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By Houston Christopher On 23 Feb, 2013 At 06:27 AM | Categorized As Featured, PlayStation, Reviews, Reviews, Reviews, Xbox 360/Xbox One | With 0 Comments

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metal gear rising screenshot 1Metal Gear Rising: Revengeance is like a kung-fu action movie that is hopped up on steroids that you just don’t want to end. Developed by Platinum Games (Bayonetta; Vanquish; Madworld) and published by published by Konami this is the mutant off spring of the formally cancelled Kojima Studios game Metal Gear Rising. The game was cancelled then later picked up by Platinum and completely reworked from the ground up with the consent of Hideo Kojima.

It’s an action, hack and slash game that is high paced and features an amazing new system mechanic. The mechanic is like bullet-time with a sword, but much cooler. Once doing enough damage to an enemy you are prompted with a slow down effect where you can in turn slice away at your opponent in slow motion. Doing so causes tons of dismemberment and it is truly a sight to behold. Mind you, this game is not for the faint of heart.

metal gear rising screenshotThe story takes place four years after the events of Metal Gear Solid 4. You play as Raiden, the awesome ninja cyborg dude who used to suck in Metal Gear Solid 2…yeah that guy. You work for a Maverick security working to save money for his family by protecting Prime Minister N’Mani of an unknown African location. Next thing you know you are ambushed and the prime minister is captured then killed. During your rescue you become injured and defeated by one of the captors working for another group affiliated with Desperado Empires, a group associated with terrorism.

Not long after you soon end up trying to seek revenge a couple weeks later after your defeat. The story then unravels to several different plot points that seem very Metal Gear-esque. Without me spoiling the very convoluted plot, let me say it is all over the place with tons of codec dialogue and moments that will make you go “huh?”

metal gear rising screenshot 2Unfortunately the story mode is very short. I personally beat the game in a little under five hours. Granted those five hours were very awesome and filled with great action that is simply indescribable. Luckily, for those not willing to play the game multiple times, which I highly recommend, there are extra VR Missions that can be unlocked through the story. These test your sneaking ability and your combat skills. Not to mention the tons of skills and other statistical things you’d want to gain and extras to collect.

The sound design is another very strong component of this title. Composed by Jamie Christopherson it features amazing rock/techno/orchestral music. It’s so good I enjoy listening to it even after I am done with the game. Not to mention the awesome sounds of explosions, decapitation and sword slashes. It’s overall just awesome.

The graphics are also a marvel. Environments feature fully cut-able things from which you can wreak your destruction upon. The action looks so good as the game runs at a very smooth 60 fps. Sadly, some of the stages are just too open and barren. Understandable though considering how much work it must take to do such feats.

Most importantly is how the game plays. Safe to say it is very intuitive and yet simplistic. The game’s simple light and heavy attack system complement each other well. Combos are easy and fluent when stringing attacks together and can make you feel very badass. The only problem is the camera, which for the majority of the time works until there are either way too many enemies or you’re in a weird spot.

Overall Metal Gear Rising: Revengeance is an amazing experience that Metal Gear fans and action fans shouldn’t miss. Sure the campaign could stand to longer but, I wouldn’t be surprised if we were to see a sequel in the future.

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No GravatarAnarchy-Reigns-Jack-PoseRelease your inner “badass” with Platinum games latest title, Anarchy Reigns. This title is a third person brawler that features Jack Cayman from their previous Wii title “Madworld” along with a bevy of off the wall characters in this post apocalyptic setting overrun by goons, ninjas, robot drones, crazy “Death Proof” esque cars, mutants and tons more.

STORY

The campaign is split into two different parts referred to as Black Side and White Side. In the Black Side you control Jack in his quest to find Maximilian for his daughter who paid for you to retrieve him. In the White Side you control Leo a BPS soldier who is sent to retrieve his mentor, the aforementioned Maximilian. In a way these two stories intersect with one another whilst trying to make the entire storyline seem relevant. Unfortunately  it doesn’t. In a game where the combat doesn’t take itself to seriously the plot sure tries…sort of. For the most part, I was just confused. It jumps from place to place, introducing several characters without really ever explaining their purpose. The story is so irrelevant that it might as well not have been included. The only thing it does is it gets you adjusted to the combat and features a few fun modes of play that cannot be experienced online. Nevertheless, it’s a boring and uninspired single player romp that is only worth playing through once just to unlock all of the extra characters.

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GRAPHICS

This section is going to be very short and sweet…they suck. There are better looking games on the SEGA Dreamcast and that says a lot. The characters and their special effects seem to be where all the graphical attention went because the level design is atrocious. I thought that I would never ever dislike grey as much as I did before I played this title and boy was I proven wrong.

AUDIO

This department fires on all cylinders with some great sound effects for the brutal and visceral combat accompanied by an awesome soundtrack that is somewhere along the lines of House Rap and Drum & Bass. It’s pretty cool. It reminds me very much of “Madworld” especially since this game is the spiritual successor to it. At any rate, you’ll be remembering several tunes every time you think of the game.

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GAMEPLAY

Ahhh…the most important piece of any game. Thankfully this game make a pretty good effort in delivering a satisfying combat system. While there isn’t any advancement in the combat that you have there is a hint of depth along with the delivery in how you handle encounters and dealing damage. Everything is fun since you feel like a massive powerhouse and every punch and kick is delivered with such force, often at times either decapitation or explosion. It’s just satisfying.

REPLAYABILITY

Here is where the central focus of the game obviously went into. There are so many modes with so many options of how to play that this is where the majority of the time should be spent. But will you is the question. I more than likely won’t touch it often. It is interesting the first few matches and then frustration builds as you get swarmed with mass amounts of chaos, static camera angles deterring you from fighting your opponents, kill stealing and all other sorts of dumb things that could happen that are more than likely out of your control. Don’t get me wrong, there is nothing quite like it and it still has it’s charm. Unfortunately, i’m unsure of how long that will last.

With a less than stellar single player campaign, very poor graphics and somewhat lackluster replayabilty Anarchy reigns is a game that could easily be passed up. The main attraction to this game is that the price point in the US is $29.99 which is a steal. Plus, there aren’t many games with as much charisma as this one. But, it is a venture that some will not be willing to take.

6.5/10