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By Jonathan Balofsky On 18 May, 2017 At 11:55 AM | Categorized As PC Games, ROG News | With 0 Comments

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SNK’s legendary series returns to Steam with its latest entry, The King of Fighters XIV. The game was formerly a PS4 exclusive but can now be preordered on Steam for release on June 15th. There is both a standard and a deluxe version available.

Both versions are currently 20% off, and the game is extremely high quality. SNK has been doing their best to make this the best entry it could be and thanks to updates, it is a truly epic game

 

You can preorder it here. Also check out our review of the PS4 version here

By Jonathan Balofsky On 18 May, 2017 At 10:10 AM | Categorized As News, News, News, NINTENDO, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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SEGA has began rebranding itself for a new direction. The gaming giant is giving itself a new corporate identity  and it is centered around the concept of “Amazing SEGA”

The new corporate identity concept has been communicated through a bizarre video of an eye, an emotional clip featuring Toshihiro Nagoshi, who works on the Yakuza series, as well as a making of video.

SEFA has stated  that”Amazing SEGA” is an identity which is focused on providing more surprises than ever to the consumers and fans. As such, SEGA plans to turn this into a branding tool for all of their subsidiaries to use going forward.

 

 

 

 

This could be part of SEGA’s plans to revive their dormant IPs, and if that is indeed the case, it is a welcome change.

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By Kira Nance On 17 May, 2017 At 05:47 PM | Categorized As Featured, PC Games, PlayStation, Reviews, Reviews, Reviews, ROG News, Xbox 360/Xbox One | With 0 Comments

No GravatarFirst and foremost, I would like you to take into consideration the fact that getting myself to write this review is comparable to pulling teeth. The moment I began my complicated relationship with Rise and Shine I was immediately taken back by the beauty of the beast. Oh man, is this a beautiful game, but beauty is only skin deep after all. While platformers at not my specialty they are also not my Achilles heel, yet I consistently found myself in the position where I was too frustrated to continue. Rise & Shine is a little bit like being in an unhealthy relationship and being too stubborn to leave. Perhaps like dating a supermodel whom, while she is beautiful, is so very used to going on looks alone that they fail to nurture other aspects of their being. I wanted to love this game, perhaps I still do but that’s not necessarily a good thing. 

It’s no surprise that Adult Swim Games has, as of late been dipping their toe into the proverbial pool that is console gaming. After the success of titles such as Katana Zero, Headlander and Rick and Morty Simulator: Virtual Rick-ality it makes perfect sense. The folks over at Adult Swim bring a refreshing attitude to the entertainment table, expressing a strong desire to provide quality entertainment over profit “We don’t have an agenda to sell something. For us, we want to create a really amazing experience.”  said Adult Swim’s Ashley Jex-Wagner, director of events “That’s the most important thing for us is for everyone to have a good time“. 

It seems the developers at Super Awesome Hyper Dimensional Mega Team are on the same page. In an interview with Invision Community, Enrique Corts (Art Director, Creative Director) stated “Our focus has always been making really polished hardcore games that add something fresh to the table. We believe in making things properly since day one, so we only launch our games when they are completely ready and as much bug-free as possible, even if that means we risk our financial health. Sometimes is really tough having our own quality bar so high, but this is the only way to success we understand.

The four-person team based out of Spain has already seen success in the mobile market with Editor’s Choice titles, Pro Zombie Soccer, Pro Zombie Soccer Apocalypse Edition, and Supermagical, all of which have received Game of the Year in the App Store. Rise & Shine is Super Awesome Hyper Dimensional Mega Team’s first PC/console title release and consequently my latest headache. So, the big question here is did Adult Swim and Super Awesome Hyper Dimensional Mega Team accomplishes their goal to provide us with enjoyable quality content? Well, I’d have to say yes and no.

With the combined powers of Adult Swim Games and Super Awesome Hyper Dimensional Mega Team, comes Rise & Shine a true “think and gun” gem that while frustrating is definitely worth your time. Rise & Shine is basically a playable homage to classic video games. Warped versions of beloved characters such as Link, Marcus Fenix, Q*bert and the Duck Hunt dog make hilarious appearances. The gameplay itself is a bit of a throwback, think Metal Slug meets Contra. This 2-D side-scrolling shooter is anything but basic, sometimes it’s even overly complicated. There’s a cover system to employ similar to the one used in Gears of War but this doesn’t ensure safety from all enemies especially the more volatile ones. Combining aspects of arcade shooters, bullet hells, and puzzle platformers staying focused in Rise & Shine is a major challenge in itself.

