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By Stark Wyvern On 19 Oct, 2017 At 11:56 PM | Categorized As PC Games, Reviews, ROG News | With 0 Comments

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Geneshift, which is out now for Steam is an insane shooter, that take place inside an office building. You run and gun in a rather strategic place in an Isometric 2D environment and are forced to really think about what you are going to do. The enemies will learn you are there and will shoot at you with infinite bullets. This game isn’t a simple one, as the enemies really do just start shooting, and with tight hallways to maneuver, one wrong move and you will be sent back to the last checkpoint.

Another interesting thing about the game and in my opinion far harder than the shooting aspect is driving. The game literally begins with a driving portion and it is not fun. Trying to get through a small hall with a truck is no easy feat.  Not to mention the fact that as soon as you get to the bottom, the other guard in the building is instantly shot. You have to also jump over this gap, and figuring out how to accelerate over it with a keyboard was certainly a new experience for me.

Geneshift is a quick and troublesome shooter, that really does make you think. You need to conserve ammo as not all of the enemies drop it, and if they do it is only 10 pieces. This game will test your mettle again and again, and make you angry in parts I’m sure. It really is a fun game however, even though it is often a game that lead me to want to quit. Geneshift is also one of those interesting games that you can play online with other people. There is a whole mode dedicated to playing online. Once you beat the solo story you can head online to face foes and team up with them too. Online is totally brutal and really not worth playing unless you are sure that you can handle it.

With many different game modes playing multiplayer should add even more replayability to this game. It really is interesting seeing what games actually use multiplayer and this one certainly deserves it. Try to last against people who are better at the game than you and see how long it takes you to ragequit!

Geneshift is available now on Steam. If you have the will, you will certainly be able to find out what is going on in this building. All you gotta do, is move slowly and conserve ammo and you will do alright.

By Stark Wyvern On 5 Sep, 2017 At 10:41 AM | Categorized As PC Games, Reviews, ROG News | With 0 Comments

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*Note – Game is still in Early Access.

Quake Champions is an Action Team Based Shooter and is now in Early Access on Steam. As someone who hasn’t really played online action shooters such as this usually, I found it to be quite exhilarating an experience. This game is really well crafted, with the characters all being their own and the world being something you want to run and shoot in for hours.

Quake Champions at its core is a serious team shooter, and one where clearly knowing who you are playing with will allow for some advantage. But, it is also raucous and chaotic fun playing with other random people. The game play is clearly quick and rather simple, but of course as you learn the arenas, you will be able to truly strategize. There are power ups to collect such as health, defense, ammo, and attack upgrades such as quad damage. These power ups do in fact respawn, so memorizing where they are would certainly be a good thing to do. While, not so hard to memorize where they are of course, you will be doing this while you play so you might lose your positioning. It really can get rather hectic.

There are 11 champions to play as, and as it is early access I am able to play as them all, with more coming in the future. My favorite has to be Nyx, as she is quite the lithe and speedy blue haired combatant. Though I also found Sorlag to be quite cool, and the other characters also beg to be played as. These other characters include, Anarki, Slash, Ranger, Scalebearer, Clutch, Galena, B.J. Blazkowicz of Wolfenstein, and of course the Doom Slayer from Doom. With all of these characters, they clearly have their own reasons and wants. They are all quite different from each other, and with new costumes to unlock they do honestly change quite drastically.

These characters also have their own attributes of course which change how they might play. What is good though, is that there is a series of videos to watch in game, to get you into it. While they may seem annoying at first,  they talk about all sorts of things from the arenas, to powerups, and even talk about the characters themselves. It really is a good idea to watch all of the videos to really have your head on straight when going into the arena for the first time.

Just like other games of this nature there are lootboxes to buy and obtain through just playing. Getting these can obviously give you new weapons, costumes, and other goodies. While not essential, who doesn’t like opening a surprise? Though it is possible of course to get them through simply playing the game which is also good and gives you something else to have in mine when you are playing.

I also thought it was cool that they included lore scrolls for you to collect, giving you insight into this world you now find yourself in. In a world where detail matters, and characters are simply sent into an arena learning about the world they inhabit always does make the game that much more enjoyable.

The game is still in Early Access but what we have is excellent. Still, there are a lot of changes and additions that will be coming to the game as it approaches its full release, and we will look at it again down the line.

Quake Champions is a shooter that stands out among others and shouldn’t be missed. If you are a fan of classic Quake or Arena Shooters, you should give this one a look!

 

 

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Disclaimer: We were given a game key by Bethesda.

