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By Jonathan Balofsky On 10 Oct, 2017 At 01:23 PM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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Bethesda sent out the following

 

 

To celebrate the launch of The Evil Within 2 this Friday, Bethesda is kicking off The Good Within fundraising campaign dedicated to raising charitable donations to support the efforts of the American Red Cross. The Good Within campaign will run through October, and to further the cause Bethesda will match all donations during the month up to $15,000.

 

Tap into The Good Within and help us raise money for Red Cross disaster relief efforts and humanitarian aid around the world. To be part of The Good Within, head to the official donation site: www.CrowdRise.com/TheGoodWithin. You can choose to donate money to support the Red Cross as a whole or select a specific cause you would like your donation to go toward.

 

Bethesda is also partnering with popular streamers who will be playing the highly anticipated survival horror game The Evil Within 2 prior to its release to drive awareness of the cause. Starting today, watch fan-favorite streamers take on The Evil Within 2’s twisted world of anxiety-inducing thrills! While giving fans a sneak peek of the unreleased game, these streamers will encourage viewers to donate via www.CrowdRise.com/TheGoodWithin and promote the campaign using #TheGoodWithin hashtags on social.

 

For more information on The Good Within fundraiser, please visit Bethesda.net.

 

The Evil Within 2 is slated for release worldwide on Friday the 13th, October 2017 on PlayStation 4, Xbox One, and PC. The Evil Within 2 has been rated M for Mature by the ESRB.

This is amazing, since with all the recent problems in the world, help is needed more than ever. Good on Bethesda for doing this and hopefully other companies will follow their lead. We all need to do what we can to help each other in this world and this is a good way to start.

 

Source: Bethesda PR

By Stark Wyvern On 10 Oct, 2017 At 01:49 PM | Categorized As Featured, PC Games, Reviews | With 0 Comments

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Arcade Beat Em Ups are things you rarely get to play in this day and age. What was once the norm is now lost to the sands of time, except in places that still have arcades. In an attempt at reviving this game style, Wako Studios has done it with Samurai Riot. Playing this game, I felt like I was standing at an arcade cabinet playing through a brutal game, where quarters would start vanishing the longer I played. A tried and true Side-Scroller that will send you back to a time, where you didn’t always have your own systems to play, a simpler yet more troublesome time.

This game might take on the guise of an arcade cabinet but it is actually far deeper. You have two characters Sukune and Tsurumaru who both play quite differently. Sukune has a magic kitsune and fights barehanded, so clearly, she isn’t always so strong against all the armed opponents. Tsurumaru has a katana and grenades, which makes him the stronger choice. You also get to select different styles which affect your strength, lives, and other aspects. Play the game enough, and you can unlock and level up the styles.

There are eight different levels with actual story intertwining them all together. You even get to make choices which change how things play out. The coolest thing about this game though is that there is in fact co-op. While it is only local, it still allows for a fun experience. You can both play as a character and work together to complete the game. It adds another layer and makes it feel even more like you are in an arcade playing together.

It would be interesting to see online multiplayer implemented in the future. But local co-op really is just the best. As you progress you can even disagree with the choices made and fight it out. This game is a fluid story that can certainly change depending on your choices, and with 8 different endings, there is so much fun to be had. This game certainly isn’t a one and done game, as if you grew up on this style of game, you will be yearning for more.

Samurai Riot is certainly a nostalgia-driven game, but it has amazing artwork and a compelling story. The characters each play differently and you need to work fast to take down waves of opponents. This game is brutal and unforgiving in the best types of ways, and if you enjoyed arcade games in your youth, it is one to try out at least. Plus, you can play for hours and only buy it once, no quarters required!

Samurai Riot is available on Steam right now. Put away your quarters, and travel back in time, save Japan, and have fun like you used to when you were a kid!

A code was provided by the publisher.

