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By Jonathan Balofsky On 19 Sep, 2017 At 07:30 PM | Categorized As News, News, NINTENDO, PlayStation, ROG News | With 0 Comments

No GravatarInti Creates sent out the following

 

 

The “Gal*Gun” games are unique shooting games where you control a protagonist who has become popular beyond control. He must fend off approaching girls with his Pheromone Shot in order to find love with his destined partner before it’s too late.

Since the first “Gal*Gun” was released in 2011, there have been two other entries to the series. The second title, “Gal*Gun Double Peace,” was the first released outside of Japan. “Gal*Gun VR,” released in August this year, brought the series to a new dimension. “Gal*Gun” games have sold over 200,000 copies worldwide, bringing laughs, shenanigans, and pantsu to fans around the world!

 

Now, with the fourth “Gal*Gun” title, Inti Creates decided it’s finally time to make the leap to “Gal*Gun 2?! With the same silly and irreverent style, but new characters and mechanics, “Gal*Gun 2? represents a big step forward for the series. Big enough for a number, even!

“Gal*Gun 2? will be available this winter on the Playstation 4 and Nintendo Switch platforms! More details about the game will be revealed as time goes on, so stay tuned!

Lastly, we’ve got some great news for the diehard fans out there! This week is the Tokyo Game Show, and Inti Creates will be there in force with a playable demo of the Playstation 4 version of “Gal*Gun 2?! Trust us when we say it will be an “experience”! We’ve also got special events and even swag to hand out at the booth, so if you’ll be there, definitely come by!

Well this is a nice surprise. Are there any fans of Gal Gun here? If so, will you be getting this?

Source: Inti Creates PR

By Jonathan Balofsky On 15 Sep, 2017 At 01:34 PM | Categorized As PC Games, ROG News | With 0 Comments

No GravatarHappinet sent out the following

 

Japanese videogame publisher, Happinet, revealed it will bring Hyakki Castle, a beautifully stylized 3D dungeon RPG game, to PC via Steam this winter for western players. The game transports players to a terrifying haunted castle, to confront and battle creatures from ancient Japanese literature. Fans will be treated to beautiful Ukiyo-e style graphics and ghost lore inspired by famous ancient Japanese scrolls and artists.

 

Hyakki Castle is a real-time RPG in which players will explore a sinister fictional castle set in the 18th century – during the Edo Period, an infamous period in Japanese history known for economic growth, social order, foreign policies, healthy population and heightened enjoyment of arts and culture. The game’s giant castle is situated on Hyakki Island, where skilled criminals were exiled, but also rumored to be on the island were ghosts and demons. Borrowing from these ghost stories, Hyakki Castle creates an eerie and mysterious environment where the evil supernatural have been summoned by a shadowy figure and it’s up to the player to strategically make their way through the dark rooms and areas.

“We wanted to bring a fresh new approach and subject matter to this generation of dungeon RPG gamers,” said Masaru Saito of Happinet. “Hyakki Castle borrows from a rich period of time in Japan’s ancient history and aims to deliver a memorable experience through our strong Japanese warrior classes along with unusual monsters and supernatural creatures that are unique to Japanese folklore.”

 

Players can choose to split their party up into a 2 party system, a feature not yet seen in real-time dungeon RPGs, allowing a player to select four characters and make one party with them, creating new strategic gameplay possibilities. For instance, one character can lure a monster while the other three lay in wait for an ambush—or the party can split to flank a monster or to solve a puzzle. Players can play as traditional Japanese classes such as Samurai, Ninja or Monk while also choosing from different races, such as Oni, Tengu or Nekomata, with each having their own special abilities.

 

The giant castle is mysterious and dark, and full of smart traps and dangerous boss monsters, as well as spooky ghosts and ghouls taken from ancient Japanese literature, creating a unique experience for roleplaying fans as they enter the eerie “Fantastical World” of ancient Japan. A slew of creepy monsters, such as the supernatural “Yokai” of ancient Japanese literature, await players inside the castle. Be warned!

 

Game details:

  • Real-time RPG Action: Become a Samurai or a Ninja, create a party, and venture forth to do battle, solve puzzles, defeat bosses, and explore a mysterious castle to defeat its Lord!
  • Unique Japanese Heritage: Instead of generic fantasy creatures, clash with vivid monsters and supernatural creatures from Japanese literature
  • Twice the Possibilities: Split your party of up to four players for unparalleled strategy and party options
  • Explore a Monstrous Castle: The enormous castle is filled with cunning traps—some of which can only be solved by dividing your party—and tough boss monsters, testing player instincts and judgement
  • Explore Japanese Character Classes and Races: Choose to play as a Samurai, Ninja or Monk with three distinct races on tap to add diverse skillsets to your party
  • Unique Soundtrack: The game features traditional Japanese music and ambient sound creating an environment of mystery, suspense and fear to the gameplay experience

 

Developed by Asakusa Studios, Hyakki Castle is to be published by Happinet. The game is scheduled to release for PC via Steam this winter. More game information will be shared in the near future. This game has not yet been rated by the ESRB.

