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By Jonathan Balofsky On 23 Jun, 2017 At 03:21 PM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

No GravatarHere is some really great news for Nintendo.

Nintendo has officially sold 1 million Switch units in Japan. This was done in 16 weeks and likely could have been done sooner  if there were more stock.

Compare against the Wii U and Wii in their first 16 weeks.
– Wii: 1.85 million units
– Wii U: 820 000 units

 

Nintendo is doing things right.

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By Jonathan Balofsky On 23 Jun, 2017 At 02:10 PM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

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Some bad news for fans of Dragon Quest on the Switch.

Due to Square-Enix  focusing on Dragon Quest XI for 3DS and PS4, the Switch port has been less of a priority.  The developers have revealed that even the initial planning for the Switch port has taken longer than usual, and this is in fact due to the work being done on the PS4/3DS versions.

As such, we may have to wait quite a while.

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By Jonathan Balofsky On 23 Jun, 2017 At 02:55 PM | Categorized As NINTENDO, ROG News | With 0 Comments

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Adam Bhatti from Konami was asked about the possibility of PES 18 coming t Switch. While he said the game will not be coming, he did have something interesting to say.

“One thing that I will say about the Switch is, we’re getting asked that quite a lot. The fact is, we’ve announced all the platforms that PES 2018 is coming to. But as I’ve been saying to a lot of people, we have a great relationship with Nintendo – we’ve obviously brought out Bomberman which has done fantastic for the Switch. So as a company it’s a platform that we’re looking at, for sure. So for PES it’s just – we never want to say no, we never want to close the door. Let’s see how it goes. Personally speaking, I love the machine. We think it’s definitely performed amazingly well. And we really hope that it continues to do very well.”

This builds on what was said previously about Konami looking into more titles to develop for Switch now that they have seen some success on that system. I wouldn’t be surprised to see more Konami games in the future.

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By Jonathan Balofsky On 22 Jun, 2017 At 09:19 PM | Categorized As Editorials, Featured, News, NINTENDO, Nintendo Switch, Opinion, ROG News | With 0 Comments

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The Nintendo Switch is getting a good amount of fighting games, with Ultra Street Fighter 2 having come already, and Arms having just released, with Pokken and BlazBlue coming. As well, there have been several great Neo Geo fighting games that have come to the Switch via Arcade Archives.  However, there is another fighting game coming to the Switch that people should not overlook, and that is Pocket Rumble.

Pocket Rumble is retro-inspired throwback to the Neo Geo Pocket Fighting games, and it has a lot to offer on its own, as seen in recent builds of the game. Pocket Rumble feels like it will be right at home on the Switch. It has a control scheme with a perfect setup and according to those who have played the Switch port, the game plays well the analogue stick.  Speaking of the analogue stick, this is another game that has built-in multiplayer via the Joy-Cons and that helps increase its value even more.

Pocket Rumble has a unique charm that will make it a perfect fit for a game on a Nintendo system. It combines the nostalgic feeling from a retro game along with the excitement you get from modern twists in fighting games. Some have said they feel that the art takes a little too much influence from the SNK games, but I do not feel that is a bad thing. Not too mention, you can alter the scan lines in the game, which does make the art look a lot more unique and offer more visual variety

The game’s simplified yet still intense controls are made even better with the fact that HD rumble is planned for the game to help create a more immersive experience. The multiplayer in the game promises smooth online with GGPO and the local multiplayer opportunities with the Switch will help make this game a fighter that feels like no other. Given the numerous additions since the game was shown in the Nindies direct, I feel this will be a truly epic experience.

I honestly feel this has the chance to help show that there is room for more creative and unique fighters on the Switch and I would like to see some tournaments for this game on the system. Nintendo is building up a roster of games that are outside of their usual titles for their systems and this only helps create more variety for themselves. This game is a match made in heaven.

 

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The above is the opinion solely of the author and not necessarily that of ROG or its staff

 

By Jonathan Balofsky On 22 Jun, 2017 At 01:28 PM | Categorized As Featured, News, NINTENDO, Nintendo Switch, Reviews, Reviews, ROG News | With 0 Comments

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Every so often, there comes a game that tries to replicate what others have done. If they succeed, it is by doing just one thing a bit differently and  gaining some uniqueness that way. others try so hard to be their inspiration that they fall short at having a good experience. Oceanhorn is clearly inspired by the Legend of Zelda, and that in itself is not a bad thing. There are many amazing games that are inspired by Zelda, but Oceanhorn does take it quite a bit further.

A lot of people have taken issue with Oceanhorm and its similarities to the Zelda series, and to be fair they take a lot from Zelda, but it does try to add some of its own ideas. Oceanhorn originally came out around the time of A Link Between Worlds, and actually has some concepts that were later done in Breath of The Wild.  This isn’t to say that Nintendo took from Oceanhorn, but rather that Oceanhorn has ideas that it tried to innovate on.

But is Ocearnhorn a fun game? Well that is another issue. It plays a lot like Zelda as mentioned, but has its own ideas for controls. The buttons have more specific designations and the puzzles are more straightforward. In fact, the puzzles start out very easy but do have more thought involved as the game goes on. Another positive is that the game actually makes backtracking  a more involved process which helps it stand out more than its inspiration. I liked this aspect of the game and feel that it did add something.

