You Are Browsing ' PlayStation 3/PlayStation 4 ' Tag

By Jonathan Balofsky On 6 Apr, 2017 At 09:59 AM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

No Gravatar

Bethesda has released a new trailer for Prey. This trailer details the gadgets and hardware used within the game.

Welcome to the Hardware Labs aboard Talos I. It’s here that many of the station’s gadgets, gears and weapons have been built. Take a look at just a few of the items you’ll have at your disposal when facing the alien threat in Prey. Along with a wide range of abilities (both human and alien), Morgan Yu has a full arsenal of killer gear. From his simple wrench to a powerful shotgun to more exotic devices, Morgan has more than enough options to suit his needs.

Prey will be available on May 5, 2017, on PlayStation 4, Xbox One and PC.

Prey is looking absolutely amazing. The game is set to be a big hit this year, and will hopefully be the start of a new franchise for Bethesda. Will you be getting the game?

By Jonathan Balofsky On 6 Apr, 2017 At 06:06 AM | Categorized As News, News, News, NINTENDO, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

No Gravatar

Wonder Boy: The Dragon’s Trap has gone gold on PS4, Xbox One and Switch. There are still some issues to be worked out with for the PC version but that will be coming soon.

The PC version is still having issues with performance on certain rigs. This is due to the custom engine being used for the game,

The developers tweeted out the following

Are you excited for the game? Let us know!

No Gravatar

I have always loved pinball. Ever since I was a child, I have loved pinball machines and pinball videogames. Maybe it was playing NES pinball, or Alien Crush, I just found a love of both the machines and the video games. As such, I was a big fan of Zen Studios work. I hadn’t played some of their new boards in years, but one set that stood out above all others was their Bethesda pack.

Imagine taking Fallout 4, DOOM and Skyrim and turning them into pinball games, and at the same time retaining almost everything about the games. These are not just Bethesda themed pinball boards, they are the games fully adapted into pinball games, complete with game mechanics and identity.

Skyrim Pinball is nothing short of amazing. It retells the story of Skyrim through pinball and stays true to the game. It has the iconic music, it has leveling up and boss battles, and you have to watch your health and stamina at all times. You will go through dungeons, you will pick up loot and sort through and inventory and even craft items. I was absolutely blown away by the amount of detail put into the game. Yes its a stripped down version, but the essence is all still there. I had to be pulled away from the game just to be reminded that I had other obligations, that is how into it I got. The Skyrim board alone makes this worth getting. But it isn’t the only board.

DOOM Pinball was like getting hit with sensory overload in the best way possible. Great music, great visuals, good enemies and fights, I would never have thought it possible but it works. This follows the basic storyline of the new game and incorporates several elements from it, all done in the best way possible to keep the feeling despite the different format. I will even go so far as to say, that this particular board felt like more of a sequel to Alien Crush Pinball than the actual sequel for the Wii did .

Fallout Pinball is where things fell a bit short. I admit this may be because I am not extremely familiar with the Fallout games as much as others, but it felt like adapting many elements just got in the way. With Skyrim and Doom inventory and battles felt fluid and easy even if it took a while to get used to. With fallout, it felt way too clunky at times, but I can still appreciate the work done on this. The visuals are amazing and the music was good, but to me this just felt like the weak entry.

Overall, I would definitely give this a look at. My issues with the Fallout board likely have to do with my unfamiliarity with Bethesda’s entries, and fans might will like it. The other two boards however, were nothing but awesome. DOOM and Skyrim individually would make the purchase worth it, as they are some of the best pinball boards ever made. Fun, exhilarating and with an amazing amount of detail, these will suck you in fast.

I fully recommend checking this out.

No Gravatar

Warning: Spoilers ahead for The Elder Scrolls V: Skyrim. If you have not played the game yet, be warned that this will discuss one of the major side quests of the game.

The following is a theory I have had for some time about something in The Elder Scrolls V: Skyrim. The Silver Hand are a group of werewolf hunters who are enemies of the companions, but we don’t really know much about them. But there are some hints from the game’s lore that may point to a backstory that explains their actions much more.

The Companions were the group led by Ysgramor in his conquest of Skyrim from the Falmer. They became established soon after as the warrior’s guild. They had strong anti elven sentiments for a long time, and did not allow elves to join as full companions In fact, they had issues with most non Nords, although they accepted non Nord Humans into their ranks and eventually grew to respect them after Cirroc The Lofty joined. He was of Redguard descent and changed how the companions treated human outsiders, when he was made Harbinger, especially since that was the time period when the Nords became obsessed with Nordic identity after being Atmorans culturally. The elves however, were still discriminated against until Henantier the Outsider joined. He was made a servant but slowly earned his way up over the years.  He became respected by the new members and after one of his pupils was made harbinger, he gained some level of respect. When the harbinger died of old age, he shocked the companions by appointing Henantier as the new harbinger. This led to fierce arguments and many left the companions over this, although most remained and the tradition of tolerance and acceptance became part of the companions.

