You Are Browsing ' Wii U ' Tag

By Jonathan Balofsky On 26 May, 2017 At 06:48 PM | Categorized As Editorials, Featured, News, NINTENDO, Nintendo Switch, Opinion, ROG News | With 0 Comments

No Gravatar

The Switch has been out for a while now, and two of its biggest games were ports from the Wii U, with Mario Kart 8 Deluxe and The Legend of Zelda: Breath of the Wild. There has also been a port of Lego City Undercover and there has been speculation on more coming. Some have started complaining and feel they do not want Wii U ports as they would rather have new games and new experiences. as they see the large amount of ports on PlayStation 4 and Xbox One as a bad route for Switch.

This however, somewhat misguided. The Wii U did not sell well, and most of its game have not reached a wide audience. Ports to the Switch would be an opportunity for more to experience games like Pokken Tournament, like Tokyo Mirage Sessions #FE, like Donkey Kong Country Tropical Freeze and so on. Games like Fatal Frame Maiden of Black Water and  Bayonetta 2 would be given a wider audience this way, and we could potentially see new sequels because ports do well. The fact is, the games did low numbers and they can be saved by ports.

Ports to the Switch would help by giving more games that can fill out the release scheduled and avoid droughts. Ports will likely be handled by outside parties and not Nintendo themselves, and there is nothing stopping Nintendo from releasing both new games and remasters on the Switch. I would even say that it comes off as rather selfish to not want ports and remasters, because while you may have played these games on Wii U, others may not have because of the Wii U’s sales numbers. The Switch is bringing a large new audience to Nintendo, these new players  may want to play games they may have missed on the Wii U. It just makes sense to have ports, and not doing it would be leaving money on the table. I hope you can understand where I am coming from with this. It feels elitist and reeks of snobbery to hate ports this way.

 

…….

 

The above was the opinion of the author and does not necessarily reflect ROG or its staff

By Jonathan Balofsky On 25 May, 2017 At 09:20 AM | Categorized As News, NINTENDO, ROG News | With 0 Comments

No Gravatar

Here is the Nintendo Download for the week of 5/25/17 in North America

 

Switch Retail

Astro Duel Deluxe – $14.99 (available Tuesday)
Disgaea 5 Complete – $59.99
Ultra Street Fighter II: The Final Challengers – $39.99 (available Friday)

Switch Download

ACA NeoGeo The King of Fighters ’99 – $7.99

Wii U Download

Block Zombies! – $4.99
The Girl and the Robot – $9.99

3DS Download

Drone Fight – $3.99

3DS DLC

Fire Emblem Echoes: Shadows of Valentia DLC – All DLC packs, as well as the individual components included in each pack, can be purchased separately, giving players the flexibility to buy as many or as few as they want. The full version of the Fire Emblem Echoes: Shadows of Valentia game is required to use downloadable content.

Season Pass ($44.99, 22 pieces of content): The Fire Emblem Echoes: Shadows of Valentia Season Pass includes all five DLC packs as they release. By purchasing the Season Pass, fans who want to receive all DLC will save more than 30 percent compared to purchasing all 22 pieces of content on their own.

DLC Pack #2 – Undaunted Heroes Pack ($9.99, three pieces of content): In addition to a new dungeon (The Inner Sanctum), this pack also includes two challenging new maps that stronger, more seasoned heroes will want to tackle.

DLC Pack #3 – Lost Altars Pack ($14.99, 10 pieces of content): The mysterious dungeons included in this pack hold the power to upgrade characters to exclusive classes that don’t appear in the main game.

eShop Sales

Great deals this week! Check out the full list of deals on Nintendo 3DS and Wii U available this week at http://www.nintendo.com/games/sales-and-deals.

Activities

New Pikmin My Nintendo Rewards: Celebrate all things Pikmin with these fun rewards:

Adorable Pikmin Working Together Nintendo 3DS theme (Nintendo 3DS)
30 percent off on the original Pikmin game (Virtual Console for Wii U)
15 percent discount on the Nintendo Selects: Pikmin 3 game for the Wii U console
Online access to Pikmin 3: Prima Official Game Guide
Three Pikmin 3 DLC Packs*:
Pikmin 3 Map Pack 1 Collect Treasure! Stages 7-10
Pikmin 3 Map Pack 2: Battle Enemies! Stages 7-10
Pikmin 3 Map Pack 3: All-New Mission Stages 12-15

Source: Nintendo PR

By Nate VanLindt On 10 May, 2017 At 12:35 PM | Categorized As Editorials, Featured, News, NINTENDO, Opinion, ROG News | With 1 Comment

No Gravatar

If you’ve made it past the title of this article, you’ve probably already formed an opinion on this issue.  However, let’s set the record straight.  I love Nintendo’s games.  They make fantastic first party software and many of their games are quite fun.  They also make some durable hardware and their handhelds have excellent battery life.  I’m not a fanboy for any system, I’m just a gamer who likes to play a variety of games.  Unfortunately, Nintendo is making it harder and harder to do just that.  I simply want to buy a system, buy a game, play the game.  It should be a simple recipe, but things have somehow gone wrong.

