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By Jonathan Balofsky On 30 Oct, 2017 At 05:53 PM | Categorized As News, News, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

No GravatarThe following was sent out

 

Codemasters and Deep Silver today announced a brand new arcade racing game, ONRUSH, live on stage with PlayStation at Paris Games Week. ONRUSH will bring all-action, gravity-defying racing back to the console gaming scene at breakneck speed when it launches on PlayStation®4 computer entertainment system and Xbox One, the all-in-one entertainment system from Microsoft, in summer 2018.

Created by the new Codemasters development team in Cheshire, U.K. (formerly Evolution Studios), ONRUSH is a celebration of sensational speed, outright fun and over-the-top spectacle.

It’s not just about racing to the finish line. In ONRUSH, racing with style and flare is what counts as you perform incredible takedowns and put everything on the line to power up your all-important RUSH bar. RUSH is the ultimate power up, producing an exhilarating and devastating force which, when used at the right time, can wreak havoc on your competition.

ONRUSH Game Director Paul Rustchynsky said, “We are extremely excited to finally be able to talk about ONRUSH. The team grew up playing iconic, arcade racing games so it is great to have the opportunity to re-imagine those experiences on today’s consoles and bring something fresh to the market. We believe that it is something that gamers are crying out for.”

“The most important factor in the game is that it has to be fun. It is not about tire choices, car setups or even racing lines; it’s about edge of your seat action and taking death defying risks in order to reap the biggest rewards,” continued Paul.

ONRUSH will launch on PlayStation 4 and Xbox One in summer 2018. For more information, visit www.onrushgame.com. Fans can keep up to date with all the latest news from the studio by joining our communities on Facebook (https://www.facebook.com/onrushgame), Twitter (https://twitter.com/onrushgame), and Reddit (https://www.reddit.com/r/onrushgame/).

It is great to see more arcade style racing games getting made. This is a genre that sadly has fallen by the wayside for the most part. Will you be getting this?

 

Source: PR Email

By Jonathan Balofsky On 30 Oct, 2017 At 05:14 PM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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Activision Blizzard sent out the following

 

Revealed today, Destiny 2 – Expansion I: Curse of Osiris is the first expansion to the Destiny 2 universe releasing Dec. 5, 2017 for PlayStation 4, PC, and Xbox One.
Destiny 2 – Expansion I: Curse of Osiris, takes place after the conclusion of the Destiny 2 campaign where you are dispatched to Mercury on a quest to find Osiris, the most powerful Warlock to have ever lived, to discover the answers humanity needs to fight back against the Vex.
Curse of Osiris adds a new chapter to the world of Destiny 2, expanding the universe by adding an all-new cinematic story with new and returning characters, a new destination to explore, Mercury and its Infinite Forest, a new social space to visit called the Lighthouse, new missions, new strikes, new raid content, new free roam activities, a world quest to complete, and more.
You can see the trailer below

Will you be getting the expansion?
Source: Activision Blizzard PR
By Jonathan Balofsky On 27 Oct, 2017 At 08:44 AM | Categorized As News, ROG News, Xbox 360/Xbox One | With 0 Comments

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QUByte Interactive sent out the following

 

Brazilian developer QUByte Interactive in partnership with podcast 99Vidas has pleased to announce 99Vidas is now available for digital pre-order and pre-download on Xbox One. Pre-order sales are being offered exclusively at Xbox Store (https://www.microsoft.com/en-us/store/p/99vidas/c45wchgrpp44) with 10% off. 99Vidas is now available in the Americas (North and South America) on November 3rd, 2017 for Xbox One. 99Vidas will be available soon in Europe.

99Vidas captures the excitement of beat ’em ups like Final Fight, Double Dragon, Battletoads, Golden Axe and Streets of Rage featuring 16-bit retro graphics to bring back the nostalgia of those great classics from the 80’s and 90’s.

Unlike more traditional Beat’Em Ups, 99Vidas features two attack buttons –  Punch (fast but weak) and Kick (slow but strong), which players can alternate  to perform different combos.

Character moves, including combos, can be upgraded by spending Experience Points acquired during gameplay, expanding damage inflicted, adding elemental damage, modifying the each character,  both visually and gameplay-wise.

Key Features

  • Up to 4 players co-op local and online across the Xbox Live systems
  • 11 Playable characters
  • Story Mode with 6 levels
  • Versus Mode
  • Survival Mode
  • 2 Bonus Levels
  • 6 Challenging Boss Fights
  • Multiple Upgradable skills
  • Multiple Weapons and Special Attacks

For more information, please visit: http://99vidasthegame.qubyteinteractive.com/

You can see the trailer below

99Vidas: The Game is an amazing beat em up that really deserves your attention. You can see our review here of the steam version and our review here of the PS4 version

 

Source: PR Email

By Jonathan Balofsky On 27 Oct, 2017 At 07:38 AM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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Hellboy is coming to Injustice 2 and a gameplay trailer has been released recently.  The character is shown off in great detail and looks absolutely amazing. NetherRealm Studios did an awesome job with the character based on this trailer, and we cannot wait to play as him when he is available.

