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By Jonathan Balofsky On 21 Jan, 2016 At 04:50 PM | Categorized As News, NINTENDO, Previews, ROG News, Videos | With 0 Comments

No GravatarGameXplain has uploaded a new video detailing a head to head graphical comparison for Twilight Princess HD.


As you can see from below the HD version looks far better and has numerous improvements in many areas including textures.


By Amy McGarey On 27 Jan, 2014 At 09:37 PM | Categorized As PC Games, Previews, ROG News | With 0 Comments

No GravatarHave you ever wanted to go back and play Morrowind, only to think, “I can’t play this after beating Skyrim. The graphics are too outdated.” Well, now there’s a team of Elder Scrolls fans who want to give you that old Morrowind experience back, but this time with current generation graphics. This new Morrowind mod for Skyrim is called Skywind.


Currently, there is no known date for when the game will be finished. You can download an early version of Skywind, but so far it’s only landscape and some static meshes. Still in development are quests, monsters, weapons, armor, NPCs, and everything else to truly bring Morrowind alive. The mod requires a retail PC version of Morrowind with the expansions and Skyrim. Pirated copies will not work. This isn’t just importing Morrowind meshes into the Skyrim engine. Morrowind is practically being made from scratch.

Because the Skyrim engine is still being used, expect to see the Skyrim UI, skill tree, fast travel, and quest markers. If you want a more traditional Morrowind experience, there will be mods that will turn those features off. If you want to revisit a whole new Morrowind sooner, you can actually volunteer to work on this project. Just visit for more details. There are a range of different tasks that need completed for all different skill levels. I can’t wait for Skywind to be finished that I might just volunteer myself!

By SarahTheRebel On 30 Apr, 2013 At 08:41 PM | Categorized As Reviews | With 0 Comments

No GravatarFirst appeared on

Far Cry 3: Blood Dragon is a game built on the engine of nostalgia. The Ubisoft team created a love letter to their childhood heroes, and they’ve done it with the incredibly solid and addicting gameplay of Far Cry 3. This game isn’t just a one-trick pony: though it runs the risk of being too over-the-top, FC3: BD is refreshingly self-aware enough to avoid the pitfalls of a (too) repetitive joke.

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Far Cry 3: Blood Dragon is a game for gamers. What I mean by that is, this is a game that breaks the fourth wall and invites you in on the jokes and tropes of both old-school action movies and the action game genre itself. Helpful loading screen advice includes: “Enemies in range can be shot” and “Use cover to stay behind things” while a tracking symbol and static roll across your screen. This is the first indication that this game might be…a little different.

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Whereas Far Cry 3 claimed to be a satire, Far Cry 3: Blood Dragon is an actual epitome of satire and a delight to play. I mean, the hardest part of writing this review is not quoting almost every line of text and dialogue. It’s that hilarious. They also had a whole section about how violent games don’t cause violence…it was breathtaking. Oh, and you throw dice instead of rocks and the scientists say adorably geeky things and your computer calls you a nerd–

Okay, I’m going to stop making out with the game long enough to tell you all about it.


You play Rex Power Colt (voiced by the super-legit Michael Biehn), one of the last Mark IV Super Cyber Commandos on the planet. With your buddy Spider and the sultry Dr. Elizabeth Veronica Darling, you have to take down the crazy Colonel Ike Sloan and unravel the mystery of the Blood Dragons. Or something like that. The in-game manual has a completely different plot listed. Have fun with that.


The plot is straight out of an 80s action flick, with over-the-top dialogue, lots of stereotypes (the black sidekick with a potty mouth, the female scientist with the ridiculous name that all the men want, etc.), and implausible situations involving sharks and infiltration.


I had very minor problems with the story, but all were based on issues that existed in movies in the 80s, so I couldn’t actually be mad. The game was just being true to slightly racist and sexist source material. I mean, you can’t fault a game with a training montage: it’s just against the rules of fair play. Even if there is a sassy black best friend yelling “WE NEED TO RECALIBRATE YO ASS!”