First up is the hardware.  Forget about all the older systems as we already know how great those are.  Let’s only look at the newer systems.  The WiiU has a painfully paltry 32 GB of storage space without buying a hard drive for your system.  Essentially there is no storage for modern games, especially with the trend towards digital distribution that Nintendo is trying to push.  The same goes for the Switch: a brand new console that has 32 GB of storage space (expandable with MicroSD).   Add the fact that Nintendo’s systems rely on gimmicks like the WiiU tablet and the Switch’s portability instead of raw power for higher-end software like the Xbox and the PS4 and you have an underwhelming experience.

On the portable front, Nintendo is also shooting themselves in the foot.  Since the original Game Boy Advance, they’ve made multiple hardware revisions to every single system they’ve released without offering any rebates to the consumer.  Being an early adopter with Nintendo is a punishing experience.  The 3DS is on its third revision since its release currently (the New 3DS XL) and the announcement just came that  they’re putting out a 2DS XL system and are likely to retire the 3DS line altogether.  As an early adopter to the 3DS line, I lost money replacing the 3DS with the 3DS XL when it came out due to the vastly superior screen and system design.  I did the same on the New 3DS XL which could play some games that the previous iterations couldn’t in addition to a more stable 3D experience and better battery life and screen quality.  In looking at the 2DS XL reviews, it also appears that the build quality has cheapened on the new units with thinner, flimsier top screens and a messy and easily fingerprinted matte color scheme to save fifty dollars on the price.

At this point you may be wondering why anyone even bothers, with 5 versions of the hardware out there.  Nintendo really needs to take the time to determine a solid design and stick with it.  Every version of hardware I have to buy means less games that I buy for that system.  And software makes more money than hardware.  Simple, right?   Don’t even get me started on the NES Classic, one of the most high demand Nintendo products in recent memory, which was under-manufactured, poorly distributed, and then shut down before demand was ever filled.  It was essentially a console that was one big ad to remind people that Nintendo was still around and it was purposely made scarce to fuel demand for Nintendo products.

Now we come to software.  Nintendo, like all game companies, is putting out software that’s unfinished, requiring internet connections and updates for optimization.  In addition, they’ve begun catching up on the DLC market that other consoles and computers have been exploiting for over a decade.  But Nintendo has terrible internet connectivity in their devices, a poorly optimized digital storefront, and worst of all, their digital content is extremely expensive.  If they run sales on DLC, the sales are 10-20% off, not the deep discounts everyone else does.  And now they are leaving out large chunks of their games and charging full price for the remainder of the games too.

Look at the forthcoming Fire Emblem Echoes: Shadows of Valentia.  It’s a $40 game which you can buy the season pass for, providing all five DLC packs for the low discount price of $45, five dollars more than the game itself!   And that $45 is a 30% savings off of the retail price of the downloadable content!  On top of that, the game has a pair of Amiibos that can only be bought in a set for $24.99 which unlock additional content.  In the end, to get the complete game with all content works out to $110 plus tax!  This is becoming a standardized marketing tactic and a large number of consumers are falling for it.  I’ve purchased every North American Fire Emblem game since the original release on the Game Boy Advance  and due to this style of predatory sales, Fire Emblem Echoes: Shadows of Valentia will be the first Fire Emblem I will not buy.  I feel confident in saying that it won’t be the last one I skip either.

This isn’t an isolated incident either.  Many of Nintendo’s larger first party titles have expensive Amiibos that had very little to actual gameplay.  The much-lauded Legend of Zelda: Breath of the Wild (WiiU, Switch) which only came out a month ago suffers from Amiibo diarrhea.  Eighteen (yes, you read that right) Amiibos add content to this $60 title, five of which were released just for the game totalling an MSRP of $84 plus tax excluding the other 13 figures.   It also already has an Expansion Pass available at a whopping $20.  It’s a large pack, to be fair, but it brings the grand total for the official Breath of the Wild content and main game to a ridiculous $164.   And don’t forget that if you don’t rush to get these short-printed Amiibos, the price goes up quickly on the secondary market and you may end up paying as much as $60 on eBay for an ‘out-of-print’ figure that was just released.  Not all consumers will buy all the extras, but the point is that they shouldn’t have to in the first place.  A game should be overall self-contained when it is released and this is certainly going overboard.

