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After Mario Kart 8 Deluxe’s success on the Nintendo Switch, I began to think of what other games might come from Wii U to Switch. There is one game I want more than others and that is Donkey Kong Country Tropical Freeze.

This might just be the best Donkey Kong game ever made. The Music by David Wise is excellent, and it had some truly amazing visuals that went against the grain for 2D platformers, even HD ones. Tthe enemies are memorable and great, especially unlike the Tikis from Returns, and were a worthy successor to the Kremlings. But most importantly, this has the best gameplay and level design in the series, with every level  being and feeling alive and bursting with energy. Every area, from the beaches to the frozen islands have a truly epic feel to them, which is greatly helped by the awesome David Wise soundtrack.

In addition, the characters are probably the best they have been in the series.feel great as well. Dixie Kong makes her return and truly shows why she was a beloved character. Also, for the first time in the series, you can play as Cranky Kong. Cranky plays like Scrooge McDuck from the Ducktales video game adaptations and is a truly worthy addition to the roster. Plus when you add in the hard modes, you could play as a different character than DK in single player. You could play as Diddy, Dixie or Cranky for the whole game, which opened up entire new play possibilities. This isn’t getting into the Time Trials, with the game encouraging speed running and allowed you to upload your replays for others to see.

The fact is that this is just too good a game to leave on the Wii U. This game deserves a second chance to make an impact and get a new audience and it should come to the Nintendo Switch. It could do very well there, especially with the overall momentum of the platform, and get better sales. the fact is that this is one of the most creative games on the Wii U, and I would even say among the most creative platformer games ever made. It is just that good and should be experienced by more.

 

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The above was the opinion of the author and does not necessarily reflect that of ROG or its staff.

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Castlevania is one of the most beloved series of all time, but has been allowed to lie in neglect for far too long. However, recent events have caused me to wonder if there is a chance to revive the series still. Nintendo worked with Konami to bring back Bomberman for the launch of the Nintendo Switch, which ended up as a major success for the two. This made me wonder if nowthat Bomberman has seen successful opening week numbers, Konami might try to work with Nintendo to revive Castlevania as well. However, there is still the issue that without IGA at Konami, a metroidvania take on the games wouldn’t be the same as before. After all, IGA is now working on Bloodstained, and I doubt he is on good terms with Konami still.

There are some possible good ways to revive the series, such as by licensing it out to Platinum Games.Hideki Kamiya and other developers there are major fans of the series, and a Castlevania game made by them would be an amazing action game, that would finally avert the nature of the 3D games to be lesser games in terms of quality. It could be the next successor to Bayonetta even, much like Bayonetta was the successor to Devil May Cry, which was influenced by Castlevania.

However, there option for who to make the game and it might be an even better choice. From Software’s Souls series is often considered the spiritual successor to the Castlevania games. In fact, it is considered the successor to both the classic and metroidvania games, and for them to get to work on the series itself would be a chance for a fresh new take on the series that would attract a new audience. From could give it a unique feel and identity,  one that merges the  feel of the souls series with the lore and feel of Castlevania. Plus they would be able to create a truly punishing game, similar to the NES games.

I feel this is a way to create a new Castlevania experience that doesn’t just retread past territory, and both of this paths offer a bold direction for the series. Either a strong action series, or a atmospheric and challenging game. This could be what Castlevania needs and I hope Nintendo and Konami agree to do something like this. It is our best hope for the series’ future.

 

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The above was the opinion solely of the author and doesn’t necessarily reflect the views of ROG or its staff.

By Jonathan Balofsky On 23 May, 2017 At 11:42 PM | Categorized As Uncategorized | With 0 Comments

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The following was sent out

Rest that lazy bum and turn on your consoles as Vile Monarch have manufactured another brilliant way to hurl insults through the power of technology! That’s right, Oh…Sir! The Insult Simulator is coming to PS4 on May 30th, and Xbox One in June!

Take part in the smash hit that has sold over 250,000 copies, and magically cure all insult-related woes with the console release of Oh… Sir!! The Insult Simulator. You can purchase Oh…Sir!! The Insult Simulator for $2.99 USD on PS4 and Xbox One upon release!