 

By Jonathan Balofsky On 10 Oct, 2017 At 11:10 AM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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Bethesda sent out the following

 

The Clockwork City DLC game pack for The Elder Scrolls Online has been dated and priced: ESO’s latest DLC will release on October 23 for PC/Mac, and November 7 for PlayStation 4 and Xbox One. Clockwork City will be free to all ESO Plus members and available for purchase for 2,000 crowns for everyone else via the in-game Crown Store. The Clockwork City DLC game pack is available to all players and does not require ESO: Morrowind.

 

In addition to the base version, the Clockwork City Collector’s Edition will also be available and will include the DLC game pack, the Clockwork Skeevaton pet, the Kagouti Fabricant mount, and Five Crown Experience Scrolls. Players can purchase the Collector’s Edition for 4,000 crowns via the in-game Crown Store.

 

 

About Clockwork City

The Clockwork City DLC game pack will take Tamriel adventurers through a new zone unlike any other — Sotha Sil’s legendary Clockwork City — to investigate a new Daedric threat. The DLC game pack presents hours of fresh Elder Scrolls stories and is jammed with unforgettable architecture, strange creatures, and powerful hybrid monsters. Players will also find a new Trial – Asylum Sanctorum – that will test the mettle of any 12-player group; as well as new unique armor sets, customization items, crafting motifs, and more.

 

Players can get a sneak peek at Clockwork City content by embarking on the prologue quest, now live for all players, to investigate prominent diviners, scholars, and planar archaeologists who are being murdered by their own shadows. Players can travel to any local Mages Guild headquarters in Tamriel to find a note on a table titled “Order of the Eye Dispatch.” Reading the note will give the quest “Of Knives and Long Shadows,” and send players on their new adventure.  Once complete, players will receive the “Clockwork Obscuros” memento in their Collection.

The Elder Scrolls Online just keeps getting better and better. As a massive fan of The Elder Scrolls, this author appreciates all the work being put into the game and the sheer amount of detail. This is not one to miss.

Source: Bethesda PR

By Wade Hinkle On 10 Oct, 2017 At 06:21 AM | Categorized As News, PC Games, Xbox 360/Xbox One | With 0 Comments

No GravatarMicrosoft Studios announced two new games, Disneyland Adventures and Rush: A Disney-Pixar Adventure. The games will be released on the Xbox One and Windows Store and is already available for pre-order.

Disneyland Adventures will be set in the Disneyland theme park, from Main Street USA to Critter Country and attractions such as skiing the Matterhorn to dancing with the Mad Hatter in Alice in Wonderland. Engage with up to 35 Disney characters like Snow White, Mickey Mouse and Captain Hook accepting quests, while collecting Disney-themed items, hidden Mickey, pins, rewards and achievements.


In Rush: A Disney-Pixar Adventure, players will team up with Disney-Pixar characters Woody, Lighting McQueen and many others in the world of “The Incredibles,” “Ratatouille,” “Up,” “Cars”, “Toy Story”, and “Finding Dory” creating adventures solving puzzles and uncovering hidden secrets while testing agility and speed.


Disneyland Adventures and Rush: A Disney-Pixar Adventure will have single and cooperative game-play , and will be available in Xbox Play Anywhere, where the titles can be played and saved on any of the Xbox One consoles and Windows 10 PC versions all for a one time price of $29.99 / €29.99 / £19.99 each.

Jorg Neumann, Head of Production for Microsoft Studios states in the announcement more information of the games to be seen within the next couple of weeks. In the meantime you can check out the few screenshots unveiled with the announcement.

Disneyland Adventures and Rush: A Disney-Pixar Adventure was developed by Asobo Studio located in Bordeaux, France. The independent game studio specializes in creating games for families and children, while also creating  original IP’s for both consoles and PC such as their racing title FUEL. Disneyland Adventures and Rush: A Disney-Pixar Adventure is scheduled to be in the North American and European markets on October 31st, 2017.