By Jonathan Balofsky On 29 Jul, 2016 At 08:12 PM | Categorized As News, PlayStation, ROG News | With 0 Comments

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Wild-Guns-Reloaded

Natsume sent out the following Press Release

Wild Guns: Reloaded (PlayStation 4)

2016 marks the 30th anniversary of Natsume Atari Co. Ltd. (Formerly Natsume Co., Ltd.) and in celebration of this major anniversary, the two companies are remaking Wild Guns and bringing it to the PS4 for the first time with Wild Guns: Reloaded.

Wild Guns is a fast paced gallery style shooter mixing the Wild West with steampunk. Players can play as Clint, Annie or two new characters, or all together in multiplayer action!  Each can jump, dive and roll to get out of the way of the barrage of bullets enemies let fly – or shoot them down with their own gun!

Wild Guns: Reloaded adds numerous improvements to the original, including:

Two new characters, each with their own weapons and tactics
1-4 player mode, where each player can take on one of the four characters
Classic and NEW Stages!
NEW Boss Enemies and Special Weapons!

In Wild Guns: Reloaded, Annie has tracked down the famed bounty hunter Clint to get revenge on the Kid gang. With eight stages, each with three zones, there’s plenty of bad robots to blast away. With a true arcade game feel, Wild Guns was the first sci-fi western to arrive on home consoles and, to this day, there really isn’t any other game like it!

 

Personally, we here at Real Otaku Gamer are extremely excited for this game and were big fans of the original.

You can see the new trailer below

By Inactive or EX ROG Staffer On 3 Nov, 2013 At 04:08 PM | Categorized As Featured, Indie Spotlight, PC Games, Reviews, ROG News | With 0 Comments

No GravatarI am a fan of Humble Bundle, the charitable enterprise that allows you to get a plethora of games for a cheap price that you can split between charities, game developers, and their website. The last weekly Humble Bundle pleasantly surprised me as the indie studio Cipher Prime was debuting their newest game, Intake, on it. Their approach to creating video games is creating a pleasant experience between the auditory and visual, so I was excited to see what this new addition to their collection would bring. They described it as, “the polychromatic love child of Dr. Mario and Ikagura” so I knew I had to get in on the action.

The title screen totally doesn't remind me of something overhyped and obnoxious.

The title screen totally doesn’t remind me of something overhyped and obnoxious.

The first thing I saw was the old “Winners don’t use drugs” screen some 90’s American arcade machines had, I chuckled a bit. Next thing I know the game had completely sucked me in. It’s one of these games with no story line, complex plot, open world, or characters but manage to keep you gaming for hours on end just because it’s FUN.

Intake seems to aim at creating a retro arcade experience for a modern audience. It has simple but addictive gameplay combined with bright graphics and dubstep music to match. Now dubstep is not my cup of tea, but the music of Intake is not bad at all and you can switch from three background tracks.

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The goal is to shoot as many pills as you can to prevent an overdose. As you gain milligrams of medicine you can buy powerups at the drug store that will help as the game gets progressively more and more difficult. To increase the difficulty of shooting a cascade of falling pills the pills have two different colors, and if you want to advance to the next level you have to match the color of your gun accordingly. Thankfully they made it easy by making the color switch either through the space bar or a right click.

Intake is a short but very fun addition to anyone’s gaming collection. It will be available on Steam on November 5th, so get your body ready by remembering winners don’t do drugs!

Note: This game can easily be played by colorblind gamers as it allows them to select colors they can differentiate from.

By SarahTheRebel On 11 Sep, 2013 At 08:59 AM | Categorized As PlayStation, Previews, Xbox 360/Xbox One | With 0 Comments

No GravatarAt PAX Prime this year, I had the chance to check out Titanfall‘s demo. To be quite honest, I almost didn’t with the way that line materialized at 10 AM (after I’d wasted an hour perusing other games! For shame).

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You may remember me mentioning that Titanfall was my favorite game of PAX, and that was a sentiment I heard echoed by other journalists around me.

The Angel City demo presents your typical shooter-in-the-city style map as you play campaign multiplayer, with generic buildings and generic boxes placed by the all-mighty in magically strategic places. The setting of Titanfall is nothing groundbreaking. It is, quite solidly, the gameplay itself that endears this game to me. And the mechs, because everyone loves mechs.


The demo featured campaign multiplayer in a mode called Attrition. The team objective is to hold off enemy forces in a team deathmatch style mode.

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Players are either on the team trying to invade or the team beating off the invaders and amass points with kills, with more points for more awesome kills.