We’ve explored all of our inner insults, but for those who can’t wait we’ve channeled the cosmos to create an unmatched insult board. For reference, mine was “Your mother wanted to be a muppet!”; I’ve since notified my mother of this news.

Game Features:
– Loner’s Insult Tournament Mode: Battle your way through numerous unique situations and verbally assault your CPU
– Real-Life Friends Mode: Beleaguer your actual friends on a couch, ottoman, or whatever else you like to rest your fanny on
– Imaginary-Friends Mode: Verbally take down strangers from all over the “Online world”
– 10 Hilarious Playable Characters: Each with their own unique voices, quirky traits, and hilarious “insult components”
– 5 Conflict Scenarios: Lay down some verbal jujitsu across 5 different trying situations and environments- Contentious Battle System: Employ combos, criticals, continuations and other new mechanics to outwit your argumentative opponents!

Oh…Sir!! The Insult Simulator is a truly unique game and is quite different from what most are used to. It is this kind of inventiveness that helps show just what is capable in gaming,

Source: PR Email

By Jonathan Balofsky On 23 May, 2017 At 11:42 PM | Categorized As News, News, PC Games, PlayStation, ROG News, Uncategorized, Xbox 360/Xbox One | With 0 Comments

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Bethesda sent out the following

 

With its unique setting and extensive player freedom, Prey has been praised by GamesRadar+ as “bursting with personality”, while Game Informer simply calls it “Stellar”. IGN describes Talos I, the game’s space station backdrop, as “fantastically explorable”, a sentiment echoed by Eurogamer, which refers to Talos I as a  “truly magnificent setting”.

 

When you awaken aboard the Talos I space station, you that find you are the key subject of an experiment meant to alter humanity forever – but things have gone terribly wrong. Talos I has been overrun by an alien force, and you must stop the Typhon threat from destroying humanity. As Morgan Yu, and mankind’s last hope, fend off the alien infestation armed with the tools found on the station, your wits, weapons, and mind-bending abilities. It’s up to you to uncover the mysteries of Talos I and safeguard the world from the Typhon threat.

 

Out now on Xbox One, PlayStation 4 and PC, Prey is the highly anticipated first-person sci-fi action game from Arkane Studios – creators of the award-winning Dishonored series – which includes the 2012 ‘Game of the Year’ and the critically-acclaimed follow-up, Dishonored 2. Embracing its signature style, Arkane developed Prey as an “open space station game,” complete with the studio’s characteristic freedom, player choice and deep story.

 

Be sure to check out prey.bethesda.net for more details on how you can fight the invasion.

 

Prey is a great new game from Bethesda and Arkane Studios. If you haven’t seen it yet, you can check out our review here.

By Jonathan Balofsky On 19 May, 2017 At 06:25 PM | Categorized As News, News, PC Games, PlayStation, ROG News, Uncategorized, Xbox 360/Xbox One | With 0 Comments

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Bandai Namco has released a new story trailer for Tekken 7. The trailer discuses more of what is to come and helps stoke the fires of anticipation. The game is coming out in a few weeks and we will have a review up shortly after.

 

Have a look at the trailer below.

 

 

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The Elder Scrolls is a beloved series that has been ongoing sine the 90’s. Each game since the first one has been set in one province of Tamriel, with the second game taking place in the kingdom of Daggerfall in High Rock, the third game in Morrowind, the fourth in Cyrodil and Oblivion and the fifth in Skyrim. There has been heavy speculation that the upcoming sixth game will be set in Valenwood and this wood be excellent, but I have a different idea. To me, it makes much more sense for the sixth game to be set in Hammerfell, the home of the Redguard people.

There are many reasons that this is the case. For one, Hammerfell is a unique setting and while parts of it are desert, it also has cities, plenty of ruins both Dwemer and Ayleid and areas like mountains, and areas similar to Skyrim, and a coastal region as well. In fact, the island of Stros M’kai would be the perfect setting for DLC with a pirate theme, as it is a base of pirates according to the series lore, much like Solstheim was for Skyrim and Morrowind. As well, the Alik’r Desert itself is described in ways that make it almost a living character in its own right, much like the terrains of Skyrim. It could have some survival elements that would make things tougher than in Skyrim which should satisfy those who felt the games have become too easy.