Finally, Nintendo also has a unique view on digital rights management which only allows the transfer of your digital content to another console a total of eight times.  With my upgrades to various iterations of Nintendo systems, I’m personally up to five transfers on some items and that’s without ever having broken a system or had one stolen.  A few more upgrades and I won’t even own the content I paid for anymore, whether I’ve had a chance to play it or not.  No other company does this.  Not Sony, not Microsoft, not Steam.  For everyone else, once you buy it, it’s yours as long as it’s on your system or still available on the server.  What makes Nintendo so different about this?  As far as I can tell, simple greed.  There’s absolutely no excuse for this system of DRM.

I’m tired of paying for inferior processing power on my hardware, multiple hardware upgrades, add-ons that don’t add-on and content that should by all rights be free downloadable additions or already in the game.  As consumers, why are we tolerating this ridiculous amount of nickel and dime-ing for a sub-standard payoff?  I find that for the amount of money I have to spend on Nintendo’s products, I’m simply not getting enough enjoyment out of them anymore.  As gamers, we need to speak with our wallets if we ever want this to stop and Nintendo is the place to start that conversation.   We need to ask ourselves if we are buying for the love of gaming anymore or just simply buying because we can’t stop ourselves.  And we need to be aware that the money we spend, even if it’s just a couple of bucks on a random DLC that interests us, equates to millions of dollars worldwide for companies that don’t put out a better product with that money.  I’ve loved your products for a long time, Nintendo, but I just don’t think I can support your company any longer.

Source 1    Source 2    Source 3   Source 4   Source 5   Source 6

By Jonathan Balofsky On 1 May, 2017 At 07:47 PM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

No Gravatar

 

 

Nintendo has revealed new details for the first DLC release for the Legend of Zelda Breath of the Wild.

This expansion will contain new content such as Trial of the Sword, the hard mode, new equipment and armors, and a new travel option. The hard mode is also not what was expected and is different than in past games.

  • Trial of the Sword: By accessing this location, players can challenge the new Trial of the Sword (previously known as “Cave of Trials Challenge”), where enemies appear one after another. Link starts without any armor or weapons, and if he defeats all of the enemies in the room he can proceed to the next area. Trial of the Sword will include around 45 total rooms for players to complete. When Link clears all of the trials, the true power of the Master Sword will awaken and always be in its glowing powered-up state.
  • Hard Mode: The Legend of Zelda: Breath of the Wild is already considered one of the most thrilling games in The Legend of Zelda series, and fans looking for a challenge are in for a treat with the new Hard Mode. In Hard Mode, the “ranks” of enemies in the game are increased (i.e. Red Bokoblins change to Blue), and players might even encounter higher-ranking enemies they wouldn’t find through normal play. Enemies will also slowly recover health in battle, forcing you to defeat them more quickly. They will also more easily spot Link as he approaches them, making these enemies tougher to sneak up on. In addition, floating planks held aloft by balloons will be scattered around Hyrule. By successfully reaching these planks, players can battle enemies and collect treasure.
  • Hero’s Path Mode: Exploring Hyrule is exciting, but with such a large world it’s sometimes hard for players to remember where they’ve been. To help with tracking progress, the new Hero’s Path Mode will document every step players take, and mark their path in green on the map. The route taken will be tracked for the player’s last 200 hours of play time, with an included slider to track footsteps on a timeline. This even works retroactively, so players that have already put many hours into the game will be able to see where they have traveled. This feature will help in identifying the locations they haven’t visited in this vast world, and may help players find those Shrines they haven’t encountered yet.
  • Travel Medallion: There will be a new treasure chest somewhere in the game world which contains the Travel Medallion. With the Travel Medallion, players can create a temporary new travel point on the map where they are currently standing. Link can then transport himself to that point at any time. Only one travel point can be registered on the map at a time.
  • Korok Mask: By finding the new Korok Mask, players will have a much easier time finding Korok locations in the game. When equipped, the mask will shake, indicating that a Korok is hidden somewhere nearby.
  • New Equipment: Eight new pieces of equipment inspired by previous characters and games in the series will be added to The Legend of Zelda: Breath of the Wild after downloading the first DLC pack. Once discovered by the player, they will yield equipment themed after fan-favorite games and characters such as Midna, Tingle, Phantom and Majora’s Mask.

