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By Jonathan Balofsky On 21 Jan, 2016 At 04:50 PM | Categorized As News, NINTENDO, Previews, ROG News, Videos | With 0 Comments

No GravatarGameXplain has uploaded a new video detailing a head to head graphical comparison for Twilight Princess HD.


As you can see from below the HD version looks far better and has numerous improvements in many areas including textures.


By Will On 12 Nov, 2013 At 10:58 PM | Categorized As Featured, PC Games, ROG News | With 0 Comments

No GravatarA save file before and after "Boosting"With the Summer long gone. so has the release of Final Fantasy 7 for Steam, and there’s something that just bugs the living shit out of me, Character boosting.

Character boosting is only allowed if you have “Cloud Saves” active for the game saves to be archived just in case your computer takes a shit. When you go to the Square-Enix website, the boost gives you MAX HP, MP, and 50 MILLION GIL while you enjoy the story. “But Cupcheck, why does it bother you?”

The fun part about any Final Fantasy game is the grinding, to look forward to what’s ahead and be satisfied when you get there AND get the positive results when it’s all said and done. The anticipation of what’s on the other side of that one battle you have to grind for, is what makes a game for me. Diablo 2 and it’s expansion is a good example of the road one has to take to fully enjoy the story AND the grind leading up to the ending, where you defeat Baal.

Why only max out stats? Why not go all out and make the team fully customizable from the weapons and gear? The original release on the PC, and the PSX version with the GameShark, are able to let you do it so why not the Steam version? It’s just super annoying that with the ability to cheat, they don’t allow you to do it and make your team completely overpowered!

Send all questions and inquiries about the matter to @CupcheckGE or!


By SarahTheRebel On 9 Sep, 2013 At 10:33 PM | Categorized As News, Otaku Events, PlayStation | With 0 Comments

No GravatarFirst appeared on

Square Enix originally planned to hold their Kingdom Hearts HD 1.5 ReMIX official launch event in Downtown Disney, but the heat and the number of RSVPs (around 3,000) forced them to relocate to the ballroom of the Marriott.

kingdom hearts line

So here I am, expecting a launch party, and instead a mini convention has taken form.

Kingdom Hearts HD 1.5 Remix is an HD collection of Kingdom Hearts games for the PS3. The game includes Kingdom Hearts Final Mix, Re:Chain of Memories, and a Theater Mode of Kingdom Hearts 358/2 Days, which will allow you to basically watch that game as a movie. All three games have trophy support.

kingdom hearts mural remix

At the launch party, fans could purchase the game a full two days early and get an exclusive art book and a PS3 dynamic theme.

They also gave away posters and collectors pins, had a cool green screen photo booth with the Kingdom Keyblade, and featured a game demo station.

kingdom hearts swag

Fans could also win prizes, including a sweet Tron-style action figure.

kingdom hearts 1.5 prizes

The event was a ton of fun, and I’m so glad I went!

By SarahTheRebel On 11 Nov, 2012 At 01:51 AM | Categorized As Featured, PlayStation, Reviews, Reviews | With 1 Comment

No GravatarOkami was a gorgeous game that came of for the PS2 in 2006. I still remember buying it at Gamestop: my best friend and I couldn’t afford the game, so we split it, 50/50 and shared the game until we both beat it. Then it just… ended up… at my house. Okami was known for its gorgeous design and beautiful blending of Japanese folklore with an original tale and it is one of my favorite games of all time.

Imagine my delight when I heard they would be making the HD version for PS3! I’m happy to report that after playing the HD version of Okami, I am still in love with this game!


The player is Ammy, the wolf avatar of Amaterasu, the sun goddess. Ammy and her pal Issun must journey to find all of Ammy’s lost brush techniques while destroying the evil darkness that threatens the land of Nippon (historical Japan). Along the way you will play puzzles, solve mysteries and meet hilarious characters with silly things on their heads. The game is an action/platformer puzzle game with RPG elements in the fact that you can customize your weapons and stats.

The story is fun and interesting, with some strange (but not in a bad way) twists. There are also numerous callbacks to Japanese folklore and culture, which I loved. There are even some easter eggs. Here’s a hint: go get some Cherry Cakes from Mrs. Orange for an awesome surprise.