By Stark Wyvern On 6 Oct, 2017 At 12:59 AM | Categorized As Featured, PC Games, PlayStation, Reviews, Reviews, Xbox 360/Xbox One | With 0 Comments

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A Hat in Time is an amazing and cute game that fans have been waiting a long time for. I am certainly part of that club, and boy howdy did I like this game. A Hat in Time is an ode to classic Gamecube Era games and is a fun collect em all staring a fantastic little girl. Hat Kid is an embodiment in my opinion anyway, of the pure happiness that comes from these types of games. A go-getter type, Hat Kid does what she needs to complete missions and show the world she can do anything.

The game begins on her ship as she heads home. Soon her ships energy source, or hourglasses, are loosed upon an unsuspecting world. Hat Kid is forced to travel down and find them, taking on weirdos, and traveling to new lands. Each land is its own place and the characters are all wacky and zanier than in the last one.

You fight insane bosses who will take all of your cunnings to defeat. Help out weird locals with strange needs like filming a movie or fulfilling a soul-stealing contract. These quests are the only way to get hourglasses so do them all!

The worlds themselves have great music and are filled to the brim with strange things to discover. You never know what you’ll find and that is part of the fun. You’ll traverse each place and will feel full of joy as you uncover things and complete weird tasks. Nothing is too hard for our amazing hero.

You’ll meet so many weird characters, but the most interesting character is Mustache girl. A strange girl who is the same age as Hat Kid but sports a blonde mustache. Certainly a weird choice but one that seems to work. Is this girlfriend or foe, you’ll learn soon enough.

A Hat in Time is one of those amazing games that fans helped create through Kickstarter. I really do love that fans are now helping to make games in that way, as we really do choose what games to be made. This game certainly is filled with love, and if you are a fan of Gamecube era games, is one you should pick up. While not available on Nintendo Switch, this game is available on Steam, PS4, and XBox One. So go on a quest for hourglasses and help Hat Kid out, she might not need your help, but she will be glad for the company!

*Code was given graciously by the developers of the game*

By Jessica Brown On 5 Oct, 2017 At 09:59 PM | Categorized As PC Games, ROG News | With 0 Comments

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Tomorrow, just in time for the Halloween season, Iceberg Interactive is releasing a brand-new psychological horror game for the PC!

Inmates is a horror game with puzzle elements in which the player must seek out the truth behind their imprisonment and the secrets held within the prison they find themselves locked away in.

Here’s an except from the game’s Steam description:

You’ve awoken from a nightmare, Jonathan. But did it truly end? You are in a seedy prison cell and have no clue how you got there. You’re terrified and confused, but you also feel something else: a painful sense of familiarity. You’ve convinced yourself this is all just a bad dream. Unfortunately, according to the voice coming from the old radio, things are not as simple as you’d like them to be.

Delve deep into your psyche while trying to stay sane, in this most disturbing of horror games.

The game has been developed with Unreal Engine 4 and is estimated to take around three or four hours to finish.

So if you’re looking for something new to play this Halloween, don’t miss Inmates when it releases on October 5, 2017!

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WB Games sent out the following

 

 

