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By Sebastian Marco On 16 Mar, 2016 At 06:22 PM | Categorized As Conventions, News, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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Earlier today Xbox announced cross-network play. Traditionally Xbox users have been able to play a handful of titles online against PC Windows 10 games that support Xbox live. But now with these new changes implemented players will be able to play on other networks and consoles beside PC and Xbox.

Now support of the this upcoming feature will be up to the discretion of the developers. One of the first taking on this change and challenge is Rocket League developer, Pysonix; they will be bridging the two Microsoft networks together.

Have anything to add to the conversation? Feel free to comment below!

By Sebastian Marco On 16 Mar, 2016 At 06:35 PM | Categorized As Conventions, Editorials, Featured, ROG News | With 0 Comments

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Hey everybody we are out here in sunny San Francisco for the Game Developers Conference. There should be lots to cover here this week, everything from Virtual Reality, indie games, Augmented Reality games, VRAR games, IRLAR games and of course my favorite ARVRIRLRPGs, ok those last few I made up, but there will be tons of games! Be sure to check back through out the week for our GDC coverage.

You can also follow me and my antics on twitter where I’ll be doing interviews with developers on Periscope. Have anything to add to the conversation? Be sure to comment below.

By ericyo On 29 Mar, 2013 At 01:32 AM | Categorized As News, NINTENDO, Nintendo 3DS, Nintendo DS, ROG News | With 0 Comments

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Talk at the Game Developers Conference is suggesting that Miiverse for Smartphones and web browsers will become available in May. When released, Miiverse on web browsers and smartphones will provide basic functionality, including posting comments, drawing, viewing posts and participating in communities. It was also confirmed that Miiverse is still coming to Nintendo 3DS. No release date on that yet.


Nintendo has also announced that it’s planning a large number of improvements to Miiverse over the coming months. Here’s a summary of the changes.

Players will be able to send and receive comments in-game.
Players will be able to see ‘Yeahs’ in-game.
Players can also follow users, and see who users are following in-game.
Users will be able to launch games from Miiverse Posts.
Launch buttons on Miiverse posts can contain program arguments, so it will be possible to boot directly to a certain level or menu in a game.
Can work with online data store for additional functionality.
User Sub-Communities (like Mario Kart 7?s) are coming to Miiverse,
Can be used to organize and hold tournaments.
First game to use them is Wii Fit U.

It’s exciting to see that Nintendo is hard at work at polishing the Wii U. With time we should have a solid console with block buster hit games.

By SarahTheRebel On 6 Apr, 2012 At 04:19 AM | Categorized As Conventions, Editorials, Featured | With 1 Comment

No GravatarGDC, the Game Developers Conference, is considered the second biggest games conference, next to E3 in importance and size. GDC is a meeting ground where programmers, artists, producers, game designers, audio professionals, business decision-makers and all other folks involved with the development of games can gather to exchange ideas and grow as creators.

This year, I attended GDC for the first time and, as usual, have some tips and info for first time GDC attendees!

GDC is held in San Francisco, CA

Why should I go to GDC?

Two words: learning and networking.


GDC features over 400 lectures, panels, tutorials and discussions. USE this as an opportunity to learn from the best in the industry. You can also learn about tools you never heard of, find out how other indie developers are getting off the ground, learn what companies are looking for in future employees and get inspired to try new things with you next game.


Be more than just a name on a resume. This is your chance to mix and mingle with people you hope to work with/for. You never know what will come out of such meetings.

Where's TheRebel?

Tips for networking

  • Be yourself, but the most professional/fun version of yourself
  • ALWAYS have a card and consider immediate LinkedIn requests
  • Talk about what you are doing and the skills you have
  • DON’T GET DRUNK! Free drinks or drink tickets are often present at these parties so be responsible
  • Don’t bug them about a job: mention this casually at the end of the conversation. I usually go for the “if you know of anyone looking for a ___ please keep me in mind” approach

I ended up speaking with a gentleman at the Women In Games International mixer who was impressed enough with me to invite me to an invite-only networking event. I met many important people who worked on a VERY big gaming franchise and ensured that a face and background went with my resume. Not bad for “just” networking.

What should I do at GDC?

If you are looking for employment in the gaming industry, the first place you should turn is to the Career Pavilion. Make sure to have print outs of your resume. You don’t have to dress up, but you will stand out if you do (everyone else will be wearing jeans and t-shirts). Protip: there are also booths in here for meetings. If you see a company with a mini set of offices, they are probably not there to pick up your resume, so if you get embarrassed easily you might not want to just walk in there. Scope it out first though because Valve combined their booth and meeting space.

The next step should be to attend panels that can teach you something relevant about your work or your industry. As a PR person, there weren’t many panels or tutorials for me, but my friend interested in game design and becoming a tester found useful sessions that gave him some great tips and ideas.

Besides searching for work, treat yourself to the expo floor, where you can play some of the newest games, a few unreleased games and try out new equipment (I finally got my hands on a Vita).

What did you do at GDC?

Well I’m glad you asked! I had super-fun-times.

Expo Floor

At the expo, I played some Vita games including Marvel vs Capcom 3, Mortal Kombat and Uncharted: Golden Abyss. There were a lot of other games available to play, but most of them weren’t my kind of game. I also was not super-impressed with the touch capabilities of the back of the Vita. It seemed a little haphazard to me.

On the 3Ds side, I played the new Tekken and LOVED it. Some guy wanted to challenge me to beat his “unbeatable” friend so I promptly stomped him around a few times. I love promoting health egos 😉

On the unreleased game side I played Girl Fight (which I will rant about in another blog), Fingle and a game about a broom janitor ninja that I can’t remember the name of.


I also tried my hand at another few rounds of Joust, which you may remember me mentioning from my time at IndieCade.

Oh and one must not forget the swag! I collected candy, trinkets and a Darkness II statue, which I am selling because it’s too frightening to keep in my room! If you are interested in purchasing the Darkness II statue, head over to my personal blog.

Meta Game

As I perused the expo, I kept noticing people with stickers on their badges. I later discovered that they were playing the Meta Game and I proceeded to acquire my pack of cards and play.

Check out this game if you want to improve your persuasive skills and in general if you enjoy talking shop about games.


In general, GDC was a great investment and I look forward to seeing everyone I met there again at E3! One last tip: if you want to buy the GDC swag but can’t afford it, take a chance at waiting until the last few hours of the last day of GDC. Everything was half off! But of course, some items were already sold-out.

Do yourself a favor and plan to attend next year’s GDC!

To find out what else I experienced, check out my Nerdy But Flirty post about the parties and people I met!