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By Jonathan Balofsky On 22 Jan, 2018 At 10:12 PM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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The following was sent out

 

Bigmoon Entertainment and Deep Silver  announced a global distribution and co-publishing agreement for DAKAR 18. The cross-country rally racing game is aiming to be one of the biggest open worlds ever made in a racing game, coming to PlayStation®4 computer entertainment system, Xbox One, the all-in-one entertainment system from Microsoft, and PC platforms in 2018. Based on the world famous annual rally raid organized by Amaury Sport Organisation (A.S.O.) in South America, DAKAR 18 is a realistic simulation of the biggest cross-country rally in the world and features a variety of vehicles, including motorcycles, cars, trucks, quads and SxS. Players will compete in fierce online multiplayer battles as well as playing offline to harness and grow racing skills.

 

“We are proud to be partnering with A.S.O and Deep Silver in order to bring a truly realistic Dakar racing experience to players worldwide,” said Paulo J. Games, game director of Bigmoon Entertainment. “As the official developer of the project, we are sure that DAKAR 18 will be the finest representation of real life Dakar in a video game.”

 

Dakar Rally is known as the biggest cross-country rally, and in order to authentically simulate the event’s scope and challenge, Bigmoon decided to create one of the biggest open worlds ever made in a racing simulation. DAKAR 18 is focused on realism and promises stunning visuals, which faithfully represent every vehicle and pilot of the Dakar 2018 rally. The game includes the major official Dakar manufacture teams, vehicles and pilots, the five racing class categories (cars, bikes, trucks, quads and SxS) and much more. In addition, the game will feature a single player, online and offline multiplayer experience.

 

Klemens Kundratitz, CEO of Deep Silver states, “We are delighted to work with Bigmoon Entertainment on this promising title and look forward to bringing all our expertise to the project; beyond that we look forward together to establishing the Dakar franchise in the racing community.”

 

“Dakar will not be a two-week adventure anymore, the fans will have the opportunity to live it all year long by playing at this new game,” said Marc Coma, sporting director of Dakar.

 

More information about DAKAR 18 can be found at https://www.facebook.com/dakarthegame. Information about the Dakar Rally is available here: http://www.dakar.com.

You can see a trailer below

 

This looks to be a truly interesting experience. Will you be checking this out?

 

Source: PR Email

 

By Jonathan Balofsky On 22 Jan, 2018 At 11:11 AM | Categorized As News, News, NINTENDO, PC Games, ROG News, Xbox 360/Xbox One | With 0 Comments

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Rocket League currently supports cross-platform play, that allows matching between someone playing on Switch, Xbox One and PC, but Psyonix is going a step further,

The company plans to add cross-platform party support, with this addition coming later this year.

For those unaware, Cross-platform parties will allow you to create a party of players from different platforms, who can then can move together between matches as a group. This can be done without having to constantly invite people into a private match.

 

Via

By Jonathan Balofsky On 16 Jan, 2018 At 09:23 PM | Categorized As News, News, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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Bandai Namco has announced an additional beta for Dragon Ball FighterZ

As promised, we are back with info on an additional open beta test with improvements to the experience. Open Beta Starts Jan 17, 2018 at 9:00pm PST and ends Jan 18, 2018 at 9:00pm PST (24hrs)

You can see the announcement below

Hopefully this beta runs better than the last one did. Will you be playing?

 

 

By Jonathan Balofsky On 16 Jan, 2018 At 12:18 PM | Categorized As News, News, News, NINTENDO, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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The following was sent out

 

 

Immortal Redneck, the Egyptian-themed first-person shooter with roguelike elements, will rocket onto Xbox One and PlayStation 4 with PlayStation 4 Pro-enhanced graphics and framerate on Feb. 27, 2018. A Nintendo Switch version is also planned for a Q1 2018 release.

 

When our titular Redneck wrecks his dune buggy in the sun-bleached sands of Egypt, he wakes to find himself mummified. Now he’s got a hankerin’ to find out who wrapped him up, and old-school arcade first-person shooting, a healthy arsenal, and the blessings of ancient gods are the only boons on his quest.

 

The Redneck’s answers lie in the Great Pyramids of Giza. These ancient wonders are protected by an army of monsters that can send our hillbilly back to the grave and restructure the pyramids’ labyrinthine halls. Players can attempt to uncover the secrets of the pyramids through the standard mode, or try to best their own personal record in the Infinite Tower mode, where endless floors await.

 

The Redneck will have to frantically blast, circle strafe, and bunny-hop around Egyptian warriors and sarcophagi, and he’s going to have fun doing it. Except for when he dies…again. And again. But a silly little thing like death is not the end in Immortal Redneck. With the power of resurrection, gold earned in one life can be used to unlock permanent upgrades from a persistent skill tree, such as health and damage bonuses, or new favors from the gods.

