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By Sean Jacobs On 17 Jan, 2014 At 02:06 PM | Categorized As Games You Slept On, Indie Spotlight, NINTENDO, Reviews | With 0 Comments

No Gravatarnano ship

Nano Assault Neo is a great game that harkens back to the old school games of the 16 bit era brought to you by Shin’En. Games like Gradius, R-Type are ones that I think of when I am trying to sell this game. While, I only use these classic titles as mere reference points into luring you the reader or any random person whom is looking for a good game to try, this game packs so much more. Nano Assault Neo is a very beautiful, fast-paced (16:9 60 frames per seconds) space shooter based inside the microscopic world in linear PCM 5.1 surround sound. Nano Assault isn’t just a side scrolling shooter like the games I originally mentioned yet it is a 3D hybrid of those titles. You will face all sorts of microscopic creatures that will come at you from various angles even from ways you can’t even see them attacking you from. These strange creatures come in all shapes and sizes with a large arsenal of projectiles speeding your way these will not be your only obstacles neither, the world itself presents its own challenges.

NanoAssault stage                                                      Nano-Assault-Neo-2                                                                                          nano crazy legs boss

“A warrior never enters a battle without a proper weapon” with the “Nanoshop” provided to you in between the 16 stages divided between 4 uniquely designed microscopic cluster worlds you can upgrade your ship with points collected on the previous stage completed with up to 3 different types of Subweapons and 4 Satellites which are position-able anyplace around your ship via your Wii U Gamepad. You can buy extra lives, Item Attractors, Score Doublers amongst other additions to your arsenal. Each world has its own large “extreme boss” after the 4 stages are completed within each cluster. Then fun can also be shared with a friend locally via co-op play using the TV & gamepad the gamepad even displays a small live feed in the corner of it displaying the action that’s going on screen with your team member. Additionally, missions are given to you that you can decide to complete if you desire along with competing with online with the ranking system provided to you the system ranges from all modes available to you within the game like single-player, two-player  & survivor mode to name a few.

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nano gamepad tv

This game is another great title that utilizes the Wii u gamepad well in small subtle ways that are intuitive and not overly done. Nano Assault can be used totally independent of the television, which is a plus for a parent of a house load of children and a wife who just might want to use the TV right when I am deep within a battle on one of these tyrannical micro worlds of Nano Assault Neo. This game can be played by any level of gamer but, you have been warned this game is not for the faint of heart, just endure the pain that will occur you will be thankful afterwards. This is an excellent shooter to the controller gripping end, I hope my words has moved you to go pick up this title on Nintendo’s Eshop now available for $9.99 in the U.S. Don’t miss out on this great game you already slept long enough on Shin’En games Nano Assault Neo.

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By ericyo On 2 Feb, 2013 At 06:47 AM | Categorized As Featured, Games You Slept On, PlayStation, Reviews | With 1 Comment

No Gravatarslider_big_ssd_hd1

When trophies were first introduced to Playstation I was intrigued and excited. This was Sony’s way of competing with Microsoft Xbox 360 Achievements. Super Star Dust HD was among one of the first games that started the trophy system. My goal? To obtain EVERY single trophy! This was also my first full 1080p game. So I decided to give this game another breath of fresh air and give it another go.

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The game has many different play modes, such as arcade mode, planet mode, endless, survival, bomber and time attack and it also includes a 2 player co op mode. For the sake of this throwback we will go visit just plain and simple arcade mode. The player controls a space fighter craft that can move in any direction on a spherical shield surrounding a planet, while simultaneously firing in any direction independent of its movement. In arcade mode you are visiting planets and umm… destroying asteroids and alien enemies. Think of it as a very advanced Asteroids game. You get many different types of weapons for different types of asteroids. Rock Crusher for regular asteroids, Fire for gold asteroids and Ice for Ice asteroids. Along with those weapons you also get bombs which destroy everything with a certain radius. Weapons can also be upgrade by shooting the Kryptronite looking asteroid rocks that are found with in the bigger asteroids. Among the weapon power up you can also find points, shields and 1-ups.

After MANY frustrating attempts I was able to obtain every single trophy in the game. After doing so, I wondered… now what? I was able to get much play out of the game through the other modes in the game. The game was extremely easy to start and play for any novice player, but it does challenge even hardcore players. Very worth the $10.00 if you want to burn some time.

By nekusakuraba01 On 16 Sep, 2012 At 11:20 PM | Categorized As Editorials, Featured, Games You Slept On, Portable/Mobile Gaming, Reviews | With 0 Comments

No Gravatar

The Game Boy Advance is home to many great games, from platformers, to RPGs, its library is full of hit after hit, but alas, such greatness can lead to overlooked titles, hidden from sight by more well known games, and such was the fate of this title, a puzzle/platformer that even as a series, was overlooked by most gamers.

Empire of Dreams begins with our main character, Klonoa, waking up in the Kingdom of Jillius and is promptly captured and taken to the king himself, and he is charged for the crime of dreaming, a crime caused by a law created by the King himself, because he couldn’t dream, and so, decided no one could, but instead of being punished, he is tasked to defeat four creatures causing mayhem in the kingdom, and if he succeeds, he’ll be allowed to go free.

The presentation in this game is good for the most part, the graphics are clear, and the sprites animations are well done, the background does a good job of making you feel as if you are in a dream, and while the music is certainly not memorable it fits the atmosphere of the game well.

The game is divided into 5 Worlds, that have 8 “Visions” each, and every 4 or so stages, the gameplay is given a slight twist, in the usual stages you solve puzzles by using your platforming skills, but in others, you have to move fast, because the screen keeps moving and if you fall behind, you die.

 

Another stage lets you ride an air board while dodging enemies as you move, and one more that it’s the boss stage, in which you defeat the boss to advance to the next world.

While this game is a platformer, most of it is done to solve puzzles in the stages, you can run, jump, flutter in the air using Klonoa’s rabbit like ears to gain distance, and use the Wind Bullet, which allows to grab enemies, objects, and use it as a grappling hook of sorts, the purpose of the moving stages and the air board stages is to reach the end, but in the usual stages, you have to find 3 Hexagram shaped stars in order to open the door to leave.

On the way to exit each level are diamonds, that have no immediate value, but, you need them in order to unlock extra visions, that are more difficult to beat, but really not by much, as the game will probably be easy for most players.

Klonoa: Empire of Dreams is a platformer like no other, it’s fun, innovative, and while the series is likely dead due to poor sales, it’s good to remember it, and with that in mind, I would recommend this to fans of the genre, and it’s also a good choice for younger gamers to get into, but in the end, if you are looking for a fun experience, this is one that you will enjoy.