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No GravatarGames That Should Be Revived : The KOF Maximum Impact Series

[KOF Maximum Impact is SNK’s first attempt to recreate the KOF Experience in 3D Graphics.]

SNK is a company that many people love the world over and is widely known for its arcade and home console releases. SNK, after creating a successful line of 2D King Of Fighters games, eventually decided to take their flagship fighting game and elevate it to the 3D Level. Thus creating their 3D Sub-series KOF : Maximum Impact. The title Maximum Impact was used to differentiate this game from your standard KOF game. While this is not SNK’s first attempt at creating a 3D fighting game, it is, in fact, one of their better endeavors.

 

[ The KOF Maximum Impact series follows the story of the brothers Alba and Soiree Meira respectively.  Image Source: KOF MI Reg “A”]

KOF Maximum Impact features an alternative storyline of the events of Southtown. Following the events of Real Bout Fatal Fury, in which within that continuity Geese Howard, the man who was known to be the top dog of Southtown at the time had fell to his death. Geese had a confrontation with his nemesis Terry Bogard. Without Geese being in the picture, as Southtown’s undisputed ruler, many gangs vie and fight for control of Southtown. Eventually, Southtown comes under the control of one crime boss known as Fate and order were restored for a time. That is, until a rival crime boss named Duke wanted Fate out of the picture, with both sides trying to assassinate each other to put an end to the turf war. This assassination eventually leads to Duke taking over all of Southtown, this, in turn, prompted Fate’s adoptive sons Alba and Soiree Meira to join The KOF Tournament in hopes to defeat Duke and avenge the death of Fate.

KOF Maximum Impact aside from having faces from the mainstream KOF Timeline has a list of unique characters all on their own.

 The primary reason as to why The KOF Maximum Impact series should be revived is predominantly so the actual series can get finished. As of the time of writing this article, KOF Maximum Impact never got the final game within its series. Nor any did any of its non-sequel spin-offs most notably being KOF Maximum Impact Regulation A2. For a series that was actually good rather than bad? This is a bad thing for a company to have on its record. The secondary reason is mostly that the KOF Maximum Impact series was a breath of fresh air in a series that tried too hard to stick to an otherwise textbook formula.  An example being in three of the mainline King Of Fighters arcs. SNK focused on nothing more than the Orochi Storyline (ranging from KOF: 95 – 97 arcs. KOF: 2003 – KOF XIII arcs and KOF Neo Blood and Howling Blood arcs respectively). KOF Maximum Impact for the time brought a new and innovative concept and story line to an otherwise stale plot angle. This with its completely original story line was a major draw in for the fan base that KOF Maximum Impact has. Also, unlike its mainline counterpart, KOF Maximum Impact had a dark and gritty feel which was reminiscent of the previous generation King Of Fighters titles. I.E KOF 95 and KOF 96 which was also another major draw into the series. Minus the mixed reviews, it got from the series hardcore 2D fan base, regardless of the fact according to SNK themselves. KOF Maximum Impact sold well over in Japan. However, KOF Maximum Impact 2 / KOF 2006 had mixed reception as it did amazing in the states as one of the highest selling King Of Fighters games. However, over in Japan it only did average at best.

 

How can this title be improved?: 

[ KOF Maximum Impact Regulation “A2” was one of the KOF Maximum Impact titles that had gotten canceled as a result of KOF XII’s poor sales ]

