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By Jonathan Balofsky On 9 Sep, 2017 At 07:33 PM | Categorized As News, NINTENDO, ROG News | With 0 Comments

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Nintendo systems do not have an achievement system currently, like the PS4 and Xbox One do, but that may be changing soon.

 

According to the devs behind Lichtspeer, Nintendo is indeed working on achievements and they are keeping track of it.

What do you all think of this? Do you want achievements on Switch?

 

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By Jonathan Balofsky On 8 Sep, 2017 At 12:31 PM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

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Here is some good news. There had been concern over how well Dragon Ball Xenoverse 2 would do on Switch due to it being a late port, but it seems to not be the case.

The game came out on Switch in Japan this week on Thursday, and based on Bandai Namco’s reports, it’s off to a strong start. Specifically.  Bandai Namco published a tweet saying that Dragon Ball Xenoverse 2 is a big hit on Switch. They then sent out another message earlier today stating that there is a shortage for the physical version, with more shipments planned towards the end of this month.

It is possible that Bandai Namco had planned a conservative shipment for Dragon Ball Xenoverse 2. That being said, the high sell rate most certainly impressed them.

The game launches in the west on September 22.

 

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By Jonathan Balofsky On 7 Sep, 2017 At 10:25 AM | Categorized As News, NINTENDO, ROG News | With 0 Comments

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We now know next week’s Neo Geo game for Switch has been revealed, and it is the all time classic, Spin Master.

 

Spin Master is a side-scrolling action game released by Data East in 1993. The adventurer Johnny along with his best friend Tom will use a large variety of weapons and attacks in order to retrieve his beloved and the stolen treasure map from the mad scientist Dr. De Playne.

 

The game is an all time classic and one that more people should play.

 

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By Jonathan Balofsky On 7 Sep, 2017 At 10:49 AM | Categorized As News, News, News, NINTENDO, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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Rockstar sent out the following

 

 

Rockstar Games®, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ:TTWO), is proud to announce new versions of the blockbuster detective thriller, L.A. Noire, are scheduled to release on November 14, 2017 for the Nintendo Switch™ system, PlayStation®4 computer entertainment systems and for Xbox One games and entertainment systems.

Alongside these three new console versions comes LA Noire: The VR Case Files, featuring seven select cases from the original game rebuilt specifically for a virtual reality experience on the HTC VIVE™ system.

L.A. Noire takes place in the seedy and violent underbelly of 1940’s Los Angeles as decorated veteran and newly minted detective, Cole Phelps investigates an escalating series of cases inspired by real-world crimes. Each successfully solved case brings Phelps greater success, but also brings him closer to the dark criminal heart of post-war L.A. The game was an Official Selection of the Tribeca Film Festival for its cinematic approach to gameplay and narrative.

Utilizing a unique type of facial capture technology called MotionScan, L.A. Noire breathes unprecedented life into character performances, creating brand new gameplay out of the art of interrogation.

“We’re excited to bring L.A. Noire’s unique mix of real detective work, classic Hollywood atmosphere and thrilling action to these new platforms,” said Sam Houser, Founder of Rockstar Games. “Now with a choice of spectacular virtual reality, stunning 4K, or the freedom of portable play, these enhanced versions are a perfect opportunity for players to experience this richly detailed world in a whole new way.”

L.A. Noire: The VR Case Files for HTC Vive delivers seven of the original engrossing, self-contained cases from LA Noire rebuilt specifically for virtual reality, blending breathtaking action with true detective work to deliver an unprecedented interactive experience.

L.A. Noire for the Nintendo Switch features the complete original game and all additional downloadable content, with specific enhancements including a Joy-Con mode with gyroscopic, gesture-based controls, HD rumble and new wide and over-the-shoulder camera angles, plus contextual touch screen controls for portable detective work.

L.A. Noire for PlayStation 4 and Xbox One delivers the complete original game and all additional downloadable content with a range of technical enhancements for greater visual fidelity and authenticity, including enhanced lighting and clouds, new cinematic camera angles, high resolution textures and more. L.A. Noire plays natively in 1080p for the PlayStation 4 and Xbox One consoles, and stunning 4K for PlayStation 4 Pro and Xbox One X, capturing the grit and grime of the City of Angels like never before.

 

This is amazing to hear, and it was long rumored. As well, this is the first game from Rcokstar for a Nintendo system in years. This may seem an odd choice to remaster, but the game does have its fans. Will you be getting this?

