Koei Tecmo has announced at an investors’ briefing that they are developing games for the NX. No further details are out so far but its good to know of at least 1 3rd party developer officially confirmed to be working on the system. (Square Enix does not count as there has not been official confirmation)
See the below slide from their presentation for the confirmation.
Hopefully their games will do well on the new system.
Bethesda sent out the following press release
Mods and the players who create them have always been an important part of our games, going all the way back to Morrowind and The Elder Scrolls Construction Set. We believe that our games become something much more special, when we put the power of creation in your hands. New quests, environments, characters, dialogue, outfits, weapons and more – with Mods, the possibilities of what you can do are endless. You are creating new experiences that enhance and take our games into amazing and surprising new directions.
For Fallout 4, our goal was to make Mods easier and more accessible than ever before – for both the creators and the players. By building an all-new system with Bethesda.net we’ve made a huge leap forward in achieving that.
You can now browse and search for the latest and greatest Mods, choose your favorites, post feedback, and install them – all within the game. Simply select Mods from the main menu, and start browsing.
If you want to try making Mods (and we think everybody should), the Creation Kit – the same tool that we used to create Fallout 4 – is a free download via the Bethesda.net launcher. You can check out the Creation Kit Wiki, our online documentation and help file, for more details and tips on how to make them.
We plan to update and evolve Mods and the Creation Kit based on your experiences so be sure to leave feedback in our forums.
How to access the 1.5 Update in Steam Beta:
- Log into Steam
- Right Click on Fallout 4 in your Library
- Select Settings
- Select Betas
- A drop down menu will appear. Select beta
- Select OK
- Wait a few minutes and Fallout 4 should update
- When done, Fallout 4 should appear as Fallout 4 [Beta] in your Library
For console players, Mods will be coming to Xbox One in May and PlayStation 4 in June. We have a lot to do yet, but we hope it changes console gaming the way it has changed PC.
Finally, we’d like to thank all the Modders who volunteered to beta test the Creation Kit and Mods during our closed beta. Your feedback has been invaluable and we couldn’t have done it without you. For them and for all our players, we can’t wait to see what you create.
Fallout 4 was an amazing game that deserved its accolades. I personally cannot wait to see what he modding community can do with this game. Kudos to Bethesda for bringing the mods to consoles, even though that will be a lot of work.
I love fighting games and they are among my favourite genre, so it is always great when I find one I had not heard of before but has been around for a bit.
Melty Blood Actress Again Current Code is part of the Melty Blood series and I was not sure what to expect with this game. What I got was an amazing fighter with both a great arcade mode and amazing netcode. Playing online was such a smooth experience, comparable to Killer Instinct on PC ( another fighting game I am fond of) and I didn’t have any connection problems while I played.
The game has story mode, arcade mode and more options and there is more than enough to keep both those wanting single player and those who want multiplayer happy. There are good modes in the game to help you learn its unique mechanics and I found that very helpful.
The game’s mechanics really do make it interesting, while some of them have been cribbed by other fighting games since then, Melty Blood Actress Again Current Code does them better. Everything blends well and within an hour of playing, I was doing great at the game. I love games that are extremely accessible like that and don’t try and only appeal to fanatics of the genre.
Not all is good though, as the game does have a bit too much flashing at times which gave me a headache. I am not epileptic and I cannot imagine what it would be like for someone with epilepsy to play it, but I myself had some issues after a while because of the flashing. Another problem was the controls sometimes going wonky in the middle of a combo, and never in a consistent way. That threw off my play time a bit, but I suspect that might have actually been an issue with the fightpad I was using to play.
The characters in this game are unique and interesting and fun to play as. I do not have a favourite but rather like to switch between them. I still have not played all the characters so I cannot single out just 1 who is the best for me, but I have had a good time while playing, aforementioned issues aside. This game felt refreshing and I look forward to continuing to play it going forward.
I highly recommend checking this out on Steam!
Joy Mech Fight, a Japan only Famicom game, was another early attempt at a fighting game from Nintendo. The game took a lot of influence from other fighting game but also Capcom’s Mega Man series. It had 2 scientists who made robots, one scientist went evil and reprogramed the robots except one. The difference in JMF was that after defeating the other robots, they became playable characters, much like story mode unlocks in modern fighting games. The graphics and music were impressive for the time, even as they fought hard against the limitations of the Famicom system ( This was during the transition phase between the 8 bit and 16 bit generations), and while they are not impressive by today’s standards, they were still a technical marvel. The game actually had the largest roster for a fighting game, with 36 characters, until the King of Fighters 98 came out and had 38.
Now there is the question of how to revive it, and to that I say that this is a chance to kill two birds with one stone. There is another game Nintendo was working on for Wii U that seems to have stalled, with no further direction. I refer of course to Project Giant Robot
That game would be perfect to repurpose as a reboot of Joy Mech Fight. It could be the game finally done right, with unique characters that feel like their own character, with the full character shown and not the way they were in the Famicom version with the disembodied limbs. In HD with 3D graphics, this would be an amazing game and if treated right, could be a unique fighting game for Nintendo to have on the NX. The two game concepts seem perfect for each other and would blend well.
Custom characters could be done fantastically in this and the opportunity is there for a variety of modes, such as story ( like in the original), Arcade, Local Multiplayer, Online Multiplayer and Custom Local and Online Multiplayer among others. Nintendo has stated recently that they are unsure of what to do with Project Giant Robot, and retooling it into a reboot of Joy Mech Fight just seems like a perfect way to make this into gold. As for who can make it, perhaps Platinum Games, with their track record of action games and robots in their games. Or maybe Next Level Games, with their unique offbeat games. In the end, whomever makes this, this is too good an opportunity to pass up.
Coming out of the Investors briefing, Nintendo is planning mobile games of Animal crossing and fire emblem. We will keep you updated with news
Nintendo announced during the investors briefing that the NX will be released in March 2017 globally. The Legend of Zelda will launch on both Wii U and NX
SNK ( feels good to type that) and Atlus have released an official trailer for the KOF 14 that unlike the character trailers, shows off the various modes such as mission mode, online training, online 3 on 3 battles and story mode. There will be a bonus day 1 dlc for early buyers and more can be expected down the line. Have a look below.
The game releases August 23rd in North America
SNK Has released the 13th trailer for King of Fighters 14. This new trailer shows off new characters such as Nakoruru from Samurai Shodown and more. They also reveal the game will be released on August 23 of this year.
See the trailer below.
SNK Playmore has reverted there name to SNK. This is a good thing in my opinion as SNK has been trying to recapture that same awesomeness they had in the 90’s and have been doing a good job so far.
See the announcement below.
GameXplain has shared a 20 minute gameplay video of Tokyo Mirage Sessions #FE with English dialogue that they recorded at PAX East. Take a look below and let us know what you think. The Localization of the game is being handled by Atlus and not Nintendo.
Personally, I think the game looks fantastic and far from what some are saying about it falling short of the promised crossover, it looks to be a great new experience. I cannot wait to play this in June and I hope to have a review up shortly after it releases.