Chrome, lasers, cyborgs, neon, and smoke: that’s the aesthetic of Far Cry 3: Blood Dragon. The graphics are technically just as beautiful as Far Cry 3, but the smoke and dark color scheme make it a lot harder to see enemies (hence why they glow red) and harder to appreciate the beauty of the island. On the other hand, it looks pretty cool, and the nice touches like the city-at-war in the background add an interesting layer to the horizon.

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The music in this game is fantastic. They capture the rocking spirit of 80s and 90s action movies and also manage to incorporate some sounds from Far Cry 3 as well. The music kept the energy high in enemy encounters and made you feel like a badass during stealthy infiltration missions.

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There are a lot of the same elements in FC3: BD as there were in FC3, as is only to be expected in a derivative game. On the other hand, there are plenty of little differences that give the game a spirit of its own.

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Your camera has been turned into your Cyber Eye, a device that makes a lot of sense for a cyber commander to have. Your hand is now a cyber hand and you have lovely cyber powers, including the ability to breathe underwater (thanks to your cyber lungs), survive falls from any height,and run really fast.

There are seemingly fewer animals than were present in Far Cry 3, and the animals that make it into this game are a little…different. A little more cyber. Please do yourself a favor and read EVERYTHING in the Research Data section of your Data Console. The writers in this game had a ball.

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Missions and Adventures

There are seven missions, each pretty difficult unless you spend a lot of time leveling up. They are all multi-tiered and ultimately insanely rewarding. You’ll get that sentence when you finish a few of them.

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Besides the actual missions, your character can also explore the island and complete quests for weapon upgrades. Quest types include hunting/wanted quests, liberating garrisons, and finding collectibles. One of the new mission types involves rescuing hostages before they’re shot to pieces, which was quite fun.

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In Far Cry 3, liberating garrisons could involve enlisting a tiger or a group of komodos; now you can lure a giant, insanely over-powered dragon into their midst instead…after knocking down their anti-dragon shields. I loved the new range of choices the generators opened up.

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Blood Dragons

Speaking of which, let’s talk about how awesome blood dragons are. You remember that slight bit of fear that struck your heart the first few times you unexpectedly ran into a tiger or bear in Far Cry 3? Remember how they were a little difficult to kill and you had that second of panic before getting into gear and working to dispatch it?

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Well now imagine that tiger/bear is waaay bigger, much stronger, and a lot more damage resistant. Imagine that it shakes the ground when it runs towards you, that you can practically feel its eye lasers grazing the back of your neck as you jump down the cliff in an effort to escape.

blood dragon

So much is done right with the blood dragons. Not only do they manage to create a real feeling of danger, but they also add an interesting layer to the strategy of taking down a garrison or group of soldiers. They have three stages: dormant, watchful, and attack mode, as indicated by the colors of a stoplight. You can lure a blood dragon with a cyber heart, something you rip out of the chest of cyber soldiers you after you murder them.


As I sped away from one dragon when I ran out of bullets, I tossed a cyber heart to the left to distract it and snagged a hang glider, narrowly missing eye lasers as I glided to safety…and I remember thinking: this is why you play Far Cry 3: Blood Dragon.

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Combat is the same as in Far Cry 3, except you start off with a lot of the skills you had to build up in that game. You also no longer have a skill tree: you are simply given certain skills as you level up. You have a shuriken now too, which adds a nice little link to your chained takedowns.

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Your favorite weapons are all there, with delightful attachments that might make you crow for joy. The missions can seem punishingly hard at first, until you realize you should head out into the open world and complete some quests to mod out your favorite sniper rifle. Then you become *serious 80s voice* The Punisher.


I have very little to complain about, gameplay wise, but there is one complaint, and it is something that annoyed me in the first game as well. Some of the action buttons are a little finicky You have to hold certain buttons for certain actions, such as pilfering and buying things. Sometimes, that prompt just won’t appear. Or sometimes the command to run just won’t work. Or you’ll turn on your Cyber Eye instead of throwing a cyber heart. At least with the 360 controller, this is a game that will have you literally mashing buttons at times to get them to input correctly. It is a very minor problem, but I’m pretty annoyed that I’m still having it in the new game. After the fifth time you move over someone’s body trying to get the prompt to appear, you’ll see what I mean.