There are enemies that would be truly unique that are established in the lore for Hammerfell like Assassin Beetles and others. These would help establish the setting and its unique nature much like Skyrim and Morrowind did. But what would the plot be? Well, following on from Skyrim, we know that the Hammerfell is in conflict with the Aldmeri Dominion and is not on good terms with the empire. Hammerfell also borders Skyrim and there has been speculation that should the next game establish that the Stormcloaks won the civil war, the Alik’r warriors might see a connection in their struggles and seek to ally with the stormcloaks. Even if the next game establishes that the imperials won, the story could also have the Empire trying to get Hammerfell to rejoin again.

The conflict with the Thalmor would be a major plot point like before, but it doesn’t need to be the only one. Hammerfell is one of the three provinces of Tamriel where the Dwemer once lived, along with Morrowind and Skyrim. Fans have been wanting a resolution to the mystery of the Dwemer for a long time, and Skyrim confirmed the Dwemer are still out there somewhere. Interestingly, the character who reveals he has seen the Dwemer, is a Redgaurd himself. This could be the game that establishes the return of the Dwemer, and positions them as a major threat much like Skyrim was about the return of the dragons.

Morrowind had the protagonist be the Nerevarine (possibly), the reincarnation of Indoril Nerevar, and the following games also had the player character have a connection to older forces ( becoming a Sheogorath, and being the dragonborn respectively). So what would this game have for its protagonist? This is actually the easiest to answer as its established that the Redgaurd have among their gods, HoonDing, the make way god, who appears when the people need him. Instead of the Thu’um as in the previous game, this game could use Sword Singing techniques that the player can learn as you progress.

As mentioned, there is a lot of potential for DLC such as island of Stros M’kai, but DLC could also be set directly in Skyrim  or at least the parts of Hammerfell controlled by Skyrim and maybe even let you fight a dragon or two.  There is a lot of potential for the game if it is set in Hammerfell. We could get a full backstory for the Redgaurd’s beliefs ( unlike in Skyrim where they used the worship of the divines) and we could see the next step of the war with the Thalmor. It would let us directly see the fallout from Skyrim, and we could see the next step of the Elder Scrolls evolution.

I hope I have made my case for it to some of you at least.

 

Let me know what you think of this idea. I would love to find out what other fans think.

 

By Jonathan Balofsky On 27 Apr, 2017 At 12:12 PM | Categorized As News, NINTENDO, ROG News, Uncategorized | With 0 Comments

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Nintendo has released their financial results for the 2016 fiscal year.

– The Legend of Zelda: Breath of the Wild recorded sales of 2.76 million units
– The total units sold including the Wii U version is 3.84 million units
– “1-2-Switch has been generating buzz.”
– Switch hardware: 2.74 million
– Switch software: 5.46 million
– Pokemon Sun/Moon sales: 15.44 million
– Super Mario Maker for 3DS sales: 2.34 million
– Kirby: Planet Robobot – 1.36 million
– Pokemon GO drove 3DS sales outside of Japan
– 3DS sales during this period was 7.27 million units (7% increase on a year-on-year basis)
– 3DS software sales volume reached 55.08 million units (14% increase on a year-on-year basis)
– Zelda: Breath of the Wild on Wii U: 1.08 million units
– Wii U software sales volume during this period was 14.8 million units (46% decrease on a year-on-year basis)
– Wii U hardware decreased to a sales volume of 760 thousand units (77% decrease on a year-on-year basis)
– Super Mario Run “elicited a fantastic response from consumers worldwide”
– Fire Emblem Heroes “is being enjoyed by both long-time fans of the Fire Emblem series and consumers who have never played the series on dedicated video game systems.”
– amiibo: 9.1 million units for figure-type and 9.3 million units for card-type
– Fewer offerings of downloadable content, so digital sales were also down to a large extent on the same period last year
– Operating profit: 489.0 billion yen against net sales of 29.3 billion yen (of which 359.0 billion yen, or
73.4% of the total sales, were overseas sales)
– 50.3 billion yen share of profit of entities accounted for using the equity method related to The Pokémon Company and other investments, resulting in an ordinary profit of 20.2 billion yen
– Due to the sale of the Seattle Mariners Major League Baseball, Nintendo recorded gain on sales of investment securities totaling 64.5 billion yen as extraordinary income, meaning that the net profit attributable to owners of
parent was 102.5 billion yen
– Targeting 10 million hardware units for Switch for the next year
– Targeting 35 million software units for Switch for the next year

