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By Jonathan Balofsky On 7 Aug, 2016 At 06:44 AM | Categorized As News, News, NINTENDO, Nintendo 3DS, Portable/Mobile Gaming, ROG News | With 0 Comments

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While Mario and Sonic and their respective casts face off every few years in their Olympic Games crossover games, Sonic creator Yuji Naka still has not given up on his original idea. He gave an interview with Famitsu recently where he discusses what he originally envisioned for a crossover

 

 

Actually, I wanted Mario [and Sonic] to appear together, so one time I went to give Miyamoto-san a presentation on how I want to create an action game which is co-starred by Mario and Sonic. It was in the GameCube days, and I took around four planners with me. It is a pity that the discussion was ‘clearly it isn’t necessary for Mario and Sonic to co-star in an action [game]’ and it didn’t become a reality, but SEGA was able to get the license for the Olympics just at that time, so in order to make the best use of the license, companion characters appeared together. A little later Sonic appeared in Super Smash Bros. Brawl. However, this too came into reality because I requested from Sakurai-san, ‘I want Sonic to appear [in Smash Bros.]’. The Olympics is a bit different from my wish, but I think it’s a good thing that children around the world are happy about them co-starring. But someday I want to realize an action [game] together with Mario. I think I’m going to give another presentation so that Takashi [Iizuka] finds the necessity [of a Mario & Sonic action game] (laughs).

Original Sonic designer Naoto Ohshima, who participated in the interview as well, also chimed in with the following:

“I also agree. Previously they were considered rivals, but when I saw them co-starring, I honestly thought that Nintendo acknowledged Sonic.”

I and no doubt millions of others, would love to see a true crossover between Sonic and Mario. I hope that one day, Yuji Naka is able to help get this game made.

 

Source via

By Daniel Fugate On 28 Dec, 2015 At 09:08 PM | Categorized As Nintendo 3DS, ROG News | With 0 Comments

No GravatarMario and Sonic at the Rio 2016 Olympic Games will be coming to the 3DS in 2016. Recently, Nintendo’s Japanese website released new footage and information about the game.

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The new Mario & Sonic game will include 14 sports via Olympic & extra events and 40 characters (and also Miis) in total. The 3DS version will include local multiplayer, download play, online leaderboards, Amiibo support, and street pass.

The game also has a story mode and a brand new Outing Marathon mode, which uses the 3DS pedometer to count the player’s real life steps with a walking goal of 42.195km. Check out this article for more information about Mario & Sonic at the Rio 2016 Olympic Games.

And here are two new videos featuring footage from the Japanese version of the game:

Are you looking forward to Mario & Sonic at the Rio 2016 Olympic Games?

Sources: Nintendo Everything articles here and here

No Gravatarsonic-all-stars-racing-transformedIt’s a shame that one of if not the best kart racers to be released in recent memory isn’t getting the proper recognition that it deserves. This game won’t be getting a full review from me but I can sum up my opinion of this title. BUY IT!

First and foremost, the price tag is $39.99 in the US so it’s already cheaper than most new racing titles and it’s twice the fun. To be honest I personally hate kart racers. Mario Kart especially. It’s a fun game but the rubber band A.I. is so frustrating that I often had the urge to break my copies of the games at hand. Other generic kart racers don’t have this problem nearly as much but it can be just a tad too easy. This is the first kart racer I have played in recent memory where I am not mad at the A.I. There isn’t a “blue turtle shell” and I haven’t run into any rubber banding. The computer can just be relentless but not cheap. Once you gain the lead, you fight to keep it.

Did I mention that the visuals are outstanding a display so much by bringing nostalgia to the forefront with tracks and characters that my be obscure, Burning Rangers anyone, or just awesome memories like After Burner. Plus the stages change dramatically mid race so one lap you could be driving a kart, next lap you’ll be flying and the final lap will be in a boat. MIND BLOWN!!! There hasn’t been a racer that a done such feats…ever! And it’s seamless and awesome to look at.

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The soundtrack is just right, with songs that fit the stages perfectly and accomdate for the intensity of the race. Plus the racer roster is huge and there is potential DLC for the game that was chosen by the fans! (I’m still pulling for Segata Sanshiro)

I just think this game is totally awesome and I know it was not on a ton of people’s radar but it deserving needs to be. I forgot to mention the feature that made me most happy as soon as I booted up the game. You can play any and all modes with up to 3 of your friends locally. That means online, career, battle, single, grand prix! And there are sweet unlockables that give that kart mods to make the race feel completely different! *sigh* just go buy the game now! BUY IT!

