The first person dungeon crawler genre has fallen by the wayside in recent years. What was once a major genre of PC games that directly led to modern RPGs like The Elder Scrolls and Dragon Age,  hasn’t been used much lately. That is not to say they have been absent, as indie games such as Legend of Grimrock and Heroes of the Monkey Tavern have helped keep the genre alive in peoples’ minds.  But these come off as tributes to the past with modern touches, rather than something that truly adds to the genre.

Enter Hyakki Castle, a game that takes the first person dungeon crawler and transplants it to 18th century Japan. In this game, you will find yourself on a quest to stop an evil sorcerer from destabilizing Japan, and are sent by the Shogun to resolve the matter. It is a simple story but it works well, and helps get you into the game quickly. Hyakki Castle has the character/class select as seen in other dungeon crawlers, but this time you have human, tengu, oni, and nekomata as the species you can be, along with samurai, shinobi, priest and monk as your class options. Selecting the best party is essential due to some of the unique mechanics the game has to offer.

In Hyaaki Castle, you will find yourself journeying through a castle in Edo era Japan and will find monsters at every corner. The enemies are well designed and interestingly enough, use dated visuals that actually help to give the opponents a sense of being truly other. One thing I truly enjoyed was the fact that the game requires you to split your party in two in order to solve puzzles and defeat certain foes. It might sound confusing but it actually works really well and feels like a natural thing. The enemies, based on Japanese folklore, give the game a feeling of horror while still being an RPG. This is not just a reskin of other indie dungeon crawlers, and set in Japan, but instead a game that makes full use of its setting to enhance every detail, both narrative wise and for improving the gameplay.

This isn’t to say the game is perfect though, as while the visuals are used to great effect and enhance the gameplay, the same can not be said of the music. Audio in the game is very minimalistic and this feels like a bit of a wasted opportunity. This could have helped create a more immersive experience but instead it feels lacking.

Control-wise, the game plays beautifully. The different puzzles and combat scenarios all feel easy to get into, with the challenge being from legitimate design and not unfair controls. Considering that the game plays in real time and introduces gameplay mechanics never done before, this is a major achievement. I wasn’t expecting to like Hyaaki Castle as much as I did, as aside from the audio issues I mentioned, the game is amazing. It doesn’t just make due with what is available but makes what is available work to its advantage. Happinet and Asakusa Studios did an amazing job, as ideas like the 2 party system are a great addition to the dungeon crawler RPG genre. It is great to see real innovation and progress, which shows that there is still so much that can be done with first person dungeon crawlers. This is a must play!

https://www.youtube.com/watch?v=LnS0oDQrY8c

 

 

Disclaimer: A review key was provided by Happinet