The issues I had however are with various technical issues that hold it back. The camera is at an awkward position and it can lead to several mistakes. As well, there can be a lot of confusion about where to go at times and where you can go. By the latter, I mean that especially early on, getting from place to place on an island is not easy. You don’t have a jump, there is a limited swim due to a stamina meter that drains fast, and some of the falling mechanics are not clear. You cant fall off most areas, only certain ones but this can be as much of a hindrance as it can be a help. You might find yourself falling off areas you didn’t mean to and needing to retrace your steps all over.

It is understandable that an indie game like this would not have the same level of polish as a Nintendo game though, but it can be frustrating at times. That said, the game does constantly add new things to do to keep the experience fresh and prevent it getting stale. I do love the fact that the game has more RPG elements, and not really like Zelda II, but more in its own way. This really did help give the game more of a sense of identity for itself/ I think that for what it is, it is an acceptable game that does offer that 1 little difference to set itself apart. I do hope however, future titles in this series will do even more to differentiate themselves from their inspiration.

As it stands now, I would say this is worth checking out, especially if you like some of the older Zelda titles.

By Jonathan Balofsky On 20 Jun, 2017 At 09:49 PM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

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The news from yesterday’s Nintendo Switch Firmware update is still coming out.

It has now emerged that fight sticks are compatible with the Switch now. there are reports that fightsticks with Brook Universal Fighting Board in them are compatible and players have reported using them already for Ultra Street Fighter II.

This is big news for fighting game fans and pretty exciting. Now bring on more fighters!

 

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By Jonathan Balofsky On 20 Jun, 2017 At 02:23 PM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

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Here is something surprising. The Nintendo Switch Firmware update 3.0.0 has made the Mayflash GameCube Adapter compatible with the Nintendo Switch. This is surprising as Nintendo’s own GameCube adapter is not Switch compatible yet.

This is likely due to the update also making the Pokken Tournament fightpad compatible, and this does provide some interesting opportunities. Maybe its time to pick one up for when Nintendo brings GameCube games to the Switch eShop? Or maybe it might be good to use this for Pokken Tournament? Or could this be a sign that Smash is coming? We will have to wait and see

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By Jonathan Balofsky On 20 Jun, 2017 At 12:51 PM | Categorized As News, NINTENDO, PC Games, ROG News | With 0 Comments

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Brian Fargo sat down with IGN and discussed how he worked with Nintendo while at Interplay to make Mario teaches Typing. There were a lot of interesting tidbits of information about how it came about, and how competitors were not happy about this.

 

Watch the video below.

 

 

 

This happens to be very insightful, but also gives a glimpse into how was during that era and how they viewed computers and PC gaming. It is interesting to see what has changed since then.

By Jonathan Balofsky On 19 Jun, 2017 At 07:24 PM | Categorized As News, NINTENDO, Nintendo Switch, ROG News | With 0 Comments

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The Danmaku series of bullet hell shoot em up games will be coming to Switch.

The following was sent out

 

The acclaimed indie Bullet Hell series is heading to the Nintendo Switch!

Lovingly crafted, Danmaku Unlimited 3 is a perfect medley of classic Japanese shooters in a modern package with its own innovative twist on the Bullet Hell formula.

Danmaku Unlimited 3 is coming to the Nintendo Switch in 2017. Also available on PC/Steam now and iOS/Android later this summer.

This is a great game to have on the Switch. This author may be biased due to a love of shoot em ups, but this is the type of games that just goes great with the system.

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By Jonathan Balofsky On 19 Jun, 2017 At 06:54 PM | Categorized As News, NINTENDO, ROG News | With 0 Comments

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Nintendo has released Switch Firmware version 3.0.0

Here are the patch notes

Improvements Included in Version 3.0.0
Added the following system functionality

Register a channel to receive News for specific games
To register, head to News > Find Channels
Add friends from your Nintendo 3DS and Wii U Friend Lists
To add friends, head to your My Page on the top left of the Home Menu > Friend Suggestions
Receive notifications when your Friends go online
To turn this ON/OFF, head to System Settings > Notifications > Friend Notifications
Find paired controllers within communication range by activating the vibration feature
To search, head to Controllers > Find Controllers
Change the user icon order on the Home Menu
To change order, head to System Settings > Users > Change Order
Select from 6 new Splatoon 2 characters for user icon
To edit your user icon, head to your My Page on the top left of the Home Menu > Profile
Change the system volume from the Quick Settings
To access Quick Settings, hold down the HOME Button
Lower the maximum volume for headphone or speakers connected to the audio jack
To lower the max headphone volume, head to System Settings > System > Lower Max Headphone Volume
* This settings will be ON when Parental Controls are enabled
Change display colors to Invert Colors or Grayscale
To use this feature, head to System Settings > System > Change Display Colors
Connect a USB keyboard to the dock to type whenever the keyboard is on the screen
Use the Nintendo Switch Pro Controller via wired communication by connecting the USB charging cable
To enable, head to System Settings > Controllers and Sensors > Pro Controller Wired Communication
* The NFC touchpoint on the Pro Controller will be disabled while the controller is using wired communication.
Update connected controllers
To update, head to System Settings > Controllers and Sensors > Update Controllers
Added a feature that suggests deletion of software data when insufficient space when downloading other software
* User save data is not deleted

This is quite the major update and really cool news. Make sure you update as soon as possible.

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