s Marth, the swordsman supreme!”

You put the controller down and read the message a few times, trying to get what it all means, until you finally ask yourself.

“What the hell is a Fire Emblem?”

This question plagued more than a few gamers minds back in the day, some found the answer, some didn’t, and in fact, most didn’t know what Fire Emblem was… At least until 2003, when the first game (or so we were told) in the series was released.fire_emblem_gba_box_art

The game hit store shelves and received positive reviews, but it did not succeed in the sales department, still,  it did well enough, guarantying a sequel by the name of Fire Emblem: The Sacred Stones (which sold quite a bit less I must say) a game in which we’ll focus today.

Sacred Stones

Released in 2005, this game wasn’t as highly praised as its first international outing, but it continued selling well enough, getting even more games out for the international market.

FireEmblem-theSacredStones_48

Without getting into any intricacies of the complicated plot, you control main character Eirika, a princess whose kingdom is suddenly attacked by a neighboring ally kingdom, after quickly running out of options, she flees her homeland along with a few of her knights, with the intent to seek help from their allies in the land of Frelia.

Field.

The game is an Strategy/RPG affair, you move characters on a grid based field, taking them closer to the enemy where you then can proceed to eliminate them using a variety of weapons such as swords, lances, axes, and even bows, there are a few extras such as healers, but normally, each item has a certain advantage over other weapons, adding more strategy to this already tense game.

SyreneDied

Why tense you ask? Because you have to be careful and not rush in, or you are very likely to get yourself killed. This wouldn’t normally be a concern, but if Fire Emblem is notorious for something, that certain something can certainly be the infamous “permadeath” which basically means that if one of your characters dies in battle; they stay dead for the rest of the game. There is no revive items here for you to use.

This is both a good, and a bad point for the game, and the series in general.

Quite a few players enjoy the excitement that comes with risk, and of course the satisfaction of surviving with all of your troops, it gives you a sense of triumph. But it’s also a double-edged sword, as many will despise repeating a Chapter because they lost a member. It wouldn’t be so bad if it was only a random member, but the game makes it so that you care for them enough by giving them a personality and slight backstory, not to mention including a few of each class, making them nearly invaluable, so you more than likely feel bad when you lose a certain member of your army.

The game knows this well and it will use it against you, as you may just restart the whole battle just to finish it with your team complete. It can be rather intense affair if you don’t know what you are doing, and you will probably regret going on the offensive carelessly.

The game’s graphics aren’t’t expectacular by any means, the sprites outside main characters are all generic, looking the same for every member of the class (fighters all look the same) static character portraits are different though, at least giving them each some sort of difference of their own.

The areas where the battles happen have a look of an over the top view map, showing the different areas in the field such as grassy fields (which can give you advantages) it is laid out a lot like a more complicated chess game where you have to find the best spot to move to, which is basically what it is:

A huge game of chess, where strategy is needed to survive.

Fire_Emblem_Awakening_US_Boxart

There isn’t much more to say about this game, and honestly, I can’t really recommend it to players nowadays, what with the superior Fire Emblem: Awakening being out for the 3DS (which has a difficulty mode for novices, so anyone can get into it). This game is worth a shot if you want to check out the Fire Emblem experience back then, but if you had to make the choice, the 3DS game is your best bet.