By Garrett Green On 17 Oct, 2012 At 01:07 PM | Categorized As Featured, PlayStation, Reviews, Reviews, Xbox 360/Xbox One | With 0 Comments

No GravatarOh Sonic, you’ve had your up and you’ve certainly had your downs. 11 years ago you released your last game on a Sega made console, the Dreamcast. For many, but not all, the Dreamcast era was the last time they saw a “good” Sonic game. With Sonic Adventure 2 HD just released on the PSN and Xbox Live, does this game live up to the nostalgia of long time Sonic fans? Or perhaps this game was never good to begin with?

Tell me how these two get mistaken for each other???

Tell me how these two get mistaken for each other???

 

Sonic Adventure 2 is cut into two parts, Hero Side and Dark side. Hero represents Sonic, Tails, and Knuckles; Dark representing Eggman and the debut of Shadow and Rogue. Beating both sides unlocks a joint mission that ends the story. It’s interesting to see both perspectives of this adventure and witnessing why Eggman does what he does, but I think Sonic Adventure 1 did it better with each character getting there own story. Sonic and Shadow represent traditional Sonic gameplay, and honestly that’s where the most fun to be had is. Tails and Eggman are in these weird bipedal robots that are slow and bulky but can be fun at times. The worst levels are Knuckles and Rouge. Once again, the Master Emerald is shattered and Knuckles has to find 3 pieces per level to put it back together a la Sonic Adventure 1. Rouge plays the same way; she just wants the emerald for herself. These levels can be extremely frustrating, the your meter tells you Knuckles is right on top of an emerald piece, only for it to take you 15 minutes to realize it’s a level below you and the only way to get there is to go all the way around the level… Ya, it’s annoying. And let’s not forget the surprise drop down enemies that you can’t avoid unless you already know they are coming.

However, there are good sides to this game. The colors are bright and beautiful and runs smoothly. I always thought SA2 looked worse than SA1 and it shows here in HD. Same music is back and still get’s stuck in your head, in a good way. (?Fallow me, set me free?) As I said before, Sonic and Shadow are the most fun. Zippy through space grinding on rails or running through the jungle is pretty rad. And once again the Chao are back. I can’t lie, I find it really enjoyable to raise my Chao, maybe because I’m an animal lover and don’t have to clean the poop up for them. There’s also a lot for relay value trying to get better scores and emblems. Camera angles will sometimes go wonky but I didn’t have too much trouble with it. This game is fun, you just have to put up with the frustration as well.

 

Fight little blue cuddly things!

The last Sonic game to be released on a Sega owned platform before the company bowed out of the console wars. Sonic Adventure 2 for its time was a fun game, but with Sonic lost in the realm subpar games, SA2 seems like it might have been turning point from great, to mediocre. It’s still fun and better than a lot of Sonic games we’ve had to deal with in this generation (Sonic the Hedgehog on PS3 and Xbox is garbage) it still has its problems. Sonic Adventure 2 for the PSN and Xbox Live runs straight down the middle with a 3 out of 5.

By otakuman5000 On 24 Apr, 2011 At 01:25 PM | Categorized As News, NINTENDO, Nintendo DS, Portable/Mobile Gaming, Previews | With 0 Comments

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Two Days ago, Nintendo had a press release on the sequel to Mario & Sonic at the Olympic games
Mario & Sonic at the winter Olympic games with the London 2012 Olympic Games. Below are the details straight from the press release.

The Gold Medal Winning Team Is Brought Together Again For the London 2012 Olympic Games

TOKYO (April 21, 2011) – SEGA® Corporation and Nintendo Co., Ltd. today announced that the record breaking partnership of Mario™ and Sonic™ will once again join forces on the Wii™ home video game system and, for the first time ever, on the Nintendo 3DS™. Over 19 million people worldwide have bought video games from the Mario and Sonic series, and now the much loved duo are heading to London to participate in the officially licensed Olympic-themed video game, Mario & Sonic at the London 2012 Olympic Games™.

A host of exciting new headline events, including soccer and equestrian will debut on the Wii version appearing alongside classic Olympic disciplines, such as athletics, aquatics and table tennis. These new sports are sure to ignite even more fierce competition between friends and family in both single and multiplayer modes! The all new roster of Dream events that are set in popular Mario and Sonic worlds make for a truly unique sporting experience that can only be found in Mario & Sonic at the London 2012 Olympic Games.

Arriving on Nintendo’s new handheld system for the first time ever Mario & Sonic at the London 2012 Olympic Games contains over 50 original Olympic themed events playable in both single and multiplayer modes. Bringing a whole new dimension to the Mario & Sonic universe, the glasses-free 3D visuals and the unique control systems mean there are plenty of new and exciting ways to compete for a coveted gold medal!

As with its predecessors, Mario & Sonic at the London 2012 Olympic Games for the Wii and Nintendo 3DS is being developed by SEGA Japan and is published by SEGA across Europe and North America, and by Nintendo in the Japanese market. Mario & Sonic at the London 2012 Olympic Games is licensed through a worldwide partnership with International Sports Multimedia (ISM), the exclusive interactive entertainment software licensee of the International Olympic Committee (IOC).