 

What do you think of the trailer? Will you be playing as Hellboy?

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I will admit right away that survival games are not a genre I have played very much of. There is no real reason, I simply have not been interested in it, until now. The Flame in the Flood is a game that provides both a good entry point and a good challenge at the same time.

The game is set in a world where rising water ha flooded the world. Into this world, we have Scout and her dog Daisy who must survive while trying to find a radio tower. Their journey will take them to different areas in this procedurally generated world, and find what they need to survive. It seems daunting at first but the game doesn’t make things too hard and instead eases you into things, while giving glimpses into what happened in the world. This helps create a better atmosphere, while also advancing the story and giving more direction. I have no faults with that and appreciate the way it kept things interesting.

I do have some issues, with how the pacing did feel strange at times, and the major issue is inventory space. It does create problems, especially a the start and that could make the game seem worse than it really is. That is a shame, because the game does have a lot going for it, even if you spend so much time going through the various menus. If you can get through this rough start, however, you will see a game with a realized world, interesting environments, as well as beautiful visuals.

The game also must be noted for its amazing soundtrack, and I had to stop every so often just to take in more of the music and appreciate it far more. It isn’t often that happens to me to anymore, so I always get a little excited when it does. Good music is something that needs to be appreciated in gaming.

Overall, I am still not very interested in survival games, but I must say that The Flame in the Flood did a lot to make me appreciate the genre more. If you like survival games, or are curious about them, this is one you should keep an eye on.

 

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Disclaimer: A review key was provided by the developer

 

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Wolfenstein II: The New Colossus comes out tomorrow. While this may seem like just another video games (albeit an amazing looking one), it is actually far more significant. Wolfenstein: The New Order was released a few years ago, but in many ways that seems like a different era altogether. In the time since then, America and indeed much of the world, has become very divided politically. This is normal for most countries, but what is not okay is the rise of extremist hate speech and people advocating racism.

Now while those individuals do have a right to say what they say due to first amendment rights, it is also important to know that we can stand up to them. The fact is that this is a pivotal moment, not just in terms of politics but also in terms of society in general, i.e. what direction we will be going in. That is where a game like Wolfenstein II: The new Colossus comes in. Given the rise of what has been dubbed the Alt-Right, it is necessary to make sure we do not let the fact that the Nazis committed horrible atrocities and murdered millions. We cannot let their image be rehabilitated by those who seek to hide the past and pretend they were not evil, those who seek to revive their movement an ideology.

Wolfenstein II, is in fact more than a game. It has become a response to the extremists and lets them know “No, you aren’t the heroes. You are most definitely the villains”. It holds nothing back and that is what is needed. While punching someone in real life can end up with you being arrested or charged (since it is assault), art does not have that same limitation. Wolfenstein II carries on the tradition of works like Captain America and shows that those who resist against hate will triumph in the end. B.J. Blazkowicz is in many ways the Captain America we need today, and it is good we have him.

 

 

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The above is the opinion solely of the author and not necessarily  hat of Real Otaku Gamer or its staff.

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Games made as licensed tie-ins to movies have a certain reputation of not being particularly good. And then there are instances where a movie that was not particularly good gets a gam adaptation, which can be cause for worry. However, every so often we come across a licensed game that is actually good, such as the classic Goldeneye 007 on N64. This year saw the release of the reboot of “The Mummy” franchise, and while that movie is sadly best left forgotten, I am happy to report that the same is not true of the tie in game.

The Mummy: Demastered  is a throwback to classic gaming, particularly Super Metroid and Contra, with elements of Casltevania as well as WayForward’s DS game Aliens: Infestation. Like in the latter game, if your marine is killed, you start over with a new marine from your last save point. However, here the difference is twofold in that there is no limit to the amount of lives and also that you can kill your zombified former character to recover your gear.

It is strange, but this feels less like a movie tie in game, than a game that just happens to take inspiration from the ideas in the movie. This is a very good thing, as it means the game is not held down by anything and can just go all in on being a great game. As noted above, the game takes a lot of inspiration from the classics, and I daresay this is one of the best metroidvanias made in recent years. The atmosphere is tense, like in Super Metroid, and the enemies and powerups are used well as tools to expand the game, rather than just being powerups. The openness of the game, is combined with a claustrophobic feeling that truly helps create an amazing atmosphere for the game.

On Nintendo Switch, the game makes excellent use of the HD rumble and this comes in handy more than might be expected. I have to say that WayForward did things that one wouldn’t expect, and I do not want to give away spoilers about that. I will note that many complain about the game being too difficult, and say that it is hard, but it is also very fair at the same time. It doesn’t put cheap challenges in your way, and gives you multiple ways to make it through. This is just a well done masterpiece and a brilliant example of a licensed game done right. I fully recommend this!

 

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Reviewed on Nintendo Switch

Disclaimer: WayForward provided a review code.