 

This is a truly unique looking game, and one that merits a lot of attention. We will be covering this game more in the future,

 

Will you be getting this?

Source: PR Email

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I don’t play too many 3DS games, but one that caught my eye was Chicken Wiggle. It had a sense of wonder and adventure to it that I found immensely attractive. The great visuals and excellent looking gameplay had me hooked from the first time I saw it and I needed to experience it. After playing it, I have to say that Atooi has another masterpiece on their hands.

Chicken Wiggle is a 2D platformer with excellent controls, and lovable protagonists. Normally 2D platformers these days feel a need to guide you through every last detail but Chicken Wiggle lets you jump right in and learn it for yourself. I found this refreshing, and despite needing a few minutes to get the hang of it, it was all for the best. The learning curve is not that bad and honestly, this is a game for platformer fans of all degrees of experience.

There is an issue with the difficulty varying wildly at times, which can be annoying but I don’t feel its a major problem. Overall, I find the gameplay amazing, as while the protagonists moves are basic, there is a lot that can be done with them. Chick can jump run, and attack enemies and obstacles, while the worm can reach far-away platforms and walls with stickiness. Using them both in creative ways makes a things a lot more interesting and opens new possibilities. The levels are well designed and give you a lot of room to experiment in, and this isn’t even considering the various power ups you get throughout the levels.

Chicken Wiggle has some incredible music as well, and the soundtrack just feels fun. The soundtrack perfect companion piece to this game and helps further the experience, so my hat goes off to Atooi for that as well. Visually the game is excellent as well, and has a great art style that just works for it.

If anything, it is sad that the game does have an end to it, but even then it doesn’t have to end. The game has an excellent level editor that seems to take after Super Mario Maker, and lets you share your levels with others. Its does have a drawback though, in that the interface is a bit unintuitive and can be more cumbersome that you would expect. Still sharing and playing levels is fun, and I had a blast with the levels I played from others.

I have to encourage everyone to play this game. It is amazing and deserves attention.

 

….

 

A review key was provided by Atooi

By Jonathan Balofsky On 14 Sep, 2017 At 10:26 PM | Categorized As News, NINTENDO, Nintendo 3DS, Portable/Mobile Gaming, ROG News | With 0 Comments

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Atooi sent out the following

 

Atooi announced that their new platforming adventure Chicken Wiggle will go on a special two-week flash sale from September 14 to September 28 – dropping the price from $14.99 to $9.99 in North America on Nintendo 3DS eShop. A savings of 33%. The two-week flash sale will begin in Europe on September 21.

“For anyone who was on the fence about buying Chicken Wiggle, this is a great time to take advantage of the promotional price and join our egg-cellent community,” Atooi Owner Jools Watsham says of the flash sale. “There are already over 400 unique levels available to download for free on-line, and the number continues to grow each day, which is a testament to the power and ease of Chicken Wiggle’s on-line level sharing features.”

Chicken Wiggle is an amazing game that everyone should try and this sale is one that is not to be missed.

 

We will have a review up of the game very shortly.

By Jonathan Balofsky On 13 Sep, 2017 At 03:23 PM | Categorized As ROG News | With 0 Comments

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Nicalis sent out the following

 

 

Celebrating its 10th year as a leading independent video game publisher and developer, Nicalis, Inc. today reveals its new company logo and 10th Anniversary branding, kicking off a series of special events and promotions that will continue the celebration into 2018.

The new logo reflects many of the traits that have been hallmarks of Nicalis games since the company’s inception: it’s highly polished, friendly and fun, with a distinct retro vibe. The logo change also represents the start of a new chapter in the company’s evolution—a turning point ushering in an even greater era of video game entertainment after a decade of lessons learned.

The first event in Nicalis’ 10th anniversary celebration is BICFest 2017, the annual global independent games conference in Busan, South Korea on September 15-17. Nicalis is a platinum sponsor of the expo, which will feature many of the company’s upcoming games in a large, designated “Nicalis Zone.” The new Nicalis logo will be displayed in public for the first time at BICFest.

Nicalis also recently launched a completely redesigned website at www.nicalis.com, where fans can get a peek at some of the company’s upcoming games and learn more about the special events planned for the 10th anniversary celebration, among other surprises.

“I couldn’t be more proud of the success we’ve achieved in our first 10 years,” says Nicalis Executive Producer and CEO Victor Rodriguez. “It’s a testament to the creativity of our talented game development partners, the dedication of our experienced team and the passion of video game fans worldwide.”