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Another small negative is the prevalence of escort missions. There are quite a few of them. I just despise escort missions in every game I’ve ever played.

But, in general, it was very hard to find things to dislike in this game. Remember how you hate Jason for constantly saying “disgusting” after his fiftieth animal skinning? Well Rex also says disgusting…just in a completely different way. A way you will love him for. Were we talking about negatives? I can’t remember.

Final Verdict

Have you ever played a game that parodied another game so hard it floated into the sky on a burst of rainbows and laser beams? This game is pure greatness.

Far Cry 3: Blood Dragon doesn’t waste your time explaining how to play the game. It cuts out all the fat, adds a ton of bullsh*t, and takes you on a nostalgia trip riding on solid gameplay and addictive action.

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There are so many amazing moments that I want to share with you, but I won’t because I want you to have that jaw-dropping moment of “no they did not actually put this into the game” that I was able to experience.

Far Cry 3: Blood Dragon is available for $14.99. Go get it.

In the words of Rex: “Sayonara Sushi!”

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By otakuman5000 On 26 Mar, 2011 At 01:11 AM | Categorized As Featured, PC Games, PlayStation, Reviews, Reviews, Reviews, Xbox 360/Xbox One | With 0 Comments

No GravatarThe wait is over. Crysis 2 has finally made it out to the masses but unlike its predecessor, it is available for the Xbox 360 as well as the Playstation 3. For the purpose of this review, the Xbox 360 version was used for review. Crysis 2 had set the bar very high for itself in terms of graphics as one of the best looking games on consoles and PC and to be honest, it did very well but definitely not as highly as was predicted by the online community and all the hype built around it. In this game you are Alcatraz, a marine who is sent to New York on a mission to extract a scientist. You end up in a really cool suit that has many abilities, but to find out how you obtain it, you will have to play the game. As you make your way forward you learn more and more about what is going on and what your role in all this is.












The graphics in Crysis 2 look great, very detailed and the level design really helps with the visuals. The detail and textures on the levels is high as well as on the character models, rarely is there any texture pop-in but it does happen. The lighting again plays a vital role in making this game look amazing and it really does make the daytime levels outstanding. However even with all this CryEngine 3 power there are games that look as good as this one such as Homefront and Call of Duty Black Ops. Where Crysis 2 excels above the others is the scale of the levels and the amount of enemies on screen, some maps are small but a lot of the areas you are in are huge even though this is not an open world game. These levels let you go almost anywhere, even into areas you can die falling to can be accessed with a clever decent. The suit Alcatraz wears itself is a HUD and will react to events, making great effects on the visuals when you are under attack or a ‘cut scene’ is coming up. All cut scenes are in first person apart from the loading screen parts where it seems to be a computer GPS like system that shows what areas of New York you are in. The fact that everything is in first person shows that everything is rendered in real time and does not disconnect the player from the experience.


The game play is tricky to classify because the experience changes significantly between the different difficulties. On Recruit (easy) mode you can run in guns blazing and tear everything apart, truly feel the power of the suit. On Super-soldier (very hard) difficulty, which I spent the most time in, is an entirely different game where stealth is much more important and choosing your battle strategies really comes into play meaning sometimes it’s easier to sneak by an enemy then kill him. On easy the enemies don’t realize you are standing behind them even when you are not cloaked and throwing objects at them but on hard those same enemies will tear you apart in a matter of seconds if they spot you and will investigate your last known position. Apart from their awareness the enemy AI on all difficulties is not that great, many times I have seen enemies running into walls until I shot them or they saw me and ran the other way. Not only will they run into walls but they will check out fallen comrades and allow you to kill them one after another without hassle. Surprisingly it is not always like this but it is hit and miss with the AI. The suit itself does make you feel powerful no matter the difficulty but will take a few chapters to get accustomed to since it is a very different play-style from anything out there but once you find your play-style, it feels marvelous. The versatility of the suit allows many different paths to get to the same objective with a scan mode provided to show possible options which is a great touch since you never feel lost about the situation at hand within a big environment. The checkpoints are also very liberal and well placed, they usually kick in whenever an area is cleared eliminating a lot of frustration if you happen to die as you enter a new area. This checkpoint system also allows you to try multiple things to clear a level to see what works and that was actually quite fun in some areas. The game does seem to feature infinite spawn during certain segments, mainly boss battles. This does not make the game more difficult, just more annoying because they are easy to kill but you may not spot them and have them sneak up on you while trying to shoot a rocket at a giant robot. Once the boss is killed these seem to die instantly or disappear and a checkpoint is given so you can breathe a sigh of relief.