 

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Bethesda has shared a new launch trailer for Wolfenstein II: The New Colossus

 

 

 

Wolfenstein II: The New Colossus rockets the action and chaos to new heights. As BJ “Terror-Billy” Blazkowicz, prepare for an adrenaline-fueled romp with a rag-tag group of resistance fighters all striving toward one common goal: kicking Nazis out of America! Featuring larger-than-life set pieces and an impressive arsenal of fully upgradeable retro sci-fi weaponry, blast your way through legions of advanced Nazi soldiers and über soldiers in this definitive first-person shooter.

Wolfenstein II: The New Colossus is rated M for Mature by the ESRB and releases on October 27, 2017, on Xbox One, PlayStation 4 and PC, with the Nintendo Switch version to release in 2018. Winner of more than 100 awards at E3 2017, Wolfenstein II: The New Colossus also received four nominations from the official E3 Game Critics Awards (including Best of Show) and won Best Action Game.

For more information about Wolfenstein II, visit www.wolfenstein.com.

This trailer is excellent, and Bethesda has been going all out with this game, and it seems that right now is the perfect time for a game exactly like this. Will you join the fight to take back America?

 

source: Bethesda PR

By Jonathan Balofsky On 16 Oct, 2017 At 04:25 PM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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Blizzard has another milestone achieved with their latest hit game Overwatch.  Overwatch has now reached 35 million players and is still growing.

A statement was released by the company

We are excited to announce that Overwatch has reached 35 million players and counting!

What a bunch of misfits and freaks we got here-we love it!

Thanks for teaming up with us, heroes.

It is always good to see a new IP succeed so well. Keep on playing!

 

Source: Blizzard PR

By Jonathan Balofsky On 10 Oct, 2017 At 07:02 PM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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Ever since Creation Club was announced at E3 2017, I was curious and worried about what to expect. Paid mods had been tried before and ended up being a bad idea then, so how would Bethesda handle it now?

I cannot comment on how Creation Club is with regards to Fallout 4, but Skyrim is another matter. As soon as the update launched for Steam, I was there to check it out, and see what was offered. As it stands now, I am very disappointed in the offerings and with good reason. While the limited offering are understandable as Creation Club just launched for Skyrim, the issues is that what is there, is expensive and often times has better free alternatives.

Admittedly, the free alternatives are more for PC users, even with free console mods, but it does raise a major issue. That is the pricing and nature of the content. Consider the Hearthfire DLC. It brought new houses that you could build yourself, adoption, new followers and minor quests along with some other content. It also only cost around five dollars. Compare this to some of the Creation Club offerings which are asking up to four dollars for a single weapon. Granted there is a quest often attached to some of the Creation Club offerings but they are nothing all that special.

Sheogorath’s staff for example is 2.50 and boasts of having a bonus artifact…… which is a fork. The quest to get it is nothing special and the actual item is just a magic staff that looks unique but doesn’t offer much. There is also Chrysamere, which looks almost exactly like it does in Morrowind, and that is not a good thing. To get it, you go through a dungeon as part of a quest, that sounds good except for the fact that the dungeon is just like every other dungeon with nothing unique in it. It is a superfluous quest that offers nothing, other than taking your money.

What is worse is that Chrysamere, and Stendar’s Hammer ( another offering), both have free alternatives that look and play much better. A major selling point Bethesda pushed was that Creation Club would have unique content, but the content just feels like paid versions of stuff you can get for free elsewhere, and better versions as well to boot. Then we have the four dollar option “Plague of the Dead”, which was hyped as a zombie mod…….and is essentially a minor quest, to kill retextured Draugr with minimal other effects. Some more undead spawn randomly after but again, it isn’t worth the money. There are more pieces for sale but I think you all get the point.

There is one other piece of content mention though. Originally when I wrote my first draft, I mentioned there was one piece that did stand out as worth getting. Ruin’s Edge is 4 dollars, which again is steep, but the bow was highly detailed, and there wasn’t anything like it elsewhere, and it had some truly unique features and ideas. It was truly unique to Creation Club. The key word in that last sentence being “was”. Within a few days, there was a free version made available for PC players and it is superior in almost every way. The Creation Club version visually looks better and has some neat touches, but the random effects were picked from a small set. The free version has a lot more variety to its effects and is far more true to the spirit of Shivering Isles. In addition, the quest to get the Ruin’s Edge in the free version is far superior and is a truly unique quest that involves returning to the Shivering Isles and ends with a memorable boss fight. I can no longer suggest the Creation Club version and this was almost the final straw for me. But There is also another issue with Creation Club that I have not mentioned yet. That issue is that some of the content offered has been causing issues for players, such as corrupted saves, and game crashes, which has ruined hours of gameplay for many people.

I want to like creation club and went in with an open mind but it was honestly as bad as people said it would be. Maybe Bethesda can turn this around, but it has definitely not left a good impression so far.

 

 

 

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The above was solely the opinion of the author and does not necessarily reflect those of Real Otaku Gamer or the other staff.