 

Nintendo is adding a lot more content than expected, but then again they don’t half it when it comes to DLC.   Nintendo is really trying to give their fans their money’s worth, considering the price of the expansion pack.

source

By Jonathan Balofsky On 24 Apr, 2017 At 11:42 PM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

No Gravatar

 

Ratalaika Games has announced their first game for Nintendo Switch, with a port of League of Evil for the system.

They sent out the following tweet

 

There is some bad news though, as the Wii U version of the game has been cancelled completely. With the Wii U fading out and the Switch hitting its stride, it just makes sense.

Will you check this out?

 

By Jonathan Balofsky On 24 Apr, 2017 At 02:35 PM | Categorized As News, NINTENDO, ROG News | With 0 Comments

No Gravatar

It had been reported earlier by some sites that Axiom Verge would be coming to Switch and would have a physical release. Dan Adelman, who handles the PR for the game, has since stated this is not true.

In fact, Adelman has strongly implied Nintendo rejected the game and it could have been a launch title otherwise.

This is extremely strange. The game has been received well and seen success wherever it was available. This even includes the Wii U where it shot up the sales charts quickly. Why is Nintendo not allowing it on the Switch, especially if it would have been ready for launch day?  This is very unusual.

By Jonathan Balofsky On 19 Apr, 2017 At 01:16 PM | Categorized As News, NINTENDO, ROG News | With 0 Comments

No GravatarTwo classic Rayman games for the GBA will be coming to the Wii U virtual console. Rayman Advance and Rayman 3 for the GBA will come to the eshop when it updates tomorrow.

 

Classic Rayman action!

In Rayman’s world, nature and people live together in peace. But one day, the evil Mister Dark steals the Great Protoon that provides energy and balance in the world. Betilla tried to stop him, but she wasn’t strong enough. Now strange new creatures appear and capture every Electoon they can find! They definitely need a hero… Rayman to the rescue!

 

Wreak havoc with Rayman

When Globox, Rayman’s best friend, inadvertently swallows a dreadful black Lum, it isn’t the end of the world — but it could be! To prevent a full-scale invasion of malicious, ill-mannered hordes there is only one solution: Rayman must get someone to treat his burdensome pal.

. Will you be buying either of these games?

source1 source 2

By Jonathan Balofsky On 7 Apr, 2017 At 01:51 PM | Categorized As News, NINTENDO, ROG News | With 0 Comments

No Gravatar

 

The Wii U isn’t done yet.

THQ Nordic announced today that Darksiders Warmastered edition is not cancelled on Wii U contrary to the rumors. The game is still coming and now a May 23rd release date. THQ Nordic was a big supporter of the Wii U, after Darksiders II sold well on the eShop, and brought more games to the system. As such, it is good to see that they will support it to the very end.

There aren’t plans for a Switch version that we have been made aware of, but THQ Nordic did say they have 2 big projects in the works for the Switch, so something Darksiders related might still happen.

Source: PR Email

By Jonathan Balofsky On 29 Mar, 2017 At 07:37 AM | Categorized As News, NINTENDO, ROG News | With 0 Comments

No Gravatar

 

Brady Duke has done something wonderful.  The 7 year old loved playing Wii, but when he heard a police officer in his hometown was killed when responding to a shooting, he took it upon himself to do something.

He donated his Wii to the police department, both as a thank you to their service and to  help them deal with the loss of their fallen brother. He even loaded it with his favourite games before sending it with a note thanking them for their service to the community in keeping them safe.

The police accepted then accepted the gift, and stated it did indeed help them after Detective Jason Weiland was killed. This is a story showing both the goodness of humanity, and that there are parents who raise their children well. Brady is a good kid and did a wonderful thing. I hope Nintendo takes note of it.

 

 

source

By Jonathan Balofsky On 24 Mar, 2017 At 02:59 PM | Categorized As News, News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

No GravatarVideo game peripheral maker Mad Catz has a bad run financially lately, and it is about to be a lot worse. The company is due to bet removed from trading  on the new York Stock Exchange due to “abnormally low” stock value. Mad catz has said theyt will not appeal the process, which will lead to severe financial hardship for them.

It is not the end however, for Mad Catz a publicly-traded company. After it will be delisted from the NYSE Mad Catz stock will then be traded on the “OTC Pink” U.S. financial market for so-called “over-the-counter” securities.

source