But what does this have to do with the Silver Hand? One thing that always stuck out was how the Silver Hand actively targeted the companions and stole the fragments of Wuuthrad, the Axe of Ysgramor. Then the idea hit me. What if the Silver Hand were originally a group made from those who left the companions? They seem to have existed for many centuries, and this could mean they have had many incarnations. As the companions’ curse of lycanthropy is relatively recent, it is possible the Silver Hand as a group took on that identity because they have a grudge against the companions. They felt the companions lost their way, and that their new group are the true heirs of Ysgramor.

However, the Silver Hand also are pretty diverse in their membership, which would seem to work against this idea. But that isn’t so. It could easily be explained that over the years, their whole identity became defined less by the ideas of Ysgramor and more by being enemies of the companions. In fact, it could be argues that by the time period Skyrim is set in, the original reasons are long forgotten and all the group knows is that the companions are their enemies.

Of course this is only a  theory, but I present this to you all to get your opinion. What do you think?

By Jonathan Balofsky On 5 Apr, 2017 At 12:14 AM | Categorized As News, PlayStation, ROG News | With 0 Comments

No Gravatar

Atlus has released a launch trailer for Persona 5.  Most of the necessary details are known now, but the trailer does show us some interesting things.

Persona 5 has been long awaited and is finally here, we will have a review in the coming days. In the meantime, please share with us your thoughts on the game so far.

 

 

 

 

By Jonathan Balofsky On 4 Apr, 2017 At 11:48 PM | Categorized As News, PC Games, PlayStation, ROG News | With 0 Comments

No GravatarEpic Games sent out the following

 

Epic Games has updated its in-beta free-to-play PC and PlayStation 4 MOBA, Paragon, to version .39 today. This update sees a new Hero join the battlefield, a map update that includes a rework of the Jungle, additional visual polish, and more.

 

Morigesh is the latest Hero to join the Paragon roster, bringing with her a dark and sinister magic brings true terror to the battlefield and corrupts her enemies. Epic has released an all new “Cinematic Launch Trailer” that showcases Morigesh’s abilities and can give you a better look at her in action.

 

 

 

Epic continues to update the game in beta, this week bringing a number of changes to the Jungle to improve overall functionality and to enhance its visuals. For more details on the jungle rework, check out the Jungle changes blog post.

 

There’s More!

 

As always, Epic continues to improve Paragon based on player feedback. All of this week’s changes, including updates to cards, and other improvements can be found in the version .39 release notes here.

 

For more information on Paragon, head over to www.paragon.com.

Source: PR Email

The game is looking as amazing as ever and the new changes and content will no doubt help make things even better. Are you ready to check it out.

By Jonathan Balofsky On 3 Apr, 2017 At 11:59 AM | Categorized As News, News, News, NINTENDO, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

No GravatarOver the Moon Games sent out the following

 

 

Over The Moon’s The Fall Part 2: Unbound aims to bring the tradition of the mind-bending sci-fi classics to the Nintendo Switch

Releasing in 2017 for Xbox One, PlayStation 4, PC, Mac and Linux, indie developer Over the Moon Games, today announced that The Fall Part 2: Unbound will also be coming to Nintendo Switch.

Is Artificial Intelligence a Threat to Humanity?

Can it be Bound? What Binds You?

We’ve all heard the adage: the best science fiction stories are the ones that, while being great entertainment, also point to something more philosophical, inviting players (or readers, traditionally) to think. Over The Moon aims to join that fine tradition with their highly anticipated upcoming sequel, The Fall Part 2: Unbound, in which players take on the role of A.R.I.D, an abandoned and broken AI who struggles to survive a collapse in her operating parameters. ARID must re-establish her boundaries by attempting to build her own rules before a dark, mysterious, and invasive process snuffs her out for good.

 

How then, does ARID do this? Over The Moon draws inspiration from contemporary issues, says John Warner, The Fall’s director: “There’s a growing debate about the looming threat of artificial intelligence. Can we build an AI that serves us?  One that we can control?  Or at the very least, one that is psychologically healthy and isn’t a threat to us?  For that matter, what is ‘health’? Can it be defined for the sake of building an AI, and do humans even have a good definition for that? How do you know that you’re healthy?”  

The key, of course, is to keep the game exciting and fun, allowing gameplay to carry much of the story-telling. ARID will invade other robots in a desperate attempt to get their help, and will be forced to work within their personal quirks and operating parameters, creating an opportunity for a truly unique set of challenges. Furthermore, as ARID begins understanding her hosts on a deeper level, she will be able to take perceptual mechanics from one robot into another. Players will solve puzzles by perceiving the environment from different perspectives and comparing the information they find in creative ways… served up with a helping of The Fall’s signature dark humour.