Warner Bros. Interactive Entertainment and NetherRealm Studios are celebrating the 25th anniversary of the world-renowned Mortal Kombat franchise this October with a variety of events and in-game activities.
Celebrate 25 Years of Mortal Kombat Panel – New York Comic Con
Sunday, Oct. 8, 1:30-2:30 pm, Javits Center, Room 1A24
Show attendees are invited to join a panel that includes the original team that developed the first Mortal Kombat game: Ed Boon, John Tobias, Dan Forden and John Vogel.   Moderated by Geoff Keighley, they will discuss the early days of the franchise, the evolution of the brand, and the series’ lasting impact on the games industry and pop culture.
Raiden Now Available for Injustice 2
Just in time for Mortal Kombat’s 25th anniversary, Raiden, the eternal God of Thunder is the newest addition to the Injustice 2 character roster.  Players who purchased the Injustice 2 Ultimate Edition, Injustice 2 Digital Deluxe Edition, Injustice 2 Ultimate Pack or Fighter Pack #2 can play now as Mortal Kombat’s protector of Earthrealm or as Black Lightning, a brand new Premiere Skin that accompanies the Raiden DLC.
NetherRealm Studios’ Mobile Games Mortal Kombat 25th Anniversary In-Game Content
On October 5, Injustice 2, Mortal Kombat X, Injustice: Gods Among Us and WWE Immortals for mobile devices will receive Mortal Kombat anniversary in-game content introducing new and exciting characters for players to collect.
    • Injustice 2 for mobile adds Mortal Kombat’s God of Thunder Raiden, allowing players to battle the deity in Challenge Mode.  Raiden can be won in premium chests or purchased directly in a special offer.
    • Mortal Kombat X for mobile adds Shao Kahn the Konqueror in full Diamond tier regalia. Players can also step up and battle against two new versions of Goro, the four-armed undefeated champion for 500 years.   In addition, fans can gear up for intense raid-style combat in the all new Relic Hunt feature.
    • Injustice: Gods Among Us for mobile adds the dangerous assassin Scorpion to its line-up.
    • WWE Immortals pays homage to Mortal Kombat as WWE Superstar Xavier Woods suits up as classic Mortal Kombat character Raiden.
Mortal Kombat X 25th Anniversary Living Towers
Mortal Kombat X is unveiling new Living Tower challenges through Oct. 9 that are themed to previous Mortal Kombat releases: Mortal Kombat 1-4, Mortal Kombat: Shaolin Monks and Mortal Kombat (2011).
Playing Mortal Kombat II is one of this author’s earliest gaming memories, and the series has provided so much fun over the years. What are your favourite Mortal Kombat memories?
Source: WB PR
By Jessica Brown On 3 Oct, 2017 At 07:26 PM | Categorized As Featured, PC Games, Reviews | With 0 Comments

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  • TITLE: Aporia: Beyond the Valley
  • DEVELOPER: Investigate North
  • PUBLISHER: Green Man Gaming
  • GENRE: Adventure
  • PLATFORM: PC (via Steam)
  • PRICE: $16.99 USD
  • RELEASE DATE: July 19, 2017

I first encountered Aporia: Beyond the Valley in 2015 as a free-to-play alpha demo. At the time, I was looking for some fun adventure and puzzle games, similar to those in the Myst franchise, and the game’s unique style drew me in. The game’s developer was very kind and worked with me to make my way through as much of the demo as I could and, even though it was a bit rough around the edges, I was looking forward to seeing where the game would eventually go. Yet, after that time, it was nearly two years until I heard anything more about this little gem. This past July, I happened to notice that the game was heading to Steam and I was quite surprised. I dug out the old email thread I had with the developer and got back in touch and they were very kind to provide me with a review code for the full version of the game.

One of the unique things about Aporia is that it’s a game with a compelling narrative and yet one completely free of dialogue of any kind. When you start a new game, you awaken from what appears to be suspended animation in a large cave-like chamber and you seem to be quite alone. In front of you, placed with purpose and awaiting your removal, is a glowing cylinder on a large platform that’s begging you to pick it up. While in this large cavernous space you’ll see five other suspension devices, some long empty and another that appears still occupied though is partially covered by large debris, large tapestries, and a pedestal that you can fit your newly-found glowing cylinder into. Doing so activates a sort of holographic stop-motion animated sequence that gives you a bit of backstory on the cylinder you now possess, showing its creation by a shaman as well as seemingly showing the group of people who appear to have been sealed in this chamber at some later point. If you pay attention closely to these individuals and compare their dress to the symbols in the room, you can figure out not only who was within each of the chambers in the room, but you can also figure out who you most likely are playing as.