For those who played the game on the PlayStation 2, the question you most likely want answered is: how does it look? For some games, the HD upgrade makes a world of noticeable difference, but to me, I can’t really see a difference in the HD version. The originaly game was already polished and pretty. There were no dim colors or edgy polygons in the land of Nippon. I showed off a gameplay video of Okami HD in action, and what I mentioned there still holds true.

Is the game lovely, a feast for your eyes? Bottom line: yes, yes, yes.


The gameplay is pretty addicting. You have the main quests and sidequests which follow the standard format of running around and doing things, but there are also mini-games that are more like puzzles and some that are more like oldschool 2D games. There are also  secrets all over the place, prompting you to spend hours in certain areas just to be sure you found them all. The game isn’t actually open world, but the skills you gain and hidden pathways will make you feel like it is as you gain more and more abilities.

Much of the story hinges on your use of the celestial brush, a tool with which Ammy draws symbols that cause actual changes to game world. For example, drawing a slash mark on a tree will cut it down. That this game was developed before motion controls came into popularity is rather amazing.

This is an easy game to get into, although younger children may not have the attention span for all the text at the beginning of the game.

New for HD

Trophies! Yay! Now everyone will know that I beat Hayabusa at turnip pickin! I don’t know why you trophy lovers need them so much, but they are there and they are not all based on things you have to do to progress the story, which I appreciated.


You can also use the Move to play. Some of you may remember that a version of Okami was released for the Nintendo Wii a few years back. Quite a few folks complained that it was actually too hard to play the game with the Wii, although a game involving drawing should be right at home with our motion controllers. Unfortunately, I don’t have a Move, so I couldn’t test it out.

I asked my good friend how he felt about it, and he found one of the hardest parts to be making straight lines. Other than that he said it seems simple enough.

Bottom Line:

I heard one or two people grumble that this game is $20. Please do not grumble, this game is worth every penny. Gorgeous graphics, great characters and a beautiful story: what more do you need?

By SarahTheRebel On 9 Oct, 2012 At 04:39 AM | Categorized As Featured, Old School Otaku, PlayStation, Reviews, Xbox 360/Xbox One | With 1 Comment

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Nights into Dreams Logo

Nights Into Dreams came out in 1996 for the Sega Saturn. My memories of the game involved begging my mother to take me to Toys R Us so I could play for an hour or so each visit (for a few weeks) on the demo set up in the video game section. It was with an excitement bred of nostalgia that I anticipated this HD update, remembering a game with a soaring purple jester-woman that I loved so much.

As I started playing the game this weekend, I realized one very important fact, a fact a few others who played the game mentioned realizing as well: I had no frikkin clue what I was doing when I played this game as a child. No clue. I did not know the story, I did not know that my goal was to attain 20 blue crystals to restore my stolen Ideyas – none of that.

Nights into Dreams Blue Crystals

Playing this game as an adult was a very different experience for me. Overall, this is not a game I would have picked up for myself as an adult if I’d never played it as a child. It is hard, repetitive and strange. It is also glorious, original and deceptively rewarding.


Haha what’s that? Just kidding. There is a plot, but it must have been explained in the game’s insert because it sure isn’t explained well in the game. You control Claris and Elliot, two children who fail at their “dream”. That night, they both dream about Nights, a Nightmaren resident of Dreamtopia, who needs their help to stop the evil wizard Wiseman.

My first discovery upon reading up on some wikis: Nights is actually not mentioned as being male or female, and is rather androgynous. I remember really enjoying that I got to play as a girl, and then also as a beautiful purple girl. I appreciate their technique even more now. This was a game that both boys and girls could play. It didn’t exclude anyone, and I really appreciate that kind of forward thinking in such an old game.


Starting this new HD version up, you will be given the choice to play the remastered version or the Sega Saturn version. They are the same as far as I can tell, but the remastered one is prettier and less clunky looking so I recommend choosing the remastered version. You can save the other version for when you want to show off to your kids “back in myyyy day graphics were horrible and people’s feet were the biggest parts of their bodies nyah nyah” etc.

Nights Classic

Another cool little detail is that your save counts for both versions. In other words, if you start with the old version then decide you want to see the new version, you don’t lose any progress. I switched between the two a few times to get a sense for the difference and it kept track of where I was just fine.


