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By Jonathan Balofsky On 10 Sep, 2017 At 10:23 PM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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Bethesda shared the following

 

 

Step into Sotha Sil’s realm with the Clockwork City DLC game pack, coming this Fall as part of ESO Plus membership and available in the Crown Store. Find out everything you need to know about this new zone and Update 16 with our preview article!

The Clockwork City is a standalone DLC game pack that will be available free to all ESO Plus members and for purchase from the in-game Crown Store. Note that you will not need a copy of ESO: Morrowind in order to acquire access to this new content (only the base game). The Clockwork City DLC game pack features a new zone to explore, a new story quest to experience, and a new fast-paced Trial that is sure to challenge you and your comrades.

In addition to the DLC game pack, Update 16 brings a free base game update that includes a new Battlegrounds game mode ( ESO: Morrowind owners only), Xbox One X support, and a host of additional base game fixes, updates, and additions.

Explore a Mechanical Wonderland

In the Clockwork City DLC game pack, you can enter Sotha Sil’s legendary creation and explore his mysterious mechanical world. Previously, you might have experienced a small part of the Clockwork City in The Elder Scrolls Online chapter update, ESO: Morrowind, or had visited the mechanical realm 700 years in the future in The Elder Scrolls III: Morrowind. However, with this new DLC game pack, you’ll be able to explore it like never before.

 

 

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Uncover a Daedric Conspiracy

A shadowy conflict between Daedric Princes is unfolding in Oblivion, and just as you might have found in ESO: Morrowind and the Orsinium DLC game pack, Clockwork City will continue to offer you glimpses into this intrigue on other planes.

In this new adventure, you can experience an all-new, stand-alone story (similar in size to the main quest lines found in the Dark Brotherhood or Thieves Guild DLC game packs) that will see you travel to the heart of the mechanical realm.

 

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Face a New, Challenging Trial

The Clockwork City DLC game pack will also come with a new Trial for large, 12-player groups: the Asylum Sanctorium. An eerie clockwork sanitarium, the Asylum Sanctorium is a shorter Trial experience that pits your team against three mechanical bosses and promises to reward you with powerful Asylum Weapons.

This new Trial is unique in that your group will choose how and when to face each boss, helping to determine how challenging the experience will be. Dare you try to complete the Trial as quickly as possible and strike directly at the main boss? If you do, your team will have to deal with all three at the same time!

 

 

 

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Enjoy a Huge Base Game Update

Included with the Clockwork City DLC game pack will be a free base game update that everybody can enjoy. Update 16 will include numerous fixes, balance changes, performance improvements, Xbox One X support, and additions such as a Trait Tracker system that will allow you to see whether or not you’ve researched the unique trait on an item.

Finally, the base game update will also include a new Battlegrounds game type for ESO: Morrowind owners: Crazy King! In Crazy King, your team must seize a capture point location that jumps randomly around the map. We’ll be sharing more about this exciting new PvP mode in the near future, so look out for more details soon.

Welcome to Sotha Sil’s Greatest Creation

An all-new zone to explore, new adventures, new challenges, unique rewards, and a host of new systems and improvements; there’s something for everyone in the Clockwork City DLC game pack and Update 16. We can’t wait to tell you more about this new zone and update, so watch for additional previews in the not-too-distant future. Will you enter the Clockwork City and put a stop to the Daedric threat? Let us know on Twitter @ TESOnline and Facebook!

 

This is some amazing DLC, and it promises to continue the story started in earlier expansions, as well as giving more depth to concepts from Elder Scrolls III: Morrowind. Will you be checking this out?

 

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By Jonathan Balofsky On 8 Sep, 2017 At 05:37 PM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

No GravatarThe following was shared

 

 

Lethal League Blaze is an intense, high speed ball game, with unique characters, out of sight sounds and none of that weak shit.

– Up to 4 players
– Online multiplayer
– Multiple gamemodes
– Highly competitive gameplay
You can join our discord, Reptile Hideout, where you can chill and hear the latest news about games made by Team Reptile.