What you encounter in the first few minutes of the game demonstrates how the game’s storyline will be delivered throughout the rest of your adventure. As you make your way out of the chamber, down the winding cliffside paths, and eventually into the titular valley itself, you’ll encounter various tapestries that relay pieces of the inhabitants’ past. Sometimes these are just benign bits of information, or perhaps a small story that serves as a warning about a certain environmental hazard (such as one group of tapestries that shows the drowning of a fisherman which warns you about the strong currents in the nearby river), but others warn you about more ominous threats. You will also periodically find more pedestals that you can insert your cylinder into and play more stop-motion animation sequences that will continue to shed more light on the larger history of the valley and the individuals who lead them (including yourself).


The cylinder you possess ends up being a key component to exploring the valley and unlocking its secrets. In the chamber you awaken in, you’ll be shown how you can use the cylinder in certain types of pedestals to drain a bit of its glowing essence and direct it to power certain objects or open locked doors. Sometimes you’ll have to direct energy through multiple pedestals in an energy relay of sorts or use multiple pedestals to power a single doorway. However, each time you use the cylinder to do a task like this it will drain a bit of its power. Once the cylinder is empty you won’t be able to use it until you replenish its resources. Thankfully this isn’t too difficult in most cases unless you went out of your way to waste its power because you’ll generally find various jugs containing the glowing liquid you’ll need scattered around the environment. Each jug fills about a quarter of the cylinder’s energy, though, so you will want to make judicious use of your resources. As you press on further along your adventure, you’ll also discover a few other uses for your device. For starters, if you take it out while in a dark area such as a building or cave, the glowing liquid will serve as a flashlight for you. The light from the cylinder can also cause special flowers to bloom on demand and consuming them will replenish some of your health should you need it. You’ll also be able to use it to cause other types of plants to grow, creating bridges and ladders out of vines that will allow you to access areas you previously couldn’t.

Although the game focuses a great deal on exploration on your journey to uncover the mystery of what happened to the great civilization that once inhabited the valley, the game also presents you with various puzzles that you will need to solve along the way. While these do take a good deal of thought to figure out, most of the time the methodology behind them makes sense and the puzzles don’t feel unfair. In this regard, the developer seems to have struck a solid balance between difficulty and fun. Also, as you make your way into the main valley itself you also will begin to encounter a supernatural shadow-like entity whose existence will have been somewhat hinted at in various tapestries you previously encountered. Being in its presence will begin to slowly drain away your health, so you’ll want to shine your cylinder at it to make it leave you alone or quickly get away from it. Because you’ve been allowed to explore unimpeded prior to this point, the entity’s presence is alarming. Thankfully, its menace is at first merely startling and then annoying and it won’t pose much of a threat to you until you’re a bit further along in your journey.

Visually, Aporia is a pretty impressive experience. The environments are well-detailed and feel very much alive and the environmental effects like low-lying fog are done well. The game also does a great job with its lighting effects. Everything looks fantastic while playing on a large 4K HDR display and the game is incredibly immersive.

Unfortunately, despite all of this there are a few graphical bugs that I encountered during my exploration. In a few spots, when taking a closer look at the ground it’s quite apparent that the grass, weeks, and pebbles are actually being rendered floating slightly above the actual terrain. The lighting also acts strangely when you transition an exterior area to an interior one or vice-versa. Also, the way water flows across the environment can appear awkward in a few spots and in a couple areas the water textures appear glitchy. There were also a couple instances of environmental objects not rendering incorrectly when loading a save file. However, rather than existing as invisible textures, these objects didn’t load in at all, meaning that where once a bridge or dock should have existed there was nothing. The only way to force them to load in was to walk away far enough for them to debuff and then return, hoping they spawned correctly that time. This was particularly unfortunate though when the game had been saved while standing on one of these objects, causing me to immediately fall into the rushing river below when loading my save file.

Jumping into the river caused me to get dragged along a bit until I got stuck on the environment. At this point, I wasn’t drowning but I was also unable to get away from the strong currents. Eventually, I managed to do some tricky maneuvers and break free, but had I been unable to do so I would have had no choice but to reload a previous save file. There was also one instance where the game completely froze up on me and I never could figure out exactly what caused this to happen.