KOF Maximum Impact can be improved by having a more diverse cast of mainline KOF characters within its games, rather than just the more popular KOF Characters. For example, a line up of  “Robert Garcia,” “Ryo Sakazaki,” and “Takuma”  rather than just “Ryo Sakazaki” and “Takuma,” or for another team have Iori Yagami, “Vice,” and “Mature” rather than just Iori Yagami by himself as the only representative of his KOF team.  It’s this crucial lack of diversity which was KOF Maximum Impact’s greatest oversight. Now “KOF Maximum Impact” also had several O.T.G otherwise known as On The Ground combos, which allow you to continue a combo on a downed opponent. This system did not go over well over with the more tournament level KOF Players.  This can be fixed if they took more of the combo elements of their mainline 2D Counterpart and ported them over to 3D specifically thus stabilizing an already combo heavy game. Storyline wise? Personally, KOF Maximum Impact already fixed this within KOF Maximum Impact 2 by giving each of the characters their own uniquely fleshed out story lines. If they were to revive this series, perhaps they can take a nod from Guilty Gear Xrd Rev 2 and add an in-game encyclopedia for the games more confusing storyline and lore aspects as some questions even left the most knowledgeable of KOF Fans struggling to put the pieces together. Structure wise? The game should go from a more “1” vs “1” aspect to a “3” vs “3” aspect like the other games within the King Of Fighters series have, This would attract a bigger following rather than the humble amount of fans it has now. As for the last suggestion as to how “King Of Fighters Maximum Impact” can improve upon itself? Just simply tie up any loose ends that the series has.  This is because KOF Maximum Impact as a whole did not deserve to be canceled halfway through.

KOF Maximum Impact as a whole is one of the more better established KOF Spinoffs as there have been weaker titles within “The King Of Fighters Continuity”. I.E: “KOF Kyo”, “KOF Ex / Howling Blood” in which in the latter game you did not even get to fight the main antagonist. etc. So looking at it from reviewers standpoint KOF Maximum Impact, at least had enough of a following to warrant a final game within its series. But as it stands currently? SNK had stated within an interview that they have no plans for “The KOF Maximum Impact” series at this time. Considering that the last numerical installment within the series was during the year 2006 and it’s 2017. It would be nothing short of a shame of this spin-off entry within the King Of Fighters continuity was fated to be put to the sidelines in favor for story-lines that aren’t as good as this current chapter within “The King Of Fighters” franchise.

 

 

By Jonathan Balofsky On 29 Mar, 2017 At 07:11 AM | Categorized As News, PlayStation, ROG News | With 0 Comments

No GravatarThe final DLC character for season 1 of KOF XIV has been revealed and it is one that fans have wanted for a long time. Yes, Rock Howard will make his main series KOF debut.

Rock Howard made his debut in the last chapter of the Fatal Fury series, Garou: Mark Of The Wolves, and this release will mark his first appearance in a mainline KOF title. He is the estranged son of crime lord Geese Howard, having been adopted and raised by Terry Bogard from a young age. His fighting style is a unique mix of both Terry and Geese’s styles and he even boasts his own variations on some of their iconic moves, such as Geese’s Raging Storm and Terry’s Buster Wolf. His Crack Counter, for example, combines the reversal techniques from Geese’s Aikijutsu moves with Terry’s Crack Shoot attack.

This melding of styles results in a well-rounded fighter. He sacrifices both Geese’s dominating power and Terry’s simple and direct style for speed and versatility, creating a unique approach that stands on its own despite borrowing heavily from two disparate fighters.

As you can see in the above trailer, Rock Howard and all of his techniques have been dutifully recreated in KOF XIV with some slight adjustments to fit the new battle system.
The development team aimed to make his transition as faithful as possible, including small details such as how his shirt and jacket animates during his idle animation!

All characters from the DLC will be available on April 5 2017. The BGM and Stage DLC will be free, while the characters will cost money.

Rock looks absolutely amazing and is a very welcome addition to the roster.

Source

 

By Jonathan Balofsky On 22 Mar, 2017 At 02:16 PM | Categorized As News, PlayStation, ROG News | With 0 Comments

No GravatarSNK and Atlus have revealed the next DLC character for King of Fighters XIV. Vanessa, the beautiful brawler, makes her return to the fight.

Vanessa was a fan requested character, so it is great to see her return to the fight. Now all that is left is the last character. Who could it be?

