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By Jonathan Balofsky On 19 Feb, 2017 At 12:16 AM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

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During the Final Fantasy XIV Fan Festival earlier today in Europe, Square Enix discussed a possible version of the game for Switch.  All that was said right now is that it’s under “consideration”.

Previously, in August 2015, Naoki Yoshida, the director and producer  mentioned that Square Enix was open to putting Final Fantasy XIV on Switch,  and that was when it was still called NX. It seems like things are moving along for it to happen bit it isn’t final yet.

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By Jonathan Balofsky On 18 Feb, 2017 At 08:20 PM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

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Recently there have been stories of the Switch being bought before launch. Now though, we have a reason for why this happened.

Nintendo put out the following statement.

“Earlier this week, individuals claimed to prematurely purchase a small number of Nintendo Switch systems from an unspecified retailer. Nintendo has determined these units were stolen in an isolated incident by employees of a U.S. distributor, with one system being illegally resold. The individuals involved have been identified, terminated from their place of employment and are under investigation by local law enforcement authorities on criminal charges.

Nintendo Switch will launch worldwide on March 3, 2017, and we look forward to everyone being able to discover the wonders of the new system for themselves at that time.”

It is good that they have been terminated from their employment and I hope they face the full extent of the law. These people cause more trouble than they realize.

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By Jonathan Balofsky On 18 Feb, 2017 At 06:35 PM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

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The Rouge Squadron were excellent games for the Nintendo GameCube, as well as Rouge Squadron 2 being a Killer App at launch. The developer of the series, Factor 5 has gone through some bad times lately when it comes to games, but it seems they still love the series.

Liam Robertson of Unseen64 has noted that that several ex- Factor 5 developers were on board to help bring the games to the Switch when GameCube Virtual Console games come.

He does note though that this would require Disney and Nintendo working out a deal, which does mean it is not a huge possibility. Still with the devs on board and pushing for it, this could very well happen.

 

 

 

By Jonathan Balofsky On 17 Feb, 2017 At 03:52 PM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

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Super Bomberman R’s official website has laid out details for the multiplayer options the game has to offer.

Fpr local play, you can have up to eight controllers paired with the Switch for an 8-player battle. However you can also pair two controllers to four Switch systems to  play with eight players, so you don’t need to only do it one way,

For the online play,  you  are able to pair two controllers to four Switches connected to the internet, and then participate in an 8-player battle that way as well.

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By Jonathan Balofsky On 17 Feb, 2017 At 01:13 PM | Categorized As Featured, News, PlayStation, Reviews, Reviews, ROG News | With 0 Comments

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Nioh has had a long road to get to where it is now. Originating as a film project by the late Akira Kurosawa it eventually became a game by Koei ( later Koei Tecmo) but it was filled with development problems from the start. Finally, the game was given to Team Ninja who not only completed it, but crafted a fine experience. Nioh tells the story of William Adams, based on the real life sailor of the same name who went to Japan and was appointed a samurai by the Shogun. Adams was a fascinating man in real life, and his visit to japan had longstanding ramifications for the country, but that is not what we are here to talk about.

Nioh, the game, is a beautiful piece of work. This was evident from the first taste of the game people received, but Team Ninja just kept making it better. While some call this a Dark Souls clone, that is not fully accurate. It does take some influence from those games, but it also borrows elements from other series like Onimusha and Team Ninja’s own Ninja Gaiden. This is a very story driven game and that is apparent from the start. Before I played, I wondered why the developers made William an Irishman in the game, considering the historical Adams was English and there was cultural tension between the groups. But upon playing the game, I realized that the game takes not only from Japanese lore and mythology but also from elements of Celtic lore and myth. The similarities between the two cultures are played up and that was a nice touch.

But enough about that, let’s get to the gameplay. This is indeed a difficult game much like everyone says, but it is also extremely rewarding. You have to plan your every move and factor in your ki, but there are times where the game brings in some action elements unlike other similar games. It helps give Nioh a unique identity and feeling and that is appreciated.  The different weapons and armor systems as well as the spirits must be balanced properly and this can be a struggle at first. But if you keep at it and realize what the game has to offer, this becomes one of the most enjoyable games ever played.

