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By Jonathan Balofsky On 25 May, 2017 At 09:20 AM | Categorized As News, NINTENDO, ROG News | With 0 Comments

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Here is the Nintendo Download for the week of 5/25/17 in North America

 

Switch Retail

Astro Duel Deluxe – $14.99 (available Tuesday)
Disgaea 5 Complete – $59.99
Ultra Street Fighter II: The Final Challengers – $39.99 (available Friday)

Switch Download

ACA NeoGeo The King of Fighters ’99 – $7.99

Wii U Download

Block Zombies! – $4.99
The Girl and the Robot – $9.99

3DS Download

Drone Fight – $3.99

3DS DLC

Fire Emblem Echoes: Shadows of Valentia DLC – All DLC packs, as well as the individual components included in each pack, can be purchased separately, giving players the flexibility to buy as many or as few as they want. The full version of the Fire Emblem Echoes: Shadows of Valentia game is required to use downloadable content.

Season Pass ($44.99, 22 pieces of content): The Fire Emblem Echoes: Shadows of Valentia Season Pass includes all five DLC packs as they release. By purchasing the Season Pass, fans who want to receive all DLC will save more than 30 percent compared to purchasing all 22 pieces of content on their own.

DLC Pack #2 – Undaunted Heroes Pack ($9.99, three pieces of content): In addition to a new dungeon (The Inner Sanctum), this pack also includes two challenging new maps that stronger, more seasoned heroes will want to tackle.

DLC Pack #3 – Lost Altars Pack ($14.99, 10 pieces of content): The mysterious dungeons included in this pack hold the power to upgrade characters to exclusive classes that don’t appear in the main game.

eShop Sales

Great deals this week! Check out the full list of deals on Nintendo 3DS and Wii U available this week at http://www.nintendo.com/games/sales-and-deals.

Activities

New Pikmin My Nintendo Rewards: Celebrate all things Pikmin with these fun rewards:

Adorable Pikmin Working Together Nintendo 3DS theme (Nintendo 3DS)
30 percent off on the original Pikmin game (Virtual Console for Wii U)
15 percent discount on the Nintendo Selects: Pikmin 3 game for the Wii U console
Online access to Pikmin 3: Prima Official Game Guide
Three Pikmin 3 DLC Packs*:
Pikmin 3 Map Pack 1 Collect Treasure! Stages 7-10
Pikmin 3 Map Pack 2: Battle Enemies! Stages 7-10
Pikmin 3 Map Pack 3: All-New Mission Stages 12-15

Source: Nintendo PR

By Jonathan Balofsky On 24 May, 2017 At 11:34 AM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

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By Jonathan Balofsky On 23 May, 2017 At 12:02 PM | Categorized As News, NINTENDO, ROG News | With 0 Comments

No GravatarMario + Rabbids Kingdom Battle is a real game and is coming to Switch. This was made official after a leak today of the artwork. The leaked image was taken down but then the following image was provided by Ubisoft to comicbook.com, thereby giving official proof the game is real.

 

 

 

This is an unusual combination for Nintendo, but I have to say, that the art style looks interesting and I am intrigued by this. With Nintendo supervising, the gameplay will no doubt be awesome. Are you excited?

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By Jonathan Balofsky On 23 May, 2017 At 09:36 AM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

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Here is some awesome news.

8Bitdo, a video game peripherals maker, has just made a major update to its controllers. All of its controllers which can receive firmware updates are now enabled for support with  Nintendo Switch.

8Bitdo’s products include , the SFC 30 and NES30, which are of extremely high quality and are incredibly responsive. Although they will lack motion control and rumble and other features of the modern Switch controllers,  the pads can be used for fighting games, like Ultra Street Fighter 2, or the Neo Geo games like Garou.

This is going to be excellent for the  virtual console when it comes to Switch, but  fans are already using the pads with new games. For example, there are reports on Neogaf of users playing Mario Kart with the controller.

You just cannot beat the classics.

source 1 source 2

By Jonathan Balofsky On 23 May, 2017 At 07:07 AM | Categorized As News, News, News, NINTENDO, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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Koji Igarashi recently did an interview with Famitsu and some new details were shared on  Bloodstained Ritual of The Night.

The game is roughly 20-30% complete so far. This may not seem like much, but this could be due to being the base parts of the game, with other parts coming out faster. That said, Igarashi did note that he needs to increase the pace of development.