As for the gameplay itself, it will take some getting used to if you haven’t played it in a while. This game was basically a 3D world on rails. With all of the 3D we are used to nowadays, it was very jarring not to be able to get to things I was seeing in the background. I got some pretty low scores the first few runs because it confused me into flying in circles like a lost fly.

Nights Flying

Switching between Claris and Elliot, I honestly found Elliot’s levels to be a little bit harder. The final level, which you only unlock after getting at least a C in all of the other levels (another plot detail NOT revealed in the actual game) is the same for both Elliot and Claris. I played about 3 times with Elliot and couldn’t beat it before time ran out. I beat it the first time with Claris. I went BACK after beating the game to play again with Elliot and still couldn’t beat it in time. Very peculiar.


The boss fights are initially difficult, until you figure out what in the world you should be doing or in case you accidentally do the exact manuever necessary to kill them. While it was annoying as heck to watch the clock tick down as you helplessly tried one or two things (and even more annoying to see the hint that tells you how to beat the boss AFTER you die the first time and have to replay the entire level before you can get to the boss) it also felt MUCH more rewarding when you finally beat the boss with a decent score.


My favorite boss was the bouncing lady that I got to toss all over the place. It was a really fun and memorable fight, even if it was the easiest boss.


Grades matter in this game, because you will not be able to unlock the last stages until you get at least straight Cs. Want to know how to do it? I honestly can’t tell you. I played each level over and over until I was magically awarded a higher number. Maybe you can figure it out lol.

As a child, with a limited set of needs, I could play the same level over and over again no problem… as an adult this was infuriating. Until I beat it, and felt rewarded for all that time spent doing the same, repetitive levels. Then after beating them all, I suddenly wanted more levels to play!

In all, the game took about 5 hours to beat, and that was with me playing the levels over and over to get a better grade.

Final Boss:

The final boss was oddly easy. What was really cool is that your friend (whichever character you are not playing) swoops in and joins you in the fight as a second Nights. This brought up the interesting idea of making this game multiplayer. How much more fun would it be to fly around these levels with a friend? Uber-fun, like the Christmas one. I still enjoyed seeing them think of that little detail to add to the final battle. In general I found it pretty creative that they had two characters doing separate dream tracks and then joining together at the end.

Learning Curve and Fun Factor

Nights Flying Through A Ring

The learning curve is probably steeper for adults than young children. We think about the game, we try to get high scores and find secret paths. Kids are going to enjoy flying around in loops until things happen. The game is not as fun to me as an adult, because it is difficult and repetitive. Yet it is, as I’ve mentioned, ultimately rewarding, leaving me satisfied that I played. Would I go back and try to get Bs and As? No. This is a game I will probably never pick up again. But one thing is for certain: playing this game, you will know that this was a true classic and visionary game for its time.

Final Verdict:

Already a fan? Get this game and relive your childhood. If you are not a fan and the price sounds steep, you may want to skip it unless short, on-rail-games are your thing.

By otakuman5000 On 21 Dec, 2011 At 01:14 AM | Categorized As News, News, PlayStation, Xbox 360/Xbox One | With 2 Comments

No GravatarLooks like all of those with issues with Team Ninja’s new DMC will get a chance to go devilish with the new Devil May Cry HD collection coming to Xbox 360 and Playstation 3. Capcom has officially announced a release date for original Dante’s adventures on April 3, 2012 for North America and Europe. The new collection from Capcom will have all three original PS2 games of the Devil May Cry series available with HD graphics and trophy/achievement support for all three games. On sale for $39.99, players can experience the original DMC games in HD goodness. Looking forward to this one when it drops. About time Capcom, about time…


By otakuman5000 On 13 Nov, 2010 At 05:14 AM | Categorized As International News, PlayStation | With 0 Comments

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The remastered HD port of all three original Playstation 2 Sly Cooper games, (Sly Cooper and the Thievius Raccoonus, Sly 2: Band of Thieves, and Sly 3: Honor Among Thieves) will be making its way to UK shores this December.

Not only will gamers be able to play the classic games in HD, but they will also be able to play it in stereoscopic 3D.

In addition to the Trilogy on a single Blu-Ray disc, there will also be brand new mini-games that you can play with your Playstation Move controller.

The rest of PAL will be getting their hands on the game on December 1st.