 

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Shantae: Half-Genie Hero was an amazing game full of fun and awesome action. Now WayForward has brought a new addition to the game, with the addition of DLC focusing on Risky Boots, the pirate queen herself. This DLC brings a new style of gameplay, but is it worth getting?

Right from the start, Pirate Queen’s Quest shakes things up, since Risky has completely different gameplay from Shantae, that t is actually reminiscent of Shantae and The Pirate’s Curse a bit. however, there is more than just playing the game as Risky with her tools, as the levels have been changed  to introduce new challenges, as well as bringing in new enemies. This campaign is a lot harder than the main game, but is still a rewarding experience. There are now new platform puzzles, new tricks to learn to progress, and above all else, a funny storylien that offers growth for Risky as a character.

There is still the amazing music that WayForward brings to their games, and even a few fun twists on what you might expect. The game retains the awesome visuals of the base game, and the new enemies looks terrific. These new enemies will give you a much tougher fight than what you encountered before, but that is part of the fun. The upgrades, the animations, everything about this game feels like it built on what was established before, and helped expand on it to reach new heights.

Playing as Risky actually feels different than playing as Shantae and that alleviates a fear I had for the DLC. The DLC is priced very well, and for the content contained within, it actually feels like a bargain. With more content coming, I am really eager to see what WayForward has planned next for the Shantae universe. If you have played Shantae: Half-Genie Hero, then you need to get this DLC as well!

 

 

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Reviewed on Nintendo Switch

By Stark Wyvern On 5 Sep, 2017 At 07:27 PM | Categorized As Featured, NINTENDO, Nintendo Switch, Previews, ROG News | With 0 Comments

No GravatarYears ago now, playing the first game that the Rabbids appeared in, Rayman: Raving Rabbids, would not have made me think I would ever enjoy a Rabbids game. But years later, after finding a tv show starring these wild creatures, I have grown fonder of them. Imagining Mario and friends team up with them adds another layer of absurdity but, oddly enough it works. These characters are so different in tone, but there is something that just flows right.

Mario and Rabbids Kingdom Battle is an odd amalgam of two series that certainly have no right to be together. But, they oddly enough work, and that shows that Rabbids have come into their own. This game really shows what can happen when two very different series come together, and that is a good thing.

The Rabbids are distinctively their own brand of stupid, and it flows with Mario and his world. The fusion of these worlds in the game due to the magical power of the glitched tool, causes insanity to ensue. Things you’d never thought you’d see in a Mario game appear before your eye and shock you. It’s quite humorous as you never know what to expect.

This game also clearly turns Mario’s world on its head in other ways. Never before has Mario wielded a gun, and now here he is shooting a gun. It works in this zany world as everything is so twisted. Another thing I found interesting was that there is always a chance for a little crude humor, another first for the Mario series.

The characters, of course, include the stalwart crew of Mario, Luigi, Peach, and Yoshi. Though Peach, as she is described, is far more badass, than usual. There are also four Rabbids who in a way cosplay as these characters. Taking some cues from the originals, they act similarly, yet totally different. These Rabbids add another layer of insanity to the wild cake that is Mario and Rabbids.

The story is an interesting one as well and involves a young girl in a different world. She has just won a great competition, and her invention could change the world. However, the Rabbids come and intervene and soon are connected to Mario’s world. Bowser Jr decides this time to take it upon himself and heads out to take over the kingdom.

With music by the fantastic Grant Kirkhope fused with the jaunty Mario tunes, this game becomes even better. You can hear his style which of course is reminiscent of Banjo and Kazooie, and it is amazing. Just another reason this game has certainly become better than I thought it could ever be.

The battle system is similar to XCom in that there is traversal around a grid like arena and you have actions to take. It is quick and often unforgiving and that is a good thing. You can buy weapons to strengthen your character and help them take out certain enemies. The stages are never impossible obviously but it can be easy to get yourself into a corner if you aren’t prepared.

The weapons themselves are also very varied. Each character has both a primary and secondary weapon. But the greatest thing is seeing what these weapons look like and what they are named. There is much humor in the whole thing, and you will certainly find some of them to be humorous.

Only being so far in the game, all I can say is, this game has something I never thought I’d find in a title combining Mario and Rabbids. With wit, good strategic gameplay, and an interesting cast of characters, all I know is I’m really enjoying this game.