The game is not without its faults, there are a few other issues apart from the dodgy AI. Sometimes it is very confusing trying to figure out where to go, being provided only the point where you have to go sometimes has you running around looking for the proper entrance. There have been a few times where I made it to the area and didn’t realize I had to hit a button to call an elevator because it was not highlighted in any way and the marker was not on it, while other times switches had a glow to them. The guns sometimes disappear as well, where you can pick them up but they are not rendered in the gun crates. I also stumbled onto a piece of scaffold in Time Square that pushed me off, and after that my character had problems moving around that entire section even after reloading the checkpoint making it feel like I was stuck in something while moving around. The biggest problem I had was falling through the world in one part as I was walking around and what made it worse was I hit a checkpoint right after I fell. Reloading just spawned me under the level but luckily the designers made it a lake under the map and I was able to swim up and get back into the game after a few attempts finding the perfect spot. Though the major glitches I am sure won’t happen to everyone but I am sure everyone will get the AI glitches and that you can take as a mini cheat if you are playing on Supersoldier.


The sound in Crysis 2 is great, the dialogue is well thought of and the interactions of the AI are good. There is a lot of small talk happening and checking in happening between the enemies. This really does make it seem like they move as a unit which is pretty impressive because of the scale of the levels. The aliens make plenty of noise while moving around which has made me stop in my tracks realizing there is someone right behind me as I was about to do a stealth kill. Someone with a keen sense of hearing can really put that to use here and have a competitive advantage.

The Multiplayer in Crysis 2 is nothing special, there are a few modes that are expected and nothing big beyond that. There is the standard death match style game in either solo or team flavors. Then you get the king of the hill and capture the flag modes that have some clever names. The leveling up works on EXP in the online and each suit power gets EXP based on how much you use it for the kills you get. If you are doing a lot of stealth kills you will get more EXP towards stealth then other areas and as you level up you unlock new powers. There is the standard Killstreak rewards if you manage to collect fallen enemy’s dog tags, which are also used to unlock more dog tags for yourself. These dog tags are an emblem for your name so you can show your skills off to the online community. These modes are pretty standard but unfortunately this game only supports 6 vs. 6 game play so you will never have huge battles and all the advanced modes only unlock after you reach a certain level with your character. The 12 player cap isn’t so bad though because most of the maps are very compact and the action is kept fairly close.

Crysis 2 is a game many have been waiting for and wondering if it can really run on consoles. The good news is that it can and there is actually an achievement stating that but it doesn’t differentiate itself from all the shooters available out there. It may take upwards of 8 hours to beat making it quite long but the story is a little shaky, especially at the start of the campaign. The suit abilities do give a new game play perspective that no other game can offer and it does look great however once I was finished I personally didn’t feel drawn into the game as much as I wanted to be. This could be due to the fact it was delayed so many times that by the time I played it, the magic just wasn’t there because there are other great single player games out there and games with better multiplayer. This is a great game and a lot of fun, but with all the superb games being released in the last few months, it’s hard for Crysis 2 to stand out from the pack but definitely worth a play. If you are strapped for cash do yourself a favor and rent this, I promise that parts of the game will have you smiling because of how cool it is to have that suit.