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By Jonathan Balofsky On 11 Aug, 2017 At 05:50 PM | Categorized As News, PC Games, ROG News, Xbox 360/Xbox One | With 0 Comments

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Funcom sent out the following

 

 

Only five days to go! On August 16th, Conan Exiles comes crushing onto the Xbox One platform as it finally enters Game Preview (the equivalent of Early Access on PC). Included on day one is also the brand new free expansion update The Frozen North which introduces tons of new content, features, and expands the game world by 70%. This release marks the start of the second phase of Conan Exiles’ Early Access phase.

 

Funcom today also revealed the price point for Conan Exiles on Xbox Game Preview: 34.99 USD. The game is currently available in 39 countries with pricing customized across various currencies. The price point will increase once Conan Exiles leaves Game Preview on Xbox One and Early Access on PC and launches in full in Q1 2018.

“We are thrilled to be opening up the gates of Conan Exiles to gamers on Xbox One,” says Funcom Head of Games, Lawrence Poe. “This version of Conan Exiles benefits from the six months of content updates, improvements, and enhancements done to the PC version during our first phase of Early Access. The launch of Xbox Game Preview paired with the release of The Frozen North expansion update marks the beginning of the second phase of Early Access for us, and the game is now bigger and better than ever. There is still work to do before full launch, but we are on track and very excited about what the future holds for Conan Exiles.”

Since launching into PC Early Access on January 31st 2017, the development team has been working tirelessly to introduce new content, improve mechanics, and eradicate bugs and exploits. The team has added siege weapons, a new dungeon, a dye system, new armor and weapons, new decorations, avatar defenses, new building pieces, and much more.

To dig deeper into the many additions and improvements made to Conan Exiles, players can visit www.conanexiles.com/updates for a full overview. They can also head over to www.conanexiles.com/thefrozennorth to read up on the upcoming free expansion update which will be available on both PC and Xbox One on August 16th.

You can see the Xbox gameplay below

 

Conan Exiles is a good game that has come into its own and this expansion looks absolutely amazing. We will definitely be covering this one more.

Source: PR Email

By Jonathan Balofsky On 3 Aug, 2017 At 03:57 PM | Categorized As News, PC Games, ROG News, Xbox 360/Xbox One | With 0 Comments

No GravatarFuncom sent out the following

 

 

The second stage of Conan Exiles’ Early Access adventure is about to begin! On August 16th, Conan Exiles not only goes live on Xbox One for the first time ever; Funcom will also release its first expansion update for the game for both PC and Xbox One players. Previously teased at E3 this year, Funcom today revealed both the title and all the juicy details players will want to hear about the expansion update.

A new web page is now available on www.conanexiles.com/thefrozennorth, where players can learn all the details about The Frozen North. Funcom today also released a brand-new video where Creative Director Joel Bylos provides a unique glimpse into the expansion update.

 

The Frozen North, which will be completely free to all players on PC and Xbox One, adds a whole new landmass and makes the world of Conan Exiles 70% bigger. It also brings the game out of the desert and into the snowy north, introducing an entirely new climate and a weather system that will require players to dress according to the temperature – or face certain death. The Frozen North also introduces entirely new gameplay mechanics such as fish traps, beekeeping, and cooking. Brewing, a new crafting system, will allow players to make alcohol which will also keep them warm in cold environments. Players will also get to dedicate themselves to a new religion, giving them the ability to summon the avatar of Ymir, the Lord of Storm and War, and wreak havoc on enemy players and crush their cities under his feet.

“This expansion update does not just mean more content and more features,” says Creative Director Joel Bylos. “The team has also worked extremely hard to make sure this release brings with it significant improvements to core aspects of the game such as combat, artificial intelligence, and more. These improvements, in addition to the twenty-eight updates we have already introduced to the game over its six months in PC Early Access, mean this version of Conan Exiles is bigger, and even more importantly, better than ever before.”

Since launching into PC Early Access on January 31st 2017, the development team has been working tirelessly to introduce new content, improve mechanics, and eradicate bugs and exploits. The team has added siege weapons, a new dungeon, a dye system, new armor and weapons, new decorations, avatar defenses, new building pieces, and much more. The game will leave Early Access and release in full on PC, Xbox One, and PlayStation 4 in Q1 2018. Conan Exiles quickly became a smash hit with the open-world survival audience, selling almost half a million units in the first month. In this online survival game players get to build anything from small homes to entire cities, explore a huge open world, team up with other players, or seek to dominate their enemies through brutal player vs. player combat.