You play as Rise, a young boy of Gamearth, who upon receiving a legendary smack talking gun by the name of Shine suddenly becomes his planets greatest hope for survival against the invading Nexgen. You gun your way through 14 levels of unique puzzles, endless robot armadas, hungry zombies and intimidating bosses. Shine also conveniently bestows his wielder with unlimited respawns, unless you share the likeness of Link apparently. Unlimited lives, thank you, Shine, I thoroughly tested those boundaries. You have the choice to load Shine with his standard ammo or electric bullets, electric doing more damage to some enemies and next to nothing against others. Rise & Shine also grants you fun explosive bullets to detonate at will and the ability to guide your bullets remotely (RC), though only through a limited radius. Utilizing each bullet type is essential for navigating the puzzle solving, projectile dodging, enemy slaying chaos that is Rise & Shine. Bosses are no joke, only adding to the retro gaming atmosphere here, for example, the final boss takes upwards of 90 minutes to beat. 90 painfully tedious minutes. Considering the game consist of a mere two hours of actual gameplay with almost no storyline to spice things up, I found this to be severely annoying. I’m sure eighty percent of my time was spent severely immersed in boss fights. Taking damage is never an option as two hits from a base level enemy or projectile is enough to kill you at any point. Mastering the fine art of bullet spray is probably the best defense in Rise & Shine and quite possibly the best way to stay sane. 

The controls are slightly over complicated, requiring you to aim with the left trigger, shoot with the right trigger and guidance is provided by the right stick. When your screen is full of enemies, storms of bullets, lasers, and explosions this less that kind control system gets in the way. add in the bumpers to cycle through ammunition all while dodging, jumping and dashing to avoid getting hit. Oh, and don’t forget to reload. Seriously I’m exhausted just explaining all that.

Visually, the folks at Super Awesome Hyper Dimensional Mega Team nailed it. This is where the quality of the game shines through. The story while lacking in detail, plays out in charming comic panels that showcase the developers love for comic books. Each level’s background is made up of hand-drawn illustrations with multiple parallax scroll layers, giving new depth to each scene as you progress. I seriously lost myself in the artwork of Rise & Shine, it was easy to imagine myself gallivanting around the streets of Gamearth blasting away space grunts. The in-game audio and soundtrack are top notch thanks to the talent of Jerry Goldsmith Award nominee Damián Sánchez (Reservoir Dogs, Blues and Bullets). However, aesthetics alone cannot carry a game and Rise & Shine left me raging in the end. It’s a title deserving of your time and respect but I can’t in good conscience recommend it for anyone with anger issues.

Review code was provided by the publisher.

 

By Jonathan Balofsky On 17 May, 2017 At 02:28 PM | Categorized As PC Games, ROG News | With 0 Comments

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Bethesda sent out the following

 

Quake Champions is a frenetic test of skill and the ultimate competitive game. The purest form of this proving ground is Duel mode, a 1-v-1 showdown to decide who is best, once-and-for-all.

 

In Quake Champions, Duel mode introduces an additional layer of strategy, incorporating multiple Champions with differing Abilities. To start, players will select three Champions in a snake-style draft before heading to the Arenas. In choosing their roster, players will have to consider which Champions are better suited to their unique play style and which are effective counters to their opponents’ choices.

 

Taking a cue from fighting games, Duel is played as a best-of-three match. Within each round, a player has to defeat all three of the opponent’s Champions. When a player is fragged, they will respawn as another of their chosen Champions. When one player has all three Champions eliminated, a winner for that round is declared.

 

Quake Champions truly looks like an innovative spin on FPS multiplayer games.  The developers are really doing what they can to make it stand out and be different and it is showing.  It looks like a worthy addition to the Quake franchise.

Will you be checking it out?

 

Source: PR Email

By Jonathan Balofsky On 17 May, 2017 At 01:53 PM | Categorized As News, PC Games, ROG News, Xbox 360/Xbox One | With 0 Comments

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PC Gamer sent out the following

 

