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By Jonathan Balofsky On 22 Jan, 2017 At 07:47 PM | Categorized As News, NINTENDO, ROG News | With 0 Comments

No GravatarOver 450 Nintendo Network accounts were hacked this month, and had their details posted online in a list. This potentially can lead to people stealing your information and using it to pose as you or steal money from you.

The hack allegedly occurred through miiverse, and while the full extent is not known itt is suggested that you take precautions, such as changing your password or watching your bills. A list of the accounts (without sensitive information) was posted here, and you can check to see if you were one of the accounts affected.

If you have been hacked, You should contact Nintendo at once and see if they can help you. You should still change passwords just to be safe even if you were not on the list.

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By Jonathan Balofsky On 21 Jan, 2017 At 05:22 PM | Categorized As PC Games, ROG News | With 0 Comments

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Bethesda sent out the following

 

The Chaos Arena monthly special event returns to The Elder Scrolls: Legends as Sheogorath, the Elder Scrolls’ legendary Daedric Prince of Madness, takes over and brings back the limited-time PvP mode to the strategy card game. Chaos Arena alters competitive gameplay by introducing one or more random special scenarios or lane rules into each match. Players will need to adapt their strategies on the fly in every game, accounting for moving cards, surprising bonuses, and possibly crippling effects.

 

As an added bonus, players that log into their The Elder Scrolls: Legends account during the event will receive a free card pack, regardless of whether they play Chaos Arena. Card packs will be delivered shortly after the event ends.

 

The Chaos Arena special event is live now and will continue until Monday, January 23.

This is a really cool event Bethesda is doing, and it is all due to good fan reception. Hopefully more events are done in the future for the game. I was skeptical of Elder Scrolls Legends at first, but it has since come into its own.

By Jonathan Balofsky On 19 Jan, 2017 At 11:04 PM | Categorized As Uncategorized | With 0 Comments

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This is a hard review for me to do. I was extremely excited for Hive Jump and interviewed the developers on more than one occasion, but I cannot help but feel let down by this game. I realize that this is not the best way to start out the review, but I do not believe in holding back punches.

Hive Jump is a game that blends multiple genres. It has elements of Metroid, Contra, Metal Slug, Spelunky and more, but it doesn’t blend perfectly. Starting out, there is a slight strategic game part before getting into the meat of the game, but it felt distracting and confusing. Furthermore, the main game itself is rather awkward. The difficulty is intense and that is fine and I don’t have complaints about difficulty, but I do about stiff controls. And Hive Jump has very stiff controls that get in the way of the gameplay. This ended up holding me back significantly, both in single player and online. On that subject, Hive Jump is a game that needs to be played in multiplayer, it just does not play well in single player and you wont have a good time.

I played 3 online games and they ran fine, but it felt lacking. I don’t know how else to say it other than it was missing something. The game is a run and gun game but it has strategic elements that just don’t go with it and the difficulty of the game. It feels like the developers were trying to do too much and combine too many ideas and it just kind of sits there.

You can respawn numerous times after dying, provided the backpack does not get destroyed, after which permadeath kicks in. This is where the online fell apart for me and everything became utterly chaotic. Coordinating activity became impossible and everyone felt like they were fighting each other. The Backpack mechanic does provide some interesting ways of playing, but this is the one area where single player works better, even though Single Player is inferior in general. I didn’t get the chance to play local co-op and maybe that is better, but I walked away unimpressed.

Like I said, I was really excited for this game, but I do not feel the end product is the best it could be. It just feels like a recipe that was put together wrong. I really hope something can be done to make this game better, but right now, the product isn’t there.

By Jonathan Balofsky On 19 Jan, 2017 At 06:20 PM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

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Kotaku had a recent Q & A with Nintendo, where they discussed multiple things concerning the Switch. Nintendo dodged most of the questions, no doubt wanting to reveal the matters on their own terms at another time, but did divulge some information.

 

Is Switch backwards compatible in any way? Will you be able to download or play Wii, Wii U, or 3DS games?

The Nintendo Switch system is not backward compatible with games designed for other systems, and is not currently compatible with controllers designed for other systems. Support for certain controllers may be considered for a future update. We have nothing to announce regarding Virtual Console or other types of digital purchases at this time.

 

For those concerned about the 32GB of storage, how will that work for playing downloadable games? How will it work for DLC and patches?