By Jonathan Balofsky On 5 Sep, 2017 At 06:29 PM | Categorized As Featured, News, NINTENDO, Nintendo Switch, Reviews, Reviews, ROG News | With 0 Comments

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Punishment platformers are a popular genre, and have been for some time. We have seen greats such as Super Meat Boy, and others that are not so great. League of Evil is another entry into the genre and it offers up more of the same. That isn’t necessarily a bad thing, but does the game hold up on its own?

League of Evil involves short levels that get longer as you progress, simple action and minor objectives. Its great for short bursts of gameplay but does get very repetitive at times. This isn’t to say that the levels are all the same, since there is variety that is introduced, but it still feels less than what it could be. I don’t feel it is a bad game, but I do not feel it meets its true potential.

There is something much more important I must mention. The controls for the game are not good. They are far too loose, or far too sensitive and for a punishment platformer, this is a very bad thing. The controls often get in the way of the game and cause issues. As you progress in the game, it gets even worse with the controls either being too sensitive or not responding right, and that leading to numerous deaths.

I wanted to like League of Evil as I do find punishing games to be fun. Heck, I play Donkey Kong Country Tropical Freeze in order to relax when I am stressed. But the controls just got in the way far too much. I ultimately could not enjoy League of Evil and found it to be a chore to get through. It has great music, I will admit and a nice art style, but good music and good art is not enough to save the game.

I must suggest passing on this for now. I just cannot see it as being fun.

 

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Disclaimer: A review key was provided by the publisher.

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Here is some strange news.

 

Nintendo seems to have removed Super Mario Run from the iOS App Store.

Below is a picture of the apps Nintendo has on iOS. Super Mario Run is missing from that list.

We have no reason given for this yet, and Nintendo has yet to make a statement. Could something have happened? Or is this a mistake?

 

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Inti Creates has just released Azure Striker Gunvolt: Striker Pack, and has announced Dragon: Marked for Death, both for Nintendo Switch. They have been very busy on the system and one might think they had moved on from their first Switch games, Blaster Master Zero and Mighty Gunvolt Burst, but that is not the case.

Inti Creates has confirmed on twitter that they have more plans for those games. Whether that means more DLC characters, modes, or simply updates is not known yet. What we can say however, is that Inti Creates gives their games their all and any new content Inti Creates brings will be welcome.

 

Have you played these games yet?

 

By Jonathan Balofsky On 1 Sep, 2017 At 04:09 PM | Categorized As News, NINTENDO, Nintendo 3DS, Portable/Mobile Gaming, ROG News | With 0 Comments

No GravatarNatsume sent out the following

 

Natsume, Inc., a worldwide developer and publisher of family-oriented video games have announced that River City: Rival Showdown, known in Japan as Downtown Nekketsu Monogatari SP,  will launch digitally and at retail this November for the Nintendo 3DS with an MSRP of $29.99. The retail version will include a limited edition keychain as a gift with purchase while supplies last.

“We are very excited for players to battle their way through River City: Rival Showdown,” said Hiro Maekawa, President and CEO of Natsume. “The River City franchise has changed a lot since when it first debuted, but our fans will be happy to see classic Kunio-Kun elements in this new game as well.”

River City: Rival Showdown, released in Japan to celebrate the Kunio-Kun series’ 30th anniversary, takes the original story of River City Ransom and adds multiple story paths, multiple endings, and a dynamic fighting system that evolves the Kunio-Kun series in a new, exciting direction!

One night, Kunio is attacked by two mysterious individuals. On top of that, Riki’s girlfriend has disappeared, and it’s up to Kunio to find out the truth! Kunio has just 3 days to unravel the mystery, and he’ll need your help to take down all who stand in his way. Take on some familiar faces from the River City games and meet new ones in this fast-paced beat-’em-up RPG.

River City: Rival Showdown will feature:

  • Different Story Paths and Different Endings!
  • A Day and Night Cycle!
  • Bonus Double Dragon Fighting Game Included!
  • Super Special Moves, Such as Turbo Stone Hands!
  • 2 Player Local Co-Op Play!
  • Multiple Difficulty Levels!

Players can follow the latest news for all of the beloved Natsume franchises at www.natsume.com and by scooping all of the latest Natsume updates, contests, screen shots and more at www.natsume.com/facebook and www.twitter.com/natsume_inc.

Its great to hear about this game coming to the west. The Kunio Kun series is a beloved one and to see this celebration title coming outside of Japan, is great for the fans.

 

Will you be getting this?

 

Source: PR Email