 

By Jonathan Balofsky On 8 Mar, 2017 At 01:09 PM | Categorized As News, PlayStation, ROG News | With 0 Comments

No GravatarSNK and Atlus sent out the following

April 5 is a great release date, not too far away and it lets us build up anticipation for the character.  Whip will cost $4.99 on release which is a very good and fair price. I love what SNK is doing with the game’s DLC, and I hope we get the rest of the reveals and release dates soon.

See the trailer below.

Whip looks excellent to play as, and should be a lot of fun. Whom do you think the other DLC characters might be? Let us know!

By Jonathan Balofsky On 19 Dec, 2016 At 10:58 PM | Categorized As News, PlayStation, ROG News | With 0 Comments

No GravatarAtlus and SNK have released a new trailer for The King of Fighters XIV, this time to show off some new DLC. In this case we have Athena’s KOF ’98 look as a DLC costume. The trailer is presenting this as a Christmas gift to the fans.

Take a look below.

You can read our review of the game here

By Jonathan Balofsky On 6 Oct, 2016 At 12:49 PM | Categorized As News, PlayStation, ROG News | With 0 Comments

No GravatarAtlus sent out the following.

We announced THE KING OF FIGHTERS XIV World Championship back in August, but today we’ve got a brand new announcement trailer to share with you all. Watch how the magnificent Antonov and his Director Yakov came up with the tournament, and if you follow competitive KOF XIV you might see some familiar faces in the trailer! Don’t let those smiling faces fool you though, because those players are some of the best of the best players around. If you want to see untouchable Nakoruru action, jaw dropping skills with Mai, and overall godlike levels of KOF XIV gameplay, you definitely want to tune in for the World Championship. Seriously, there’s not a lot that can beat watching professional fighting gamers doing what they do best! There will be sweat and there will be tears, but in the end there can only be one king.

The tournament will contain 16 of the best KOF XIV players from around the world, and will take place early 2017. Upcoming North American qualifiers will be held at SoCal Regionals

[http://r20.rs6.net/tn.jsp?f=001p9r4oAtRMTg0YRuMAI8VvxhW789d1FJa6xVAK_ELa0F4Iwg0SbjhIKxsl359Gn4etHcC0-8heJZEncHAakHT0UNpLqDeVGtvaZUzanhRrGO-cEOikiysJV7cMxl8PY5iYV5u1urTpbOoNmv-6fpVO_kPrY6QfA42ZrhS63DvSrxyMhzXnKtErg==&c=5TlG6zYwzVBKKWRXSQnC3LprONxyF_EBsH9-yeIXcejhbq6cqvQGGg==&ch=ME9PANrlXg4waJv3txR-sROg-p8pshJcd_qXB8DL_4g4-wmE5QOxgg==]

(Oct. 14-16) and Canada Cup

[http://r20.rs6.net/tn.jsp?f=001p9r4oAtRMTg0YRuMAI8VvxhW789d1FJa6xVAK_ELa0F4Iwg0SbjhIKxsl359Gn4eV-LAlaTT7wj7ThbtSxChUt8sFJdcJwNfc5_WP24dbIZQWzjxypTyqwg7rcn_ei0Jg3Vj_s2epaybph_7fhbHWg-5W1ov3D6kT6In-9oUcLA=&c=5TlG6zYwzVBKKWRXSQnC3LprONxyF_EBsH9-yeIXcejhbq6cqvQGGg==&ch=ME9PANrlXg4waJv3txR-sROg-p8pshJcd_qXB8DL_4g4-wmE5QOxgg==]

(Oct. 28-30), and more information about the event will be provided at a later date.

Atlus and SNK put out this hilarious trailer for the world championship. Check it out below.

 

By Jonathan Balofsky On 2 Sep, 2016 At 05:49 PM | Categorized As News, PlayStation, ROG News | With 0 Comments

No GravatarSNK and Atlus have released a patch to fix the netcode in the King of Fighters XIV. This patch has significantly repaired the netcode and matchmaking.