The Nintendo Switch system has 32GB of internal NAND memory, a portion of which is reserved for use by the system. The system’s internal memory can be easily expanded as needed using microSDXC cards.

 The SDXC standard supports up to 2TB of storage. (Note that 2TB cards are not yet on the market, but Nintendo Switch will support them when they are.) External USB hard drives are not supported at launch, but we are researching the possibility of supporting them in the future.

If no microSDXC card is used, everything is stored in internal NAND memory. If a microSDXC card is used, game save data is stored in internal NAND memory while data that can be redownloaded, such as digital games, game updates, and DLC, is stored on the microSDXC card. Nintendo Switch game cards are non-writable; game save data is stored in internal NAND memory.

Is there a trophy or achievements system?

We have nothing to announce at this time.

 

How does the Share button work? Does it allow you to capture video as well as screenshots? Will it allow you to stream on Twitch or YouTube?

The Capture Button is located on the Joy-Con (L) controller and the Nintendo Switch Pro Controller, and lets users grab screenshots from their games. They can then view, edit (add text of various sizes, colors and positions) and post them to social media. The original unedited screenshot is also saved.

We are planning to add the ability to record video in the future.

Switch won’t have Miiverse – will there be Miis? Or any other equivalent?

While Miiverse will continue to be supported on the Wii U and Nintendo 3DS systems, our approach with the Nintendo Switch system is to make greater use of other established, broadly used social platforms. For example, captured gameplay screenshots can be shared on popular social networks, and social features such as voice chat are possible with smart devices through our app.

There is a Mii Maker on Nintendo Switch. The software to create Mii characters is now located in System Settings, and no longer resides on the HOME menu as a standalone application. You can also create a Mii character from the Profile screen. Making Mii characters is similar to the method used on past systems.

Mii characters can be used to represent a user profile, but are not required. Users also have the option to choose a profile picture from an included library of Nintendo character images. Mii characters can still be used in games if developers choose to include them.

You can send/receive Mii characters through local wireless communication between Nintendo Switch systems, or use an amiibo figure to transfer Mii Characters from Wii U and Nintendo 3DS systems.

Mii characters on the Nintendo Switch system are similar to past iterations, but they have some different options. More facial components and colors for hair and skin have been added, while the following attributes have been removed: creator’s name, favorites, birthday, copying, and “public.”

Will Switch support Netflix, Amazon, Hulu, HBO Go, or any other streaming services?

All of our efforts have gone toward making the Nintendo Switch system an amazing dedicated video game platform, so it will not support any video-streaming services at launch. However, support for video-streaming services is being considered for a future update.

Will online stores be region-free or just cartridges?

The Nintendo Switch system is not region locked, but we recommend that players buy games within their region to ensure full service and support. The user will access the Nintendo eShop that corresponds to the country identified in their Nintendo Account. (Up to eight user accounts can be created on a single Nintendo Switch system.)

It should be noted, that the eShop region can be changed via MyNintendo, which means we have a fully region free system. From the way Nintendo is describing how they plan to use Miis on the system however, it makes me wonder if they plan to integrate a service similar to Miitomo in some way as a replacement for miiverse.

As for that comment about controllers, could it be referring to GameCube controllers like with the Wii U and its adapter? Could it also be possibly referring to the N64 controller for virtual console games? This is something to keep an eye on.

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By Jonathan Balofsky On 19 Jan, 2017 At 12:53 PM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

No GravatarNicalis previously announced that The Binding of Isaac Afterbirth+ will be coming to Switch . However they have now revealed two more games for the system, with 1001 Spikes and Cave Story confirmed for the System.

More interesting is the picture they posted which shows off the Switch UI. it seems to show that Notifications have the little color bubbles, you can change users, and software can be suspended. It also seems to show that users now can have avatars or pictures instead of Miis.

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By Jonathan Balofsky On 18 Jan, 2017 At 09:20 PM | Categorized As Editorials, Featured, News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

No GravatarThere were many games shown off during the Nintendo Switch reveal presentation, but one that stood out was Arms. The game has been compared to Wii sports boxing but is closer to Punch Out, much with its unique characters. Everyone who has played Arms has raved about the motion controls being amazing, but the game also can be played without motion controls, and like a standard game.