After a team wins via points, there is an epilogue mode, the goal of which is to get to the evac zone. Depending on which team you’re on, you either have to get to the zone or kill all of the fleeing pilots trying to get to the zone.

Jumping

Titanfall has a really fun jump mechanic, allowing you to double jump and then wall run across the map. With the particular map shown, it was possible to get from one side to the other without touching the ground. The new vertical mobility adds a lot to the spectacular death possibilities, so it was pretty exhilarating. With the popularity of Attack on Titan, the timing for this kind of game couldn’t be better.

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Mechs

Being a solid shooter with awesome jumping skills wasn’t enough for Respawn Entertainment – oh no. They needed to add badass mechs to the mix, allowing players to interact intuitively with the giant warriors. You could rip someone out of it, jump into one, ride one, be flung out of one, or even (with the right weapon) kill them.

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Characters

For this multiplayer demo, there were three pilot choices and three Titan choices. Players chose between the assault character, the tactical character (a woman!), and the CQB character. Basically, machine guns, pistols and shotguns, but in reality, they each have three very nuanced weapons that add to their strategic ability.

After picking your pilot, you get to pick your titan. The three Atlas Class titans available were the Main Battle (aka Battle Rifle) Titan, the Heavy Weapons Titan, and the High Explosives Titan. Since you can mix and match characters with Titans, and each character and Titan has at least three specific attacks, there is lots of room to experiment and mix your play style around.

Graphics

Although I’m not generally interested in a city setting, I enjoyed that it didn’t look as boring as Call of Duty does. The colors are a little more metallic and a little sharper, so I didn’t hate the look quite as much as I generally hate realistic shooters. Oh, and the graphics were all pretty and sharp.

Verdict

I had a blast, and all I wanted to do was get back in line to play again! I’m eager to see if the rest of the game is as much fun.

By SarahTheRebel On 22 Jan, 2013 At 09:04 PM | Categorized As PC Games, Previews, ROG News | With 1 Comment
http://feature.mmosite.com/firefall/feature.shtml

No GravatarRed 5 Studios is kicking off Firefall‘s first public beta test this Friday, Jan 25, giving everyone a chance to jump in and play the upcoming MMOFPS for 48 hours. If you haven’t heard of the game, Firefall is an upcoming free-to-play MMO shooter set in a sci-fi universe 200 years in the future. The game features a polished PvP combat system perfect for competitions and an open world design.

Check out their latest trailer: http://youtu.be/cStkVg5CLQw

This test is apparently one of three open beta weekends scheduled for this year. There will be another in February and another in March.

“After successfully completing a few controlled stress-tests late last year, we’re excited to move into the next phase,” said James Macauley, Vice President of Development, Red 5 Studios. “This will be the first time that we’ve opened upFirefall’s servers to everyone. We’re really looking forward to gathering a bunch of new feedback and data that will help us build up to launch this year.”

http://www.gameinformer.com/games/firefall/b/pc/default.aspx

Fun Beta Weekend Features:

  • Skillshot Contest (Video) – Record and submit an epic skillshot video for a chance to win a prize pack filled with Firefall SWAG and Razer™ gear
  • Skillshot Contest (Screen) – Screencap a stylish skillshot for a chance at being featured on the official Firefall Facebook page
  • Community Unlock – Play during the weekend to unlock an exclusive, customized Battleframe decal
  • Livestream – Join a special episode of Firefall Live on TwitchTV to see Athene and Reese owning the competition with their own skillshots 

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Rejoice shmup fans!!! CAVE Interactive has just announced their latest release, “DoDonPachi MAXIMUM”, an exclusive title for Windows Phone 7, will be available for download on March 7!

CAVE has already released ports of some of their popular shoot’em ups on Apple’s iPhone and iPad. This will be their first release for Windows Phone 7 and it is an exclusive title.

This new entry in the long running “DoDonPachi” series appears to be just as manic as it’s predecessors! It is a “Danmaku” (bullet hell) for a reason.

The game has you test piloting a new ship developed by EVAC (From CAVE’s 2003 shooter “Ketsui: Kizuna Jigoku Tachi”). Each mission has you dodging entire screens full of bullets and enemies. Ships and enemies from CAVE’s past titles such as “DoDonPachi BLISSFUL DEATH (Dai Ou Jou)” and “DoDonPachi RESURRECTION (Dai-Fukkatsu)” will make an appearance.

This game will cater to all gamer levels. If you’re a novice at these types of games, the game difficulty will adjust to your playing skill. If you’re a pro, then watch as the game throws even more bullets and enemies your way!