Visually the game is stunning and you can choose to have better visuals and a locked at 30 framerate or try for 60 fps but lose some visual quality at the expense of other visual enhancements. I do not have the PS4 Pro so I cannot comment on the boost the game gets from that hardware. I can comment that Nioh has some haunting music and excellent battle themes.

All in all, Nioh is amazing. With numerous historical domain characters including Yasuke, the historical black Samurai, who encounters William, to Hattori Hanzo and even more, the game weaves an excellent tale. It even takes the time to throw you for a loop more than once and shows that the developers did their research into history and mythology.

In conclusion, I give this my highest recommendations. This game is just absolutely excellent!

By Jonathan Balofsky On 17 Feb, 2017 At 06:01 AM | Categorized As Featured, PC Games, Reviews, ROG News | With 0 Comments

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Lately I find myself playing games more outside my comfort zone. I do this because I want to expand my field and experience more of what gaming has to offer. Thus when given the chance to review Neo Atlas 1469, I jumped at the opportunity.

To begin this game is not what I was expecting. I thought it would be like the Uncharted Waters series, but it is actually closer to a mix between visual novel and RPG, with strategy elements blended in. This can be a little strange to adjust to at first, but once you get used to it, you will find this to be an enjoyable play session. The protagonists are likeable, even if they aren’t fully 3 Dimensionally developed, and the gameplay is just a charm to behold. What makes this stand out though is the sheer amount of what you can do. The game makes numerous different quests available and there are several ways to proceed.

I do have to say that the visuals are lacking and this can be annoying, even though the game does try its best. It doesn’t make the game that much worse but I did feel the immersion break a few times. That said, I still had a lot of fun, and as someone who has been reading up on nautical history and folklore, I love all the little details this game has within. I don’t say this about many games, but this is one I can see myself coming back to time and again. It just feels right, and that is without mentioning the music even. The music just gives the game a true feel of adventure and helps bind the experience together in a way that just feels complete.

In the end, I had a great time with this game, and must recommend it. You will not regret playing this at all.
Disclaimer: A digital copy was provided for this review.

By Jonathan Balofsky On 16 Feb, 2017 At 06:37 PM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

No GravatarTHQ Nordic Sent out the following

Vienna, Austria, New York, NY, USA, February 16th 2017; 2008’s Lock’s Quest is the newest entry in THQ Nordic’s MAP (meaningful asset-program). The MAP is THQ Nordic’s internal (game) plan on which IPs to focus mid to long term, but that’s not important right now. Lock’s Quest is one of those hidden gems that will profit from MAP and will be released in April 2017 on PS4™, Xbox One, and Windows PC.

Originally, Lock’s Quest has been released on the Nintendo DS back in 2008, and is going to be “mapped” for April 2017 on PS4™, Xbox One, and Windows PC.

Developer Digital Continue (based in New York City) had to walk a fine line between keeping the visuals and core gameplay of the Nintendo DS, whilst revamping UI, adapting controls, remastering the music, and adding a new progression system which is integrated into the storyline.

“We had the great opportunity to work with people from the original development team of Lock’s Quest, and things clicked right off the bat”, comments Reinhard Pollice, Business and Product Development Director at THQ Nordic. “It is one of those hidden gems and a fan-favourite, so when things fell into place, we quickly decided to do this.”

“I always felt Lock’s Quest deserved a multi-platform release, and it’s exciting to help that vision come to pass all these years later”, added Digital Continue Co-Founder & CEO, Joseph M Tringali. “The incredible pixel style translates well to console, and we were fortunate to include many high-resolution assets that weren’t in the original. It was great to work with a partner like THQ Nordic, who understands and respects the creative process, and was dedicated to both preserving and enhancing this fan favorite.”

Remaster Features

  • New progression system automatically unlocks new turrets at specific story plot points
  • Brand new Antonia Defense Battles featuring a new map
  • All music remastered in high definition, with orchestrated introduction and ending
  • Player controls remapped for keyboard/mouse and gamepad input
  • Revamped User Interface, customized for HD resolution, including all new GUI Art
  • Character portraits refactored in High Resolution

About Lock’s Quest

In this remastered version of the critically acclaimed 2008 Nintendo DS-Game, you play as Lock, a boy who stumbles upon an invasion of his Village, which triggers a wider war between Kingdom Force and a revived Clockwork Army, led by the nefarious Lord Agony. A gripping story unfolds as you progress through 75 Days of warfare, across a dozen unique maps, aided by a collection of turrets, traps and special attacks. Experience the game as it was meant to be, with a high-quality soundtrack, new high-resolution portraits, and revised gameplay.