 

With more than 50 weapons to find, ranging from traditional to futuristic and fantastical, no run plays quite like the next. Each attempt is further shaken up by over 100 Scroll Modifiers that enemies drop that can help or harm in various degrees. Players might find a Metamorphosis Scroll with a chance to turn opponents into chickens, or the Sorry, Not Sorry scroll that swaps out all weapons for random new ones.

 

Each of the nine favors from the gods provides the Redneck with different starting weapons and abilities. Seth, the God of Storms, begins with a Taser Sword, Tesla Coil, and Electric Flamethrower, which allow him to throw electric balls as his active ability. Neith, the Goddess of Hunting, can send a falcon to attack her enemies while also using a Sniper Rifle and Tranquilizer Gun. It doesn’t hurt to have a god on your side when mummies need a beating.

 

“Immortal Redneck has been a wonderful success on Steam and we look forward to bringing the fun to consoles,” said Guillermo Andrades, Co-Founder, Crema. “Look out for our fusion of classic FPS and roguelike when it hits PS4 and Xbox next February, with the Nintendo Switch port following closely behind.”

 

Immortal Redneck will be available on Feb. 27, 2018 in English, French, German, Spanish, Portuguese, Russian, Simplified Chinese, Japanese, Polish, and Korean for $19.99 USD, €19.99, £16.24.

 

For more information please explore Immortal Redneck’s official site.

 

This is definitely different. It is great that so many indie games are putting a new spin on things, and hopefully this will in fact be great. Will you be checking this out?

Source: PR Email

By Jonathan Balofsky On 16 Jan, 2018 At 11:46 AM | Categorized As News, PC Games, ROG News, Xbox 360/Xbox One | With 0 Comments

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The following was sent out

 

KISS Publishing Ltd. and Scarecrow Arts are thrilled to reveal that their novel adventure ‘The Story Goes On’ is coming to Xbox One and out of Steam Early Access to full release on PC on February 14th. This fast paced action adventure game offers an innovative new take on the hack ‘n’ slash genre, combining elements of permadeath, random world generation, puzzles and a rich overarching story.

 

Find yourself in the unfinished storybook of a crazed author, on the brink of being discarded forever. The Story Goes On is a beautifully designed tale set in an endless maze known as ‘The Odyssey’ where each player can experience their own unique journey. The Story Goes On allows players to progress at their own pace; almost every event, puzzle and fight can be a frenzied whirlwind or a methodical trial, depending on your own personal playstyle.

 

A stunning adaptive soundtrack that reacts in real-time to the environment gives players a truly personal playthrough, and every item is designed to add to your experience and shift the way you play. From epic combat enhancements to new ways of traversing puzzles, items in The Story Goes On are laid out to work with each other and grant the player epic combinations every time they play.

 

The Story Goes On launched onto Steam Early Access in 2015 and has seen a dazzling array of updates and new features, including new environments, bosses and puzzles, as well completely revamped textures and an updated HUD. Players can now experience the Spooky Mansion, Spider Infested Dungeons and a perilous Mine Shaft as they hack ‘n slash their way through an intimidating lineup of new and powerful bosses.

 

The Story Goes On comes to Xbox with an exclusive local co-op mode. Xbox players can traverse the The Odyssey with an equally powerful partner in a truly high-stakes adventure. Both players begin with own standard health pool with three hearts and when depleted, they die. The living player can then split his health in half and share it with his previously dead partner. Is one healthy player more likely to finish the run, or are two almost dead players your best shot? Reviving in The Story Goes On co-op mode is a perilous gamble.

 

“The Story Goes On has always been a hugely ambitious project, and the Early Access community have been incredibly helpful in refining our vision. What makes this game so special is the ability for each player to experience something truly unique, from the soundtrack, to the environments to the combat and puzzles, everyone’s story will be theirs alone.” Said Malcolm Smith, CEO at Scarecrows Arts.

 

“We’re so thrilled with the evolution of the Story Goes On. It’s unlike anything we’ve published before and is our first title to come to console,” said Darryl Still, Co-Founder and CEO of KISS Publishing Ltd. “We know Xbox and PC players are going to love their individual adventure.”

 

The Story Goes On is currently available via Steam Early Access for $4.99

 

From February 14th the The Story Goes On will be available via Steam and Xbox Games Store for $7.99.

 

 

This is an interesting looking game. It looks to be doing something different than most others. Will you be checking this out?