Composer, WaSi303, provides the music for “DDP MAXIMUM” and will feature remixed tracks from “DDP BLISSFUL DEATH (Dai Ou Jou)” and “DDP RESURRECTION (Dai-Fukkatsu)”.

The game will be available on March 7 for $4.99 on the Xbox Live Marketplace for Windows Phone.

Check out the teaser trailer and some screenshots below and be sure to go to CAVE’s official website for even more info on the game! http://www.cave.co.jp/gameonline/maximum/en/

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Copyright 2012 CAVE Interactive Co., Ltd. All rights reserved.

By otakuman5000 On 14 Nov, 2011 At 01:49 AM | Categorized As Reviews, Reviews, Xbox 360/Xbox One | With 0 Comments

No GravatarCall of Duty Modern Warfare 3 is here. People are playing it. People are buying. Heck, people are going to great lengths for it, even going as far as to steal it. It’s pretty safe to say that this game is popular among gamers. So with this being the third in the blockbuster series, can Infinity Ward bring the EPICness once again with the third iteration of Activision’s premiere shooter? With all of the hype and smack talk being thrown around, all the comparisons to Battlefield 3 being made, and all the doubt in some gamers’ minds, its time for me to find out. It’s time for me to bring Only the EPIC Truth on Call of Duty Modern Warfare 3. Watch my video review below.

 

 

 

 

 

 

No GravatarIts here. Battlefield 3 is out. EA’s big powerhouse shooter has dropped and people are already getting shot up. But how does the game fair up as a new release? Is Battlefield 3 actually what EA was making it out to be? Or is it the fish in the barrel FAIL that some are saying? Well, its time to find out. Time for Only the EPIC Truth on Battlefield 3. Watch the video below, and find out the EPIC Truth.

 

 

 

 

 

 

By Shawn Wilson On 17 May, 2011 At 11:20 PM | Categorized As News, Previews, Xbox 360/Xbox One | With 0 Comments

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Shmup fans rejoice! CAVE has graciously decided to release DeathSmiles IIX for the Xbox 360 in the US! There are a couple of catches: it’s downloadable only and in Japanese only.

It appears CAVE themselves have decide to publish DeathSmiles IIX in the US, but instead of physical media they have decided to make it available on Microsoft’s “Games on Demand” section of the Xbox Live Marketplace.

Starting May 17, for $29.99 (or 2400 Microsoft Points), gamers in the US can now play the sequel to one of my personal favorite games of last year. Hopefully this does well and paves the way for more previously region locked available only in Japan titles such as: DoDonPachi Resurrection or even recently released Akai Katana Shin.

Expect a full review of DeathSmiles IIX soon. Until then, you can check out some screenshots and read past articles about the first game below.

Original DeathSmiles review can be read here.

Top 2010 list can be seen here.

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Official press release:

CAVE Co. Ltd. (located in Tokyo, CEO: Takano Kenichi, Hercules Stock Code: 3760) announces the release of Deathsmiles IIX (previously only released in Japan) to North America on Xbox LIVE, starting Tuesday May 17th, 2011.

GAME OVERVIEW
About Deathsmiles IIX for Xbox 360
“Deathsmiles II” is the sequel to popular arcade shooter “Deathsmiles”.
Characters from the last game are back and cuter than ever, and new characters have been added as well! Deathsmiles IIX features upgraded 3D graphics and a new scoring system! Defeat enemies with the “Lock-on Laser”, and fill the screen with “suicide bullets” to maximize your high score.

The Xbox 360 version of “Deathsmiles II” was released in Japan on May 27th, 2010.
Adding new features to the home console port, “Deathsmiles IIX” is an upgraded version of the arcade original and was a hot topic among Japanese shooter fans.

Differences from the Arcade Version of “Deathsmiles II”
Full 16:9 display and high-definition graphics. Visuals upgraded from the Arcade Version.

A difficulty selection option is available for each level. Choose the difficulty right for you!

Two characters added in response to fan demand, to a total of 6 characters.

New stages added! Fight your way through the misty maze of Labyrincia and the twisted amusement park of “Hello Land”!

Minigame “Tsukaima Race” added as an Extra Mode

GAME OVERVIEW
Product Name : Deathsmiles IIX ~ “Makai no Merry Christmas”
Compatible Hardware : Xbox 360
Genre : Shooter
Release date : May 17th, 2011 (TUE) *North American time
Price : $29.99
Language : Japanese
Rating (ESRB): T (Teen)

Please note that ”Deathsmiles IIX” Games on Demand version has not been localized.
The game cannot be purchased with Microsoft Points. *(editor’s note: it has been confirmed that purchase CAN be made with Microsoft Points)*