You Are Browsing ' Infinity Ward ' Tag

By Wade Hinkle On 20 Sep, 2016 At 07:07 PM | Categorized As PC Games | With 0 Comments

No GravatarmarkrubinDeveloper and publisher Gazillion Inc., announced today that Mark Rubin, a former producer and executive producer of Call of Duty games during his time at Infinity Ward (2005-2015) has become a member of their board of directors.

Mark was responsible for leading more than 250 developers through multiyear production cycles and led Infinity Ward’s marketing and public relations department for the studio’s own brand and all of their games. Before leading production at Infinity Ward on Call of Duty, Rubin worked his way up through the ranks from tester to producer at Stainless Steel Studios, where he was involved with Empires: Dawn of the Modern World and Rise & Fall: Civilizations at War.

“I’ve been a loyal player of Marvel Heroes 2016 for quite some time now, and I am especially impressed with the team’s dedication to improving every aspect of the game. Its accolades are well earned,” said Rubin. “I also love what Gazillion has in its pipeline. And though that certainly involves plenty more for Marvel Heroes, it also extends to other projects such as the upcoming DEXTER mobile game and several other cool games in early development. This company is going to surprise some people.”

“It was a big win for Gazillion when industry legend Tom Kalinske agreed to lead our board of directors, and the addition of Mark to the board only make us that much stronger,” said Dohrmann, CEO of Gazillion. “Whereas Tom represents someone who revolutionized the way games are marketed, Mark’s creative input on some of the biggest selling games of the last decade helps us tremendously on the development end of things. He is a great addition to our board, and as we announce our product pipeline later this fall, our community will understand why Mark is a perfect fit for Gazillion.”

Mr. Rubin will help shape the future of the company alongside fellow current board members Dave Dohrmann and Chairman Tom Kalinske. Gazillion’s popular action-RPG, Marvel Heroes 2016, played a key role in Rubin’s decision to join the company’s board, and is inviting everyone to join him for a two-hour stream this Friday, Sept. 23, at 4:00 p.m. PDT via

By Inactive or EX ROG Staffer On 30 Mar, 2012 At 10:46 PM | Categorized As News, News, PC Games, PlayStation, Xbox 360/Xbox One | With 0 Comments

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In a recent announcement today, Robert Bowling announced that he will no longer be working for Activision. The man once known to be the face of the Modern Warfare series, announced over twitter today,

Today, I resign from my position as Creative Strategist of Call of Duty, as a lead of Infinity Ward, and as an employee of Activision.

 Further, I have replied directly saying,
Well that’s cool too man :D. Any chance of getting info on future projects and goals? 😛
Also, an email has been dispatched to Activision directly asking their opinion on the matter. We will keep you updated as more information becomes available.The reasons as to why he left have not been made immediately clear, but we’ll be sure to keep an open ear and a clicked eye for further information.
On a personal note, what does this spell for the future of Call of Duty? Go ahead and start the flame war in the comment section bellow.
By otakuman5000 On 14 Nov, 2011 At 01:49 AM | Categorized As Reviews, Reviews, Xbox 360/Xbox One | With 0 Comments

No GravatarCall of Duty Modern Warfare 3 is here. People are playing it. People are buying. Heck, people are going to great lengths for it, even going as far as to steal it. It’s pretty safe to say that this game is popular among gamers. So with this being the third in the blockbuster series, can Infinity Ward bring the EPICness once again with the third iteration of Activision’s premiere shooter? With all of the hype and smack talk being thrown around, all the comparisons to Battlefield 3 being made, and all the doubt in some gamers’ minds, its time for me to find out. It’s time for me to bring Only the EPIC Truth on Call of Duty Modern Warfare 3. Watch my video review below.







By otakuman5000 On 6 Jun, 2011 At 08:50 PM | Categorized As Conventions, Editorials, Featured, News, Uncategorized, Xbox 360/Xbox One | With 0 Comments

No GravatarThe Microsoft Press Conference kicked off with a bang this year. Starting things off was some new footage of Call of Duty Modern Warfare 3. What was shown was new footage of an underwater submarine, where the main objective was to plant charges to surface the sub. Once that was done, we got a taste of a war torn New York City. Complete with sinking war ships, chopters, and drivable speedboats.



But that wasn’t all we got to see. There was also the new Tomb Raider reboot that made it’s debut to the public for the first time. We got to see a new Lara Croft try to find her way out of a mysterious cave after her plane crashed landed. The main focus was to show everyone how Lara this time around would be primarily about survival and exploration.