PC Gamer today announced that Xbox will join the upcoming annual PC Gaming Show for the third consecutive year, as both a sponsor and key presenter, and revealed more companies and speakers set to appear. Taking place in Los Angeles on Monday, June 12, 2017 at the Theatre at Ace Hotel, the show will feature appearances and announcements from some of the biggest brands in the PC gaming industry.
Leaders and renowned game developers from Xbox and streaming service, Beam will join the show to talk about their latest developments in PC gaming, as well as showcasing upcoming PC games.
Fans can expect news and updates about PLAYERUNKNOWN’S BATTLEGROUNDS from Bluehole Inc., BATTLETECH from Paradox Interactive in partnership with Harebrained Schemes, Total War: Warhammer II from Creative Assembly, and Raw Fury Games.
“PC gaming is a huge part of our gaming ecosystem – across Windows, Beam, and Xbox,” said Mike Nichols, Corporate Vice President of Xbox Marketing at Microsoft. “The PC Gaming Show is the perfect place for us to talk about what’s next from Xbox for PC gamers.”
For more information and to register for press or content creator access, please visit: www.PCGamingShow.com and follow #pcgamingshow. For consumers interested in attending the show, please visit: www.PCGamingShow.com/tickets. Viewers will be able to stream, the 2017 PC Gaming Show live on Beam.
The PC Gaming Show is powered by Intel and supported by partners Bohemia Interactive, Xbox, Cygames, Nexon, and Tripwire Interactive.

The PC Gaming Show is always a great part of E3. While it may not get as much recognition as the other conferences, it is still a noteworthy event. Will you be watching this year?

By Jonathan Balofsky On 17 May, 2017 At 01:01 PM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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CD PROJEKT RED sent out the following

 

CD PROJEKT RED, creators of The Witcher series of games, announce the Public Beta for GWENT: The Witcher Card Game. Scheduled to begin May 24, Public Beta will be available for PC, Xbox One and PlayStation 4.

“Public Beta is the next step in the game’s development process, one that we’d be honored to continue alongside everyone who’s been with us thus far,” said Benjamin Lee, Development Director at CD PROJEKT RED. “It’s also a chance for many new gamers to play GWENT for the first time and we’re looking forward to making the game even better with their help,” added Lee.

GWENT’s Public Beta is a fresh start for everyone. Card collections and player progress will reset to ensure gamers begin on equal footing. Everyone who participated in the Closed Beta will receive Card Kegs, as well as other in-game rewards for their activity. Additional information regarding Closed Beta participation rewards is available here.

The switch from Closed to Public Beta will entail a short technical transition period starting May 22. Until the start of Public Beta on May 24, game servers will be offline for maintenance. During this time, GWENT’sFacebook and Twitter channels will provide updates on the game’s status.

More information about GWENT is available in the FAQ section of playgwent.com

With the Witcher trilogy concluded, it is great that GWENT lives on. Card spinoffs of popular RPGs are becoming a big deal now, and this is a great addition to the field.

Will you be taking part in the GWENT beta?

 

Source: PR Email

By Jonathan Balofsky On 17 May, 2017 At 07:00 AM | Categorized As News, News, NINTENDO, PC Games, PlayStation, ROG News | With 0 Comments

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Natsume sent out the following

 

In celebration of Harvest Moon’s 20th anniversary, Natsume Inc., a worldwide developer and publisher of family-oriented video games, and Rising Star Games, European video game publisher and long-standing partner of Natsume, today announced an all-new title, Harvest Moon: Light of Hope. The new game will encompass twenty years of spirit that has made the franchise what it is today, and will be available on Nintendo Switch, Steam, and PlayStation 4! This is the first time the Harvest Moon brand will be on Steam and the Nintendo Switch. The title will be playable on both Switch and PC in the Natsume booth at E3 2017 in South Hall, Booth 2047 in June.

In Harvest Moon: Light of Hope, players begin the game as they set out looking for a fresh start and new surroundings. During their voyage, their ship is hit by a monsoon and goes down. As they drift into a small harbor town, now in a shambles from the storm, it will be up to the player to help rebuild the town and save the lighthouse…but it won’t be easy! Nevertheless, with some hard work growing crops, tending livestock, and gathering materials for repairs, players will be able to make new friends, start a family, revive the lighthouse, and save the town!

Harvest Moon: Light of Hope will set itself apart from other Harvest Moon titles with its depth, including a robust story and clear-cut goals,” said Hiro Maekawa, President & CEO of Natsume.  “We set out to create a SNES-style nostalgic game with deep and meaningful characters and events, and we are excited to have our fans play it at E3 and tell us what they think!”

“Partnering with Natsume for over a decade, we’ve been delighted to bring the joyful gameplay of Harvest Moon to fans in Europe and beyond”, said Martin Defries, Managing Director, Rising Star Games. “We are excited to be part of the unveiling of Harvest Moon: Light of Hope at E3″.