Lethal League Blaze is the sequel to the popular projectile-fighting game Lethal League, to be released in 2018 on PC and console. This time around there will be more characters and gamemodes to choose from. Team Reptile upped their game with improved, high resolution graphics, but the game still maintains the extreme, responsive experience of the original Lethal League.

One of the new characters will be the final boss of the previous game, Doombox. Doombox is an out of control experiment that escaped and took hold of the first machine it could find, an old boombox.

Find out more about the game in the coming months, that is, if you’re in the Reptile Hideout or following any of the Team Reptile social outlets!

Letha League was an amazing game, and this game sounds even better. You can see a trailer below.

 

 

Are you excited for this? We sure are!

 

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With Dishonored: Death of the Outsider fast approaching, I wanted to take a look back at the series thus far. When Bethesda and Arkane Studios first released Dishonored, it didn’t introduce new ideas, so much as use what was already done by others. What was new was the way they used those ideas, and the product that came out of it.

Dishonored combined different elements and playstyles, like the stealth gameplay of Thief, with more horror and fantasy elements as well as action. The thing is though, Dishonored innovated, not by giving you different ways to play the game, but consequences for your style, and incentive to play again. You could go through the game with as little murder as possible, or kill everyone in your path. The choices you made affected not only the endings, but how the game progressed in general.

Dishonored also took steampunk genre and played with it in an interesting way, by deconstructing such a world and then giving the player a chance to have such a world exist in an ideal state. The game didn’t encourage you to go down either route, it let you make your own choice every step of the way. Then we have the sequel. Dishonored 2 gave two characters to play as, but also gave even more ways to play than ever before. Dishonored 2 took the formula of the first game and built on it, expanding what was done, and allowing far more innovation. But now it brought it a sense of immersion like never before.

The series playing with established ideas and using them in new ways was excellent, but the developers also took the time to build a unique world with a character of its own. It is not an exaggeration to say that the genres and games Dishonored took from, now take from Dishonored, such as seen with the reboot of Thief. It has become a series that transformed gaming and pushed things forward.

There are few games that can truly force change on gaming. The Dishonored series is one of the few that can legitimately claim to have done so.

 

If you hadn’t seen our review of Dishonored 2 before, you can see it here.

By Jonathan Balofsky On 7 Sep, 2017 At 10:49 AM | Categorized As News, News, News, NINTENDO, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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Rockstar sent out the following

 

 

Rockstar Games®, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ:TTWO), is proud to announce new versions of the blockbuster detective thriller, L.A. Noire, are scheduled to release on November 14, 2017 for the Nintendo Switch™ system, PlayStation®4 computer entertainment systems and for Xbox One games and entertainment systems.

Alongside these three new console versions comes LA Noire: The VR Case Files, featuring seven select cases from the original game rebuilt specifically for a virtual reality experience on the HTC VIVE™ system.

L.A. Noire takes place in the seedy and violent underbelly of 1940’s Los Angeles as decorated veteran and newly minted detective, Cole Phelps investigates an escalating series of cases inspired by real-world crimes. Each successfully solved case brings Phelps greater success, but also brings him closer to the dark criminal heart of post-war L.A. The game was an Official Selection of the Tribeca Film Festival for its cinematic approach to gameplay and narrative.

Utilizing a unique type of facial capture technology called MotionScan, L.A. Noire breathes unprecedented life into character performances, creating brand new gameplay out of the art of interrogation.

“We’re excited to bring L.A. Noire’s unique mix of real detective work, classic Hollywood atmosphere and thrilling action to these new platforms,” said Sam Houser, Founder of Rockstar Games. “Now with a choice of spectacular virtual reality, stunning 4K, or the freedom of portable play, these enhanced versions are a perfect opportunity for players to experience this richly detailed world in a whole new way.”

L.A. Noire: The VR Case Files for HTC Vive delivers seven of the original engrossing, self-contained cases from LA Noire rebuilt specifically for virtual reality, blending breathtaking action with true detective work to deliver an unprecedented interactive experience.

L.A. Noire for the Nintendo Switch features the complete original game and all additional downloadable content, with specific enhancements including a Joy-Con mode with gyroscopic, gesture-based controls, HD rumble and new wide and over-the-shoulder camera angles, plus contextual touch screen controls for portable detective work.