EPIC Games also showed some more footage of Gears of War 3. A scene where Marcus and Cole are aboard a ship in the ocean fighting a giant squid like locust monster. Alongside this, Mass Effect 3 showed off some new features that involved Kinect voice recognition, allowing players to use voice command to make choices during dialogue.



Most of the conference was dominated by a heavy push for Kinect intergrated software. Microsoft promised everyone that more Kinect hardcore and sophisticated games would be present this year, and they delivered. We got a glimpse of new titles like DisneyLand Adventures, Dance Central 2, Sesame Street Once Upon a Monster, Kinect Star Wars, and Kinect Sports Season 2. All of the games used the Kinect’s features in different ways, some including the new voice command introduced during the conference. What was interesting was how different the lineup was for Kinect, and just how much support the Kinect has received from most of the bigger titles shown during the conference.



During the conference, other new surprises were shown, including BING on Xbox Live, UFC coming to Live, and how Kinect Voice Command would change the way we interact with our games and console. Most of the games featured during the press event were confirmed to have Kinect support and features, the only one to not be confirmed for this was Modern Warfare 3.



Finally, the conference ended off on a nice teaser of the earlier leaked HALO 4. The teaser was brief, showing Master Chief awakening from his slumber from the end of Halo 3 (after the credits if you beat the game on legendary). He awakes to Cortanna screaming for his help and after grabbing her, he flings himself down a corridor of the ship he is in toward the outside of space. There we see a giant machine of some sort, and his ship is heading towards it.



Prior to the trailer earlier in the conference, the Halo remake called HALO COMBAT EVOLVED ANNIVERSARY. It is the same game we played for the first time years ago, only this time it comes with an updated graphics filter, Campaign Co-Op over Xbox Live, Classic Halo maps with Halo Reach looks, and Fire Fight mode for the masses. It was a great way to get everyone excited for Microsoft’s Exclusive.



Overall, Microsoft’s Press Conference was much better this year then last year’s E3 2010. While much of what was shown was either expected or much of the same from past E3s, this year felt like a much better presentation. The line-up of games got more people excited about this coming year for Microsoft. With a bunch of great third party games, an awesome exclusive over the horizon, and a ton of new features coming to their online network, Microsoft is looking forward to a good year for their Xbox 360.








By OtakuDante On 29 Jun, 2010 At 04:40 PM | Categorized As PlayStation, Reviews | With 0 Comments

No GravatarFor those of you who may not be familiar with the ‘Call of Duty’ franchise, you need not worry. This game can be played/enjoyed without knowing the previous storyline of ‘Call of Duty: Modern Warfare’.

‘Call of Duty: Modern Warfare 2’ is what gamers call an ‘FPS’, or first person shooter. It gives the players an over-the-shoulder camera view of their soldier, so you feel like you’re truly part of the game. As in all FPS games you have an arsenal of weaponry, which includes a variety of assault rifles, sniper rifles, shotguns, LMG (light machine guns), SMG (sub-machine guns), Riot Shield grenades, claymores, other explosives, and a throwing knife. In a sense ‘MW2 (Modern Warfare 2)’ is much like an RPG. You level up as you would in an RPG, but instead you move up in military ranks. As you rank up you unlock weapons, and other things to help you in your game. Another unique feature is the ‘call-signs’. Call-signs are like artistic name tags that allow you to personalize who you are online. Call-signs also come with Emblems which can show your rank, or add an image that further personalizes your online ‘identity’. MW2 has an online ranking system that allows the player to see how the fair up against all of the other MW2 players in the world. The ranking system consists of mainly ‘kill(how many kills you’ve got)’, and ‘Score’. The scoring system is based on points added by ranking up, or killing opponents during an online match. You gain more points for ranking up than you do for killing other opponents. In MW2 there are a hand-full of maps available on the disc to begin with, but recently there has been a map pack available for purchase at the PSN store. There is also another map pack which will be available at the beginning of July 2010. The map packs add more replay value to the already addictive gameplay.

Having already played MW2 for about half of a year now, I have come to learn the ropes of gameplay. I’ll be totally honest, as in many other great games you will find cheaters, hackers, and people who do things to cheapen the quality of gaming. At first I just overlooked the bad side of online play, but with bad players continually finding a way to ruin the fun It’s becoming harder to ignore. I like the overall package of MW2, the RPG aspect of it,  and the online gameplay is awesome if you can find a group of players that aren’t spoiling the game.

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