When it came to cancelling the Wii U version for a Switch release instead, he mentioned that the reason Switch is being favored over Wii U is that the game is being developed with Unreal Engine and ported from PC. As the Switch supports Unreal Engine 4 natively, this means that they don’t need to do any workarounds and can make a straight port. As well, the planned release in 2018 also lead to the decision of moving away from Wii U as the system is pretty much dead.

It seems IGA knows what he is doing with Bloodstained and wants to pick up the pace. I am sure the game will be amazing when it is released.

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By Jonathan Balofsky On 22 May, 2017 At 11:57 PM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

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Inti Creates CEO Takuya Aizu recently spoke with USGamer about their upcoming projects. The talk turned to discussion of their new Switch games and some interesting details were mentioned.

Azure Striker Gunvolt: Striker Pack is only confirmed for a physical release in Japan so far, but they are working on getting a publisher for a physical release in North America and Europe as well. They also noted that they have completely refined the system of upgrades from the original Mighty No. 9, with it now involving character customization via chip modules that you get as you progress. These unlock new customization options such as modifying the arc of the shot or addition weapons and so on. Inti Creates noted they feel this sets it apart from the original game.

There are two major ways to get these. First of all, many of them are hidden throughout the stages. In fact, there’s an ability you can use in the Switch version called dowsing — when you get close to a hidden item you’ll feel the HD rumble kick in. Maybe there’s a hidden wall or something that you have to destroy that contains hidden modules. And then, when you defeat bosses, you can select one of many rare drop items.”

He also revealed that Comcept and Keiji Inafune are completely uninvolved with the game and have give Inti Creates full control of the project as they see fit.

“We made this game completely on our own, with no input from Keiji Inafune or Comcept. Basically, we said, ‘We want to use these characters,’ and they said, ‘Go ahead!’ We were happy that they gave us the OK to use these characters, for free. But in terms of the game itself, there’s no involvement from Concept. This is a labor of love by Inti Creates with characters we really adore.”

Inafune and Comcept may have given up on the IP but it seems Inti Creates is determined to make Mighty No 9 a series that fans can love. Perhaps they can make it the Mega Man successor we truly want.

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By Jonathan Balofsky On 22 May, 2017 At 10:04 AM | Categorized As News, NINTENDO, ROG News | With 0 Comments

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Here is a heartwarming story about a fan’s interaction with Nintendo.

Twitter user kentarock1020 has a son named Hibiki who has been completely blind since the age of two. He has been unable to see due to the rare cancer form retinoblastoma, and cannot play most video games, but thanks to Nintendo, there is one series he is able to excel at.

Hibiki, with his dad’s help, wrote a letter to Nintendo, to thank the company for Rhythm Heaven (Rhythm Tengoku in Japan) and asking for more games in the future.

You can see the letter here

“Dear Nintendo,

Hello. My name is Hibiki Sakai and I am in fifth grade. I am blind, but I’ve always wanted to play video games like everyone else. But there aren’t many games I can play at all. The one game I can really play is Rhythm Tengoku. It’s the only game I can enjoy together with others, and I never lose at it. I’ve gotten perfect scores on all the versions on the Game Boy Advance, Nintendo DS, Wii, and 3DS too.

So I really, really want you to make more Rhythm Tengoku games. And it’s perfectly fine if you make them a little harder too!

I think that there are a lot of other kids with visual impairments who want to play video games but can’t. So I’d love for you to develop more games for people with handicaps to enjoy playing with others.

I will always support you, Nintendo.

From Hibiki Sakai”

What is amazing is that Nintendo took the time and responded to this letter and did so in an amazing way.  They sent a written letter for his parents to read, but they also included a braille letter so that Hibiki could read the response himself. Kentarock1020, shared on Twitter that,  “Them sending such a sincere correspondence to just one person is truly divine customer service.”

Nintendo’s reply can be read as follows

“Thank you so much for sending us here at Nintendo your heartwarming letter.

We are so happy to hear that you’ve perfected and enjoyed Rhythm Tengoku, Rhythm Tengoku Gold, Minna no Rhythm Tengoku, and Rhythm Tengoku The Best.

We have passed on your letter to Nintendo’s development department. We want to keep making games that everyone can have fun playing, so thank you for your support.”