Nintendo has stated they will maintain excitement about The Legend of Zelda: Breath of the Wild and 1-2-Switch, which  they note are off to a phenomenal start, as well as with the release Mario Kart 8 Deluxe in April and ARMS in June worldwide. They commented that the release of Splatoon 2 in July, will help exemplify the concept of Nintendo Switch, enabling consumers to play anywhere, anytime, and with anyone, and will bring competition between consumers to new levels of excitement. They aim to stimulate the platform and expand sales going into the holiday season this year.

Nintendo 3DS hardware sales worldwide have surpassed 66 million units and it has developed into a platform that Nintendo feels they can rely on for sales. They noted that they have multiple titles in development, include Pikmin and multiple Kirby games. 3DS is able to reach a wide audience of all ages and groups and among both men and women, and that is something Nintendo likes.

Nintendo also commented on their smart device business.

In the smart-device business, we released three game applications during this period, each with different playstyles and profit models. We were able to present opportunities for consumers who had never played Nintendo games before and those who live in regions we had previously been unable to reach to experience Nintendo’s intellectual property (Nintendo IP) and the different worlds featured in Nintendo games. Going forward we will endeavor to expand our smart-device business by making use of the experience we have gained so far to provide new game applications, while also focusing on continued operations for our released applications so that consumers can enjoy playing them for a long time.

Nintendo projects a net sales of 750.0 billion yen, an operating profit of 65.0 billion yen, an ordinary profit of 60.0 billion yen and a net profit attributable to owners of parent of 45.0 billion yen.

Not bad at all.

Source

By Jonathan Balofsky On 3 Apr, 2017 At 12:35 PM | Categorized As Uncategorized | With 0 Comments

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Nicalis’ Tyrone Rodriguez shared an image of Switch’s Home Menu a little while back. that showed the icons of games including The Binding of Isaac: Afterbirth+ and Cave Story. Cave Story was then further teased several times for Switch, and now we have official confirmation that it is coming..

Cave Story will come to Switch as Cave Story+, and it will have a physical release. There will be upgraded HD graphics,  and will also have seven play modes such as Wind Fortress and Boss Rush, more than twenty boss battles, fifteen levels, ten unique weapons, and four unique endings.

This all sounds amazing. Cave Story+ will come to Switch on June 20, and will cost $29.99.

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By Jonathan Balofsky On 30 Mar, 2017 At 08:32 AM | Categorized As News, News, PC Games, PlayStation, ROG News, Uncategorized, Xbox 360/Xbox One | With 0 Comments

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WB Games and NetherRealm Studios have released a new Injustice 2 trailer. This one shows off villains Gorilla Grodd, Captain Cold, Bane and Scarecrow. Bane has gotten a redesign and Scarecrow legitimately looks like one of the best designed NetherRealm studios has ever come up with, and will no doubt be a popular pick for the game.

Injustice 2 is looking amazing and should be a blast to play. We will have a review up as soon as we can,

By Jonathan Balofsky On 19 Mar, 2017 At 08:43 PM | Categorized As Comics/Manga, News, News, NINTENDO, ROG News, Uncategorized | With 0 Comments

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Here is some great news for fans of Splatoon and fans of comics. As part of the 40th anniversary celebration of CoroCoro, there will be a Splatoon full color comic book featured in  an issue due out April 15th,
But that is not all. There will be a Splatoon comic series appearing monthly, starting in the June issue. This is likely to coincide with Splatoon 2, as it will be a great bit of promotion for the game. Hopefully we can get these comics in the west as well, perhaps by Dark Horse, who seem to have a working relationship with Nintendo.

 

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