L.A. Noire for PlayStation 4 and Xbox One delivers the complete original game and all additional downloadable content with a range of technical enhancements for greater visual fidelity and authenticity, including enhanced lighting and clouds, new cinematic camera angles, high resolution textures and more. L.A. Noire plays natively in 1080p for the PlayStation 4 and Xbox One consoles, and stunning 4K for PlayStation 4 Pro and Xbox One X, capturing the grit and grime of the City of Angels like never before.

 

This is amazing to hear, and it was long rumored. As well, this is the first game from Rcokstar for a Nintendo system in years. This may seem an odd choice to remaster, but the game does have its fans. Will you be getting this?

 

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Shantae: Half-Genie Hero was an amazing game full of fun and awesome action. Now WayForward has brought a new addition to the game, with the addition of DLC focusing on Risky Boots, the pirate queen herself. This DLC brings a new style of gameplay, but is it worth getting?

Right from the start, Pirate Queen’s Quest shakes things up, since Risky has completely different gameplay from Shantae, that t is actually reminiscent of Shantae and The Pirate’s Curse a bit. however, there is more than just playing the game as Risky with her tools, as the levels have been changed  to introduce new challenges, as well as bringing in new enemies. This campaign is a lot harder than the main game, but is still a rewarding experience. There are now new platform puzzles, new tricks to learn to progress, and above all else, a funny storylien that offers growth for Risky as a character.

There is still the amazing music that WayForward brings to their games, and even a few fun twists on what you might expect. The game retains the awesome visuals of the base game, and the new enemies looks terrific. These new enemies will give you a much tougher fight than what you encountered before, but that is part of the fun. The upgrades, the animations, everything about this game feels like it built on what was established before, and helped expand on it to reach new heights.

Playing as Risky actually feels different than playing as Shantae and that alleviates a fear I had for the DLC. The DLC is priced very well, and for the content contained within, it actually feels like a bargain. With more content coming, I am really eager to see what WayForward has planned next for the Shantae universe. If you have played Shantae: Half-Genie Hero, then you need to get this DLC as well!

 

 

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Reviewed on Nintendo Switch

By Jonathan Balofsky On 4 Sep, 2017 At 09:19 AM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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American McGee’s Alice series is one with a large cult following. Many have wanted another game, which hasn’t happened but if things go right, that may change.

According to his twitter account, American McGee has began pitching a new Alice game to EA, tentatively titled “Alice: Asylum”. McGee is asking for fan support to show EA there is indeed demand for the game.

This proposal will include artwork, design outline, and financial/business model. When this proposal is finished (and assuming all the numbers and constraints make sense) it’ll be sent to EA. You can show your support for this effort by signing up to the mailing list below.

Are you a fan of the Alice series? Then you just may want to show your support.

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By Jonathan Balofsky On 1 Sep, 2017 At 12:36 PM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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EA sent out the following

 

Join the Russian army with legendary Hussars and partake in battles set across freezing archipelago and treacherous snow covered ravines! Starting on September 5, Battlefield 1 Revolution and Battlefield 1 Premium Pass owners can jump into exclusive two-week early access to Battlefield 1 In the Name of the Tsarthe most extensive expansion in Battlefield history. Winner of the “Best Add-On/DLC” award at this year’s gamescom, the expansion includes six all new Russian themed maps, new weapons, vehicles, two new epic Operations, the new Supply Drop mode and much more.

 

Along with the In the Name of Tsar update, HDR10 support will also added for the first time, and those with HDR capabilities will notice an expanded contrast ratio and color palette with more realistic and natural visuals, more similar to what the human eye would register.

Battlefield 1 is getting some great DLC. Have you been enjoying the game? Let us know!

 

Source: PR Email

By Cataclysmic Knight On 1 Sep, 2017 At 10:46 AM | Categorized As PC Games, PlayStation, Reviews, Reviews, Reviews, ROG News, Xbox 360/Xbox One | With 0 Comments

No GravatarBioshock: Infinite. Telltale’s The Walking Dead: Season One. Life is Strange. Final Fantasy VII. These are some of the games with moments so powerful I’ll never forget them. It’s a list with some incredible games, and What Remains of Edith Finch definitely belongs on it as well.