 

source: PR Email

 

By Jonathan Balofsky On 16 Jan, 2018 At 11:03 AM | Categorized As News, News, News, NINTENDO, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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The following was sent out

 

Masters of Anima, the new project from Passtech Games, the makers of the indie-gem, Space Run, will release this Spring on PlayStation®4, Xbox One®, Nintendo®Switch and PC! In the Gameplay Trailer unveiled today, follow Otto in his quest against the forces of evil in strategic, action-packed battles where your ability to make tactical decisions quickly is vital. Summon and control large armies of up to 100 Guardians, who obey your commands with intuitive and innovative gameplay made from the ground up for controller play, as well as keyboard and mouse!

You play as Otto, an apprentice of Anima, able to wield incredible powers that are the source of all life in the world of Spark. You covet the rank of Master so you can finally marry your beloved fiancée Ana – who is now a captive of the terrible Zahr and his fearsome Golems!

Go to the aid of your future bride, using the powers of Anima to summon an army of magical Guardians in your quest to defeat Zahr’s dreaded Golems. Learn to control new types of Guardians on your adventure, each with their own unique talents and abilities useful to explore the vast world of Spark and reveal its secrets, as well as to take down the formidable bosses that stand in your way. As your victories rack up, acquire new powers and abilities for both yourself and your Guardians, ultimately becoming a true Master of Anima.

 

About Masters of Anima

Raise up to 100 Guardians at once to help you during exploration and fight, and manage them at the tip of your fingers
Strategy is key. Summon 5 types Guardians with their unique abilities and take on huge monsters in frenetic combat
Manage your Anima closely. This magical, all-around resource is key to combat, puzzle solving & exploration.

 

 

Now this is an impressive looking game. Will you be checking it out?

Source: Focus Home Interactive PR

By Jonathan Balofsky On 11 Jan, 2018 At 05:55 PM | Categorized As News, News, News, NINTENDO, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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Bandai Namco sent out the following

 

 

BANDAI NAMCO Entertainment America Inc. invites players back to the treacherous land of Lordran with DARK SOULS™: REMASTERED, available May 25, 2018 for the Nintendo Switch™, PlayStation®4 computer entertainment system, Xbox One, and STEAM® for PC. Re-experience the genre-defining title that kicked off a worldwide gaming phenomena in stunning high-definition detail. DARK SOULS: REMASTERED marks the DARK SOULS series debut on a Nintendo platform and for the first time ever, can be played on the go with the unique capabilities of the Nintendo Switch console.

 

Developed by FromSoftware Inc., DARK SOULS: REMASTERED enables players to explore the twisted ancient land of Lordran in the first title of the critically acclaimed action role-playing series like never before. Experience the rich world of DARK SOULS in Dynamic 4K resolution when playing on a PlayStation 4 Pro system, Xbox One X, and STEAM.  From their first timid steps to absolute mastery, players will build their characters by strategically adapting to daunting foes, exploring haunting locations, and amassing a large collection of weapons, armor, and magic spells to wield for a truly unique playstyle.

 

Hidden in the world of DARK SOULS: REMASTERED are nine online covenants to uncover that will motivate your online interactions. Collaboration or confrontation, support or betrayal – which allegiance will you choose? Up to six players can join together online to help, or hurt, each other throughout their quest.

 

“DARK SOULS: REMASTERED delivers the same great gameplay, online mechanics, and environmental storytelling that has inspired countless game players and developers,” said Kasumi Yogi, Associate Brand Manager for BANDAI NAMCO Entertainment America Inc. “We are excited to watch the thriving DARK SOULS community grow and support new players experiencing the title for the first time.”

 

DARK SOULS: REMASTERED will be available May 25, 2018 for the Nintendo Switch console, PlayStation 4 system, Xbox One and STEAM for PC. DARK SOULS: REMASTERED is currently pending a final rating with the ESRB and will carry a MSRP of $39.99 on consoles. Please stay tuned for more information regarding the final MSRP for the PC version. For more information regarding DARK SOULS: REMASTERED and other titles from BANDAI NAMCO Entertainment America Inc. please visit https://www.bandainamcoent.com, https://www.facebook.com/BandaiNamcoUS, or join the conversation at https://www.twitter.com/BandaiNamcoUS.

Will you praise the sun this May?

Source: Bandai Namco

By Jonathan Balofsky On 9 Jan, 2018 At 07:05 PM | Categorized As News, News, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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Bandai Namco sent out the following

BANDAI NAMCO Entertainment America Inc. is calling all fighting game and anime fans to enter the DRAGON BALL FighterZ open beta from 12:00am PST on Sunday, January 14, 2018 through 11:59pm PST on Monday, January 15, 2018 on Xbox One and the PlayStation 4 computer entertainment system. Early access to the open beta is available for anyone who has pre-ordered DRAGON BALL FighterZ through the Xbox One and PlayStation 4 digital storefronts. Early access begins 12:00am PST on Saturday, January 13, 2018.