As part of the year-long 20th anniversary celebration, Natsume has also unveiled the re-release of Harvest Moon: A Wonderful Life Special Edition and Harvest Moon: Save the Homeland for the PlayStation 4, and Harvest Moon 64 for the Nintendo Wii U. Rising Star Games, in cooperation with Natsume, announced its first ever app for smart devices, Harvest Moon Lil’ Farmers. The history of the franchise can be seen at a new site with official release dates, artwork, box art, and interesting trivia. http://www.natsume.com/current_game/games/hm20th/index.html

 

 

While Natsume’s recent games in the Harvest Moon series have been somewhat lacking, this one sounds very promising. A SNES style game for nostalgic fans certainly sounds appealing, so hopefully the product is a good one. It would be nice to see Natsume’a take on the series do well and be received warmly.

Source: PR Email

By Jonathan Balofsky On 16 May, 2017 At 04:23 PM | Categorized As News, News, News, NINTENDO, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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This is unexpected. A new name has entered the arena of E3 as Devolver Digital will be holding a conference.

 

There are no full details yet, but this is a pretty big deal as Devolver is one of the fastest growing publishers and a new conference at E3 is always big news. Hopefully new details come soon.

By Jessica Brown On 16 May, 2017 At 12:50 PM | Categorized As PC Games, ROG News | With 0 Comments

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It’s May Madness over at Bundle Stars with deep discounts on hundreds of Steam titles! Gamers can save an extra 5% by entering the promo code MAY5 during checkout!

Here’s a quick highlight of some of the awesome deals available this week!:

  • BioShock (-75%)
  • BioShock 2 (-75%)
  • BioShock Infinite (-76%)
  • Borderlands (-75%)
  • Borderlands: Game of the Year Edition (-75%)
  • Borderlands 2 (-75%)
  • Borderlands 2: Game of the Year Edition (-76%)
  • Borderlands: The Pre-Sequel (-52%)
  • Borderlands: The Pre-Sequel Season Pass (-52%)
  • Sid Meier’s Civilization V: Complete Edition (-75%)
  • Sid Meier’s Civilization VI (-36%)
  • Sid Meier’s Civilization VI Deluxe (-36%)
  • XCOM 2 (-63%)
  • XCOM 2 Digital Deluxe (-63%)
  • Mad Max (-75%)
  • Injustice: Gods Among Us (-75%)
  • Baldur’s Gate: The Complete Saga (-70%)
  • Icewind Dale: Enhanced Edition (-70%)
  • Tabletop Simulator (-50%)
  • Tabletop Simulator 4 Pack (-50%)
  • Realpolitiks (-25%)
  • King’s Bounty: Collector’s Pack (-75%)
  • Stronghold Crusader 2: Special Edition (-90%)
  • System Shock: Enhanced Edition (-85%)
  • System Shock 2 (-85%)
  • I Am Bread (-80%)
  • Surgeon Simulator AE + I Am Bread (-75%)
  • Door Kickers (-85%)
  • Human: Fall Flat (-50%)
  • Mini Metro (-40%)
  • Evoland 2 (-66%)
By Jonathan Balofsky On 16 May, 2017 At 09:54 AM | Categorized As News, News, News, NINTENDO, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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Sega promised us something different for Sonic Forces and they were not kidding. The game’s much speculated about third style, will feature third gameplay style is a powerful gadget touting customizable character. This character will be fully customizable to the player’s desires and specifications.

 

“In this just announced gameplay style, players will be equipping their custom Hero Character with one of a variety of powerful unique gadgets called Wispons. Wispons are an evolution of the Color Powers from Sonic Colors and double as both offensive abilities and as a way to platform through levels quickly. Along with the Wispon, the Hero Character will have a grappling hook they can utilize to quickly traverse across zones. Players can also customize the Hero Character’s looks by choosing and swapping between hundreds of accessories and outfit options to change the character’s appearance as they play through the game.”

Sonic Forces features seven base animal types that serve as choices and each comes with varying special abilities for more variety.

Wolf – Automatically draws in rings when near them
Rabbit – Has longer invincible time after receiving damage
Cat – Keeps one ring after being hit
Dog – Restarts with five rings after the player dies
Bear – Blows away enemies with a homing attack
Bird – Flies high with double jump abilities
Hedgehog – Collects rings when getting damaged

SEGA then stated that the character players create “will be a key part of the story, appearing not only in cutscenes, but by being a crucial element in helping Sonic reclaim the world from Eggman’s domination.”. In other words, your OC became canon just now.

 

Does Sega truly realize what they have done?

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