  • Place Kingdom Force units to defend your capitol in a brand new Endless Mode – Antonia Defense!
  • Build up your fortifications each day to defend against a timed Clockwork assault. Use dozens of Turrets, Traps and Helpers to stop the advance.
  • Adapt your building and battling strategies as you access new materials and as your enemy’s intelligence evolves
  • Fight alongside your defenses, using context sensitive Special Attacks, and devastating Super Attacks, which impact a wide range of enemies.
  • Unlock the secrets of Kingdom Force and the Archineers via an engrossing story with a multi character cast, told via hand drawn cinematics and cut-scenes.

This is a game I had missed out on when it first released, and the remake sounds very promising. I am happy to see THQ Nordic reviving so many of the IPs that they own and updating them for modern audiences. Hopefully they continue this trend, because the games they have are amazing. and the work they are doing with them is very high quality.

Source: PR Email

By Jonathan Balofsky On 16 Feb, 2017 At 01:38 PM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

No GravatarSome new information has come out about Super Bomberman R that may surprise some people. The official GDC 2017 site lists Super Bomberman R as one of the playable games developed with the Unity engine. It is a bit strange that rather than going with internal tools, Konami and HexaDrive decided to use a third-party engine.

The bigger news here however, is that this confirms Unity will be supported Day One on the Switch. Hopefully this will help development of more Switch games go quickly.

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By Jonathan Balofsky On 16 Feb, 2017 At 11:49 AM | Categorized As News, PC Games, PlayStation, ROG News | With 0 Comments

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Epic Games sent out the following

Today, Epic Games has announced the latest Hero, Shinbi, for its free-to-play PC and PlayStation 4 MOBA, Paragon. Shinbi will be available for free this coming Tuesday, February 21.

A world famous pop star known for summoning Spirit Wolves during her performances, Shinbi is a deceptive melee assassin who uses her wolves to dazzle her enemies and rip them to shreds in battle. Get your first look at the extraordinary pop star in this announcement video

and get a closer look at her abilities with this ability overview video. Aa detailed list of her abilities can be found below.

  • Rushing Beat (RMB/R1) – Shinbi dashes forward passing through enemies and dealing damage, she can also re-trigger quickly after to dash again.

  • Line Tempo (Q/Square) – A Spirit Wolf is summoned and runs out in a straight line, passing through minions and dealing damage. The wolf explodes on contact with an enemy Hero.

  • Circle Rhythm (E/Circle) – Shinbi summons four Spirit Wolves that circle her for 4 seconds, which deal damage and heal Shinbi for each hit.

  • All-Kill! (R/Triangle) –  Passive: All of Shinbi’s abilities apply +1 Spirit Wolf stack per hit to enemy Heroes, building up to eight stacks.  Active: When activated a pack of Spirit Wolves attack the closest target with the highest number of Wolf stacks, sending one Wolf per stack.

Shinbi looks like an awesome addition to an already great game. Will you be playing as this new character? Or sticking to whom you already know and love? Let us know what you think of her!

Source: PR Email.

By Jonathan Balofsky On 15 Feb, 2017 At 05:36 PM | Categorized As News, NINTENDO, ROG News | With 0 Comments

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Tomorrow’s Wii U VC game for North America is the long awaited N64 Classic Ogre Battle 64: Person of Lordly Caliber. It arrived recently on the European eShop and now is coming to North America.

It’s up to you to defeat the Empire!

Ogre Battle 64: Person of Lordly Caliber is a tactical RPG originally released for the Nintendo 64 system. The game tells the story of Magnus Gallant, a recently graduated officer of the Palatinean Army who is assigned to the troubled southern region of his native land. There he witnesses the plight of the lower classes – the victims of a tyrannical ruling elite whose only thought is for the preservation of their own lofty status. With civil war brewing, Magnus is faced with a terrible choice: to betray his own noble origins in the name of liberty, or turn a blind eye to the evils of his rotten society.

Will you be buying this game when the eShop updates tomorrow? Let us know!

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