 

Players participating in the open beta will be able to try out a limited number of online and offline modes including World Match and Battle Tutorial over the 48-hour open beta period. Eleven characters will be playable in the open beta including: Goku (Super Saiyan), Vegeta (Super Sayian), Gohan (Adult), Frieza, Cell, Kid Buu, Krillin, Piccolo, Nappa, Android 18, and Beerus.

Will you be checking out the beta during this time? Let us know whom you are most excited to try!

Source: Bandai Namco PR

 

By Jonathan Balofsky On 9 Jan, 2018 At 06:04 PM | Categorized As News, News, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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Bandai Namco sent out the following

 

 

BANDAI NAMCO Entertainment America Inc. has revealed the opening cinematic and pre-order bonuses for Sword Art Online: Fatal Bullet, available on PlayStation 4, Xbox One, and STEAM for PC on February 23, 2018. Combining both third-person shooter and role-playing game genres, Sword Art Online: Fatal Bullet features an original story produced by Sword Art Online creator Reki Kawahara, and offers an epic adventure in which the player’s choices help determine the story.

Starting today, players who pre-order Sword Art Online: Fatal Bullet can secure various incentives for the action role-playing game that will help them jump straight into the fight. By pre-ordering the game for Xbox One or PlayStation 4 through select retailers or the PlayStation Store, players will be able to secure exclusive content, including:

 

PS4 and Xbox One Digital Deluxe Pre-Order Options

  • Pre-order incentive – Sword Art Online Asuna and Kirito costumes, and Silver Assault Rifle

  • *Digital Deluxe Edition Incentive: Asuna and Kirito ALO costumes, and Gold Assault Rifle

  • *Season Pass Incentive: Guitar launcher and Pink and Green Photon Sword

  • *PSN Exclusive Pre-Order: Sword Art Online: Fatal Bullet Theme

Sword Art Online: Fatal Bullet fans who pre-order the Digital Edition for STEAM on PC will also receive rewards according to the number of pre-orders reached. The Kirito SAO costume, Asuna SAO costume, and the Silver Assault Rifle are unlocked at the very first tier, the second tier includes the Kirito ALO costume, the Asuna ALO costume, and the Gold Assault Rifle. The final tier will earn all the pre-order items at the second tier plus a download code to redeem the exciting Sword Art Online Re: Hollow Fragment, upon the February 23 release date for Sword Art Online: Fatal Bullet.

 

To celebrate the game’s upcoming launch, BANDAI NAMCO Entertainment America Inc. has released the game’s opening cinematic.

 

This looks like a fantastic adaptation of the series. SAO fans, are you excited? Let us know!

 

Source: Bandai Namco PR

 

 

By Jonathan Balofsky On 9 Jan, 2018 At 04:44 PM | Categorized As News, News, News, NINTENDO, PC Games, PlayStation, ROG News, Xbox 360/Xbox One | With 0 Comments

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The following was sent out

 

 

Last Encounter, the intergalactic roguelike twin-stick shooter with extensive weapon customization from Exordium Games, will arrive on Windows via Steam in Q2 2018, with Nintendo Switch, PlayStation 4 and Xbox One releases later in Q2. Last Encounter will make its North American debut at PAX South 2018 as part of PAX Rising, booth 10657.
Set in the distant future, all hope is lost when our world is invaded by a savage and technologically superior alien race. To end the onslaught, humanity’s last remaining pilots will take the fight to the extraterrestrials’ vibrant, procedurally-generated galaxies.
With a fleet of unlockable and upgradable ships, each with their own abilities and attributes, mankind will have the spacecraft to battle the invaders, but will still need the firepower to eradicate their enemies. Fortunately each ship will have a component-based weapon system, allowing pilots to create their own armaments by customizing bullet type, firing pattern and more using parts discovered throughout their adventure.
Players will be able to bring up to three friends for cooperative annihilation. Together, they’ll take down challenging enemies and bosses in engaging, fast-paced couch co-op.
“Last Encounter offers a cooperative roguelike experience that encourages strategizing and working together, but players who want to tackle the challenge alone are not at a disadvantage,” said Andrej Kovacevic, Game Director, Exordium Games. “The component-based weapon system allows players to adapt their weapons and ships to maximize their chances for success in every situation, be it single or multiplayer.”
For more information, please visit the official website or follow Last Encounter on Twitter and Facebook.

This is a truly unique looking game. We plan to cover it more in the future, but what do you all think?
Source: PR Email