Ultimately, I feel like Aporia: Beyond the Valley is a mysterious, intriguing, and beautifully-puzzling adventure game that will draw people in with its unique story and presentation. There’s a lot to love with this one, even if it’s true that the game could have used a bit more polish before being released. I feel like Aporia is a very good game in its current form, but with a bit more work it could have been an excellent game. Still, the core beauty of the game itself and the world it presents manages to shine through, keeping any one individual bug from marring an otherwise lovely experience.

Aporia: Beyond the Valley is a solid adventure that would make an excellent addition to any PC gamer’s library, particularly if they enjoy Myst-like experiences!

ADDITIONAL SCREENSHOTS (Click for 4K):

By Stark Wyvern On 3 Oct, 2017 At 07:55 PM | Categorized As Featured, PC Games, Reviews | With 0 Comments

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Community INC is now available on Steam. You play the founder of a community that must work to grow and cultivate a rich landscape for your own settlement. The people will work for you to make themselves a home, and it is up to you to guide them. This game is an interesting one, and I’ve not seen something like it for a while now.

In Community Inc, you start out with just a portal and land. Using this portal you can bring in people who will become workers. They all start out as Builders but can gain experience in other things. Using these people you gather supplies like wood and soon are able to build workbenches and houses. These little people all have their own skills and character which makes it pertinent to choose suitable tasks.

Another interesting aspect is certainly that they will react to your actions. If you don’t say, feed them enough they will, of course, be upset by this. These villagers have emotions too and that can lead them to do dangerous things. If too many of them are angry they will set things ablaze. Clearly, they love a good old fashioned riot.

The characters all have their own names and it just made me want to figure out their own stories. Why they were coming through this portal to help me.

Community Inc is certainly a game all about building, but you really do have to take other things into consideration. With emotions to keep in line, you may need to give these little people some leeway.

The build we had of CommunityInc was in beta and wasn’t perfect but it is clear where this game is going. A game where one can build a settlement is certainly a fun game to play. It is always nice to see an unpopulated area become something much more, and that is why I have enjoyed trying out this game.

*Review code given by publisher

By Jonathan Balofsky On 28 Sep, 2017 At 12:11 AM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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Bethesda sent out the following

 

 

 

Shrouded in mystery, Father Theodore has remained an enigma…until now. Along with Stefano, Theodore is one of the human “monsters” who have made their way into the new STEM world in The Evil Within 2, and he’s finally ready to reveal his message to the masses – a message that promises a “righteous” fury and immolation to those who oppose him. Sebastian will need to survive the wrath of this master manipulator if he’s going to have any hope of finding Lily and escaping the nightmare of STEM.

 

Theodore has his own reasons for being in STEM that are separate from Mobius’ goals, which he sees as misguided. Though what he’s actually after only becomes apparent as Sebastian becomes more entangled in his world. Like Stefano, Theodore isn’t alone in STEM, although unlike Stefano – who commands the gruesome and terrifying Guardian and Obscura – Theodore’s main helpers aren’t creatures he created. Referred to as Harbingers, they are normal people whose minds Theodore has bent to his will. These Harbingers wield flamethrowers and seem to exist solely to carry out Theodore’s fiery will, burning any who would stand in the way of his pursuits. Any detail about his past pushes into HUGE SPOILER territory. In other words, you’ll have to play the game in order to unlock the secrets he hides. In the meantime you can check out Bethesda.net for even more details and insights from the team at Tango Gameworks.

 

As Sebastian Castellanos, you’ll have to dive into hell once more in the sequel to the hit 2014 survival horror game from the mind of Shinji Mikami. Take on twisted creatures in horrifying domains and face off against your own worst nightmares as you race to save your daughter. The Evil Within 2 will launch worldwide Friday the 13th, October 2017 on PlayStation 4, Xbox One, and PC. The Evil Within 2  has been rated M for Mature by the ESRB. For more information about the game, visit www.TheEvilWithin.com.

The Evil Within 2 looks to be an amazing horror game. Will you be checking it out?

 

 

Source: Bethesda PR