I have long felt Nintendo needed to make a new fighting game IP and given that this is Nintendo, they wont just make a typical fighter. Arms is a fighting game that has a truly unique nature to it, from the fighting to the characters, everything just feels fresh. Nintendo compared this to a boxing game with shooting elements and that made me think of something. This is a character based fighting game that will be an introduction to fighting games for many, and given that Nintendo is pursuing eSports, they might push Arms as an esports game of sorts.

That is all well and good, but this does draw parallels between another game. Blizzard’s Overwatch is a character driven multiplayer FPS game that has served as a gateway to the genre for many. Arms comes across as a fighting game parallel to that game, both in terms of how it plays to bring in people, and how the characters have been received. If Nintendo plays it right, the way Blizzard has, Arms could be one of the biggest new franchises in recent years.

You may laugh at this idea, but the fact is, Nintendo is applying what they learned from Splatoon to the fighting game genre but are taking it a step further. Every aspect of this game just oozes character and personality, and people want to know more about it. The fan art of characters like Ribbon Girl and Spring Man is growing by the day, and the other characters are also extremely well received. There are already calls for the game to have a representative in Smash, and while they started as a joke, they have become serious now. Arms has developed a major fan following in just a few days, and it will not be released for a few months. If the game has a good story to it, both good online and singe player, and continues to build on the awesome characters shown, there is no limit to what Arms can achieve. Splatoon was a breakout hit on the Wii U, but I believe Arms will far surpass anything else.

 

The above was the opinion of the writer and not necessarily that of Real Otaku Gamer or its staff.

No GravatarNintendo held a Nintendo Direct today to discuss all things Fire Emblem and there was indeed a lot to discuss

  • Fire Emblem Echoes: Shadows of Valentia was announced for 3DS
  • Based on the 2nd game in the series, Fire Emblem Gaiden 
  • Every aspect of Gaiden’s presentation updated
    – Free roaming
    – Dungeons crawling with enemies
    – Flexible character progression
    – Classic Fire Emblem gameplay with a twist
  • amiibo coming based on the characters Alm and Celica
  •  New Fire Emblem Game announced for Switch for 2018
  • Fire Emblem Warriors trailer was shown, will be coming to both new 3DS and Switch
  • Fire Emblem Heroes was announced, F2P mobile game for Android and iOS

 

You can see trailers below

 

By Jonathan Balofsky On 18 Jan, 2017 At 02:09 PM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

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Limited Run Games has been releasing physical versions of indie titles on PlayStation 4 and primarily PlayStation Vita since 2015  and is now setting their sights on Switch. Speaking with with CNET, co-founder Josh Fairhurst said the team is “really going to try and focus on going all-out” on the system

In his own words:

“I also see a lot of opportunity in the Nintendo Switch. I think many Vita fans will pick one up, maybe even begrudgingly, by the time the Vita is phased out. If we start publishing games there, I think that would be a nice place for Vita fans to relocate, should that become a necessity.”

“We’re really going to try and focus on going all-out on the Switch. Moving to 3DS would be costly and time-consuming and by the time we figure it out, we might as well just have focused on the Switch.”

This is big news, especially for indie fans on Nintendo systems. Hopefully this works out well!

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By Jonathan Balofsky On 18 Jan, 2017 At 02:16 PM | Categorized As News, NINTENDO, ROG News | With 0 Comments

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Tomorrow’s Wii U Virtual console game will be the N64 classic, Star Fox 64.

Lead the Star Fox team to victory!

The Lylat system has been invaded! Take control of the Arwing and skim over the surface of an alien sea, weave through the concrete canyons of a futuristic metropolis, or dodge planetoids the size of mountains. Complete 15 missions on your way to the final showdown on planet Venom. It’s up to Fox McCloud and his team of space mercenaries to save the galaxy from the clutches of the evil Andross.

This game was a must have on the N64 and is a true gem of the system. Will you be buying it tomorrow?

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By Jonathan Balofsky On 18 Jan, 2017 At 05:53 AM | Categorized As News, NINTENDO, Nintendo Switch, ROG News, Uncategorized | With 0 Comments

No GravatarAnother game has been announced for the Switch, as according to the Japanese site for the system., Story of Seasons will be coming.  Story of Seasons is the original Harvest Moon series but under a new name since Natsume owns the name Harvest Moon and now Marvelous. Story of Seasons has seen releases under its new name since 2014 and this is great for fans of the classic series.

This has only been announced in Japan so far, but hopefully it will be announced for North America and Europe soon, so fans here are not left out. We really do want this here!

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