“Mario and Sonic have had a phenomenally successful partnership and we are extremely proud to be able to recreate this once again with Nintendo and ISM for the London 2012 Olympic Games,” commented Naoya Tsurumi, Chairman for SEGA of America and SEGA Europe. “It is truly exciting to be in the position to develop interactive entertainment software titles based on the Olympic Games, and for Sonic and Mario to once again be a part of this historic event.”

“The London 2012 Olympic Games will be a sporting showcase that will embrace the world and we are delighted to have Mario and Sonic competing once again, this time in the largest number of Olympic sports ever,” says Raymond Goldsmith, Chairman & CEO of ISM.

“These games bring together two of the most beloved characters in the history of the video game industry in Mario and Sonic,” said Nintendo of America President Reggie Fils-Aime. “As veterans of both video games and Olympic games, they will arrive in London as a formidable team to provide fun, competitive sporting activities that friends and family members can enjoy together.”

Mario & Sonic at the London 2012 Olympic Games will be available on the Wii™ home video game system and the Nintendo 3DS™. A launch date will be announced later in the year.


Stay tune for more news on this title and be sure to subscribe to the Real Otaku Gamer Youtube page for its trailer and all of your Otaku and video game needs.

By otakuman5000 On 2 Dec, 2010 At 03:19 AM | Categorized As Company Spotlight, Featured | With 1 Comment

Starting with coin-op machines, Sega was a growing company in a new industry. They were the first in many endeavors and although hit several times by the economy, competitors, and even their own mistakes, Sega has always managed to reconstruct themselves to come out on top. Continuing to learn, this hardware developer soon became a software only company, re-establishing their place in the game world and continuing to dash full speed ahead.

By Shawn Wilson On 18 Nov, 2010 At 11:59 PM | Categorized As Company Spotlight, Editorials, NINTENDO, PlayStation, Xbox 360/Xbox One | With 1 Comment

No Gravatar2010 has been a good year for SEGA fans! There has been a lot of buzz lately surrounding them. With the recent release of Sonic Colors, Sonic 4: Episode 1 and the announcement of more Dreamcast titles coming to PSN and Xbox Live Arcade, SEGA appears to be listening to it’s fans.

After much demand from fans, SEGA announced that they would port their 2006 arcade hit After Burner Climax to Microsoft’s and Sony’s consoles. On April 21, 2010 this became a reality. Shortly after that, the first of the Dreamcast titles Sonic Adventure was released. These games have got me excited for SEGA again.

Let’s also not forget two amazing 2010 games Bayonetta and Vanquish developed by the talented roster at Platinum Games! This team is a definite plus to the SEGA family.

I’ve personally been a SEGA fan since the Genesis days. Although I never owned one during it’s heyday, I played the system constantly at my friend’s house. Streets of Rage, Sonic and Michael Jackson’s Moonwalker were all required playing during my visits. If you are wanting to relive the Genesis days or even see what you might have missed, I suggest Sonic’s Ultimate Genesis Collection for the PS3 and Xbox 360. Many top titles on one disc!

I jumped on SEGA bandwagon hard when the Saturn was released in 1995 and continue to be a fan to this day. The 2D games were amazing on the Saturn console and is a system I play regularly even today. Their 1st party 3D titles such as NiGHTS and Pazner Dragoon were amazing as well.  With ports of many of their arcade hits such as the Virtua Fighter series and House of the Dead, the Saturn was the go-to system for arcade fans!

Hopefully, we can convince SEGA to port some of their classic Saturn and Arcade games. I’d love to see Burning Rangers, Panzer Dragoon, Daytona and Virtua Cop updated for today’s generation of consoles. You’ve already given us the 2-in-1 pack of Gunblade NY w/ L.A. Machineguns!

With Crazy Taxi just a few days away and Space Channel 5: Part 2 coming soon, SEGA appears to be ending 2010 with a bang. The only thing that can make this SEGA year even better is the announcement of Shenmue III. Come on SEGA! It has been 9 years since Part II was released! We want closure!

By otakuman5000 On 18 Nov, 2010 At 01:24 AM | Categorized As Company Spotlight, Featured | With 1 Comment

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For the next few days we at Real Otaku Gamer will be covering Sega. We will talk about the history, our favorite games and some of the companies greatest misses. We will cover some of Sega’s advertising over the years, the good and the bad.  You will also see some the games that are begging for a remake, as well as the games that should never see the light of day again. We will also review some newer Sega titles and retro review some older titles. We are also posting some articles about what some of our Sega experts think they should do in the future. So enjoy the varied Sega content coming for the next week or so.

Check out some of the best ads of their day. SEGA!!!!