Title: What Remains of Edith Finch
Developed By: Giant Sparrow
Available For: Xbox One (reviewed), PS4, Windows (Steam)

When I first started playing the game, my fiancee actually mentioned that the game reminded her of Bioshock: Infinite. It’s gorgeous, and even though I went into the game entirely blind there was always this nagging feeling that there was something dark going on. That balance of emotions – gorgeous, peaceful, curious exploration combined with dread and a twinge of sadness.


In Giant Sparrow’s second game (their first being the unique The Unfinished Swan) you play as Edith Finch, a 17-year-old girl returning to her old home after being left a mysterious key in her mother’s will. Edith is the last living Finch and she’s decided to return and explore. The house is perhaps the most accidentally creepy home ever with the rooms of dead family members sealed off and peepholes added to let people see inside like a museum. These rooms each have memorials to those who lived, and perusing their memorials brings Edith into the final moments of each family member.

These final moments are the true meat of the game, with wildly varying scenarios and themes. A child star famous for her scream ends up having her death told through a horror zine with classic horror music playing and a Tales from the Crypt-like host. A baby plays with a bouncing frog in the bathtub, collecting other toys that bounced around with it. The most unique of all was Edith’s brother, a gamer and stoner who worked a boring job at a cannery. Here you’re tasked with the monotonous task of cutting the heads off of fish with the right stick and controlling a dude in a maze with the left stick with a psychiatrist narrating his story. As he devolves further and further into his imagination the screen is taken over more and more by the old-school game that gradually evolves from something reminiscent of Atari titles into a present-day 3D adventure.

What makes these minigames so particularly wild is that it’s such a juxtaposition of emotions. These scenes are full of joy, of adventure and of wonder and yet, deep down, you can’t help but remember you’re essentially causing this baby to drown to death. Despite always feeling a nagging “what am I going to do to get this person killed?” I always happily continued on. It’s also worth noting that this is a game that will not only hit you in the feels, it’ll continue to do so repeatedly throughout your 2-5 hours with it.

This is a narrative game with even less “gameplay” than typical narrative games where you make meaningful choices that change the outcome of events. It’s incredibly linear, and you never once make any important decision. However, the narrative is extremely powerful, and the controls of the game really made me feel connected to what was going on. You grip things with the right trigger and then use the stick to move your hand to do things like pull a door open or turn a music box handle. I also enjoyed having a plain white orb as a symbol that items can be interacted with as the home is SO full of stuff! I read somewhere that it truly felt like the home was lived in and I couldn’t agree more. Despite how linear the game is and how short it is, it’s a masterpiece. I absolutely can’t recommend it enough, it’s just amazing.

Note: I received a code for the game from the developer in exchange for an honest review.

By Jonathan Balofsky On 31 Aug, 2017 At 04:28 PM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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Bethesda sent out the following

 

Blitzmensch Description

Holterdiepolter! It’s official – Blitzmensch is a blast! General Engel’s favorite TV show is getting bigger and better each year! Päng! Blitzmensch and his partner Fräulein Fox save the world from capitalism, communism, and degenerates every day in this amazing show celebrating die Überlegenheit – the superiority – of the Reich and the Aryan race. Ach, nee! Who will be this week’s baddie? The evil Money Grubber? The notorious Proletariat-Man? The vicious Mr. Yankee Monkey? Don’t miss a single episode of Blitzmensch!

 

Wolfenstein II: The New Colossus releases October 27 for Xbox One, PlayStation 4, and PC.

 

The developers of Wolfenstein II are really going all out to establish the world of the game. Wolfenstein II is looking fantastic and we hope to have a review sometime around launch,

 

Source: PR Email

By Jonathan Balofsky On 31 Aug, 2017 At 10:45 AM | Categorized As News, News, News, NINTENDO, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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Sega has announced the release date for Sonic Forces in the west. the game will come out November 7th,

 

What is more interesting, is that the game has a bonus edition that comes with Sega/Atlus outfits, including nights into dreams and Persona….yes Fursona is now real.

This edition will be available for PS4, Xbox one and Switch.

 

Will you be getting this?