 

By Jonathan Balofsky On 19 Aug, 2016 At 09:21 PM | Categorized As News, PlayStation, ROG News | With 0 Comments

No GravatarKOFXIV_Glam_Premium_FINAL

It has been revealed that The King of Fighters XIV will be getting a Day One patch when it releases next week. The patch will mostly deal with tweaks and some online and balancing. Also worth noting is that the Fuzzy Guard Instant Overhead will be patched out in the future.

Lead designer Hidetoshi Ishizawa, more commonly known as Neo_G has tweeted some details about the upcoming day one patch.

Among these changes are some additional tweaks to the game’s online play. Whether or not he’s referring to the game’s actual netcode (which early reports have stated as being quite good), or if these are just adjustments to the online modes, is not yet known.

More interesting however is the fact that the day one patch will also contain some balance changes. This means that gameplay and balance impressions that players who have acquired from early copies of the game–through the broken street date–will be outdated at launch. For interested players, these balance changes will be previewed at the premier events that SNK is holding in Tokyo and Osaka this weekend.

 

Source

We will have a review of the game on the site in a short while so check back soon for that.

By Jonathan Balofsky On 18 Aug, 2016 At 09:44 PM | Categorized As News, PlayStation, ROG News | With 0 Comments

No GravatarAtlus and SNK have released the final team trailers for The King of Fighters XIV. Here we have Team Women Fighters which includes newcomer Alice.

 

Team K’ appears to have all the right tools and skills to go the distance, but can they withstand the awesome might of girl power? That’s because Team Women Fighters plans to win the tournament in spectacular fashion just because they can. First off, we have the iconic ninja Mai Shiranui! The only thing more dangerous than her looks is her skill with Shiranui-ryuu Ninjutsu and ability to create fire. She may act like a totally ditz, but that’s just so she can lure enemies into a false sense of security before thrashing them with masterful ninja techniques. Next up, we have the hard-hitting bartender King. Although King can whip up a deliciously dangerous Mai Tai, she prides herself on whipping opponents in the ring with her deadly Muay Thai strikes. Don’t sleep on her, unless you want to get rudely awoken by some ‘bows to the face.  The last piece of the team is the bubbly Alice who models her fighting style after her idols Terry and Andy Bogard and Joe Higashi. Although she might not emulate their styles perfectly, she’s still a very capable fighter who hits opponents so hard that money flies out of their pockets!It’s safe to say that Team Women fighters have one of the best shots at the tournament belt.

You can check out the trailer below.

We will have a review of The King of Fighters XIV on the site in the next little while. Please check back for that.

By Jonathan Balofsky On 18 Aug, 2016 At 09:25 PM | Categorized As News, PlayStation, ROG News | With 0 Comments

No GravatarAtlus and SNK have released the final two team trailers for the King of Fighters XIV. First up we have Team K’

 

Team K’ is comprised of elite fighters who used to be members of nefarious Illuminati-type syndicate known as NESTS.  The team’s presumed leader is the cyborg weapon Maxima who will do everything in his power to shut down the evil organization. This includes assaulting tournament opponents with strikes, grappling moves, and advanced weaponry. You don’t want to mess with him, and his teammate K’ is quite the dangerous fighter as well. While K’ doesn’t have cybernetic enhancements, he has been infused with the DNA of Kyo Kusanagi which allows him to control fire. His self taught pure violence style of fighting, coupled with his affinity for flames, makes him a good teammate to watch your back. Lastly, we have the ice skating ice queen Kula Diamond! Originally trained to assassinate K’, Kula has flipped the script and now joins the fight to bring down NESTS. She’s an extremely dangerous combatant who wields ice powers and fights with an Anti-K’ style (makes sense), and will help the team do whatever it takes to complete their task.

Check out the trailer here

 

 

We will have a review of The King Of Fighters XIV on the site very soon so check back for that.