 

“Having a robust way of perceiving the world is a pretty good starting point to talk about psychological health” says Warner, “And by making gameplay around these mechanics, we can explore a lot of fun ideas without being overly cerebral or choking the game with philosophical dialogue.”

 

But that’s just the start, according to the team at Over The Moon. The Fall Part 2: Unbound aims to put players in perspectives that they’ve never experienced in a video game before. With a host of unusual characters, it explores themes of artificial intelligence, the value of personal boundaries and respecting others. Its gameplay and its story are specifically designed to make players reflect on these ideas, through the lens of a familiar Metroidvania meets Point and Click Adventure framework. The Fall Part 2: Unbound is made for players who have been waiting for the conceptual underpinning of games to catch up with their technological artistry.

 

Releasing in 2017 for Xbox One, PlayStation 4, Nintendo Switch, PC, Mac and Linux, The Fall Part 2: Unbound is a bold leap forward for video game storytelling

The fall was an amazing indie game that brought a lot of innovation to the table. Its next chapter will no doubt increase the scope of the story and make things more intriguing.

Source: PR Email

 

By Jonathan Balofsky On 30 Mar, 2017 At 11:08 AM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

No GravatarActivision and Bungie have released the debut trailer for Destiny 2. The trailer gives us the background on the story and look of the game, while holding off the gameplay for May 18th. The game itself will release on Sep 8th.

 

The game will release for PS4, Xbox One and PC.

The following purchase options are available for the game.
Collector’s Edition:

Destiny 2 Base Game

Destiny 2 Expansion Pass: Get access to both Expansion I and Expansion II, offering brand new story missions, cooperative activities, competitive multiplayer, and a wealth of new weapons, armor, and gear.

Destiny 2 – Frontier Bag
– Customizable bag that can be worn as a backpack or messenger bag
– 15” Laptop/Tablet Sleeve with protective pocket slip

Frontier Kit, featuring:
– Solar panel USB charger with built-in light
– Paracord
– Solar blanket

Limited Edition SteelBook® Case
– Booklet with secrets into the Cabal Empire
– Cabal Schematic
– Collectible Postcard Images
– Cabal Military Pawns

Premium digital content:
– Legendary Sword
– Legendary Player Emote
– Cabal Empire Themed Emblem

 

As well, preordering will give you access to the Beta

 

source

By Jonathan Balofsky On 30 Mar, 2017 At 09:50 AM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

No GravatarBethesda sent out the following

 

 

In Prey, you’re mankind’s last – and only – hope. With the Typhon threatening to destroy humanity, you’ll need every edge you can get in order to fight the invasion. Check out the newly released video from the archives of the TranStar Research Team’s Neuromod Division for a look at some of the astonishing new powers you can “install” as part of your arsenal – along with how the entire system works.

 

 

Never mind the improvements to the Neural Modifier (or “Neuromod” for short) – including “smaller insertion points” on the rapid release needles that you literally jab into your eye. The real innovation is what this device can actually do: alter your neural circuitry in very potent ways. This isn’t just about enhancing your human abilities – like boosting you strength, speed, hacking skills and more – but also acquiring unique abilities that have been learned from the hostile Typhon aliens aboard Talos I. Armed with your wits, weapons and a host of incredible powers, it’s up to you to stop the alien invasion and save all of humanity.

 

For even more insight on the powers you can wield in Prey, be sure to check out the recently released ‘Weapon and Power Combos’ and ‘Playing with Powers’ videos.

 

Set to launch worldwide on Friday, May 5, 2017 on Xbox One, PlayStation 4 and PC, Prey is the highly-anticipated first-person sci-fi action game from Arkane Studios – creators of the award-winning Dishonored series which includes the 2012 ‘Game of the Year’ and the critically-acclaimed follow-up, Dishonored 2.

 

Prey has been rated M for mature by the ESRB. For more information about the game please visit prey.bethesda.net.

Prey looks to be one of the most innovative games Bethesda has released yet. This game just keep looking better and better. We hope to have a review up around launch.

Source: PR Email

 

 

By Jonathan Balofsky On 30 Mar, 2017 At 08:32 AM | Categorized As News, News, PC Games, PlayStation, ROG News, Uncategorized, Xbox 360/Xbox One | With 0 Comments

No Gravatar

WB Games and NetherRealm Studios have released a new Injustice 2 trailer. This one shows off villains Gorilla Grodd, Captain Cold, Bane and Scarecrow. Bane has gotten a redesign and Scarecrow legitimately looks like one of the best designed NetherRealm studios has ever come up with, and will no doubt be a popular pick for the game.

Injustice 2 is looking amazing and should be a blast to play. We will have a review up as soon as we can,