Achieving worldwide recognition with its first published game (Daisuke Amaya’s Cave Story), Nicalis has also developed and published multiple editions of the hugely popular The Binding of Isaac (Rebirth, Afterbirth and Afterbirth+). The company’s retro-inspired roster includes 1001 Spikes, NightSky and VVVVVV, and the cornerstone of its success was rebuilt in 2017 when Nicalis produced Cave Story+, an updated, enhanced edition for Nintendo Switch.

Upcoming Nicalis games include Tiny Barbarian DX, Ittle Dew 2+, Blade Strangers, The End Is Nigh, Redout and ’90s Super GP, with many more to be announced as the 10th Anniversary celebration continues.

“You’re going to see some very cool announcements from Nicalis over the next few months,” says Nicalis President Tyrone Rodriguez. “I can’t wait to reveal some of the 10th Anniversary surprises we have planned for fans of our games, and fans of classic video games in general.”

Nicalis has done well for the last 10 years, with some amazing titles under their belt. What is your favourite Nicalis game?

Source: Nicalis PR

 

 

By Jonathan Balofsky On 12 Sep, 2017 At 10:53 PM | Categorized As Featured, News, PlayStation, ROG News | With 0 Comments

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A few months ago I reviewed 99Vidas: The Game for Steam. Now after playing it on PS4 I have some new thoughts that must be added.

In my Steam review, I noted the following.

 

I cannot explain it, but 99Vidas – The Game has that charm that so few indie games have. It doesn’t try to recreate the classic games, but rather it takes the best ideas and does something new with them. You have four choices of characters and can play solo or in co-op. All the characters play differently and have their own unique elements and abilities. I had a lot of fun playing through the game and seeing what the various characters can do. There are references to classic series like Final Fight, Streets of Rage and Double Dragon and stages designed to play homage to those games. The game makes great use of shops by having them be end of stage events. This works well with a linear sider scrolling game and feels natural.

 

All of this is still true, and in fact I can appreciate it even more on PS4. Compared to other games on the system, it just sticks out far better. In fact, I would say its the lack of a good old school beat em up that is good right away, that is very attractive about the game. The visuals pop out far better, and the music, already amazing on steam, still sounds awesome. It feels like moving to a console made the game better.

Speaking of the complaints I had….

 

If I had any complaints, it is that the multiplayer can be a little chaotic at times, and the enemies have that classic beat em up annoyance, where they can attack through your attacks and trap you for multiple hits. It can be extremely annoying but it isn’t impossible to deal with.

On PS4, the game just feels smoother, like things have been refined and perfected. The multiplayer works better and the combat lacks the quirks it had on Steam. Maybe it was the PS4 control scheme, but it just felt better. There are other issues, such as occasional lag from out of nowhere, which is a new problem for this version, but it otherwise is not a major concern as it does not happen too often.

 

All in all, I love this game, and this port is great. 99Vidas: The Game on PS4 gets a recommendation from me!

By Jonathan Balofsky On 12 Sep, 2017 At 09:50 PM | Categorized As News, NINTENDO, ROG News | With 0 Comments

No GravatarThe following was sent out

 

 

Hey, Nintendo Switch™ owners! Get ready to party like it’s 1987, because Thimbleweed Park is headed for the Nintendo eShop on September 21. How will you know if Thimbleweed Park is the game for you? Find out with this simple quiz:

  • Do you still feel guilty about microwaving a hamster in Maniac Mansion?
  • Would you know what to say if someone suggested that you fight like a dairy farmer?
  • Do you have no idea what those last two questions are about, but love stuff like Twin Peaks, the X-Files, Stranger Things, jokes, puzzles, and vacuum tubes?

If you answered YES to any of these questions, congratulations! Thimbleweed Park is the game for you!

 

The Nintendo Switch version will support both Joy-Con controllers and touch screen controls so you can easily switch between tabletop, handheld, and TV modes. The Nintendo eShop price will be $19.99, or equivalent in your local currency.

Okay, but what the heck *is* Thimbleweed Park?
Oh, you haven’t heard about this mystery / comedy game from Ron Gilbert and Gary Winnick, the creators of classic adventures Monkey Island and Maniac Mansion? Well then, let’s set the scene:

October 15, 1987. A dead body is rotting under the bridge, but Thimbleweed Park’s 81 (sorry, make that 80) inhabitants have bigger concerns. The town’s founder also died recently, under mysterious circumstances. The air is buzzing with signals. The hotel appears to be haunted. A giant slice of pizza roams the streets. And something sinister is going on behind the locked gate of the abandoned PillowTronics™ factory — something that could consume us all.

Two federal agents, a washed-up insult clown, an aspiring game developer, and the ghost of a pillow salesman have been drawn to this weird, rundown place. They don’t know it yet, but they’re deeply connected — and they’re being watched. Switch* between them to explore the town, solve puzzles, and unravel the surreal mystery at the heart of it all. As you’ll see soon enough, in a town like Thimbleweed Park a dead body is the least of your problems.