You can learn more about Conan Exiles and see the latest updates from the developers on www.conanexiles.com. For an overview of all the updates Funcom has done to Conan Exiles so far in Early Access, head over to www.conanexiles.com/updates.

You can see the trailer for the expansion below

 

Conan exiles is a fantastic game set in the world created by Robert E. Howard. The game had a somewhat shaky launch but has come a long way since then. This expansion looks amazing, and we are planning to do a new review of the game when the expansion comes out.

 

You can see our earlier review here.

 

Source: PR Email

 

 

By Jonathan Balofsky On 10 Feb, 2017 At 03:06 PM | Categorized As PC Games, ROG News | With 0 Comments

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Funcom sent out the following

 

Conan Exiles, Funcom’s new multiplayer open-world survival game, launched successfully into PC Early Access last week. The game has been dominating the #1 spot on Steam’s Global Top Seller List and Funcom is both thrilled and grateful to be able to share that the game sold 320,000 units first week and that all development costs have been recouped. Looking ahead, Funcom is working hard to live up to the Early Access goals and will be working together with the community to improve the game and update it with exciting new content and features.

“We are deeply humbled and very grateful for the initial success of Conan Exiles,” says Funcom CEO Rui Casais. “Funcom has gone through some challenging times in recent years and seeing the game we have poured so much time and effort into gain this amount of traction so quickly is very invigorating for everyone who works here. This is just the start of the Early Access adventure and we will do whatever it takes to make sure Conan Exiles turns into a fully-fledged game that has something to offer new and old fans of both Conan and survival games.”

Funcom today also released the custom Conan Exiles Dev Kit allowing creators everywhere to develop modifications for the game. Anyone can now create and upload ‘mods’ to the Conan Exiles Steam Workshop, whether it’s small changes and quality of life improvements, or total conversion mods introducing new creatures, characters, and worlds. To get started, head over to UnrealEngine.com and download the Unreal launcher to access the dev kit.

Funcom is also excited to share that it will reveal the future of Conan Exiles at this year’s Game Developer Conference in San Francisco. Here press will get a glimpse at what is coming and will get an exclusive first showing of new content and features the team is working on. Funcom will also be present on the showfloor at PAX East in Boston, where gamers can drop by to play the game and chat with the developers. Funcom will also be handing out exclusive print copies of its custom Conan Exiles comic book produced by Dark Horse Comics.

The sudden high influx of players immediately from Early Access launch was higher than anticipated, and the team has been working around the clock since launch to iron out the teething issues. The official servers had to be taken temporarily offline due to issues with the original provider, but new official servers are now being brought online and players can also jump onto over 12,000 privately run servers. The developers have patched the game many times the past two weeks, and going forward the team will be divided into those who focus on fixing issues and optimizing performance and those who add new content and features.

These are all really good things and good news for the game. I think I will have to re-review the game sooner than I thought. If you have not yet seen it, my review is here. I hope this continues to be a great ga,e

By Jonathan Balofsky On 1 Feb, 2017 At 10:12 PM | Categorized As Featured, PC Games, Reviews, ROG News | With 0 Comments

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I am a major fan of the work of Robert E Howard, the creator of Conan the barbarian. His stories felt alive and full of sparks that cannot be matched, and this has led many to create works based off his stories. From comics, and movies to video games, there have been Conan adaptations in multiple fields.

I didn’t know what to expect when I started playing Conan Exiles, but I was pleasantly surprised with what I saw.  The game is immersive and allows a wide range of creation methods, and allows you to familiarize yourself with the universe of Conan. For a survival game with crafting elements, the game does a very good job and explains things to you well, without getting in the way at all.

It isn’t a perfect game however, but that is to be expected as this is not complete yet. The visuals need a lot of work and feel bland and lacking life. When choosing my character, there were a number of glitches I experience, and the control scheme did not interact properly all the time. That said, I did have a good time playing this. The multiplayer components are well established, and this feels like a much more concise version of Age of Conan, and one that is good for single players as well.

I think the combat needs some work as the hit detection was way off at times, and some elements such as saving, were not exactly smooth. The big issues I have is that the game could have a more detailed start and feel less derivative of other works. There is so much that can be done with the Conan universe that, while they are exploring it well, it feels like the developers are only scratching the surface of what is available.

There is a lot of potential in this game and I will continue to follow it as it progresses, this is early access after all, and the final product will likely be much better. I think it could end up as a major addition to gaming in general if it is polished properly. I just hope the developers take the criticism to heart.
A review code was provided for this review.