Even if Nintendo doesn’t make more Rhythm Heaven games , the fact is that they took the time to reply to the letter and include a braille version so Hibiki himself could read it. This is amazing and shows that while Nintendo often gets attacked as not customer friendly,  they can do a lot of good for their fans. They made one fan’s day very happy when they didn’t need to and that deserves praise.

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By Jonathan Balofsky On 21 May, 2017 At 09:53 PM | Categorized As Editorials, Featured, News, NINTENDO, Opinion, Reviews, Reviews, ROG News | With 0 Comments

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LJN is one of the most reviled names in retro gaming. The publisher put out some of the worst games on the NES, SNES and other systems, but not all their games were bad. One game that tends to get a lot of hate is Back to the Future on NES but I feel this hate is unwarranted, and the game is actually nowhere near as bad as is claimed.

Back To The Future admittedly does have a bizarre way of adapting the game, and it seems to have nothing to do with the movie at first. I was one of many people who thought this until it was made apparent what I was missing. Back to the Future on NES plays much like an arcade game more than anything else, and its various levels and styles all play like something out of an 80’s arcade game. While we may remember the big names like Street Fighter, Final Fight and Smash TV, the truth is that there were many arcade games that were just like Back to the Future. When looked at in that context it becomes a lot easier to see what the developers were going for and I can appreciate it. Indeed, the levels on the streets are the most reminiscent of this style, especially with getting power-ups like skateboards and weapons. It is clear what the developers were going for, even if they didn’t hit the mark.

Don’t get me wrong, I am not saying this is an amazing hidden gem for the NES ( though I would argue another LJN licensed game, Nightmare on Elm Street, actually is a hidden gem), and there is a difference between “not a bad game” and “a great game”. I view Back to The Future on NES as more middle of the road, nothing too bad but not anything great. I actually managed to have fun wasting time with it, and even the side levels like catching hearts or catching notes were fun. Arcade games would often have hard segments like this to guzzle more quarters, so again, I get what they were going for.

Now, I will address the major complain people have. The music is atrocious and cannot be defended as it is. The thing is, the music was not supposed to be like that. The music as composed, was a faithful 8 Bit rendition of the music from the movie. Now I have heard two explanations for what happened with the music to make it what it was. One explanation was that the music had to be licensed separately and when this was found out, it was sped up to hide it. The other explanation is that it was programed into the game wrong and it was sped up and not fixed due to the game being rushed out.

If you do not believe me about the music then listen to this

 

 

 

All in all, Back to the Future on NES cant really be called a terrible game. Its just kind of there. It can be enjoyed and for all the complaints about Marty looking weird, even faithful licensed games like Batman made strange choices in character appearances. I don’t understand the hate and I thank people like 8-Bit Eric for helping make me aware of the game’s good qualities . I encourage you to try the game again and consider it from this perspective. Just avoid Back to the Future II and III on NES, as that game is truly horrible.

 

(Thank you to Larry Bundy Jr for sharing the video above. You can check out his youtube channel here , I highly recommend it)

(Check out 8-Bit Eric’s channel here.)

The article was inspired by Cygnus destroyer ( Check him out here)

The above was the opinion solely of the author and does not necessarily reflect the views of Real Otaku Gamer and its staff

By Jonathan Balofsky On 19 May, 2017 At 03:26 PM | Categorized As News, News, NINTENDO, PC Games, ROG News, Xbox 360/Xbox One | With 0 Comments

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The developers of Rainway recently did a Reddit AMA and discussed some very interesting things.

When it comes to Switch, everything is on track for release and proceeding well. There will be a need for a constant internet connection as well as it requiring your PC to be logged in and there will be local input lag of 2-3ms between frames. However, it  will also have per-game button configurations that are easy to set up, and remote rumble is supported.

There are also plans to expand Rainway past just game streaming, but that is not being discussed now.

 

This prototype footage was also shared

 

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By Jonathan Balofsky On 18 May, 2017 At 08:24 PM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

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Nintendo of Japan has released a new promo video showing off more indie games for Nintendo Switch. Among the games shown were Owlboy, YIIK and Cat Quest.

 

Nintendo is going all out to get indie support for Nintendo Switch and this is a great sign. hopefully they keep this up and have steady stream of great indie games for the system.