*No pun intended.

 

Ron Gilbert was one of the great minds behind adventure games of the past. This return to the genre is great and to see it come to switch is amazing. Will you be getting it?

 

Source: PR Email

By Jonathan Balofsky On 12 Sep, 2017 At 03:08 PM | Categorized As News, News, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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WayForward sent out the following

 

WayForward has teamed up with Last Dimension to bring its magical misadventure Mystik Belle to consoles! Originally created for Steam, the 2017 version delivers silky smooth frame rates, updated trophies and achievements, and a revised storyline.  We hope you will enjoy this bewitching and expansive adventure every bit as much as much as we did!  

 

About Mystik Belle:

Trouble is brewing at the Hagmore School of Witchcraft, and only freshman witch-in-training Belle MacFae can put things right.

As Belle, you must seek out the three crucial ingredients of the Walpurgisnacht Brew, which means investigating the school’s colorful 2D landscapes in a quest that combines elements of nonlinear, exploration-based action-platformers and classic object-oriented adventures.

As you traverse the labyrinthine school’s catacombs, laboratories, dungeons, and forests, you’ll use everything from a sledgehammer to a fish head to solve numerous puzzles.
And when you aren’t testing your grey matter, you’ll put your wand to use against a variety of impressively animated enemies, including spooky spiders, pesky plants, and rambunctious rodents.

Can your mind and magic overcome the myriad mysteries, or will this quest spell defeat for the unfortunate Belle?

 

Key Features:

  • Explore a vast magical school containing a variety of environments
  • Discover new spells and abilities, and use them to combat more than 60 types of enemy monsters.
  • Collect bizarre objects to solve numerous brain-draining puzzles
  • Encounter and interact with your fellow Hagmore inhabitants. Snark and sarcasm abound!
  • Level up, gain new powers, and increase your strength, RPG-style!
  • Locate secret lore to discover the story’s true ending

 

 

This is a very cool looking game, and the game coming to consoles is a good thing. Will you be getting this?

 

Source: WayForward PR

 

By Jonathan Balofsky On 12 Sep, 2017 At 09:29 AM | Categorized As News, NINTENDO, ROG News | With 0 Comments

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RCMADIAX was one of the most prolific indie developers for the Wii U. However, with the system at the end of its life,  RCMADIAX is moving on.

 

The following tweet was sent out.

 

RCMADIAX had hit and miss games. Some were not good, but some like Super Robo Mouse were amazing. The games are cheap and if you are a Wii U owner, who wants something to play, you could do a lot worse.

 

 

By Jonathan Balofsky On 10 Sep, 2017 At 05:38 PM | Categorized As Featured, News, PlayStation, Reviews, Reviews, ROG News | With 0 Comments

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There are many kinds of RPGs out there, both established genres like JRPGs and others such as action RPGs, and when the genres begin to blend together, things become interesting. Fallen Legion is an RPG that blends various styles to create unique gameplay that fits its nature well. But is it a good game beyond that?

In terms of the story, Fallen Legion is a bit on the more simplistic side as with many indie RPGs. It isn’t bad, but fairly conventional, although it does try to change things up by offering choices to make This does help give a bit of variety but to be honest, the allure of the game is not in its story, and that is okay. In the end, the story while fairly generic, is more of a backdrop against what is the more unique points of the game.  As stated, you  must make split-second decisions that are meant to have an impact on the game’s story, but it doesn’t really go that far. What is good, is that Fallen Legion shows  two perspectives in different games, to create a more immersive experience. Its nice, but what is the real draw is the gameplay.

I mentioned above, the JRPG and Action RPG genres, and Fallen Legion: Sins of an Empire serves as a blending of those two, with elements of Strategy RPGs as well. It is actually far more of an action game with RPG and SRPG elements, but it comes out well in terms of combat. The battle system is fairly unique, and fighting requires your attention for all actions.  You control multiple characters simultaneously, and need to master combos, and counters to progress, which is a nice twist on the traditional formula.. There isn’t as much leveling up for characters, again making this more action based, and it wouldn’t exactly be wrong to call this an RPG inspired action game. That to me actually does sound more interesting a concept than an action RPG but that is neither here nor there.

The game’s playstyle is its draw and it does it well. It goes nicely with gorgeous hand drawn art and excellent music to create unique atmospheres for the battles. In fact, I would say the combat in the game is some of the most unique I have ever seen, and I would like to see the developers push that part forward in other games, perhaps making a full on action game with more story focus and less of a Valkyrie Profile inspired game. As it is, I would recommend this for the unique combat playstyle, it is one of a kind.

 

………………

 

A review key was provided by the developers.